Hi Joan! Thanks for the kind reply. This experience has been a roller-coaster. Again, I appreciate people taking their personal time to update or improve things; I don't appreciate pushing out global changes that affect everyone, without notice or any option to opt out. I know about the black arrows and the macro windows to update spell actions and effects, but thanks again for pointing those out - others reading this might find it useful, and sometimes these are easy to overlook! Macros for spells have either disappeared entirely, or they've been defaulted into "cure wounds" spell macros for the entire list. When you have 8-10th level spell users, these lists get pretty long, and it's a lot of work to re-enter the spells for a lot of players. I've had to replicate a lot of work to update spells and other options for my players, and some of these have been minor, while others have been more fundamental. I see that there are now three D&D 3.5 character sheets, so we are going to explore one of the other options, or just go with pathfinder to avoid more gameday problems with the character sheets. Thanks for your advice, though! Sean Joan F. said: Hello, Sean This is weird, i had long time ago created many spell macros since the first versions of Diana. They still appear, and none has been deleted with the update. If you click on the top of the spells Tab the selector "Base Mode", it appears the old way, as it used to be before. All my macros are still there and none has been deleted. If you click on the "Full Mode", it appears the new design, which by the way I find it to be much more useful and organized than the old one. In Full mode, remember to click on the small black arrow which opens the area where the macro space is located. It should also be duplicated there (at least, this was my case). Best regards, Joan Sean T. said: The Macros all were in the spells macro windows > the expandable window that looks like a d20. While the NAMES of the spells remain, the MACROS that actually calculate damage, saving rolls, time of effect, etc., are all GONE. As for the character sheet - I note that there are multiple versions of character sheets for other games; even 3.5e has three? Since you are creating something far beyond Diane's original sheet, I suggest you change to a new overhauled version, with a new name. Otherwise, we will likely have to switch to a sheet that isn't being constantly "improved". Hoyer said: Sean T. said: OK, so while I appreciate that Hoyer is working to update the Diane-created 3.5 DnD character sheets; our group is in a position where we seem to have to check our sheets every time we login to see "what has happened to them now?" First, we lost ALL of our spell macros - these were replaced by the spell name & nothing else. Still is the case, several months later (our non-tech savvy players suffering the most). I'm sorry, it is strange that you have lost your macros, when I modified the section I kept all old attributes to avoid the loose of data, where did you lost you macros? Sean T. said: Is there a way to create a new character sheet that Hoyer can work on, and leave the original Diane sheet alone? Once all the issues & bugs are sorted out, then have the OPTION of choosing between the Hoyer sheet and the Diane sheet. Otherwise, this is just chaos. This is not possible, there is only one sheet.