So, it was better for me today, as in "actually usable." The past few games had been utterly unbearable. But you should probably read the details on what I tweaked before calling it "fixed." First: Computer details Acer Spin 5 Processor Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz 1.50 GHz Installed RAM 16.0 GB (15.8 GB usable) System type 64-bit operating system, x64-based process OS: Windows 11 Home, 22H2, 22624.1755 Second: What I did for the game I removed vision from all tokens besides PCs. I swear, I normally don't give NPCs vision, but apparently a setting got flipped at some point. It might also have been a default for that compendium. I used token-mod to mass-remove all vision. My map was a big one (40x60ish), with lots of doors. Previously, I removed doors in hopes of speeding things up, but with this dungeon, you NEED them. The map file size was 2.25 MB. Voice/Video was turned off in Roll20. Instead, we used Discord PTB chat, with video, popped out into another screen. Music was playing through Roll20's jukebox the whole session. Also, I record my sessions, so OBS was up, with preview turned off, capturing only screens, not windows. Third: Machine tweaks! I read somewhere Windows will sometimes deprioritize certain apps, not giving them access to the GPU, but you can force them to be priority. Under System > Display > Graphics: I added Chrome, OBS, and Discord PTB, and set them all to High Performance. With all these tweaks, and whatever went live on Friday, things do seem to be working better for me. I didn't get weird lag with selecting tokens, and sheets, while not snappy, at least opened.