Kuthulu, I believe you would have to manually create a macro with all qualified skills included. Useable untrained skills are denoted on the sheet by an asterisk next to their name while trained skills would have at least 1+ rank. Maybe you could use a Skill query ( Thanks to Morbidsoul ) Mod/improve it by adding an *asterisk next to the useable untrained skills(Edit:DONE) and maybe each player could customize their macro by using **bold** for the trained ones... &{template:pf_generic} {{character_name=@{selected|character_name}}} {{name=Skill Check}} {{?{Choose a Skill<br>(* training not required)| *Acrobatics, Acrobatics = [[ 1d20+ [[ @{selected|Acrobatics} ]] ]] | *Appraise, Appraise=[[ 1d20+ [[ @{selected|Appraise} ]] ]] | *Artistry, Artistry=[[ 1d20+ [[ @{selected|Artistry} ]] ]] | *Bluff, Bluff=[[ 1d20+ [[ @{selected|Bluff} ]] ]] | *Climb, Climb=[[ 1d20+ [[ @{selected|Climb} ]] ]] | *Craft, Craft=[[ 1d20+ [[ @{selected|Craft} ]] ]] | *Diplomacy, Diplomacy=[[ 1d20+ [[ @{selected|Diplomacy} ]] ]] | Disable Device, Disable Device=[[ 1d20+ [[ @{selected|Disable-Device} ]] ]] | *Disguise, Disguise=[[ 1d20+ [[ @{selected|Disguise} ]] ]] | *Escape Artist, Escape Artist=[[ 1d20+ [[ @{selected|Escape-Artist} ]] ]] | *Fly, Fly=[[ 1d20+ [[ @{selected|Fly} ]] ]] | Handle Animal, Handle Animal=[[ 1d20+ [[ @{selected|Handle-Animal} ]] ]] | *Heal, Heal=[[ 1d20+ [[ @{selected|Heal} ]] ]] | *Intimidate, Intimidate=[[ 1d20+ [[ @{selected|Intimidate} ]] ]] | Knowledge Arcana, Knowledge Arcana=[[ 1d20+ [[ @{selected|Knowledge-Arcana} ]] ]] | Knowledge Dungeoneering, Knowledge Dungeoneering=[[ 1d20+ [[ @{selected|Knowledge-Dungeoneering} ]] ]] | Knowledge Engineering, Knowledge Engineering=[[ 1d20+ [[ @{selected|Knowledge-Engineering} ]] ]] | Knowledge Geography, Knowledge Geography=[[ 1d20+ [[ @{selected|Knowledge-Geography} ]] ]] | Knowledge History, Knowledge History=[[ 1d20+ [[ @{selected|Knowledge-History} ]] ]] | Knowledge Local, Knowledge Local=[[ 1d20+ [[ @{selected|Knowledge-Local} ]] ]] | Knowledge Nature, Knowledge Nature=[[ 1d20+ [[ @{selected|Knowledge-Nature} ]] ]] | Knowledge Nobility, Knowledge Nobility=[[ 1d20+ [[ @{selected|Knowledge-Nobility} ]] ]] | Knowledge Planes, Knowledge Planes=[[ 1d20+ [[ @{selected|Knowledge-Planes} ]] ]] | Knowledge Religion, Knowledge Religion=[[ 1d20+ [[ @{selected|Knowledge-Religion} ]] ]] | Linguistics, Linguistics=[[ 1d20+ [[ @{selected|Linguistics} ]] ]] | Lore, Lore=[[ 1d20+ [[ @{selected|Lore} ]] ]] | *Perception, Perception=[[ 1d20+ [[ @{selected|Perception} ]] ]] | *Perform, Perform=[[ 1d20+ [[ @{selected|Perform} ]] ]] | Profession, Profession=[[ 1d20+ [[ @{selected|Profession} ]] ]] | *Ride, Ride=[[ 1d20+ [[ @{selected|Ride} ]] ]] | *Sense Motive, Sense Motive=[[ 1d20+ [[ @{selected|Sense-Motive} ]] ]] | Sleight of Hand, Sleight of Hand=[[ 1d20+ [[ @{selected|Sleight-of-Hand} ]] ]] | Spellcraft, Spellcraft=[[ 1d20+ [[ @{selected|Spellcraft} ]] ]] | *Stealth, Stealth=[[ 1d20+ [[ @{selected|Stealth} ]] ]] | *Survival, Survival=[[ 1d20+ [[ @{selected|Survival} ]] ]] | *Swim, Swim=[[ 1d20+ [[ @{selected|Swim} ]] ]] | Use Magic Device, Use Magic Device=[[ 1d20+ [[ @{selected|Use-Magic-Device} ]] ]]}}}