The greater Teydunian countries have lived in peace and harmony for the last 100 years. But tensions are brewing: The Virid Heartlands, a large, prosperous nation has fallen into famine, and the fields of green have turned yellow. Food is not scarce -- yet. But the authorities know that this coming winter will be the hardest one in a century. In a bid for resources, the Heartlands have infringed on the territory of their neighbor nation to the southeast, the Dragoncrest Cape. The Cape, having very little in the way of arable land in the first place, has upped their guard. Soldiers of the two nations have come to blows at the ever-ambiguous border between the once-friendly nations. Many within the Heartlands fear the coming war, knowing that it will mean their sons and daughters will be ripped from their places in the fields to fight. It is the year 1190, on the 40th of Quintum -- the evening of the last day of spring. Despite the tense political situation, the atmosphere at the Fireblade Tavern and Inn is jovial. The farming community surrounding the tavern has survived several orc raids in the last few weeks. People are scared, but confident that they'll survive the attacks. Jovial music spills out beyond the tavern's well-kept exterior. Outside, the main road leads to a stable where horses lazily munch on hay and oats while being tended to by stable hands. A path splits off from the horses up a slight incline to the tavern itself. The sign bears a flaming sword pointed down. Above it, spelled out in Common is the tavern's name in dark, bold letters. The inside of the tavern is well maintained and tended to. The staff hurriedly move from table to table, taking drink and food orders and leaving tankards and plates. A large bar spans one side of the room, and the other, a stage where a troop of minstrels play. Behind the bar, a hulking human man with long grey hair and a beard serves drinks and talks with customers. A similarly aged woman stands on the balcony opposite the stage, keeping watch over the inn with a soft smile on her face. The customers within are beings of all sorts: humans, dwarves, halflings, elves, and many more congregate here to drink and celebrate. Many are adventurers in one form or another. They drink, play games, and converse raucously. The night is young, and the beer is good. The effects of the famine will surely be felt in the coming winter, but for now, there is food for those with coin to buy it.