This is actually really reassuring. Thank you for getting back into contact and providing us with info on whats been going on
A couple of things that I think would help are changing the "extra dice" section to "dice modifiers", simply because that seems like a restriction with no benefit.
A roll+ disciplines would also be useful, rolling disciplines like skills with traits.
For the Longer Term, (and this is just something that could be a neat idea not really worth prioritising) Certain uses of Blood Potency probably be automated, based on the community sheet, (The ability to freely modify dice would probably negate the utility of this, and it sounds like a bother to code).
All this is just one guys opinion so take it for what that is worth.
Again, i don't mean to discourage anyone by making comparisons to the community sheet. And the last thing I want to do is insult the people who've put so much work into developing this one, but from the perspective of a customer it doesn't look great when the sheet I didn't pay for has more ease of use features than the one i did.
(let me know If I'm being offensive, I'm not used to giving what I hope to be constructive feedback in this manner. And sincerely thank you for responding to the community concerns raised.)