Riley D. said: In general, I just also want to say that I think Sam is doing a great job handling this and with the sheet improvements. The community is very lucky to have someone who is willing to devote so much time and energy into developing this sheet on a volunteer basis. It's also interesting to see the things that I deal with for Roll20 as a whole playing out on a smaller scale here -- some people want things to change, others want them to stay the same because they don't want existing stuff to break, etc. It's always a tough balancing act. There is no right answer that will please everyone, unfortunately. I can't agree more with this comment. I appreciate the work that Sam has done on this sheet, and while I do understand some of the reaction, if you are not constantly innovating on things, then you are stagnant and nothing will improve. Even the games we play typically evolve over time and improvements are made. Everyone has some time investment in their players and their campaigns, and sometimes things will need to change and evolve to make things better for everyone, and this will require an additional time investment on GMs and players. Some will adapt more easily than others... and once you get past the initial shock and reaction, you will see that there are huge improvements. I think the approach of making the source for earlier versions for a limited time is very reasonable, because there are times where maybe you have one or two sessions left in a campaign and just want to finish it out before moving on to the next chapter where you can plan for the transition a bit more cleanly.