Hi All, Wanted to drop a quick update here, and respond to some queries. But firstly, an apology: communication with regards to the CoC7e sheet has been very sporadic, and I take full responsibility for that. I will be making a concerted effort going forward to be more responsive to questions, queries, and suggestions. Queries Vass - This sheet is very much still being actively worked on. I would absolutely welcome any advice concerning the improvements that you feel the sheet needs. Jacob - The very next update to this sheet will address the skill name display bug, and correct some of the translation issues that have arisen with this sheet. To answer your earlier query, some of the skills on the sheet have to be fixed, so that they can be used to fill the skill selects for Weapons and Attacks, they can be customized, but not removed. Andreas and Andrew - User documentation has been submitted for review, and will be hopefully be added shortly! This first round will cover the PC sheet, but a future addition will cover the NPC sheet, too. Chris H. - This is an element of the sheet known to be problematic, and will be addressed in a forthcoming update. Curtis - Thank you for your excellent feedback on this sheet, it's very much appreciated. I will address Bonus / Penalty dice in their own section below, but will respond to the rest of your comments here: I acknowledge that the play experience for Modern players suffers in comparison with those who play in the 1920s, and there will be updates to address this. I do want to say that some of the functionality of the sheet (notably the spells section, but others too) are designed in order that they can support future features, which is why some areas of the sheet appear to have a disproportionate amount of effort applied. Bonus / Penalty Dice I understand that this is a huge component of the Call of Cthulhu game experience, and that the current implementation is lacking. That said, as things currently are, there is no perfect implementation to be had. The dice roller in Roll20, as I'm sure many of you are aware, is unable to pass values back to the sheet, and so we're unable to take an existing dice roll and modify it. That said, I have been doing some research and experimentation in this area to see how we can improve this experience. I don't want to discuss this too much right now for fear over over promising, but my hope is that I can at the very least give players a variety of imperfect options to choose from that suits their game best. As with everything on this sheet, I am very open to hearing suggestions and advice.