Roll20 is usually really solid. This feature was a case of them miscalculating and putting a feature that should be in Beta - probably early Beta - and trying to get everyone to replace their completely working system with it. To be honest Beta might even be too strong. With the number of issues and missing features, it's probably Alpha at best. Maybe they should release a reverse-tool to undo the conversion until it's fixed. Brian said: Just one more person sounding in on the night vision UDL issue; I'm having the FoV issue even though I've hand-drawn in the DL lines on new maps. The only workaround so far, is to turn off night vision, set the character to emit 'dim light', and just ask the players to RP when their character shouldn't be able to see. That said, I am a new subscriber, so when I tried out the much-touted new DL feature, I sort of thought it would be a bit more... implemented, if they're saying it's hit 'feature parity' with the old system? That aside, I think roll20 is great and once they've hammered these issues out, it'll be that much more awesome. It will be great to hear about a fix, because I think this feature would be really cool once it's working right!