The character sheet in Roll20 is of limited utility until the Core Rule Book at least is working with Cross-Platform Sync. The sheet's aesthetics look good. But I can't fully make a character since 90% of everything is locked. Can't easily make characters with more or less then 62 stat points either, even though that is actually an option in the core rule book. (It's possible to adjust stats post-character creation using Overrides, but that seems to be the only way.) There's also apparently no way currently to add stuff that's not in Demiplane's Compendium. (Say, the Zonda Metrocar and SkidRow PackShield from The 12 Days of Gearmas.) And I have no idea if or when that content (and other missing stuff) will get added. The shield, I could probably do a workaround for. The car, not so much, since you can't edit a car's basic attributes apparently. I'm not crazy about how editing items works either, specifically the fact that everything is "add" rather then replace. For some items, the regular character sheet would be better. And some stuff that seems like it's supposed to work doesn't seem to be functional yet. (TeleOptics Active on/off doesn't seem to do anything, for example. Can't test Smart Gun Link, which is my pet peeve with the regular sheet, because it's locked.) There's also no range table shown, which would be useful information. The skill list IMHO has a lot of wasted space, and means that the list of skills is a lot bigger then it needs to be. I think it can actually be quicker to find skills on the regular Roll20 sheet, at least once you learn their categories. Having the dice thing pop up every time you make a roll is kind of annoying, because then I have to go and close it every single time. It also looks a little bit out of place. It's great that there are so many attributes available to macros and stuff, but it'd be nice if a couple of them were available to the token. Like sp_body and sp_head.