
Extra size drop down will be going away soon. I've already tested the changes, but it depends on getting some other stuff done and when roll20 puts out the new prod release
I'm not experiencing the problem SilentXeno... browser or extension issue?SilentXero said:
Hi there,
Having a slight problem with the sheet.
Not sure if this is something on my end or an issue with the sheet (read: "I probably broke something!")
I'm having an issue where if I don't click roll buttons for spells (the ones beside where you input all the spell info not the ones in a line up top) in a very specific place (the very lower right corner of the button) then all the roll button does is expand/collapse the spell info. I'm finding I need to be pixel perfect or the spell does not roll. I can try to demonstrate this in some screenshots if it would help any.
I can still use the roll buttons at the top if needs must but seeing as they don't seem to use the set options for each spell I prefer using the other buttons.
I skimmed the last couple of pages to see if anyone has posted this already but sorry if I missed it.
Thanks for the incredible sheet, all your work is greatly appreciated!
Cheers.
Edit: It actually seems to only let me roll if I click right on the edge of the button on the top, right, or bottom edges. Left edge just expands/collapses as does anywhere else on the button within maybe 5 or so pixels of the afore mentioned edges.
For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score. The only exception to this is your Constitution score. If the damage to your Constitution is equal to or greater than your Constitution score, you die. Unless otherwise noted, damage to your ability scores is healed at the rate of 1 per day to each ability score that has been damaged. Ability damage can be healed through the use of spells, such as lesser restoration.
Some spells and abilities cause you to take an ability penalty for a limited amount of time. While in effect, these penalties function just like ability damage, but they cannot cause you to fall unconscious or die. In essence, penalties cannot decrease your ability score to less than 1.
Hi Simon. So are you looking for something similar(plus DC, Ability-type, and misc.) to what is on the NPC tab? I don't have Occult Adventures, so I'm curious as to how much of a demand there is for such an addition to the sheet or if we could adjust the existing spell-like abilities or class abilities to accommodate...? We're always cautious when adding additional features outside of core due to the amount of alternative rule-sets and the complexity of integrating optional sheet features without disrupting the majority of the roll20 PF community. All that said, I like to accommodate whenever possible and of course there is always the custom sheet route for Pro's.Simon said:
REQUEST: Can you add to the Spells tab a section for spell-like abilities and provide a +/- box for players to choose its base save DC, a Dropbox for ability score modification, and a misc box for other modifiers.
REASON: Not all spell-like abilities have a static base save, but rather scale as the Player Character gains levels. A prime example of this is the Kineticist from Occult Adventures. Besides the Kineticist, there is a magic system with rising popularity called 'Spheres of Power' which uses a combination of spell points and at-will spell-like abilities whose DC's scale with character advancement. It is for these reasons that I would like to request including a section in the spells tab devoted to spell-like abilities.
Vince said:
Hi Simon. So are you looking for something similar(plus DC, Ability-type, and misc.) to what is on the NPC tab? I don't have Occult Adventures, so I'm curious as to how much of a demand there is for such an addition to the sheet or if we could adjust the existing spell-like abilities or class abilities to accommodate...? We're always cautious when adding additional features outside of core due to the amount of alternative rule-sets and the complexity of integrating optional sheet features without disrupting the majority of the roll20 PF community. All that said, I like to accommodate whenever possible and of course there is always the custom sheet route for Pro's.Simon said:
REQUEST: Can you add to the Spells tab a section for spell-like abilities and provide a +/- box for players to choose its base save DC, a Dropbox for ability score modification, and a misc box for other modifiers.
REASON: Not all spell-like abilities have a static base save, but rather scale as the Player Character gains levels. A prime example of this is the Kineticist from Occult Adventures. Besides the Kineticist, there is a magic system with rising popularity called 'Spheres of Power' which uses a combination of spell points and at-will spell-like abilities whose DC's scale with character advancement. It is for these reasons that I would like to request including a section in the spells tab devoted to spell-like abilities.
I'm not able to reproduce the problem Pete. ;-(Pete said:
I noticed a bug where i can't roll on Skills with a Str-modifier.
ie Climbing, nothing happens on smashing the button until i change the Ability to something else than Str.
Timm O. said:
I don't know if this has been considered and/or addressed, already: Can we get a field for alternate name to be used in the template titles? There are times that I'd like to do a macro roll for an NPC's initiative or combat and I don't want the players to see what it is they're encountering. I'd rather put in something descriptive - i.e., "Rodent of Unusual Size" vs. "Dire Rat". I don't want to change the name on the journal, so I can quickly identify my entries.
Maybe it's a combination of several sources.Vince said:
I'm not able to reproduce the problem Pete. ;-(Pete said:
I noticed a bug where i can't roll on Skills with a Str-modifier.
ie Climbing, nothing happens on smashing the button until i change the Ability to something else than Str.
Vince said:
Are you using "+2" or "2" in the Buffs Array? On phone traveling... so I can't test right now. Thanks
Vince said:
Can anyone else give this a test/verify? I'll be out of commision other than an occasional post or 10... till tomorrow.Pete said:
Vince said:
Are you using "+2" or "2" in the Buffs Array? On phone traveling... so I can't test right now. Thanks
2
chris b. said:
I just checked and the abilities are working.
you have to hitting the checkbox at the top right to recalculate all values. This may have to be done for every sheet.
we will update it so it does this automatically when first opening the sheet. It should already be happening but maybe it encountered an error on your sheet, or maybe it took too long