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Map Pins linked to Handouts

Score + 487
Marco M. said: Tokens are linked to character sheet not handouts (sadly). What I want is the ability for an handout to be dropped and moved by the player (for investigative games using a corkboard). If you make a character sheet dressed as an handout, you always have the sheet and attribute tab popping out when you open it. It's serviceable? It is something you would accept from a premade module you buy? No! In particular now that there is a competitor that has those features allowed by default (see the Chariot of the Gods module for Foundry). I understand that the crosslinking part is difficult, but just a handout as token would be a great improvement in terms of quality of life. OK. I'm having a hard time understanding why you couldn't just create a handout and give a player control of it and let them fill it in as they need. Also, what do you mean by corkboard in a Roll20 context? Believe me, I am very far from being a Roll20 apologist, and I'm quite aware of Foundry. I just don't understand what you're looking for.
1615178438

Edited 1615178505
Marco M.
KS Backer
Sheet Author
API Scripter
Literally a corkboard to make connections. It's pretty useful for campaigns of Kult, or games of Delta Green or Call of Cthulhu, or even for something like City of Myst.  And as I said, yes there is a workaround: making all your handouts into characters. But as you can see, you cannot drop an handout as if it were a token. And the "problem" of using a character instead of an handout is that now your handout has a character sheet tab and and attribute tab on top of the info ones.  Is it a big issue? Not really, but just being able to drop handouts as tokens (and nothing else) would be an improvement. And at the same time, giving the player the ability to modify the Journal allow them to take notes
1617601318
looks like ill be giving my money to FG. over 4 years plenty of new modules and other gimmicks to bring in money. but no map pins and still crickets from roll20
1618042005
Also, the more characters in your roll20 instance, the laggier it gets. Marco M. said: Literally a corkboard to make connections. It's pretty useful for campaigns of Kult, or games of Delta Green or Call of Cthulhu, or even for something like City of Myst.  And as I said, yes there is a workaround: making all your handouts into characters. But as you can see, you cannot drop an handout as if it were a token. And the "problem" of using a character instead of an handout is that now your handout has a character sheet tab and and attribute tab on top of the info ones.  Is it a big issue? Not really, but just being able to drop handouts as tokens (and nothing else) would be an improvement. And at the same time, giving the player the ability to modify the Journal allow them to take notes
+1, sadly not even the workwarounds work for me, since I need pins that the players are able to click and read whenever they want, but without allowing them to move the token.
1618320173
Andreas J.
Forum Champion
Sheet Author
Translator
Lekgolo said: +1, sadly not even the workwarounds work for me, since I need pins that the players are able to click and read whenever they want, but without allowing them to move the token. If you where a Pro user, you could use MapLock to prevent players from moving individual Map Pin tokens, but letting them still move other tokens they control(tokens locked with this would also stop the GM from moving them, unless they temporally unlock a locked token). TokenLock can be used for locking/unlocking all token movements by players, while not restricting the GM. (It's all or nothing, so can't lock individual tokens for players)
1622402134
Please please please! I've wanted this feature for so long and I've seen TONS of posts on different forums trying to find workarounds and all saying this feature is a must! There's also plenty of posts saying they have moved to different products because this was so crucial to what they were trying to achieve in their games.
+1!!!
+1 This would be VERY USEFUL
1630423524
+1 please implement.
1630498833
So this feature has been out there for 4 years now...but it never makes the schedule. Seems odd
1634853902
Obligatory +1 and a general shaming towards Roll20 for not implementing this yet. Seems like a quick win and a practical one considering Foundry offers it out of the box and they don't require a monthly subscription fee. 
1635494411
+1 I hope Roll20 starts implementing stuff people want, like this. It's disappointing to see how lazy Roll20 has become in adding useful features that other VTT have and I may have to fully switch over to Fantasy Grounds if they keep lagging behind.
1636398981
+1  This is a seriously expected functionality 
1636407981
we need this
1636461415
Yea not sure why this is still not a thing.....strange that all these years later and we still need this
1638666765
+1
1640289314
4 years. Damn. This'll probably never happen, will it?
1640796426
+1   I'm running Masks of Nyarlathotep for Call of Cthulhu; my clue collection tabletops would be a lot more user friendly if the tokens linked to the handouts.
1641598559
+1 I just bought a module where certain handouts are claimed to have a pin on the map. but there are none, for obvious reasons
1642060179
Tony R.
Pro
Sheet Author
This would be a gargantuan quality of life increase! Bonus points for allowing it to link to a certain section of handout (Example: Room 1, room 2 etc in a single handout so you wouldn't need to make a new handout for every room). I know there are workarounds for this, but having this added as a baseline feature would really make my day!