It wouldn't make sense for roll 20 to create an alternative payment method that would cause existing subscribers to switch to that cheaper alternative. No company wants to lose money. I've been a member since 2013. All I've been using is the basic drawing and the 100 mb storage. I don't need additional features like shading or programming, all I need is like 300 mb storage space. Consider the insanity of asking me to pay 300 dollars over that period of time, for a fraction of the storage space that cloud services offer for free. That doesn't make sense from a business perspective, for roll 20. I would have paid a one-time sum of 50$ for 1GB storage space, easily. That would have saved me a lot of pain over the years. What I won't do is pay 50$ every year, which adds up to several hundred dollars over the years, for a problem I can solve by being smart with file sizes. That leads me to the main problem with roll 20's business model: Roll 20's cheapest offer isn't as low-threshold as they think. I know it sounds strange to some people, but a lot of roll 20 users just can't afford the 5$ monthly subscription. You have to consider that this site is global, and a lot of people here live hand to mouth. RPG players aren't millionaires, for the most part. Most of my players are students, young people, creative types who don't have a steady income, and I've had quite a lot of players with some sort of disability. Roll 20 should give us a low-threshold alternative that won't incentivize existing subscribers to quit and buy that instead. Make it a lot worse than the existing plus membership (just give us slightly more storage space), but a one-time purchase, or a very cheap monthly subscription. This is free income for roll 20. People want a cheaper alternative to get more storage space.