Bast L. said: Maybe it would be useful not to try thinking about this in terms of what is or isn't fair. Fair is that roll20, a private company, can charge what it wants for what service it wants to offer, as long as they're honest about it. Instead, try thinking about it in terms of incentives. With the closing of Fanburst, the user-value of a roll20 subscription dropped. To try and offset this, roll20 added music uploading, and increased storage size to allow that music. The reason they did this was to keep the value of the subscription service from dropping, or else people would have stopped subscribing. It makes no sense to say that paid users got an increase in storage space for "free". The increase wasn't a gift from roll20, and it wasn't free. It costs the continuing subscription price. A larger percentage of a subscribers payment goes to their storage, that's all. Now, what is the incentive for roll20 to allow free GMs? We'll ignore free players, their value in filling games is obvious. Free GMs can be beneficial as they may purchase marketplace assets, may convert to subscribers, and may also introduce players to roll20, who eventually become subscribers. Free GMs are a loss leader. They cost roll20 up front, but may lead to money down the road. I was a free player, and then a free gm, then a plus, then pro (they were called something else back then, mentor maybe, and I forget what plus was called, maybe subscriber). However, they have to consider how many people do switch over to being paying customers, and what costs they should sink into free players. Quite simply, though, they owe us nothing, other than what was agreed to. If you purchased assets, they owe you those assets. If you purchased a subscription, they owe you the subscription benefits. Allowing free players to GM games isn't an obligation they have, and it isn't charity. It's to let them get their feet wet, get a taste for the system and its possibilities, and hopefully to purchase something eventually. I get the frustration of this change. I'm not even sure I'll be able to keep GMing, as I don't want to spend hundreds of dollars on tracks to upload (and I don't pirate). It sucks, for all of us, not the least for roll20, which is taking a hit both in providing more storage to paying accounts, and possibly still losing value for its subscribers. Really, though, some of these messages could be posted on ChoosingBeggars. Roll20 offers substantial value for free. It's not charity, it's good business, and maybe they will increase the storage for free users. But they certainly don't owe it to anyone. Just because we get used to having a thing, doesn't mean others are obliged to continue providing it. You might as well blame your radio manufacturer because your favorite radio station went out of business. There a lot wrong here, first is the presumption that Free users (of all kinds) make up a very very small portion of the user base, this is simply not true, in fact Pro/Plus are the minority here. What my issue is how this was presented, at the get go it seemed like all users would require a space bump to allow for sufficient space for Audio, instead we have only Pro and Plus seeing that for QoL. Now yes, they did say they'd allow for some legacy pricing for subscriptions if necessary to offset the costs which is very understandable, but the majority of all users on the site saw no improvements whatsoever. Additionally, while you state that Pro/Plus were given back for their troubles, exactly why do this for the minority of the site? The other thing you've gotten wrong is that Fanburst and the music services were for all users, they were not part of the value of the subscription before, more of an inherent value and improvement brought to the gaming experience. What many many free users (myself included) want to know is if this space bump will only be for Pro/Plus with no change for Free users in the future. We have been told it's sufficient space but, given the data used it's very dubious if it's maintainable, especially given audio files, images and animations being introduced recently it's difficult to assess the averages now (much less based on the less used Dev Server). Personally? I don't appreciate the Free Users being brought down so much as many are without pay (disability, maternity leave, retired) or are too young to make money yet have aspirations to GM. There are so many Free Users as this is one of the better platforms to use if you play Tabletops with friends from across the globe Additionally, very few are blaming Roll20 directly, those that are being told otherwise by other Free Users, so as much as I appreciate the strawman it would be better to take in the context of this topic and those posting within first rather than jumping on the first you see. Simply put, will Free Users be seeing a potential increase in storage space? If not, will there be any plans to introduce purchasing space ala a one-time payment or simply subscription for only space?