Hi all, I saw this mentioned a bit ago but it was never further addressed save the only fix. Class(es) / Subclass : literally every PC caster (does not seem to happen to NPCs) Odd thing I just noticed in testing: happens with vicious mockery, but NOT eldritch blast. I also don't think it's happening with firebolt. Granted, I've always noticed some weirdness with how roll20 is with vicious mockery, so that may not be relevant. Description of issue : Spells with attacks, every time the game is reloaded, reset to spellcard output rather than attack. Yes, you are able to fix this by manually resetting it in the spell's settings (using the dropdown menu to set as "spellcard" output, then back to "attack" output), but my current game has a PC warlock, PC wizard, PC bard, and PC cleric. This also affected a game I play in, where it affected our sorc and bard. As you can imagine, constantly forgetting to reset almost every attack and healing spell they have until they cast a spell in combat is not ideal. (And I'm not talking about spells that usually default to a spellcard, like Phantasmal Force or something. We're talking about things like Inflict Wounds, Cure Wounds, Scorching Ray, etc.) This is a brand new issue as of about a month or a month and a half ago, so something had to have changed recently. Is this a known bug and being examined? I know the staff is probably stretched thin because of the pandemic but it'd be lovely to have one less thing to think about as the DM. It's to the point where I'm close to logging in an hour earlier than usual (which is already about 5 hours before start time) and resetting everything on the player sheets because otherwise we'll all forget. Thanks yall