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Custom Compendium

Score + 1566
+1
+1
Still +1
It is what would make Roll20 stand out from any competing platform. Please, pretty pretty please do this and figure this out. There is ALWAYS a way. Limited number of custom spells, classes, races, etc. for each DM. Table top is for everyone.
Wow 8 plus years and still nothing give it to us already.
+1
+1
+1.
+1
it has been 8 Years, this Feature is absolutely nessecary please implement it Roll20 Team, it cant be that hard!
Kevä DM said: it has been 8 Years, this Feature is absolutely nessecary please implement it Roll20 Team, it cant be that hard! I assume (!!!) it is more a legal issue! Compendiums can be shared with players. What hinders those players copying everything from the compendium provided (and share it with their players / friends etc.)? This gets problematic if you use official content from books / other copyrighted sources...
1732897799

Edited 1732897820
TheMarkus1204 said: I assume (!!!) it is more a legal issue! Compendiums can be shared with players. What hinders those players copying everything from the compendium provided (and share it with their players / friends etc.)? This gets problematic if you use official content from books / other copyrighted sources... You can already share official compendiums with other players and you can already manually input official content into your custom games without owning that content on Roll20. Having the ability to create custom compendiums wouldn't let you do anything you can't already do in that regard, it'd just make it more convenient. Without custom compendiums you always need to manually input everything for homebrew systems and content.
1733523075
Archive Gaming
Pro
Marketplace Creator
+1 This feature would be amazing.
+1
I've been considering switching to a different VTT because roll20 doesn't have this feature, or a work around I could use. I do a lot of homebrew for my games, so any features that streamline using that homebrew are the most important features for a VTT for me.
+1
I definitely want to be able to create my own items that can be added to a compendium. I am running a very long home-made campaign in Roll20 and my campaign has quite a few home brew items. I am struggling to create them and really want something that could be dragged onto the character sheet with clickable abilities and effects.
1734363451
Finderski
Pro
Sheet Author
Compendium Curator
squarta_squirtle said: It is what would make Roll20 stand out from any competing platform. Actually, it's lack of a custom compendium is what makes it stand out from any competing platform, but not in a good way, because the other 2 major VTTs already offer this, and have for some years. It's also one of the main reasons I run most of my games on a different VTT - because I want and need the custom compendium for those games. So...I'm about to stop my Pro sub, because I have no reason to stay with R20 on a paid sub when all the things it gives me, I can get on the other VTT.
+1.    Come on Roll20 make this happen.
+1. I'm running third party content (that I would happily purchase on Roll20 if you carried it), and playing a homebrew spellcaster with homebrew spells is awful in Roll20.
1734982035
Gold
Forum Champion
Finderski said: squarta_squirtle said: It is what would make Roll20 stand out from any competing platform. Actually, it's lack of a custom compendium is what makes it stand out from any competing platform, but not in a good way, because the other 2 major VTTs already offer this, and have for some years. It's also one of the main reasons I run most of my games on a different VTT - because I want and need the custom compendium for those games. So...I'm about to stop my Pro sub, because I have no reason to stay with R20 on a paid sub when all the things it gives me, I can get on the other VTT. You will be greatly missed from Roll20 community if you stop PRO and contribute elsewhere. Happy holidays to you and yours. 
+1, for the love of all that is good and fun, please give the people a custom compendium!
I think I put my first +1 in here more than 5 years ago. In that time a few roll20 reps have come in here and said that the problem is the character sheet. Will the new character sheet finally make a custom compendium possible?
+1 with the amount of homebrew content my friends and I have created through the years, it would be awesome to have an easy way to use it rather than manually entering every single time.  Seems like this thread has been around for a solid decade with a crazy amount of support so not sure why it hasn't been done yet.
+1 just do it already, this idea is getting like 10 years old soon!
I'm still waiting...
Pro subscriber since 2014.  +1  for this request.  Make my life as a DM easier, please. 
I posted on this a long time ago. I have a 230 page home-brew guide for my D&D5e campaign setting. Not everything needs to be entered in a custom compendium. We basically just want a collection of templates where we can enter our info so it can be dragable and accessible through the Charactermancer. I've tried everything to figure out easier ways to make my stuff easier to use on Roll20, including a full PDF of the guide book. It is a real pain entering everything fresh on a character each time. I am more interested in this than ever getting the updated D&D books. I don't need them. I need a custom compendium ,but I definitely don't need to make it public in any way.
I can't believe we're still waiting for this. Surely there has to be a way in which you can make it possible for me to create my own Compendiums for a homebrew game, so that I can use rulebooks and campaigns of my own making in Roll20. This cannot be a thing so wildly outside the possibility of being appropriately limited and restricted to prevent piracy for it to have taken so long to still have no movement whatsoever toward making this possible. I would simply like to be able to take my creations and make them usable on Roll20 in a way that doesn't demand dozens of hours of back-door hyjinx and loops every single time I want to attempt getting a game off the ground. Just the time it takes to attempt adding things in has killed at least 6 games before I could even get them going, because I simply don’t have the time to input everything as things are, and the compendium/journal work around still leaves players needing to manually input everything, for results that are barely functional. Please, guys, get on this already, would you?
1737655611

Edited 1737656010
Gold
Forum Champion
The last time a member of Roll20 Team answered this thread was 2 years ago.  At that time, they said that Roll20 is being more transparent and various other committments (their words):  And, they changed the status of this Suggestion thread to "Researching". Ashton said: In our most recent blog post we talked about being more transparent, and I’m here to tell you: at long last I’m moving the status of this thread to Researching. I know a lot of you have been waiting for this set of features for a long time, and I want to assure you that we are researching it, considering our options, and breaking down the work to get this onto the roadmap. TTRPGs are a collaborative, transformative community, and we want to support you better in the future with tools that tackle your primary issues. I don’t have a timeline right now, but I can promise that whatever comes first will be a small step, then another step, and another. Here’s what I see those issues as (not in any particular order): You (as a GM) cannot easily share with yourself within your game (i.e. you have to copy+paste into fields every time you want to add a spell you’ve created to another monster). You (as a GM or content creator) can’t easily share created content from your game to people outside of the game. Features you’ve come to expect from the Roll20 compendium, like Charactermancer functionality, drag-and-drop, and searchability on the VTT don’t work with your created content. Here are the issues on Roll20’s side: Data entry to the compendium is complex and laborious, both in bulk and one-off. Each system (game, for example Dungeons & Dragons fifth edition) has its own data structure that impacts implementation here. We care a lot about being system agnostic, and we don’t want to leave our indie creators and international use cases behind. There are other considerations, but those are the bulk of what constituted “obstructed.” However, we’re committed to solving some of our technical debt on the compendium (and already have been behind the scenes, resulting in projects like compendium sharing on the web ). Some of you will be hearing from me in the coming weeks as I do more user research. Thank you for your feedback thus far as we work to get a well-understood definition of the problems here, and I will continue to read every post in this thread. Any updates for 2025?  One of those points is not what the thread is asking for:  You (as a GM or content creator) can’t easily share created content from your game to people outside of the game. Everyone wants the ability to do this FOR THEIR OWN GAMES to share with their own players group, and the more-than-1000 comments in this thread say that very clearly. No one expects to be able to Publish their custom compendiums to random people outside their games. That would be the Roll20 Marketplace and Drive-Thru RPG if they wanted to do that.  Roll20 should not let the theory of "People could publish and share anything!" to be a blockade to Custom Compendiums. That's not it. 
+1
Everyone wants the ability to do this FOR THEIR OWN GAMES to share with their own players group, and the more-than-1000 comments in this thread say that very clearly. No one expects to be able to Publish their custom compendiums to random people outside their games. That would be the Roll20 Marketplace and Drive-Thru RPG if they wanted to do that.  Roll20 should not let the theory of "People could publish and share anything!" to be a blockade to Custom Compendiums. That's not it.  Yeag exactly this. I just wanna drag and drop my own homebrew within my game. That's the whole point.
+1
my +1 still stands. i can't believe we've been waiting for this still. stop focusing on things like making Roll20 playable through discord and focus on the bare minimum being requested by a large portion of homebrew playing GMs, geez.
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Edited 1738591118
+1. If Roll20 doesn't do this, I will have no choice but to cancel my annual subscription and go to FoundryVTT, which has the same features we are asking for. With all the amazing virtual tabletop programs out there, Roll20 somehow can't be bothered to listen to the needs of their main customer base that gives them money.
+1
Bump +1
+1 from me, but it seems pretty clear this isn't in the cards. I understand the hypothetical technical complexity and even accept the "piracy" risk as a sensitive topic (though i suspect it's much more likely because it's a potential a risk to Marketplace revenues).  But letting it linger for 8 years is embarrassing and just increasing animosity towards Roll20 for a feature that every competing VTT supports.  If you won't support it just say no and move on.
like most I use more homebrew content then I do official given that even most official stuff I later homebrew in some way. RPG largely is about making the game your own at your own table, adapting it to fit each group and table however is needed for the best enjoyment of those playing. Having a way to have a custom compendium, especially my own monsters and junk woulkd greatly increase the usefulness of roll20 perhaps behind a paywall to ensure they gain profits and can maintain the small costs of maintaining a data base, perhaps with options for additional storage ect, to allow larger compendiums.
1739462433

Edited 1739632641
StéphaneD
Pro
Sheet Author
API Scripter
+1 As a sheet developer for a game published by a french publisher which chose Foundry for their own digital effort, I will never be allowed to create a compendium here for this game. However, I have developed a CharacterMancer feature for this sheet, and I find it completely stupid to tell the sheet users that they must enable any compendium just for the startCharactermancer() function to actually do something in my code. Whereas an even empty custom compendium created for the campaign would do the trick.
PLEASE, ALLOW US TO HAVE THIS. Make it similar to custom character sheets. It would be amazing.
StéphaneD said: +1 As a sheet developer for a game published by a french publisher which chosed Foundry for their own digital effort, I will never be allowed to create a compendium here for this game. However, I have developed a CharacterMancer feature for this sheet, and I find it completely stupid to tell the sheet users that they must enable any compendium just for the startCharactermancer() function to actually do something in my code. Whereas an even empty custom compendium created for the campaign would do the trick. Agreed! It is ridiculous they have not did this, I hope we get a valid response.
Gold said: The last time a member of Roll20 Team answered this thread was 2 years ago.  At that time, they said that Roll20 is being more transparent and various other committments (their words):  And, they changed the status of this Suggestion thread to "Researching". Ashton said: In our most recent blog post we talked about being more transparent, and I’m here to tell you: at long last I’m moving the status of this thread to Researching. I know a lot of you have been waiting for this set of features for a long time, and I want to assure you that we are researching it, considering our options, and breaking down the work to get this onto the roadmap. TTRPGs are a collaborative, transformative community, and we want to support you better in the future with tools that tackle your primary issues. I don’t have a timeline right now, but I can promise that whatever comes first will be a small step, then another step, and another. Here’s what I see those issues as (not in any particular order): You (as a GM) cannot easily share with yourself within your game (i.e. you have to copy+paste into fields every time you want to add a spell you’ve created to another monster). You (as a GM or content creator) can’t easily share created content from your game to people outside of the game. Features you’ve come to expect from the Roll20 compendium, like Charactermancer functionality, drag-and-drop, and searchability on the VTT don’t work with your created content. Here are the issues on Roll20’s side: Data entry to the compendium is complex and laborious, both in bulk and one-off. Each system (game, for example Dungeons & Dragons fifth edition) has its own data structure that impacts implementation here. We care a lot about being system agnostic, and we don’t want to leave our indie creators and international use cases behind. There are other considerations, but those are the bulk of what constituted “obstructed.” However, we’re committed to solving some of our technical debt on the compendium (and already have been behind the scenes, resulting in projects like compendium sharing on the web ). Some of you will be hearing from me in the coming weeks as I do more user research. Thank you for your feedback thus far as we work to get a well-understood definition of the problems here, and I will continue to read every post in this thread. Any updates for 2025?  One of those points is not what the thread is asking for:  You (as a GM or content creator) can’t easily share created content from your game to people outside of the game. Everyone wants the ability to do this FOR THEIR OWN GAMES to share with their own players group, and the more-than-1000 comments in this thread say that very clearly. No one expects to be able to Publish their custom compendiums to random people outside their games. That would be the Roll20 Marketplace and Drive-Thru RPG if they wanted to do that.  Roll20 should not let the theory of "People could publish and share anything!" to be a blockade to Custom Compendiums. That's not it.  Can we all just keep sharing this and maybe they'll get the idea that we just want to be able to make a new entry (even if it's just spells and items) then click and drag that way we don't have to manually add custom abilities to every sheet every time. We want this for ourselves. Literally if they let us make spells and items only it'd be 10,000x better.
Maya H. said: Gold said: The last time a member of Roll20 Team answered this thread was 2 years ago.  At that time, they said that Roll20 is being more transparent and various other committments (their words):  And, they changed the status of this Suggestion thread to "Researching". Ashton said: In our most recent blog post we talked about being more transparent, and I’m here to tell you: at long last I’m moving the status of this thread to Researching. I know a lot of you have been waiting for this set of features for a long time, and I want to assure you that we are researching it, considering our options, and breaking down the work to get this onto the roadmap. TTRPGs are a collaborative, transformative community, and we want to support you better in the future with tools that tackle your primary issues. I don’t have a timeline right now, but I can promise that whatever comes first will be a small step, then another step, and another. Here’s what I see those issues as (not in any particular order): You (as a GM) cannot easily share with yourself within your game (i.e. you have to copy+paste into fields every time you want to add a spell you’ve created to another monster). You (as a GM or content creator) can’t easily share created content from your game to people outside of the game. Features you’ve come to expect from the Roll20 compendium, like Charactermancer functionality, drag-and-drop, and searchability on the VTT don’t work with your created content. Here are the issues on Roll20’s side: Data entry to the compendium is complex and laborious, both in bulk and one-off. Each system (game, for example Dungeons & Dragons fifth edition) has its own data structure that impacts implementation here. We care a lot about being system agnostic, and we don’t want to leave our indie creators and international use cases behind. There are other considerations, but those are the bulk of what constituted “obstructed.” However, we’re committed to solving some of our technical debt on the compendium (and already have been behind the scenes, resulting in projects like compendium sharing on the web ). Some of you will be hearing from me in the coming weeks as I do more user research. Thank you for your feedback thus far as we work to get a well-understood definition of the problems here, and I will continue to read every post in this thread. Any updates for 2025?  One of those points is not what the thread is asking for:  You (as a GM or content creator) can’t easily share created content from your game to people outside of the game. Everyone wants the ability to do this FOR THEIR OWN GAMES to share with their own players group, and the more-than-1000 comments in this thread say that very clearly. No one expects to be able to Publish their custom compendiums to random people outside their games. That would be the Roll20 Marketplace and Drive-Thru RPG if they wanted to do that.  Roll20 should not let the theory of "People could publish and share anything!" to be a blockade to Custom Compendiums. That's not it.  Can we all just keep sharing this and maybe they'll get the idea that we just want to be able to make a new entry (even if it's just spells and items) then click and drag that way we don't have to manually add custom abilities to every sheet every time. We want this for ourselves. Literally if they let us make spells and items only it'd be 10,000x better.
Can't believe this is a feature that has been requested for 9 years and it's still not been implemented. Honestly ridiculous.
I have a dying old wiki filled with hundreds of entries that needs a new home. This might be interesting.  +1
YES PLEASE