Jay R. said: TheSirLancelot said: TheSirLancelot said: Not sure if this is the best place to ask this, but I was trying to work on tracking my superiority dice (SD) in the ammo tracking system. I tried putting this in the ammunition spot, and I feel like it was working a week or so ago, but now it seems like it's subtracting the SD regardless of whether I pick "yes" or "no" ?{Superiority Dice?|Yes,Superiority Dice|No,} I've also tried doing something like this: ?{Superiority Dice?|Yes,Superiority Dice|No,0} and this: ?{Superiority Dice?|Yes,Superiority Dice-1|No,Superiority Dice-0} But none seem to work. Any ideas? Edit: Typos Nobody has anything for this? Edit: Currently I have two separate attacks on my sheet, one with SD in the ammo and one without.. Doesn't seem like the most elegant solution. Why not use the Resource section of the sheet instead? Use repeating_resource_left/right (or other_resource) and ChatSetAttr commands to decrement the dice number every time you fire a battlemaster maneuver. I'm working something up along these lines, and it's working fairly OK, except that the API is crashing constantly for me at the moment, so I can't test it further. :) I am using the resource section. But the issue is that you're not using a superiority dice every time you're attacking. So I'm looking for a way to choose whether or not you're using the superiority dice when you're attacking. Currently, I'm just using two attack options, one that uses the dice and one that doesn't.