Here's the question I would ask: How much are the proportions of games played driven by the quality of the support, rather than the other way round? Roll20 has pretty good 5E support; poor, but slowly improving, PF2 support; poor PF1 support; and SF has always been awful to the point of being unplayable. If I offered people a frisbee, a burst soccer ball, a broken hockey-stick with no puck. and a basketball hoop with no ball, would it make sense for me to conclude that frisbee is the future and where I should invest? Joel F. said: Roll20 does not have any native import ability. Log into any table with no modifiers and there is no import feature listed. As far as I'm aware, none of the 'by roll20' sheets for Paizo products (Pathfinder 1st or 2nd Edition or Starfinder) have that ability. That's not to say that it cannot be added -- I know of at least one extension that does just that, amongst many other things. Import capability appears in the Pathfinder Community (PF1) sheet because it was coded into that sheet. It can import from HeroLab (and, therefore, indirectly (and not really completely) from PCGen). Another thing you might want to consider: Roll20 came out in 2012, Pathbuilder (and most other VTTs like Foundry) came out afterwards. It seems the onus should be more on them to create Roll20 compatibility than the other way around. From what I understand, The Orr Group is fairly small (in the mid-80s, total employee-wise), their development crew is a smaller subset of that, and their direction needs to be focused on supporting the majority of their users. According to The Orr Group Industry Report Q1 2021 , Pathfinder 2nd Edition only covers 1.51% of its campaigns (PF1 is 3.49%), though maybe some portion of the Uncategorized (14.96%) is related to Pathfinder. Starfinder is not even in the top ten. Compared to that, the whopping 52.94% that D&D 5E has makes it clear where their majority interests should be and most likely are. Long story short, if you want import capability (or, really any particular ability you're not already getting), don't make demands on the people who are most likely already full-up with stuff to do; write it yourself. (That is, after all, part of how both the Pathfinder Community and Starfinder Simple sheets came into play, if I'm remembering correctly). Alternately, contact Pathbuilder and another extension (I was talking about VTT Enhancement Suite ) and see about getting Pathbuilder to export in a format that it can read. I'm not sure, but I think it may even be possible to volunteer to help build this character sheet, if you want to do it that way. (But, like I said, not sure.) As for finding games, have you tried Warhorn? This link shows all (40+ currently) games explicitly set to run under Pathfinder 2nd Edition on roll20. The grand majority are Pathfinder Society, and most (I'd even dare say all ) online Society GMs are quite friendly to newcomers. (If you're interested, the main discord for Paizo's living campaigns is Org Play Online , though there are several sister lodges.) HedleyLamarr said: What is the situation with the inability to import from Pathbuilder when other competing products can do so??? All the Pathfinder 2e games I can find are on the competing VTT, and I have wondered why the monoculture. Now it is clear to me. Some of the features requested in this thread might save folks 30 seconds here or a minute there, but meanwhile jury-rigging a "dumb"/unlinked Roll20 character sheet to match a "smart"/linked Pathbuilder build takes a truly absurd and laborious amount of work. (I know, having recently done it for 8 pre-gens.) What is the holdup here??