The Aaron I have a macro set up for when my players cast Faerie Fire (they use it a lot, and to great advantage), and it works great. It pops a drop down to pick the color (they are picky), set a dim light radius, set an aura of the appropriate color, and add a status marker. However, I am starting to play with the Updated Dynamic Lighting, and I cannot reproduce the macro. It seems to have something to do with the query/dropdown, as it does not display the dropdown correctly when I run it and I can make it work correctly without the query and just setting one color. Any help would be greatly appreciated. Below is my original macro, and what I have for UDL. Original (working) Macro: !token-mod {{ ?{Color|Blue, --set aura1_radius#7.5 aura1_color#0000ff light_otherplayers#on light_radius#7.5 light_dimradius#0 statusmarkers#!aura |Green, --set aura1_radius#7.5 aura1_color#008000 light_otherplayers#on light_radius#7.5 light_dimradius#0 statusmarkers#!aura |Red, --set aura1_radius#7.5 aura1_color#ff0000 light_otherplayers#on light_radius#7.5 light_dimradius#0 statusmarkers#!aura |Violet, --set aura1_radius#7.5 aura1_color#ee82ee light_otherplayers#on light_radius#7.5 light_dimradius#0 statusmarkers#!aura |End Spell, --set aura1_radius# light_otherplayers#off light_radius# dimlight_radius# statusmarkers#!aura} }} UDL (non-working) Macro !token-mod {{
?{Color|Blue,
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#10
aura1_radius#10
aura1_color#0000ff
statusmarkers#!aura}
|Green,
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#10
aura1_radius#10
aura1_color#008000
statusmarkers#!aura}
|Red,
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#10
aura1_radius#10
aura1_color#ff0000
statusmarkers#!aura}
|Violet,
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#10
aura1_radius#10
aura1_color#ee82ee
statusmarkers#!aura}
|End Spell,
--off
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#
low_light_distance#
aura1_radius#
statusmarkers#!aura}
}} One color UDL that works. !token-mod {{
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#7.5
aura1_radius#7.5
aura1_color#0000ff
statusmarkers#!aura
}}