The Aaron I have a macro set up for when my players cast Faerie Fire (they use it a lot, and to great advantage), and it works great. It pops a drop down to pick the color (they are picky), set a dim light radius, set an aura of the appropriate color, and add a status marker. However, I am starting to play with the Updated Dynamic Lighting, and I cannot reproduce the macro. It seems to have something to do with the query/dropdown, as it does not display the dropdown correctly when I run it and I can make it work correctly without the query and just setting one color. Any help would be greatly appreciated. Below is my original macro, and what I have for UDL.
Original (working) Macro:
!token-mod {{
?{Color|Blue,
--set
aura1_radius#7.5
aura1_color#0000ff
light_otherplayers#on
light_radius#7.5
light_dimradius#0
statusmarkers#!aura
|Green,
--set
aura1_radius#7.5
aura1_color#008000
light_otherplayers#on
light_radius#7.5
light_dimradius#0
statusmarkers#!aura
|Red,
--set
aura1_radius#7.5
aura1_color#ff0000
light_otherplayers#on
light_radius#7.5
light_dimradius#0
statusmarkers#!aura
|Violet,
--set
aura1_radius#7.5
aura1_color#ee82ee
light_otherplayers#on
light_radius#7.5
light_dimradius#0
statusmarkers#!aura
|End Spell,
--set aura1_radius#
light_otherplayers#off
light_radius#
dimlight_radius#
statusmarkers#!aura}
}}
UDL (non-working) Macro
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!token-mod {{
?{Color|Blue,
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#10
aura1_radius#10
aura1_color#0000ff
statusmarkers#!aura}
|Green,
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#10
aura1_radius#10
aura1_color#008000
statusmarkers#!aura}
|Red,
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#10
aura1_radius#10
aura1_color#ff0000
statusmarkers#!aura}
|Violet,
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#10
aura1_radius#10
aura1_color#ee82ee
statusmarkers#!aura}
|End Spell,
--off
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#
low_light_distance#
aura1_radius#
statusmarkers#!aura}
}}
One color UDL that works.
!token-mod {{
--on
has_bright_light_vision
emits_bright_light
emits_low_light
--set
bright_light_distance#0
low_light_distance#7.5
aura1_radius#7.5
aura1_color#0000ff
statusmarkers#!aura
}}