Hey Tim, You're very close with your examples there. The only one that isn't close is the third one. For the other two, simply remove that last "name" after "profession". So, to buff all professions: +1 to profession To buff only profession Bounty Hunter: +1 to profession|name:bounty hunter Also, the buff syntax is NOT case sensitive. EDIT: And, I think what you were trying to do with that third one was restrict the buff baed on two attributes. To do that I'll use an attack buff as an example: So, let's imagine we have a flame doshko (fire damage, melee weapon), and a flame pistol (fire damage, ranged weapon). Now, imagine we have a buff that applies half your level as an attack and damage insight bonus to fire melee weapons. To handle this buff, the mod line would be: +floor(@{character_level}/2) insight to attack|engagement_range:melee,type:fire and damage|engagement_range:melee,type:fire Edit2: there might be an issue with filtering mod application if attempting to filter with a multi word value.