I'm not quite sure what is meant by a blind GM roll. (Then again, it's 01:30 in the morning for me.) However, there IS code that can be used to roll on a character's sheet without the players seeing, for secret rolls. It's a macro. Set it up, and if you use a certain extension that gets a bad rap because of ANOTHER extension abusing its capability, and you can just select a bunch of tokens and it will do the rolls for you. You set it up as a token action and then only give access to yourself/the GM. Here's the code - currently only set for Perception, Arcana, Crafting, Diplomacy, Medicine, Nature, Occultism, Religion, Society, and Stealth, but easy enough to add others: /w gm **@{selected|character_name}** secret ?{What secrets... | Perception, Perception [[1d20+@{selected|perception}]] @{selected|perception_notes} | Arcana, Arcana [[1d20+@{selected|arcana}]] @{selected|arcana_notes} | Crafting, Crafting [[1d20+@{selected|crafting}]] @{selected|crafting_notes} | Diplomacy, Diplomacy [[1d20+@{selected|diplomacy}]] @{selected|diplomacy_notes} | Medicine, Medicine [[1d20+@{selected|medicine}]] @{selected|medicine_notes} | Nature, Nature [[1d20+@{selected|nature}]] @{selected|nature_notes} | Occultism, Occultism [[1d20+@{selected|occultism}]] @{selected|occultism_notes} | Religion, Religion [[1d20+@{selected|religion}]] @{selected|religion_notes} | Society, Society [[1d20+@{selected|society}]] @{selected|society_notes} | Stealth, Stealth [[1d20+@{selected|stealth}]] @{selected|stealth_notes} } The only real problem here is that it asks you over and over again for what to roll (because it's executing the same macro over and over). You could set up a macro to do it all at once, but you'd probably have to write one for each skill and then use targeting to point to who you want to roll for.