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Pathfinder Second Edition by Roll20

Someday the Demiplane sheet is supposed to be integrated to Roll 20.
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Van
Pro
Demiplane sucks. Integrating it is stupid. Just keep updating the Roll20 PF2 Remaster sheet; it had a lot of potential but then you just stopped working on it.
The R20 staff spends there time focusing on D&D 2024, PF2 players don't get anything direct anymore, including communication from their staff. Demiplane at least tries to communicate. Basically, PF2 players got screwed here.
So random question, how do you add class features when player level up? Like, a level 3 champion gets to pick a blessing. But dragging the class feature to the sheet causes the class selection UI to restart (Which causes a million issues). So how do you add class features? Feats seem to work fine.
You have to input everything manually, drag and drop doesn't work on most things.
New blog post sheds some light. <a href="https://blog.roll20.net/posts/demiplane-roll20-integration-1/" rel="nofollow">https://blog.roll20.net/posts/demiplane-roll20-integration-1/</a>
Yep, hopefully it works as we have been led to believe and I will see what the cost to fill out my library there will be.
Hi all - long time listener, first time caller. Peter from Demiplane/Roll20 here. It looks like @Anchor89 beat me to the punch (of course, Anchor!!!!), but I wanted to share the first of several posts laying out the broader Roll20 + Demiplane team plans for three initiatives that are exceptionally relevant to this group:&nbsp; Cross Platform Syncing between Roll20 and Demiplane Shared Demiplane Subscription Benefits for Roll20 subscribers The launch of the Demiplane Character Integration into Roll20 The blog is a long one, but it's complete and worth the read if you can make the time. Admittedly, I am biased - the link is here . For those of you looking for the shortcut version, I'll try to summarize in two parts: First, we wanted to build a strong foundation to share features between Roll20 and Demiplane play spaces. There are two decisions that we're implementing with a go-live target of late February of this year (next month) to lay that foundation:&nbsp;&nbsp; Roll20 users will be able to sync their Roll20 content library across to Demiplane (and vice versa) for game content from Paizo, Marvel, and Free League. As long as the content is shared across both platforms, you'll see things sync after linking your account. Additionally, Roll20 subscribers who link their account to Demiplane will receive the Demiplane subscriber benefits of content sharing with 24 individuals + unlimited character creation for free. Second, we also announced the launch of the Demiplane-Roll20 Character Integration public alpha. This alpha will feature Starfinder 2e for a host of reasons worth reading, but in part because (1) it is&nbsp;similar (if not very much the same mechanically) to Pathfinder 2e, and (2) we can release this feature earlier to collect initial impressions if we start with Starfinder 2e (instead of having to wait longer for PF2e).&nbsp; I'll be writing several other posts over the next few months keeping the group up to date on progress, but wanted to make sure to swing by and say "Hello" here before I wrapped up for the day. I'm excited about the work that's happening and am looking forward to the discussion here.&nbsp; Also - I'll be hosting two Office Hours on the Roll20 Discord on February 7th and on February 14th. Both are at 2:00PM CST. Happy to field questions or chat live then.&nbsp;
Thank you for the communication, this is something I know we definitely want, communication. I look forward to more of this and seeing how it all comes together.
Will we be able to convert Demiplane sheets to By Roll20 sheets?&nbsp; It's been a while since I tried using Demiplane, but as I recall, it was... 1) Slow as hell 2) Not supporting certain things like Free Archetype and Dual Class characters I can do both of those things in the PF2 by Roll20 sheet without difficulty.&nbsp; I want to still be able to do so, preferably to use Demiplane to start up a character, convert it across, then use Roll20's sheet (and macro capability).
Been playing with it a bit today, Free archetype is there, setting you click at the start of character building along with Ancestry paragon. I am not sure about dual class. It doesn't seem to slow at this point, at least no slower than clicking a character in Roll 20 and waiting indefinitely for it to load. I do remember sampling it about a year or so ago and it was pretty slow. As of now, I personally do not care for the current roll 20 sheet and Roll 20 hasn't worked on it for a while, and quit working on the "new" one. I am looking forward to what seeing what they have planned now, as I see they are working together. It might mean running games using with Demiplane and Roll 20 open for a while though.
Hi folks - swinging back for an update on things ahead of next week's blog post! First, for Joel - we've implemented several performance improvements with more in the hopper! The most significant is related to our character caching. First time load is the longest, from that point forward you should see reduced time. It sounds like Jariath has been playing around - I imagine their assessment will be worth more than mine (I'm certainly biased). Also, our variant rule support has grown pretty significantly. We don't support dual class characters right now, but we have implemented the ability to toggle on legacy PF2e content, Starfinder 2e content, Ancestry Paragon rules, the Free Archetype variant system, Proficiency without level, Voluntary Flaws (for PFS play), and mythic campaign content.&nbsp; Second - I got to see the most recent update yesterday of Starfinder 2e playtest characters being moved around on the VTT, having their HP get updated on the VTT token, and seeing that HP get updated all the way back through Demiplane and onto a cell phone showing the character sheet on Demiplane. Pretty slick stuff. Work continues in the 'less flashy but critical to a smooth experience' category. Thought I'd share here - it was pretty cool.&nbsp; Talk soon -&nbsp; Peter
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Jacob R.
Pro
Translator
Hi Peter That toggle for Legacy PF2 content, where can I find that?
When you are on the builder, under getting started is Proficiency and Rules. It is in there, top option.
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Van
Pro
Hi, Peter. I'm not impressed that your team has been partially able to implement basic features that Pathbuilder's solo developer implemented years ago. Nor that you've discovered how to stream incredibly small amounts of data across websites and devices. All I care about is being able to play my games with my online friends on a reliable and functional website while having reliable and functional character sheets, preferably ones we can use just as freely as a paper sheet. Instead, I have to wait for this corporate paywall slog to be slowly and painfully implemented while the rest of the Roll20 team exclusively shills for WotC. I'm not impressed that you're going to start alpha testing integration of a single beta test system's character sheet this month and might eventually have mostly-working sheets for other systems, months or years from now. I'm playing games NOW, I need working sheets NOW. Aside from Pathfinder 2e, I'm also playing systems that aren't even supported on Demiplane, so they will never be integrated, yet their development has ceased as well. Nothing you say will impress me because you effective took away all the free, fresh food from the cafeteria and replaced it with a junk food vending machine that's not even functional, and will be expensive and severely under-stocked if it ever is. Act as cheerful and friendly as you want in your updates, but you are not our friend. You are a wolf in cheap sheep's clothing. I'm not saying these things to be mean, I'm saying them as honest criticisms in the hope that things can improve. My friend groups and I have been using and enjoying Roll20 for over a decade, but I expect we will be moving away from Roll20 by the end of the year. The downsides are just increasingly outweighing the benefits. Nothing seems to work anymore, nothing is being fixed or improved, every promised "improvement" or "feature" is months or years off, though mostly just dead in the water. The priorities are all wrong. Everything has been sacrificed on the golden alters of Demiplane and WotC.
Hi Van - I recognize that the core message of the raw feedback is that you're on Roll20 to play games and not watch people post about software development. I think that's a pretty solid point.&nbsp; And - acknowledging that I've heard that point loud and clear -&nbsp; I am letting you know that I am still going to continue sharing updates about the work we're doing here. &nbsp; I fundamentally believe it is better to share updates about what's going on. I do so understanding that the act of sharing the updates does not build trust. The only way to get that trust is to deliver. So, that's what I'm going to do. We've been communicating like this for years on Demiplane (we literally do weekly live Q&amp;A with the community). We're not perfect, but we share what we can when we can and I'm proud of what we've built with our growing community. Ultimately, I get the sense we both want the same thing - more time having fun and less time dealing with friction. We also both want them as soon as humanly possible. I hope that by sharing these updates, even though they don't immediately solve today's pain points, I at least provide clarity on where we're heading. By sharing this, I hope you are able to better make the decision that's best for you and your friends.&nbsp; I do appreciate the frank feedback. If it makes you feel any better, I've paused and taken it to heart.&nbsp;
It is kind of depressing that we're finally getting a PF2 remaster sheet in alpha &nbsp;in the coming months, when the PF2 remaster 14 months old. Player Core 2 came out in July. We still don't have a sheet that works correctly for the remastered Alchemist.&nbsp; Like, it's nice to hear progress is happening, and I am glad for it, but it's kind of disheartening to see how slow it has been and how slow it'll remain.
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Van
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Peter - I wasn't saying don't give updates. By all means, I encourage you to continue to do so, and with greater frequency if possible. I'm all for transparency and communication. My issue with the updates was with the content of the updates, as well as the tone. What you were excitedly delivering as cheerful good news was, to me, sad dour news. So the happy tone came off as inappropriate and fake. An admission of slow progress and a blatant disregard for your user base should at least be delivered with a somber and apologetic tone. I do understand that, especially if you're directly involved on a project and/or progress has been slow, any amount of visible progress can be exciting. However, I'm also familiar with corporate speak and sales speech, and am not a fan of either. It is, of course, a personal preference, some people seem content to enable Roll20's current direction and happy with your update approach; but a blunt, frank, and, above all, honest speech will win me over more than any upbeat sales pitch. Thank you for taking the time to respond to me. I very much appreciate it.
Per Facebook post from Roll 20: Save the date The Roll20 x Demiplane Integration begins in the VTT February 26th! What's in the Public Alpha? Starfinder 2e Playtest Sheets Cross Platform Sync Shared Subscription Benefits
Hi folks - we delayed our go-live for a day to make certain everything was buttoned up for release and I'm pleased to share that our Public Alpha Character Integration went live yesterday, Feb 27th. Things are now live and humming - you can read more here . This release included several key, foundational features: Cross-Platform Sync, Shared Subscriptions, and the Public Alpha Character Integration. While most of the details are in the blogpost, I'll summarize here:&nbsp; Cross-Platform Sync : You can link your Roll20 account with a Demiplane account to sync your Roll20 Pathfinder 2e library to Demiplane (and vice versa).&nbsp;&nbsp; Shared Subscription Benefits: &nbsp;If you are a Roll20 subscriber, you now also have Demiplane's unlimited characters and compendium sharing benefits (share Demiplane content with up to 24 individuals) on Demiplane's platform. Public Alpha Character Integration: &nbsp;I've been sharing details in this thread the most on our Character Integration, which is now live. To use this, you can create a new Roll20 game using the "Starfinder 2e (supported by Demiplane)" character sheet on Roll20. With the Public Alpha in and operating, we've already kicked off the work required to bring in Demiplane sheets for other game systems (Pathfinder 2e, among others) and their existing campaigns. This will allow a Roll20 sheet and Demiplane sheet to coexist in the same campaign. Feel welcome to check out Starfinder 2e for a pretty clear feel of what the Pathfinder 2e sheet experience will be like. Happy to collect any initial impressions and pass it along here in thread as we continue with the work!&nbsp;&nbsp;
Huh, so we don't get compendiums and bestiaries anymore either, just token packages? Better than nothing I guess
What do you mean? If you own the books here you get them on DP and vice versa… JJL said: Huh, so we don't get compendiums and bestiaries anymore either, just token packages? Better than nothing I guess
RPGeezer said: What do you mean? If you own the books here you get them on DP and vice versa… JJL said: Huh, so we don't get compendiums and bestiaries anymore either, just token packages? Better than nothing I guess I think they're talking about the new releases in Roll20. NPC Core and Lose Omens: Rivals went up, but they are only token art packs.
So to clarify, with the new sync, if you buy a book on Demiplane, like NPC Core, do you get the associated compendium on Roll 20?
Ghilz said: So to clarify, with the new sync, if you buy a book on Demiplane, like NPC Core, do you get the associated compendium on Roll 20? Hey Ghilz!&nbsp; If you buy a Pathfinder title on Demiplane that has a full book, VTT Companion, or art/token pack on Roll20, you’ll get that Roll20 product if you have your accounts connected.&nbsp; This also works in the reverse for full titles on Roll20 (like Player Core), which will give you the full Demiplane product. The VTT Companions and Art/Token packs are a little different, as you can get just those on their own at a reduced cost on Roll20, but that doesn’t include the compendium content. Or you can get the full Demiplane edition, which gives the Roll20 product, a Paizo PDF, and the Demiplane content. Hope that helps!
So, are there any plans to bring War of Immortals to roll20 any time soon? Would really like to play an exemplar with the roll20 sheet. Own WoI on demiplane and linking the account does still nothing in this case
Toranda said: So, are there any plans to bring War of Immortals to roll20 any time soon? Would really like to play an exemplar with the roll20 sheet. Own WoI on demiplane and linking the account does still nothing in this case Hi Toranda! This is a question about content policy, rather than the character sheet. I'd advise making a request through the Help Center with the category of Official and Licensed Content Issues to get your feedback to our Content team through the best channel. Here's a link that will take you straight there: <a href="https://help.roll20.net/hc/en-us/requests/new?ticket_form_id=1500002741821" rel="nofollow">https://help.roll20.net/hc/en-us/requests/new?ticket_form_id=1500002741821</a> Thank you for contributing!
Hi everyone - I thought I'd swing back here to provide an update on where we are with bringing Pathfinder 2e content from Demiplane into the Roll20 VTT. I posted a new update earlier today &nbsp;that I wanted to summarize here:&nbsp; First, we're getting closer to the launch of our Public Beta. We had originally shared 'mid-Q2' and that estimate is looking pretty solid right now.&nbsp; Second, with Public Beta comes the ability to integrate Demiplane character sheets into existing and new Pathfinder 2e campaigns on Roll20. The post linked above has the full list of other game systems that will also be supported.&nbsp; Finally, our team has decided to archive the Pathfinder 2e Remastered Roll20 Characters sheet when our Public Beta goes live.&nbsp;This change does not impact the Pathfinder 2e character sheets available in the Roll20 Virtual Tabletop today: both the Pathfinder Nexus sheet and the VTT sheet will continue to be supported for new and existing campaigns. Looking forward to getting everyone an official date!
My Group and I are currently considering a swap from PF1 to PF2, but so far I am not that happy with the 2e Roll20 Character Sheet. With what is to come from the Demiplane update, do I understand correctly that: The remaster character sheet which was in preview a long time ago is officially dead? Demiplane character builder allows only to use resources which I have bought on Demiplane? So to use other races, backgrounds or classes, I must purchase the resources again on Demiplane / Roll20? Some questions: Do the Demiplane character sheets fully allow for custom races, or handfilling all available resources if we aren't using the character builder? Who has to purchase these resources? Is it enough if the DM has it for their game, or does every player need to purchase them? When integrated into Roll20, will the Demiplane sheets behave like normal roll20 sheets with all their quirks and benefits? &nbsp; &nbsp;
Hi Zaibusa - A few responses for you:&nbsp; The remaster character sheet preview in Roll20 Characters will be discontinued on April 30th of this year. Our blog post on the topic is here . Users will be able to continue to use their characters that they've made, but new characters will not be able to be made.&nbsp; If you have already purchased Pathfinder 2e content on Roll20 that exists on Demiplane, you can sync your account and get access to that content at no cost. It is a feature we announced back in February called "Cross Platform Sync" and has become quite popular. Details on Cross-Platform Sync are here.&nbsp; Demiplane does not yet have homebrewing to allow for completely customizable ancestries, class features, etc. Most features, items, spells, abilities, saving throws, modifiers, etc are able to be edited or overridden. Every Demiplane user has access to our free content on each Nexus. Game Masters who have a subscription can share content they've purchased with up to 24 people. Users who have a Roll20 subscription will automatically receive Demiplane subscriber benefits at no additional cost when they sync their accounts as part of the Cross Platform Sync benefits. Demiplane sheets are created in a distinct manner on a separate system, but are brought into the Virtual Tabletop using the Roll20 platform. We have been using Starfinder 2e to collect the initial round of feedback as a part of our Public Alpha. If you'd like, you can create a quick game on Roll20 for Starfinder 2e today to get a sense of the experience. Otherwise, we're rolling out a much larger wave of game system support on April 30th.&nbsp; Great questions - hope this helps! Zaibusa said: My Group and I are currently considering a swap from PF1 to PF2, but so far I am not that happy with the 2e Roll20 Character Sheet. With what is to come from the Demiplane update, do I understand correctly that: The remaster character sheet which was in preview a long time ago is officially dead? Demiplane character builder allows only to use resources which I have bought on Demiplane? So to use other races, backgrounds or classes, I must purchase the resources again on Demiplane / Roll20? Some questions: Do the Demiplane character sheets fully allow for custom races, or handfilling all available resources if we aren't using the character builder? Who has to purchase these resources? Is it enough if the DM has it for their game, or does every player need to purchase them? When integrated into Roll20, will the Demiplane sheets behave like normal roll20 sheets with all their quirks and benefits? &nbsp; &nbsp;
So on the current character sheet (Since the new demiplane one is taking its sweet fucking time to come out), my players have all randomly gained a -1 temp modifier on everything. skills, attacks, AC, saves, DCs, name it, they got it. And before anyone asks, no there's no condition active on their sheet. Any reason that'd happen on its own between sessions? Any way to easily fix it without having to edit anything? I've had a similar bug happen on charsheets for Savage Worlds, where everyone just spontaneously also gained a -1 on all their skills.
The Demiplane one works fine and the Beta integration is coming in 3 days…
Hi all! The Demiplane x Roll20 Public Beta is live! This means you can now add Demiplane Characters to new or existing Pathfinder 2e campaigns on Roll20's VTT. I n addition to the character linking that goes live today, we've also added 400+ attributes for Pathfinder 2e (and Starfinder 2e) characters that can be accessed by mods or macros. This Public Beta is a major milestone in our integration and we’re treating it as a launchpad, not a finish line. The team is already deep into development on the next set of supporting features, both on Demiplane and within Roll20’s VTT. We’ll have more to share soon as we get closer to the next wave of updates. You can check out the full announcement and what's live today here . Excited to hear what you think!
So like, mind telling how? Not seeing any options when I add a character sheet in either games. My accounts are already linked, and "How to link your account" seems to be the only guide the announcement bothered to link to. Not the actual "How to use the functionalities" part.
Found the instructions (here if anyone else was looking:&nbsp; <a href="https://help.roll20.net/hc/en-us/articles/30050730960151-Demiplane-and-Roll20-Character-Sheet-Integration-Beta#h_01JMD87PA77QE9XS6ZJKBHFFMS" rel="nofollow">https://help.roll20.net/hc/en-us/articles/30050730960151-Demiplane-and-Roll20-Character-Sheet-Integration-Beta#h_01JMD87PA77QE9XS6ZJKBHFFMS</a>) The FAQ though leaves a few questions? How does content sharing work? Do every player currently in my campaign have access to things I own in demiplane or are there extra steps (since demiplane has its own content sharing stuff),
So did some experimentation Seems content sharing isn't working at all? My players trying to make demiplane characters dont seem to have access to the books I own. Logged into Demiplane, tried the content sharing function there, no change. they still get told they down own Player Core 2 so cannot make a character in it. So much for integration I guess. Also, cannot find a "Whisper roll to GM" Function.
Are you pressing your icon in the upper right of the Demiplane site, selecting Content Sharing, and inviting them there?…
Yup. Opened a tkt. Apparently there might've been some backend issue. Waiting for one my players to test if it works now.&nbsp;
When I need to test something like this,&nbsp; I use the alternate account I registered for myself with a different email.&nbsp; So I have my Pro account, and then a regular account, where I can test sharing,&nbsp; and also Dynamic Lighting experience and other such things, and I don't have to wait for my players, or reveal things to them that are still in design stages.&nbsp;&nbsp;
Well either way it's still not working despite whatever they did on the backend. And atm I'm not worried about revealing to them things im working on. I'm just trying to let them make their character on the new character sheet :/
So after more troubleshooting we found the issue If a player makes a character BEFORE content sharing is enabled, but doesn't finish it, enabling content sharing doesn't retroactively enable content for that pre-existing character. They need to make (or re-make) their character a second time to access the shared content.
I want back the remaster character sheet preview in Roll20 Characters that has been discontinued on April 30th. It was much better than Demiplan garbage site that went down all my intentions to pay for PRO subscription on Roll20...
@Rjse B -- the team here has three streams of work underway related to the ongoing integration: advancing the Virtual Tabletop, advancing the Sheet, and finally all of the 'things' involved with integrating the two. If you're willing, I'd like to hear more about where you're hitting gaps on the new Pathfinder 2e Remastered experience so we make certain we're working on the right things. If you can share it here, we can get things in front of the team.
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Some issues/improvements on my end A) I can't find a function to whisper rolls to GM. If it's there, it's well hidden under layers of obfuscation. Eitherway it's a problem.&nbsp; B) The sheet doesn't say which character is rolling. Only what player is rolling. Which is annoying if someone has two sheets or the GM is rolling for several characters. It also doesn't tell you if a character is rolling, or their familiar/companions.&nbsp; Both rolls are displayed the same, from the same player. C) It's also just... less convenient. Attacks don't immediately roll damage, you got to hunt that down on the sheet. Spell do not paste their descriptions in the chat so players/the GM has to read it out loud whenever&nbsp; a question comes up . There's also little automation. A Swashbuckler needs to roll their attack, then the bonus precision damage needs to be manually added.&nbsp; Anyone with bonus damage from class features needs to roll those separate and add them. D) The frequent back and forth between Demiplane and Roll20 is annoying. Players are in my Roll20 campaign, but I gotta circle back into demiplane to share content with them there, then make/build the character, then back to roll 20 to assign a mini. Etc.... E) The sheet is just slow. The 30 seconds to 1 minute loading time is atrocious and annoying (Not make worse thanks to all the bugs Roll20 has lately like the token layer changing bug that's gone unfix and require reloading roll20 all the time which requires re-opening the charsheets and being subjected to the interminable loading wheel). F) The interface kind of sucks? If I make a new character, it doesn't boot the character builder on its own, it give me a useless blank charsheet, then I need to guide my players to find the builder (hidden in a sub menu because of course it is) G) The sheet just breaks. Sometimes it'll just... stop posting rolls to the chat. H) the character builder is cluttered with items I/the players may not own, with seemingly no way to filter those out. I) Like spells, no way to paste a spell/ability/feat description into the chat the way the old charsheet did. It kinda needs to be emphasized how for spellcasters, the new sheet is so much more worse than the old one. Between not pasting descriptions into the chat, or not including save DCs into the chat when cast.&nbsp;
So I am liking the Demiplane linked, but there does need to be Secret Rolls for the GM, and a way to share descriptions.&nbsp; I am still perusing the sheet as a player to see what is useful.
+1 for "whisper rolls to GM"
Set me in, comrades, we shall not be oppressed by poor quality products.&nbsp;
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Oh also alongside the "the sheet won't say if a character is rolling or their pet/companions/familiar", while the sheet supports companions and familiars, there&nbsp; doesn't seem to be a way to give those familiars/companions/pets their own token. So you end up having to make them a second time on a new charsheet. But also the demiplane charsheet only supports making PCs. So you end up having to use the legacy charsheet if you want a familiar or animal companion to have their own token. TL:DR while the sheet technically supports familiars and companions, in practice it does not because it lacks key functionality for this to be useable on a VTT. This last bit I think is key of the demiplane sheets flaws. It's a fine character sheet if you're playing on a RL tabletop and you want a sheet on your tablet. But it's barely useable on a VTT. Which is what roll20 is. It's like if no one involved in its implementation ever used roll20. They just tried to make the charsheet appear on roll20 and when that was done called it a day, with 0 consideration as to what a charsheet for a VTT requires.
That sheet is lack of customization. And I don't speak about optional rules, I mean inability to make anything outside official rule set. It may be logical IF they would make complete fulfillment for all PF2e products, BUT... They screwed up. And now, there is SO MUCH problems with that sheet, that I don't even has a reason to believe that any of them would be fixed IN TIME. We already waited for for PF2e Remastered Sheet for year, we get broken product. Another YEARS to fix all of this? Don't worth it.&nbsp; To be honest, if they would say that new sheet incoming, I would rather believe it - create new sheet would be just easily than fix all this messed up situation with Demiplane.
Another bug, alchemical weapons do not roll damage properly. If you roll from their own subsheet (ie: Bring their name up, with the full breakdown of their stats), they roll damage correctly, but several roll as "Rollname" instead of the actual item If you roll the damage from the action tab, they forget to add the spash damage, but the name shows correctly.&nbsp; Rjse B. said: That sheet is lack of customization. And I don't speak about optional rules, I mean inability to make anything outside official rule set. It may be logical IF they would make complete fulfillment for all PF2e products, BUT... They screwed up. And now, there is SO MUCH problems with that sheet, that I don't even has a reason to believe that any of them would be fixed IN TIME. We already waited for for PF2e Remastered Sheet for year, we get broken product. Another YEARS to fix all of this? Don't worth it.&nbsp; To be honest, if they would say that new sheet incoming, I would rather believe it - create new sheet would be just easily than fix all this messed up situation with Demiplane. Honestly Customization isn't even an issue, the sheet can barely do "Basic functionality"