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Thanks!
This is more of a character sheet bug than a compendium problem. Also, I think that the damage from this spell being dependent on the state of the target is a unique situation.
Jarren said:
Assuming the Damage1 is entered correctly from the Compendium and scales appropriately, you can enter this into Damage2 to have the d12 damage scale appropriately without editing upon level up:
[[floor((@{level}+1)/6)+1]]d12]]That's at least a workaround in the meantime until if/when the Compendium is updated and Cantrip Progression functionality is added to the Damage2 field.