[God, I hate this editor!!] You wrote: Roll20's hp_max does not set an average number of hit points. It is not how it works. Period. It is taking the hitpoints that is on the character sheet and setting it as the maximum value. There is no calculation, no math involved, nothing My response: That's exactly my point. There should be. It should be setting hp_max to whatever the value of the formula comes out to. And, hp_max is currently being set to the average number of hit points. Period. That IS how it works. Period. But, that's not how it SHOULD work. That's what I'm trying to get changed. You wrote: Lets ignore Roll20 for a moment. In the book a creature starts with 45 hitpoints, what is it's maximum hitpoints? Answer: 45 Current hitpoints is 45 - any damage it has taken. My response: No. In the book, no creature starts with any number of hit points. That's a gross misunderstanding of the book, and D&D rules. What's printed in the book, is the AVERAGE number of hit points those monsters are likely to have. But, when the DM puts those creatures down on the table, they can have any number of hit points from 0 to whatever the formula says is the maximum And, they can start with 90 but can go up to any amount to the maximum defined by the formula which could be 100, 120 or 144, or some other number less than 144 (the result of the formula). You wrote: In the instance of 90 (12d10 + 24) the 12d10 + 24 is 100% irrelevant to what the starting hitpoints are. It is the 90, which is set in the book by Wizards of the Coast. That is what the starting hitpoints are, which is what the max_hp value is using. My response: Again, this is a gross misunderstanding of the rules, and what the book says. Again, the 90 is the average number of hit points that those monsters are likely to have. They are not required to have those number of hit points. WoTC never, ever, ever, ever, says that anywhere. The minimum number is 0, the average number is 90, the maximum number is 144 (12*10+24). If the DM wants to roll the number of hit points, randomizing it, the method is 12d10 + 24. THAT'S what WoTC says EVERYWHERE. You wrote: But Roll20 cannot do all that for you, that falls under house rules. My response: No, that's Roll20's rules which is different from WoTC's rules. It's NOT house rules. It's the OFFICIAL rules which Roll20 is deviating from. Roll20 is the one that is imposing house rules by saying that the maximum number of hit points is the same as the average number of hit points. Doing the calculation is a fairly trivial matter and it's what should be done.