Thanks! This is more of a character sheet bug than a compendium problem. Also, I think that the damage from this spell being dependent on the state of the target is a unique situation. Jarren said: Assuming the Damage1 is entered correctly from the Compendium and scales appropriately, you can enter this into Damage2 to have the d12 damage scale appropriately without editing upon level up: [[floor((@{level}+1)/6)+1]]d12]] That's at least a workaround in the meantime until if/when the Compendium is updated and Cantrip Progression functionality is added to the Damage2 field.