Mark (Kryx), Great work man, haven't had a lot of time to roll dice but i'm back and i love the additions... Fantastic. We've talked about this a bit before but wondering with this super script work how far off a Char Gen is for importing stats into your PC Sheet? Using the example of the Monster Sheet. I could see this being an easy adjustment but obviously still requires a bit of work to do an "import" assuming you create it with some sort of online generator you might be better off just typing the data in.. { "name": "Legolas", "size": "Medium", "type": "Wood Elf", "alignment": "chaotic good", "HP": "13 (3d10+9)", "Level":"3","Class":"Fighter","Class":"Fighter","Class":"Fighter" "speed": "35ft.", "abilities": "STR 14 DEX 20 CON 17 INT 13 WIS 12 CHA 14", "skills": "Stealth +5, Perception +3, Athletics +4", "senses": "Darkvision 60ft" "languages": "Elvish", "background": "Outlander" "Race traits": +5 ft movement speed, Elf Weapon Training, Mask of the Wild "Class traits": "Fighting Style: Archery, Second Wind" "Melee Weapons 1": "Longsword",Reach:"5 ft",Damage "1d8","Critical": "1d8","Crit Range":"20" "Ranged Weapon 1": "Longbow",Range:"80/320",Damage"1d8","Critical":"1d8","Crit Range":"20" "Armor":"Studded Leather 12, Light" ] } On the other hand if you could run a script and have the script pull data (realizing that data would have to be from a separate "data" script, like the monster manual or OotA supplements. PHB Race / Classes, SCAG Race / Class Options, EE Race Options. !shaped-import PC --Legolas It prompts for Stats, Race, Background, Skills, Weapons, Spells, Adds Background, Weapons to inventory. The sheet does all the calculations, the script would just be a matter of putting things in the right boxes. Hope that makes sense. :) -Greg