Tim P. said: the8bitdeity said: Hello, Just started playing with this sheet over the holiday break. Great job! I'm relatively new to Roll20, so forgive my newbie questions 1) Is there anyway to show support ($) for content authors like this sheet? 2) Is there any roadmap to make the sheet more modular? Specifically with regards to Talents and Weapons. In making some pre-generated characters for a one off I'm hoping to run I found myself inputing Blaster Pistol stats numerous times, and it feels like an opportunity for DM's to create a library of content they can use for re-use. I feel like a library of talents / weapons could be a big timesaver. I recognize these can't be provided by the sheet, but are there concerns for DMs creating a library of their own? 1. I cannot speak for the other developers but I'm doing this for fun and am not interested in money for working on the sheet. Besides most of the core code was written by other people so I personally wouldn't feel comfortable accepting donations. If you feel you must give money, Childs Play is a pretty worthy cause :) 2. There are more than technical issues involved with including a library of reusable items. There are limitations as to how much information we can include in the sheets. If we included every item and made it so you could automatically generate characters etc, then people would not have to buy the books, which would mean Fantasy Flight Games wouldn't get paid for their product. D&D doesn't have this problem because Wizards of the Coast have made a deal with Roll20 to include some content within the Roll20 system. There is potential for providing some sort of import feature for items and characters, perhaps in the form of a JSON field which gets parsed and then generates the appropriate item. It may be possible to do this but I have not had a look at this stage. I guess one way to do it would be to have a game that a bunch of GMs share which they can then use the transmogrifier function to copy items to and from into their own games. Not really possible for items but it could work with pregen npcs for example. 1) Understood, and thanks for the effort! I'll set aside some scratch for something of the sort. 2) To be clear I'm not advocating for including IP content, but merely a means for GM's to generate reusable content, like a way to save a weapon into my game for later reuse. I was thinking along the same lines as a JSON library with schemas for weapons, armor, talents.