
Hi, rollers. We're happy to announce the 5E OGL character sheet v2.0 has arrived. We've updated the entire plumbing of the sheet and made a lot of enhancements. Let us know your questions, comments, and concerns below.
5th Edition OGL by Roll20 v2.0 Patch Notes
Attributes
Known Issues:
5th Edition OGL by Roll20 v2.0 Patch Notes
Attributes
- Extensive overhaul of sheet worker functions to make other features possible
- Removed many attributes for significant performance improvements
- Personality Traits, Ideals, Bonds, and Flaws now have an edit mode
- New item modifier support for Attributes, Saves, AC, To Hit, Damage, Spell Attacks, and Spell DC
- Polished the Item/Spell to Attack and Item to Resource interactions
- Tools & Custom skills now have 7th “query” option on attribute
- Compendium Drops now can be dropped anywhere on the sheet and will be handled automatically
- Compendium Drops of ammunition will automatically add a repeating resource
- New repeating sections for Features and Traits and Other Proficiencies and Languages, with option of switching back to simple text area option
- New Roll Templates for Traits and Proficiencies
- Dexterity tie breaker to initiative
- Carrying capacity modifier
- Spell Slot modifiers
- Attribute modifiers
- Save modifiers
- Whisper Toggle option
- Proficiency Die support from the DMG
- Custom core die roll option, defaults to D20
- Global Attack, Damage, Skill, and Save options
- New Encumbrance options, including disabling weight tracking entirely
- New Armor Class options, including disabling AC tracking entirely
- New Leveling options for spell slots and hit dice, including disabling tracking entirely
- New Initiative advantage/disadvantage option
- New Default Sheet Settings
- BUGFIX: Jack of all trades now applies to initiative and core attribute rolls
- BUGFIX: Proficiency Bonus increasing now updates attack rolls immediately
- BUGFIX: Global Save Mod now applies to death saves
- Ritual and Concentration spell icons
- Added labels for spell slots above 1st level
- Replaced max spell slot input as span to prevent confusion
- Added Higher Level Spellcasting to Spell Card spell outputs
- BUGFIX: Spell Save DCs in attacks are now displaying correctly with all bonuses
- NPC Spellcasters now shares full PC spell library
- NPC Spellcasters should now be being set up automatically with their spell atritbutes
- Upgraded some of the optional D&D styling roll templates to stretch better and be more clear
- Adjusted layout to make the sheet less prone to breaking when the browser is zoomed below 100%
- Added wiki link to footer
- BUGFIX: Normalized roll template “desc” field to format inline rolls correctly
- BUGFIX: Custom class Hit Dice when multi classing now displays its name correctly
- NPC Display card reworked extensively to remove attributes from sheet to speed up performance
- NPC Nameplate in roll template can now be hidden
- NPC Actions can now hide their descriptions and not include them in the roll template output
- Made rolling initiative for NPCs more obvious by adding an additional init button
- Added option to not show NPC Action descriptions
- Can now shoot more than one ammunition per shot
- New !npchp command to use the hp formula to set token's health randomly
- Wont spend a spell slot if the spell is marked as a ritual
- Added Hit Dice recovery to !longrest
- Changed spell slot tracking to decrement, which will hopefully be more intuitive.
- BUGFIX: Ammo tracking is now working correctly for damage only attacks
Known Issues:
NPC Spell sections not showing.The template-desc is not getting proper formatting with the official D&D stylingThe new previousValue and newValue sheetworker eventinfo fields aren't populating. This is causing some items to not add or remove bonuses correctly.The label for SLOTS EXPENDED needs to be replaced with SLOTS REMAINING to fit the new behavior.Global Damage modifier isn't handling crit resultsDesc Template's inline rolls aren't being styled correctlyPersonality & other background flavor text is not keeping its formattingResources tied to items aren't updating equipment weightInitiative isn't being automatically recalculated for existing NPCsMagic Caster NPCs PB has been adjusted to match DMG guidelinesPolished the Proficiency repeating section options to make it more intuitiveCompendium Ammo tracking should work with damage only attacks with both auto and manual rolling damageRepeating Resource sections created from items aren't updating the inventory correctly