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Pathfinder Second Edition by Roll20

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Edited 1722437848
. 1 more day until... Pathfinder Player Core 2 releases on Roll20! (as advertised in the Marketplace). 
*Without all the functionality that it should have
Still waiting on any Starfinder 2nd Ed playtest sheet as we are just using the PF II sheet for it right now, anything Roll20? Thanks Tom
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The blog post here today regarding Demiplane offered a limited bit of detail, mostly it looked like a cash grab for Cosmere. Which I don't get since it is currently over 9 Mil. I just want the Pathfinder 2 functionality we were told we would have 5+ years ago.
I'm having trouble with the NPC character sheet. Sometimes when I slect "elite", it doesn't make any adjustments. Any tips as to why this might be? 
I've noticed the Level doesn't update to the new value, but these elements seem to work correctly:  Increase the creature’s level by 1; if the creature is level –1 or 0, instead increase its level by 2. Increase the creature’s AC, attack modifiers, DCs, saving throws, Perception, and skill modifiers by 2. Increase the damage of its Strikes and other offensive abilities by 2. If the creature has limits on how many times or how often it can use an ability (such as a spellcaster’s spells or a dragon’s breath), increase the damage by 4 instead. Increase the creature’s Hit Points based on its starting level (see the table below). Have you checked whether it works correctly with the sheet popped out vs not popped out? Tried different browsers (I use Edge for Roll20)? Which compendium are you using? I used Monster Core just now to test.
I tried switching browsers, and using it both popped in and popped out. I am currently working on a Nightmare from the old bestiary, but I would think that shouldn't make a difference. If I make my own creature I still have this problem. Anyway, thanks for looking into this. 
darius p. said: I tried switching browsers, and using it both popped in and popped out. I am currently working on a Nightmare from the old bestiary, but I would think that shouldn't make a difference. If I make my own creature I still have this problem. Anyway, thanks for looking into this.  I'm not able to recreate this on my side either. I suggest filing a bug report and include a link to your game, the browser and operating system you're using and any extensions you might be running; our user experience team should be able to help.
Hey folks,  I'm trying to see if there is a attribute name for the button next to an item to equip it, like a shield or weapon, to have a mod trigger it on and off.  Any ideas?
Pathfinder 2E specific macro, used for calling Level Based DC, including modification for Difficulty/Rarity.   Uses Query and inline rolls to output a single line to chat.  Holding mouse over the result shows the inputs (level and rarity) used.   This Macro can also be called within the sheet in conjunction with skills, abilities, etc.   DC = [[?{level|0,14 [0th]|1,15 [1st]|2,16 [2nd]|3,18 [3rd]|4,19 [4th] |5,20 [5th]|6,22 [6th]|7,23 [7th]|8,24 [8th]|9,26 [9th]|10,27 [10th]|11,28 [11th]|12,30 [12th]|13,31 [13th]|14,32 [14th]|15,34 [15th]|16,35 [16th]|17,36 [17th]|18,38 [18th]|19,39 [19th]|20,40 [20th]|21,42 [21st]|22,44 [22nd]|23,46 [23rd]|24,48 [24th]|25,50 [25th]} +?{Rarity|Easy, -2 [Easy]|Common, 0 [Common]|Uncommon_Hard, 2 [Uncommon_Hard]|Rare_ V Hard, 5 [Rare_Very Hard]|Unique_Incr Hard, 10 [Unique_Incredibly Hard]}]]
I'm gonna assume no cause I haven't seen it posted/advertised anywhere. Is Roll20 going to have the Curtain Call Adventure Path for 2e? Trying to figure out if I need to start prepping it myself, or if it'll show up in the marketplace (and if so how long I'll need to wait).
If you don't need the DCs above 20 (and, considering they are just level * 2, you probably don't), you can just use [[ 14 + floor( (4/3) * ?{What level are you looking for?|0} ) ]] for the base DC. Horvald said: Pathfinder 2E specific macro, used for calling Level Based DC, including modification for Difficulty/Rarity.   Uses Query and inline rolls to output a single line to chat.  Holding mouse over the result shows the inputs (level and rarity) used.   This Macro can also be called within the sheet in conjunction with skills, abilities, etc.   DC = [[?{level|0,14 [0th]|1,15 [1st]|2,16 [2nd]|3,18 [3rd]|4,19 [4th] |5,20 [5th]|6,22 [6th]|7,23 [7th]|8,24 [8th]|9,26 [9th]|10,27 [10th]|11,28 [11th]|12,30 [12th]|13,31 [13th]|14,32 [14th]|15,34 [15th]|16,35 [16th]|17,36 [17th]|18,38 [18th]|19,39 [19th]|20,40 [20th]|21,42 [21st]|22,44 [22nd]|23,46 [23rd]|24,48 [24th]|25,50 [25th]} +?{Rarity|Easy, -2 [Easy]|Common, 0 [Common]|Uncommon_Hard, 2 [Uncommon_Hard]|Rare_ V Hard, 5 [Rare_Very Hard]|Unique_Incr Hard, 10 [Unique_Incredibly Hard]}]]
Nelson V. said: I'm gonna assume no cause I haven't seen it posted/advertised anywhere. Is Roll20 going to have the Curtain Call Adventure Path for 2e? Trying to figure out if I need to start prepping it myself, or if it'll show up in the marketplace (and if so how long I'll need to wait). Not likely, I don't think they will be working on anything after PC2. They will not even communicate with us here. Likely won't do anything until Demiplane does things. They are only focused on WOTC stuff right now, who of course is working on there on their competing platform.