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D&D 5E (2024) Character Sheet & Builder by Roll20

I'm just using the 2024 sheet, if you press lvl up button on an old character you need to rebuild it from lvl 1 Do not know how 2014 sheet is working Alan M. said: I believe you can just level up. I did an experiment and the level up went easily
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keithcurtis
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Hi Crico! Did you create the character before Level Up became active? If so, you will need to rebuild the character. Once you have done so, you should be able to level up normally.
Yep. I know, I replied to a post where someone said that you can just level up. You can just level up if you created the character from last friday on keithcurtis said: Hi Crico! Did you create the character before Level Up became active? If so, you will need to rebuild the character. Once you have done so, you should be able to level up normally.
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keithcurtis
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Marketplace Creator
API Scripter
Ah, I understand.
Spellcards become too small when you add descriptions to the "Casting Time" section, which makes it impossible to prepare some spells. I've mainly noticed this with paladin spells, but to give an example : Without editing the spell card or manually adding the spell, it seems not possible to properly prepare the spells, which is definitely a big hustle. If you could add a fix for this to your roadmap, it would be fantastic for players who use spell lists and prepared spells and like to have all their spells available where they can move which ones are prepared and which ones are not with simple clicks instead of having an overcrowded spell list selection at the back side of their sheets.
Added some skill proficiencies manually for my homebrew Background, but they do not show up as options for Bardic Expertise (2014 rules on the 2024 sheet…)
I've built a high elf cleric and I have some notes: Spells: Cantrips are not alphabetical and must be 'prepared' to show in the list with other prepared spells. The same goes for 'always prepared' spells from magic initiate. Super weird! Inventory: There is no way to unlock/move inventory items as far as I can tell, which is driving me crazy! Also, it would be great if bags could be separate as containers in order to further aid in the organization of items. The elf resistance to Charmed is not listed in the 'defenses' section, which it should be, I think.
Hey all, just dropping another update. New features and fixes keep launching! Last night brought us: * Ability to drag & drop legacy and new Feats onto the character sheet * Additional functionality for drag & drop of 2024 Features where you will now receive relevant benefits as long as they don't include a choice (e.g. When dragging and dropping Aasimar Darkvision, you will automatically get darkvision of 60ft.) All updates in the  change log . Thanks for you continued reports and feedback!
Is anyone else having the issue where when they enable the 2024 sheets, the 2014 sheets won't open anymore. On top of that, I'd just like to add to what many others are saying.  As we're trying to allow some grace for the fact a new rule book just dropped and there is a rush to accommodate that with the new sheets, it really feels like a priority should be making 2024 content able to be dragged and dropped on 2014 sheets as an option.  As a DM who is about to launch a 2024 homebrew world using 2014 sheets (because imo 2024 sheets are just not functional yet), it's annoying to be a pro subscriber to and to have to spend time manually updating sheets to accommodate every rule change.
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Gauss
Forum Champion
Georf said: Is anyone else having the issue where when they enable the 2024 sheets, the 2014 sheets won't open anymore. On top of that, I'd just like to add to what many others are saying.  As we're trying to allow some grace for the fact a new rule book just dropped and there is a rush to accommodate that with the new sheets, it really feels like a priority should be making 2024 content able to be dragged and dropped on 2014 sheets as an option.  As a DM who is about to launch a 2024 homebrew world using 2014 sheets (because imo 2024 sheets are just not functional yet), it's annoying to be a pro subscriber to and to have to spend time manually updating sheets to accommodate every rule change. Hi Georf,  I have been undertaking a project of putting 2024 FBR rules (especially spells) on 2014 sheets. If you'd like to snag copies of any sheet I have completed you are welcome to contact me and come grab them.  Note: This is Free Basic Rules only, no PHB content (spells from the PHB 2024 are name only and have "(see PHB 2024)" after their name. 
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Tuo said: A token ability cannot be used without having a token selected, yet @{selected|ac} on a freshly made 2024 character with valid AC with the sheet linked produces the following error, no matter where it is used from, from a token ability, macro bar, or the chat. Allow me to reiterate,  this is broken .  Dynamic attribute calls are all broken . I opened a ticket for this very issue a few days ago, and was told the DEVs could not reproduce it... I'm a little late to the party but I agree with the sentiment that the 2024 sheets are pretty much unusable at the moment. I hope that the major issues are resolved soon. Either my players are going to have to manually setup their 2014 sheets, if they want to use 2024 rules, or at this point, I might switch to a whole different VTT.  If only I hadn't sunk so much time and $$ into Roll20... including the currently wasted purchase of the 2024 digital PHB. I don't suppose there's any official* plan to make 2024 content backwards compatible to the 2014 sheet?
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Michael O. said: Tuo said: A token ability cannot be used without having a token selected, yet @{selected|ac} on a freshly made 2024 character with valid AC with the sheet linked produces the following error, no matter where it is used from, from a token ability, macro bar, or the chat. Allow me to reiterate,  this is broken .  Dynamic attribute calls are all broken . I tred @{selected|ac} in the chat window and works, but create it as a macro for the character sheet and does the same as these reports.  Unless putting just @{selected|ac} in the macro is wrong? EDIT: Further testing - created it as a more general Macro and this works
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keithcurtis
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The macro is correct. There are currently three limitations: The attribute must be one that has been specifically exposed. You can see a list of these when you click the drop down link on a token bar assignment A macro cannot reference 2014 and 2024 sheets in the same call. (Different data storage methods that trigger different look up methods). It cannot be in a Token Action (yet). This is being worked on. I can get @{selected|ac} to work in a collections macro or in chat, but not yet in a token action.
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Thank Keith
That is very helpful to at know where to find the list of available attributes. I spent quite a while searching for that. I would love to see that in an official document for 2024 API. Surprising that 'token_id' is not in the list. That explains my issue. This issue of token_id being unavailable, and the apparent fact that every token of the same image/sheet source shares the same token_id, are the two main issues that make the 2024 sheet a no go for me. If fixed, I could at least automate the single target attacks.
1729114931
keithcurtis
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@{selected|oken_id} follows the same rules as  @{selected|ac} above. What you have likely run into is that "target" does not work. Or at least it doesn't work correctly. It returns a different ID from selected|token_id. ¯\_(ツ)_/¯
Dragged the Resilient Feat onto my sheet but it won’t let me select the ability for it to modify… Dean said: … * Ability to drag & drop legacy and new Feats onto the character sheet…
1729126931
keithcurtis
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RPGeezer said: Dragged the Resilient Feat onto my sheet but it won’t let me select the ability for it to modify… Dean said: … * Ability to drag & drop legacy and new Feats onto the character sheet… I think Dean also said that you would not be able to get adjustments from drag and drop features that required choices to be made.
1729127320
Gauss
Forum Champion
Michael O. said: Either my players are going to have to manually setup their 2014 sheets, if they want to use 2024 rules, or at this point, I might switch to a whole different VTT.  If only I hadn't sunk so much time and $$ into Roll20... including the currently wasted purchase of the 2024 digital PHB. If you would like a "starter setup" of the 2014 sheets please let me know. I am handing them out to anyone that wants them.  Every class is complete with FBR 2024 spells and abilities.  What are not on the sheets: Anything that requires money (ie: PHB 2024), but the number of spells that are PHB 2024 only are few.  Subclass abilities: those are easy enough to add.  Species abilities: those are easy enough to add. Equipment: those are not in the FBR 2024 so cannot be included, but they are easy enough to add.  Automatic character leveling, but with Mods (such as ChatSetAttr) that could be built in pretty easily. I would be happy to help there. 
Missed that, thanks… keithcurtis said: RPGeezer said: Dragged the Resilient Feat onto my sheet but it won’t let me select the ability for it to modify… Dean said: … * Ability to drag & drop legacy and new Feats onto the character sheet… I think Dean also said that you would not be able to get adjustments from drag and drop features that required choices to be made.
Bad Format for Kids and remote DMs that work with Kids I work remotely as a paid DM for kids and teach them how to play. For safety reasons, the children are not allowed to log into 3rd-party websites like Roll20, but I can still share my screen with them. Therefore, when they have a question about their character sheet I need to pull it up on Roll20 in my browser and then share my screen so we can both see the sheet. I do NOT like the visual design for the 2024 sheets. Make an option on the new sheets to change the visual style to a format like the old 2014 sheets. I DM for kids and the new UI format is awful for young gamers.  The Roll20 sheets NEED to look just like the physical paper sheets. Otherwise, the kids get really confused. Not having an export PDF feature is also unacceptable. I CONSTANTLY make new sheets and then export the sheets to my adolescent players as a PDF so they can print it at home or read the PDF on their device. The absence of this feature throws a wrench in the workflow for my games working with kids.  Please please, rework the 2024 sheets to be accessible for DMs that work with kids. I cannot stress enough that the 2024 sheets are USELESS for me as a professional DM that works with children. Therefore, my only option for implementing 2024 character content into my games for kids is to MANUALLY enter that info into a 2014 sheet, then export the 2014 sheet. Ridiculous.
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Gauss
Forum Champion
Izzy_Axolotl said:   Therefore, my only option for implementing 2024 character content into my games for kids is to MANUALLY enter that info into a 2014 sheet, then export the 2014 sheet. Ridiculous. I have already done this, feel free to contact me to collect the sheets (Free Basic Rules only). 
Can we please have a "state of the sheet" update please , summarising progress - current issues and timeline to a fix ? 
Hello. Anyone still experiencing character sheet loading issue after the latest update? I still can't seem to open the sheets (it kept showing the blank tab with Tiamat on the background). I'm sure this isn't a network issue, because everything else (maps, tokens, etc.) loads perfectly. When I reload the campaign tab, they revert to the new character sheets.
keithcurtis said: RPGeezer said: Dragged the Resilient Feat onto my sheet but it won’t let me select the ability for it to modify… Dean said: … * Ability to drag & drop legacy and new Feats onto the character sheet… I think Dean also said that you would not be able to get adjustments from drag and drop features that required choices to be made. So to complete this fix, Roll20 need to create the various options as seperate entries... simple...  but will they?
My children have no problem with the new format, in reality they are much more smarter than me with whatever is a web based stuff Izzy_Axolotl said: Bad Format for Kids and remote DMs that work with Kids I work remotely as a paid DM for kids and teach them how to play. For safety reasons, the children are not allowed to log into 3rd-party websites like Roll20, but I can still share my screen with them. Therefore, when they have a question about their character sheet I need to pull it up on Roll20 in my browser and then share my screen so we can both see the sheet. I do NOT like the visual design for the 2024 sheets. Make an option on the new sheets to change the visual style to a format like the old 2014 sheets. I DM for kids and the new UI format is awful for young gamers.  The Roll20 sheets NEED to look just like the physical paper sheets. Otherwise, the kids get really confused. Not having an export PDF feature is also unacceptable. I CONSTANTLY make new sheets and then export the sheets to my adolescent players as a PDF so they can print it at home or read the PDF on their device. The absence of this feature throws a wrench in the workflow for my games working with kids.  Please please, rework the 2024 sheets to be accessible for DMs that work with kids. I cannot stress enough that the 2024 sheets are USELESS for me as a professional DM that works with children. Therefore, my only option for implementing 2024 character content into my games for kids is to MANUALLY enter that info into a 2014 sheet, then export the 2014 sheet. Ridiculous.
Colin C said: Can we please have a "state of the sheet" update please , summarising progress - current issues and timeline to a fix ?  Update Roadmap for D&D 2024 - Roll20 Blog D&D 2024 Development Update - Roll20 Blog You can find them on Roll20 Blog
Is there a way to reverse the color scheme to black-on-white?  It's an accessibility issue for one of my players; her vision isn't so good anymore, and black-on-white is easier to read than white-on-black.
It's not currently an option, but is on the roadmap for I believe 2025 Josh M. said: Is there a way to reverse the color scheme to black-on-white?  It's an accessibility issue for one of my players; her vision isn't so good anymore, and black-on-white is easier to read than white-on-black.
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Crico
Plus
Josh M. said: Is there a way to reverse the color scheme to black-on-white?  It's an accessibility issue for one of my players; her vision isn't so good anymore, and black-on-white is easier to read than white-on-black. First button on the left command pannel, just over the arrow to select tokens for Roll20 The sheet cannot be changed
Is there a way to link class resources? For example, Monk's Focus Points. Flurry of Blows and Monk's Focus are auto-linked, but if I wanted to add Drunkard's Luck (by manually creating it - 2014 drag and drop is not yet supported) and name the resource Focus Points, it does not share with the other abilities.
When ever my players make a change to their sheet, and I later open their sheet to look or do anything to it, their previous change is undone. How do we stop this from happening?
FYI: we just released a temporary patch that removes the "Display to Group" button from the sheet . Here's the relevant forum thread , also excerpted below. Hi all, we've been researching recent player feedback about data loss in the D&D 2024 Sheet. We believe one of the major culprits is the "Display to Group" button. While we troubleshoot the issue further, we're temporarily removing this button from the sheet. In the meantime, to share your sheet with your group, you can access your sheet settings and set view/edit permissions to "All Players" as a workaround (see this help center article for more information). We're confident that this should fix the majority of data loss issues, and we will re-instate the button ASAP. Thanks as always for your patience while we research and resolve this issue.
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Clay said: FYI: we just released a temporary patch that removes the "Display to Group" button from the sheet . Here's the relevant forum thread , also excerpted below. Hi all, we've been researching recent player feedback about data loss in the D&D 2024 Sheet. We believe one of the major culprits is the "Display to Group" button. While we troubleshoot the issue further, we're temporarily removing this button from the sheet. In the meantime, to share your sheet with your group, you can access your sheet settings and set view/edit permissions to "All Players" as a workaround (see this help center article for more information). We're confident that this should fix the majority of data loss issues, and we will re-instate the button ASAP. Thanks as always for your patience while we research and resolve this issue. the first link is not a link - as far as I can see
Jim W. said: the first link is not a link - as far as I can see Here's the forum post .
How can I change the proficiency modifier of an NPC?
Have to say my group tried to use these sheets for the first time properly last night and it was a pretty frustrating mess. Issues we encountered: Very slow performance, having agonisingly long waits to open a character sheet Save & Exit button not working using the character builder, causing sheet to stop working entirely A number of errors where players change their mind about what they want and instead of changing the sheet it simply adds to it. When the players would re-open the sheets, it would send them to the "Build a new character screen" and they needed to click "Edit sheet directly" to see their character When I checked one player's sheet today he had +20 in pretty much all stats, and after I fiddle with the sheet a bit it's still adding +2 to a bunch of stats for no reason and the sheet doesn't say why. I have to say most my players are casual or new, and the fact the character builder in theory fills in their entire sheet and gives them all their rules and options is really seen positive. It's just frustrating it's not working.
Hello everyone, when creating a new character with the 2024 sheet, you have both the SRD and the 2024 classes choice appearing. Same thing on the PHB compendium. It makes it confusing. I'm sure my players will mix up things. I know it was reported at launch, and they said they were going to fix this. Anyone knows if it has been done and we can disable those SRD options ?
Sheets are definitely not game ready. One thing that would be cool, if there were boxes for checking that would make an item a token macro or a bar macro to remove the slow process of navigating the sheet in game. A token macro check for skills, saves and initiative as a given, and combat weapon macro as well. , Really like how easy it is to organize notes.
Ehina A. said: Hello everyone, when creating a new character with the 2024 sheet, you have both the SRD and the 2024 classes choice appearing. Same thing on the PHB compendium. It makes it confusing. I'm sure my players will mix up things. I know it was reported at launch, and they said they were going to fix this. Anyone knows if it has been done and we can disable those SRD options ? This is a much requested feature and is in QA at the moment!
Dean said: Ehina A. said: Hello everyone, when creating a new character with the 2024 sheet, you have both the SRD and the 2024 classes choice appearing. Same thing on the PHB compendium. It makes it confusing. I'm sure my players will mix up things. I know it was reported at launch, and they said they were going to fix this. Anyone knows if it has been done and we can disable those SRD options ? This is a much requested feature and is in QA at the moment! Thanks ! Looking forward to it !
Ritual Caster still doesn't allow for you to pick the spells associated with this feat. Also, when building an Arcane Trickster Rogue, it attempts to put expertise in EVERY skill. You have to go in and manually adjust the expertise. There is also an issue where it doesn't properly show the saves for Rogues abilities, like Poison etc. 
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Long Rest does not rest Bardic Inspiration uses (even though I toggled it on) not Animating Performance or Performance of Creation for College of Creation... Never mind. I see now you’re supposed to UNCHECK slots when using them. Counterintuitive to me so I didn’t notice at first…
sent the following as a feedback: -------- Issues when creating a way of the Kensei Monk at level 12: IN THE BUILDER 1) selecting a tool for the Kensei allows selection and selection is accepted but after that dropdown shows {} as selected and the list is gibberish 2) selecting the fey touched feat allows for proper selection of the proficiency to use but the spell list does not load leaving the build as incomplete with a warning 3) way of the Kelsey does not ask for the weapon of choice  IN THE SHEET 1) the weapon of choice is shown as "You can use {{Input}} as a Kensei weapon." 2) obviously the weapon of choice is missing in the combat tab 3) the unarmored movement is not included in the movement upon sheet creation and there is no possibility to edit it to interact with movement 4) flurry of blows ability has focus point linked to the focus point ability (change one to affect the other) but patient defense has nothing and manual adding does not link to the generic focus point and no visible way to link is present 5) unarmored defense has a armor class > +4 listed but no effect on the AC and it seems there is no way to influence AC with a variable (+4 is correctly the bonus given by wisdom but it does not apply) --> you need to manually edit the AC in the armor class section 6) in the combat section unarmed strike and monk weapon are not updated with the monk unarmed strikes value- since is a  "you can" maybe replacement is not due but an extra combat line needs to be there or every element in the combat list needs to be changed by hand. same for the dextrous attack feature. 7) there is a monk subclass entry and the subclass feature entries that are really not necessary to list in the features list 8) all features that require a save due to focus point usage by compendium are "The save DC equals 8 plus your Wisdom modifier and Proficiency Bonus" but in the sheet both stunning strike and deflect attacks are listed with a difficulty of 8 9) deflect attack is described as launching 2d10 (as correct for the level) but throws 2d6 when clicking for damage 10) there are 2 effects martial arts and deft strike that can be toggled to be active but with no visible effect 11) deflect attacks should reduce 1d10 + monk level and dex but it is set to reduce only by 1d10 12) uncanny metabolism should be 1d10 + monk level instead is set at 1d10+2  OTHER 1) there seems to be no way to change the proficiency bonus (ioun stone of mastery) 2) in the chat in the roll details the equal (=) is not there on Firefox on a Mac
The 2024 stuff wont even work well enough for us to build characters for a new game.  That's on a friends account. Darn glad I didn't buy it.
Solos said: The 2024 stuff wont even work well enough for us to build characters for a new game.  That's on a friends account. Darn glad I didn't buy it. Could you be more specific? They can't fix issues unless people report them. I'm in a 2024 game and we've created characters with only a few minor issues, so I'm curious what issues you're hitting.
When filling out the shee manually (Unless I just can't seem to find it) you can't set it up to make Initiative roll with advantage automatically like you can with other things.