Welcome to Warlock Wednesday, I guess. Noodle said: Weekly feedback: - Guidance toggled on in Query mode rolls a 0 instead of a 1d4. Also Bless, seems that Effects in Queries are broken atm. If Query mode is off, both Bless and Guidance work as intended. Guidance is a premade effect on the Cleric's sheet, and Bless homemade on another player's sheet. - Would be nice for NPCs to roll twice (not adv/disadv) like on 2014 sheets, especially in Stat Block view where you can't toggle adv on/off. Just a nice time saver. keithcurtis said: Noodle said: - Would be nice for NPCs to roll twice (not adv/disadv) like on 2014 sheets, especially in Stat Block view where you can't toggle adv on/off. Just a nice time saver. I'll second this! Many folks prefer to always roll 2d20 and use the first result unless adv/disadv dictates otherwise. Thanks for the effect bug - I'll dig into it, I know I've seen a few issues with queries and bonuses lately. Noted on the two rolls. Andor said: things that are still not working for Warlock class: 1. Lesson of the first ones only available once, should show up every time you gain an invocation or want to replace one! 2, Pact of the Tome still not working!! 3. Pact of the blade not allowing you to choose damage type 4. modifiers for higher level spell slot not properly showing damage (must add it as a separate roll) 5. pact invocations showing higher LVL choices when you haven't chosen the primary pact of feature (investment of the chain master without pact of the chain etc.) other issues: sheets showing double, triple duplicates of spells, or other features. Features showing up that were not selected, or changed before saving the sheet, but showing up after the sheet is saved. sheet going blank sometimes. if you accidentally dragging a monster to your sheet, it overwrites all data of your character, no recovery from that. 1. I brought this up, it looks like we need a data upgrade to this part of the feature to allow for repeated choices, so this will be a bit to update. 2. Urgh, we put out a fix for spell lists loading like this but Pact of the Tome seems to still be affected. We've identified why this one wasn't fixed with the others and made a ticket though, thanks for the callout. 3. I don't see any data automating this, so this is likely something you'll have to add extra data itself, sorry. 4. Looks like this is only happening with "always roll damage" on. I'll make sure to make a ticket for this. 5. Enforcing prerequisites is still in the roadmap, but I don't believe it's a very high priority right now. However, the prerequisite is listed when you select it, before you move on, so I recommend paying attention to that and making sure you meet it. It would be nice if you could submit a ticket for the various listed issues following this with more detail on what you were doing when it happened, if multiple people had the sheet open, exactly what steps you took, etc. Dragging and dropping a monster onto your sheet should prompt you with an "are you sure" confirmation modal and not delete your data unless you say yes. I just tested and confirmed that that's working. Is it not for you, or is this an old report? Oginme said: Issues which appeared in my 2024 game last night: - Warlock Agonizing Blast is being added to leveled spells. As written, it only gets added to cantrips. - Druid Circle of the Land Land's Aid feature is not using the Druid's spell save DC. It lists the spell DC as a Con save DC 8, which means it is not adding the proficiency or wisdom. - Bless spell has no toggle on the character sheet for the players to have this added to their attacks and saves when it is cast upon their characters. I added it manually to each of the character sheets which is a more time consuming process than with the 2014 sheets. 1. One of the most important purposes of effects is, for things we can't automate, to give you the ability to quickly turn on and off the feature. This is one of those cases. 2. Yeah, attacks that use special DCs (like non-spells that use spellcasting DCs, or class features that use a special DC) are still in the process of being worked through. The data is there, we just need to process it correctly. 3. You will have to add the effect manually to other sheets, because the only alternative is "if one character gets bless every sheet in the game gets the toggle", since we don't know who's in your party, who's an NPC, etc. and I don't think that's a good alternative. :) For those asking, Bless is just a custom effect. The only difference between it and a custom effect you add yourself is an extra category, but the ticket for manually adding and editing multiple categories of an effect is in QA now so should be out soon. David Q. said: I have built a Warlock 3 / Sorcerer 1 and the spell slots seem off if I'm correct I should have 2 first level slots for the Sorcerer and 2 second level slots for the Warlock but it only shows 2 first level slots images below. Looks like our multiclassing rules are kicking in when they shouldn't and causing some strangeness here. The fix for this is already in progress.