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[Script Update] TokenMod -- An interface to adjusting properties of a token from a macro or the chat area.

That's the ticket! Thanks for the help. Happy new year!
1769333760
StéphaneD
Pro
Sheet Author
API Scripter
Hello Any plan to support the 'gm_only_tooltip' property in a future release of the script ?
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Edited 1769354960
The Aaron
Roll20 Production Team
API Scripter
Oh!&nbsp; I missed that I hadn't added that yet. TokenMod v0.8.86 : Added support from gm_only_tooltip (Thanks&nbsp; StéphaneD ) Should be in the 1-click this week, but you can grab it now from:&nbsp; <a href="https://github.com/shdwjk/Roll20API/blob/master/TokenMod/TokenMod.js" rel="nofollow">https://github.com/shdwjk/Roll20API/blob/master/TokenMod/TokenMod.js</a> StéphaneD said: Hello Any plan to support the 'gm_only_tooltip' property in a future release of the script ?
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Edited 1769421413
StéphaneD
Pro
Sheet Author
API Scripter
That's how I had changed the script code in my game, but figured out it would be easier to signal it here instead of doing a pull request and all that jazz :) Thx The Aaron :)
1770525982
Mike W.
Pro
Sheet Author
I have been using TokenMod for years, but have been away from Roll20 for over a year. Now I am back.&nbsp; My issue is with Toke Rotation . I noticed that Jumpgate now defaults to tokens rotating 15 degrees using the E key plus the Mouse Scroll Wheel.&nbsp; I used the following ToknMod command to set it to 30 degrees: !token-mod --set rotation|30 However, this doesn't seem to work. It still rotates at 15 degrees. Can you tell me what I am doing wrong, using the wrong syntax or command, or is it no longer supported?
1770568071
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hey Mike! That command is a run-time operation that just rotates the token to 30 degrees. It doesn't change the rotation interval.
1770574109

Edited 1770574305
Gold
Forum Champion
Mike W. said: I have been using TokenMod for years, but have been away from Roll20 for over a year. Now I am back.&nbsp; My issue is with Toke Rotation . I noticed that Jumpgate now defaults to tokens rotating 15 degrees using the E key plus the Mouse Scroll Wheel.&nbsp; I used the following ToknMod command to set it to 30 degrees: !token-mod --set rotation|30 However, this doesn't seem to work. It still rotates at 15 degrees. Can you tell me what I am doing wrong, using the wrong syntax or command, or is it no longer supported? Change it to this, Mike:&nbsp; !token-mod --set rotation|+30 and I think this is what you're looking for EDIT: This will not change the Roll20 mousewheel token-spinning interface to always rotate at 30 intervals (which is what keithcurtis seems to have understood you were trying to do), but instead this will create a TokenMod button (that you can set up as a command line, or macro button or even Token Action) that will let you spin your Hex Tokens by 30 degree intervals. I believe Mike is aware of that&nbsp;
1770589780
Mike W.
Pro
Sheet Author
Oh darn, I misunderstood then. I was hoping it would change the Roll20 rotation interval.&nbsp; Thanks for the quick replies.
1770772898
Gold
Forum Champion
Mike W. said: Oh darn, I misunderstood then. I was hoping it would change the Roll20 rotation interval.&nbsp; Thanks for the quick replies. Just set up a macro button with that TokenMod command, and you should be able to rotate how you want just-about as easily.&nbsp; In my game I have 2 token-action macro buttons like that. Rotate Clockwise, and Rotate Counterclockwise.&nbsp;
1770779918
Mike W.
Pro
Sheet Author
Gold said: Mike W. said: Oh darn, I misunderstood then. I was hoping it would change the Roll20 rotation interval.&nbsp; Thanks for the quick replies. Just set up a macro button with that TokenMod command, and you should be able to rotate how you want just-about as easily.&nbsp; In my game I have 2 token-action macro buttons like that. Rotate Clockwise, and Rotate Counterclockwise.&nbsp; Not a bad idea, thanks.