Bernd S. said: Steve K. said: Bernd S. said: Hi, I still have problems. I can't get the NPC spellcasters working, regardless what I try with the according attributes. The old spells don't work and the new ones usually also not. E.g. Aerisi Kalinoth in "Princes of the Apocalypse" with Ray of Frost (attack bonus is wrong: +4 [MOD] + 2[PROF] but should be +3+3, at least here it is in total correct; the new spell: +3[INT] +2[PROF] => proficiency wrong, INT correct). Also several issues with PCs. E.g. PC is Lia in "Princes of the Apocalypse" spell Frostbite leads to: SyntaxError: Expected "(", ".", "[", "abs(", "ceil(", "d", "floor(", "round(", "t", "{", [ |\t], [+|\-] or [0-9] but end of input found. When calling it from the attack panel. From spell panel it works. I strongly recommend to roll this whole update back! You annoy thousands of players with it, and it destroys thousands of hours work. Everything's totally broken. For spell casting NPCs, if you re-import the creature from the compendium or if you adjust the CR of the creature, change it and set it back, it will recalculate the PB based on the new metric based on the patch we put out yesterday. As for the PC, I made a copy of your game and was able to roll Lia's Frostbite spell. Every attack and attack spell should have upgraded when the sheet migrated from 1.6 to 2.0. That didn't seem to happen for the Frosbite spell. I will investigate why. As a work around, adjusting anything in the attack, such as checking that it has an attack and unchecking it, will cause the attack to update and function normally. Sorry, but that does not seem to help. E.g.: Princes of the Apocalypse, NPC Howling Hatred Priest, spell Shocking Grasp. There the old spell works, but the new spell shows only +2 to the spell attack, although I changed CR, edit, save, change CR back, edit, save. Changing the spell caster level also didn't change anything. For Aerisi it worked: the new spell (Ray of Frost) ist ok, but now the old spell shows PROF=3 (ok), MOD=4 (wrong, would be INT+3). Other example with Aerisi: Chain Lightning. There I get (old spell): No attribute was found for @{Aerisi Kalinoth|spellname_base} and I was never asked for the level to cast the spell. Same for Cloudkill. I finally gave up. I am now deleting all old spells, because they are unusable anymore. Finetuning every spellcasting NPC and adding the new spells. Nevertheless, there are still bugs, and here I would really appreciate having a documentation for the new feature at hand. Proficiency Bonus doesn't work. I have a 9th level spellcaster (Bastian Termandar in Princes of the Apocalypse) and set MAGIC CASTER LEVEL to 9. CR is 8 which should result in 2d8 damage for Shocking Grasp and a PROF=3. But I get PROF = 4 and only one damage die: Same of course for Fire Bolt (one damage die instead of two and wrong proficiency bonus od 4 instead of 3). Of course I fiddled around with CR. And I also tried the new (yet undocumented) feature called CANTRIP PROGRESSION: but it doesn't work.It seems to be that the border between PROF 3 and PROF 4 is incorrectly calculated: CR 7 => 3 (ok), CR 8 => 4 (wrong, should still be 3), CR 9 => 4 (ok). I really would appreciate a bugfix on this one.