Scott C. said: I've been busy getting this ready for release, but I'll be going back through the posts over the next few days to look for bug reports that I missed and/or haven't been fixed. Please let me know what you think of the NPC sheet and specifically give me feedback on how it performs so that I can evaluate how well the potential lag fixes work. -Scott I have been taking the time slip in several abilities and entries into the NPC sheet and I am happy to report, that on firefox the npc sheet seems quite fluid and responsive. I am noticing neither lag spikes, long delays or scrolling lag. So you seem to be on the path of being able to eliminate the previous lag issues in the sheet! I have not had a lot of time to test the full functionality, but a few quick notes is that it is not the easiest to read in some regards. For instance, observe the top of this image. The Spell header, like 'attacks' or 'speed.' is not very intuitively placed. As it ends up hidden on the right side of the spell tradition. It thus took me a bit to locate it. Furthermore, it lists the spells in reverse order, the stronger spells show up first. This can be a hassle as one reaches for lower level spells more often than high level ones. Lastly, the npc sheet so far seems to be a bit inconsistent in how it separates it's topics. Before attacks, speed has a very clear thick black line. But below that the only thick lines, happen when you place in a second ability within a field. Like between those two test level 10 spells. This occurs between everything, like multiple attack or power entries. These are all just visual things, however. Function predates ease of access. And so far the function seems to be working.