Jonas said: Hey, i found a bug in the NPC sheet when rolling skills. It seems that negative bonus are ignored. Example 1: Athleticsroll for a NPC with STR-Mod 1 and sum of all PROF -3 (for example lvl 1 untrained character), general skill @{generic_skill_mod} is empty or 0 Current Roll: 1d20+ 0 [Bonus]+1 [Dex] Expected Roll: 1d20+ -3 [Bonus]+1 [Str] Example 2: Athleticsroll for a NPC with STR-Mod 1, athletics skill @{athletics} is empty, general skill @{generic_skill_mod} is -3 Current: In case that general skill is a negative number, nothing happens when you want to roll a skill check. Expected: 1d20+ -3 [Bonus]+1 [Str] The value for the attribute bonus (in this case +1 because of Str) is correct, but it says always Dex instead of the correct attribute modifier. This is just a visual bug! (For Athletics, Line 4454 on GitHub, [Dex] is hardcoded (probably copy paste error) Unluckly the same thing is happening for me. :/ Posting cause I think that the problem wasn't seen.