GM Matt said: GiGs said: GM Matt said: In adding the code for the new sheet to an existing game, I am noticing three things so far: (1) For whatever reason, the defenses will not update/calculate and update until you open, close, and then re-open the sheet. (2) Armor adds either aren't transferring (or else maybe they were never set up in the previous sheets in the first place - if so, disregard) (3) The skills associated with weapons/powers aren't transferring. Other than that, it seems to update really well. I'm impressed. Thanks, though I did point it this version of the sheet wasnt meant for characters using the old sheet. (I've just edited the previous post to make that bold.) If you have a copy of the those characters in a campaign that hasnt been updated, could you vault them into my public campaign so I can look at them and see why they aren't updating? That said, I'm puzzled by defences not updating. I dont think I made any chancges before posting that would affect that, and it works at my end. I'll checj the code, but it would be nice to see the characters. On the old sheets translating over: just letting you know it is working pretty well, even though it isn't "supported" by the redesign. On the defenses: as I said, they *do* eventually update, but I have to open the sheet, close it, and then open it again before it will make the update. Not a huge deal, really. If you want to check it out in the original environment, you can look at the Realm Runner or Operative in my game <a href="https://app.roll20.net/join/2421070/QvCTEA" rel="nofollow">https://app.roll20.net/join/2421070/QvCTEA</a> . I've made you GM so you can poke around as much as you need. Looking at your game is no help to me. I need to be able to test things by fiddling with the sheet code (activating and deactivating console statements to see what is going on under the hood), and I cant do that in games created by another GM. It would be much more helpful to post them into the public game. I cant reproduce this problem in my own copies of the game (including the one using the code I posted publicly). Which is why I'm asking for those characters to be vaulted in. Just to be clear: As TiaMaster pointed out, when you first open a sheet when its updated, things wont work properly. But once you close it after that first time, it should be working properly - defences should be updating instantly. So if that isnt happening. I need to know why. If anyone else is experiencing this, too, please let me know.