FYI, for Languages, just add them all to the same line using a comma to separate. Georges K. said: Saul J. said: So, the other day, I created a 1st level fighter. I decided this morning to take a look at what was actually on the sheet. First of all, resizing the sheet doesn't work - things get covered up since not everything scales properly: You can see that the items on the right are partially covered by the details in the middle column. You'll also notice on the sheet it says "No masteries". That's wrong - 1st level fighters get 2. The character builder didn't give me any of the starting equipment so I tried to load it from the compendium. The compendium is very confusing with 2014 and 2024 items listed, along with items that are in both SRDs, and elsewhere. I then tried to drag Studded Leather Armor to my sheet. It didn't look like anything happened. When I looked on the Inventory page (which took me about 10 minutes to find) I saw it was there. But, nothing was said. The game previously would show a message that said something like "Accepting item from the compendium" or something similar - I don't remember the exact wording. But no message now appears. I then moved a shortsword and Scimitar from the compendium onto the sheet. Looking at it on the details screen, everything appeared to be there... but still the sheet showed "No masteries" even though the shortsword has "Vex", and the Scimitar has "Nick". I switched to the "Combat" tab and it showed the attacks for both Dex and Str so that was good. But, the "Inventory" tab disappeared: I continued loading the starting equipment from the Compendium and didn't have a problem until I got to the Dungeoneer's Pack. No matter what I did, it wouldn't show up in the Inventory. I also should have gotten 2 languages, and Thieves Cant. I tried to load them from the Compendium, and couldn't. I tried to enter them manually, but could only enter 1 language - there was no way to add more: Then I started to add the items I got from my background. That included Thieves' Tools - no problem added, and 2 daggers. I added one dagger, and then found how to edit it to indicate I had 2 of them. But, after entering the quantity, it didn't autochange the weight which the 2014 sheet did. All in all, this was a slow and painful process, and not everything could be added or accomplished. This is so bad... I really thing all the 2024 things should be pulled from the site - the sheet, the Compendium, etc. until it's all ready for use because right now, it's not. Hi Saul, If you look closely, you will see the Master shows 0/3 which means you can have up to 3 masteries from your fighter class. You can add them from the compendium, bear in mind thou that you may find a specific weapon mastery like Longbow Mastery, but that won't work since the rules for 2024 grouped together the weapons, as you mentioned, Vex and Nick are examples, you can search for them and drag-drop to the sheet. This is just another part of the sheet they need to adjust when creating a character, you shouldn't have to add it from the compendium. Regarding the language, you can add more than one unless there is some limitation in place because of your class or intelligence, but when trying to add a new one it will automatically display the last one you added, you can delete that and write the language you want, then it will show the right now. Another UX bug they will need to solve it.