I said I was going to switch over eventually, and I'm a man of my word. Currently in the process of migrating everything over and it's going fairly smoothly, although it's going to take a while to convert my monstrous library of NPCs. I absolutely love it. Mostly I love how you've standardized so much across the PC and NPC sheets. This makes it a lot easier on me to write scripts for. By way of feedback, I really only have one major request for this. Class Actions for NPCs: I'm going to second the request made by another user to implement "Class Actions" into the NPC sheet. I know you said it's a lot of work, but this is a feature that I would absolutely use all the time . I often forget to apply various NPC traits when I'm running a game with ten or fifteen different creatures per session, thus being able to display specific text on specific rolls like you can do with the PC version would be tremendously helpful for me. The use cases where it comes up most often for me are skill checks where a creature gets advantage on particular perception checks with keen senses, for instance, or a cultist's advantage on wisdom saves against charm spells, or an NPC Evocation wizard doing half damage with cantrips on a miss. As a DM, I honestly think I have a greater need for this functionality than players do, since I'm running tens or hundreds of creatures a month and it's difficult for me to commit their features to memory unless I play them all the time. As it stands, the traits section of the NPC sheet is fairly small, and even if it were bigger, I would still end up wanting to have class actions over keeping the sheet open to refer to the traits. In cases where bonuses apply to specific rolls, I'm not usually looking at the token action buttons for reminders of traits, either, my attention is usually focused on the chat window where the results of the challenge are displayed.