Josh said: Limar will try to approach Jory ,having a smuggler could be useful in the future, and offer to introduce him to kraggan. I'm not sure how much room we got to spare at the keep ,but I'll let kraggan know of Lordran if shes interested in more. Kraggan is quite interested, and goes to check out Lordran on her own on Flocktime 1st, but asks Xankoris to come along and help negotiate. She also buys some spare keys at Jackson's , the local pawnshop, and bribes the raven with one. Luckily, Jory is still in town. You find him at the Docks on Flocktime 1st, supervising his crew loading up his ship. Like most people, he's a little startled at first until he recognizes your sigilry. "Ah, yes, that dragon who works with the Wayfinders... I've seen the statuette of you on the Shrine of Bahamut . What can I do for you, sir?" He's a half-elf, middle-aged, wearing good cloth and a gold ring. Josh said: That is more than I was expecting, time to go shopping 200 gold and 10 platinum to buy the supplies needed for a shrine of Astilabor. -and try to get 5 holy wooden symbols of AStilabor for 5gp are at least have them carved up so I can ask Nerosian to make them holy next time I see her. You're able to get all the basic supplies needed on Planting 27th, though it'll be a pretty bare bones shrine by Astilabor's standards. You also get the holy symbols made, though it costs 5gp and 5sp total--as usual, things are more expensive in Waterwend than in most settlements. Holy symbols in general don't need any kind of special magic, though, they're just an aid to prayer, and divine spellcasters can use them as a physical link to their deity, though that's more an ability of the caster given to them by their deity. The one Nerosian made for you is special, imbued with additional powers of its own thanks to your covenant. While you're at Ryelly's Wondrous Vault on Waterday, just as you're about to leave, he says "Ah! Before you go, I got one more thing in recently that might be of interest to you. It's called a Gathering card, part of a magical game, I hear..." He takes a small paper card out of his breast pocket, and shows you: Ritt K. said: Max said: You recognize what she cast as a minor creation spell, with a significant amount of craftswomanship involved. And you can tell that her choice of solution was an attempt to flirt with you, to show an interest in your culture and life. She smiles broadly, unfurling the parasol overhead to shield you both from the rain as you walk to the guardhouse. "You have a silver tongue, you know that, Xankoris?" Xankoris grins and says: "I'm aware, that's what Crane clan good at." "Tell me more about your clan," she says, strolling with you through the warm rain, linked arm-in-arm; an odd sight to passersby, surely, between her curled ramshorns and the several inches of height she has on you. Ritt K. said: Max said: As you come into the guardhouse, Nell pauses at the door to shake the rain from her parasol. The tallfellow halfling clerk on duty at the desk gives you a bored look. "What can I do for you, sir?" "I'd would like to talk with the goblin assassin, more like to interrogate actually." (Diplomacy check: 33) The clerk frowns and squints at your badge, until he recognizes you. "Well... she's under special guard, but I suppose I can make an exception for a member of the Wayfinders." He summons a guard, who takes you down into the dungeons. The assassin is chained hand and foot to the wall of a cell at the very back, with four guards about her. She's been stripped naked, most of her disguise removed, and you can see the sinewy, hard muscle of her well-trained body. "After they found five hidden weapons on her, they just took her clothes to be safe," your escort tells you. "She's a dangerous one, so mind yourself. Killed one guard during processing, and wounded another. Doesn't seem to have any magic, but she's got all sorts of tricks." The goblin woman lifts her head slowly to meet your gaze, her yellow eyes full of malice and danger. "I see you've made quite a recovery," she says flippantly. "Shame I didn't know about that ghost thing of yours... it's the only thing that blocked my dagger, so far as I could tell." Inside your heart, Siwan whispers 'be careful... she is full of death.' Josh said: I've never been to Talys grotto, although kraggan might be interested in this druid. Kraggan asks around about Riceen, and learns that she's a half-orc who serves one of the Great Powers. Rumor is that she's been feuding with the Witch of Izalith for control of her forest, and is bent on the destruction of civilization so that all races can return to nature. Kraggan shares the info with the Deathwalkers, as well, since Talys Grotto is one of the Three Cities of the northern Catacombs along with Strongtown, their home base. Xankoris, will you go with Kraggan to meet Lordran? And do you also want to go with Jonas and Garion to speak to the city council?