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Post Character Sheets Here! (Archived, Closed 1/12/18)

I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1044926" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1044926</a>
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Jessica D. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1044926" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1044926</a> You seem good to go after a discussion in Skype. I will give you a journal to work on your macros in a moment.
I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1045371" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1045371</a>
Bryan C. said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1045371" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1045371</a> Assuming you can easily do the changes discussed on Skype, journal waiting for you.
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Hi, I have read thru everything, have access to rules etc. Here is my PC (leader hybrid). My only attack roll is an MBA, but as I have never set up macros I will have to fiddle with that. I appreciate how people have been friendly on Skype about it.&nbsp; <a href="http://www.myth-weavers.com/sheet.html#id=1047549" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1047549</a>
frothsof said: Hi, I have read thru everything, have access to rules etc. Here is my PC (leader hybrid). My only attack roll is an MBA, but as I have never set up macros I will have to fiddle with that. I appreciate how people have been friendly on Skype about it.&nbsp; <a href="http://www.myth-weavers.com/sheet.html#id=1047549" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1047549</a> Journal waiting for you, though I would like to know how you bought 3 level 6 items with cash to spare.
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baldhermit said: frothsof said: Hi, I have read thru everything, have access to rules etc. Here is my PC (leader hybrid). My only attack roll is an MBA, but as I have never set up macros I will have to fiddle with that. I appreciate how people have been friendly on Skype about it.&nbsp; <a href="http://www.myth-weavers.com/sheet.html#id=1047549" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1047549</a> Journal waiting for you, though I would like to know how you bought 3 level 6 items with cash to spare. Level 5 Noble theme feature gives you a common level 6
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1047583" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1047583</a> <a href="http://www.myth-weavers.com/sheet.html#id=1048808" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1048808</a> These will replace Metatron and Booster. I'm aware of the mulligan rules, but I think I'd rather just start over from scratch so I can get some sessions to reconsider their builds if needed, if that's okay.
Han said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1047583" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1047583</a> <a href="http://www.myth-weavers.com/sheet.html#id=1048808" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1048808</a> These will replace Metatron and Booster. I'm aware of the mulligan rules, but I think I'd rather just start over from scratch so I can get some sessions to reconsider their builds if needed, if that's okay. I really dislike having to discuss two characters at once. Bard looks fine Sorcerers implement attack is not correct
baldhermit said:&nbsp; I really dislike having to discuss two characters at once. Bard looks fine Sorcerers implement attack is not correct It looks like I forgot to add in Accurate Dagger's bonus? Added that now.
I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1048045" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1048045</a> Token:
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Ignis P. said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1048045" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1048045</a> Token: You attacks in attack and damage work space aren't tagged, but I could work out one of the is Magic Weapon and the other all your other weapon attacks. There is a journal waiting for you. Don't forget to add him to the census.
I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. I brought Red back to life, but decided I'd like to retire her and bring in a new character, one who's actually good at defending.&nbsp; <a href="http://www.myth-weavers.com/sheet.html#id=1033283" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1033283</a>
Blooper said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. I brought Red back to life, but decided I'd like to retire her and bring in a new character, one who's actually good at defending.&nbsp; <a href="http://www.myth-weavers.com/sheet.html#id=1033283" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1033283</a> We talked it over in Skype, giving you a journal in a sec.
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1050196" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1050196</a> (I could also use a link to the discord group, if possible, thanks in advance.)
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LNG257 said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1050196" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1050196</a> (I could also use a link to the discord group, if possible, thanks in advance.) The discord that we use gets posted when it is time to join. &nbsp;I would post it up here, but I honestly don't know what it is as I rarely use it. &nbsp;I would, however, suggest you send me a contact request on skype so I can put you in skype guild chat. &nbsp;My contact is Gravymattingly. Also, welcome to the guild. Your array is slightly confusing. &nbsp;According to what you have listed your array is 16/16/14/13/10/8 which is a non legal array. &nbsp;I think the actual array you used is 16/14/14/13/10/8 as that is what you need to use in order to get the final stats you have on your sheet. &nbsp;Please correct either the stats on the sheet to match your array or the array to match your stats. Please list somewhere what benefit you took from your background. &nbsp;I assume it is +2 Perception. Your HP appears to be off. &nbsp;If you gain con for leveling up that does effect your base score. This is not a correction but a clarification. &nbsp;Please be aware that the level 5 guttersnipe feature gives you 10% more than the price quoted, not 10% more total. &nbsp;So if an item is worth 1000gp selling it to a vendor would give you 250gp normally, 10% more would mean you would sell it for 275gp not 350gp. &nbsp;This price change ability also has no impact on buying or selling things to other guild members on the Sale Thread. Twin Strike does not str mod to damage. &nbsp;I also don't know why you have '4' under enhancement as you are not using a +4 weapon. &nbsp;I assume you are assuming it is a melee twin strike and putting your Iron armbands into damage under enh instead of putting it as a misc bonus (which you should not do). The initial attack of Throw and Stab also does not get str mod to damage. You should post things that are rather different for your two breakdowns. &nbsp;I would do Twin Strike Melee and Twin Strike Ranged as those will be different (one is STR based and the other is DEX based). In your powers section you have both Twin Strike and Throw and Stab listed as one target. &nbsp;TS can be one target or two and Throw and Stab explicitly is two different targets. &nbsp;You don't really have to list much of anything here, but please refrain from listing incorrect things. Please break down your purchases (especially since you are a Guttersnipe). &nbsp;Looks mostly correct but I think you should be at 20gp instead of 19. &nbsp;Its a tiny nitpick, but would appreciate the breakdown. Where is the extra +1 shield bonus coming from? &nbsp;I see +1 shield bonus from Two-Weapon Defense, but I don't see where the extra +1 is coming from. Labeling your powers (At-will 1, Daily 5) and your feats (Free, Class, Lv2) is a good habit to get into. &nbsp;While it is not required I would appreciate it.
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Gary M said: LNG257 said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1050196" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1050196</a> (I could also use a link to the discord group, if possible, thanks in advance.) The discord that we use gets posted when it is time to join. &nbsp;I would post it up here, but I honestly don't know what it is as I rarely use it. &nbsp;I would, however, suggest you send me a contact request on skype so I can put you in skype guild chat. &nbsp;My contact is Gravymattingly. Also, welcome to the guild. Your array is slightly confusing. &nbsp;According to what you have listed your array is 16/16/14/13/10/8 which is a non legal array. &nbsp;I think the actual array you used is 16/14/14/13/10/8 as that is what you need to use in order to get the final stats you have on your sheet. &nbsp;Please correct either the stats on the sheet to match your array or the array to match your stats. Please list somewhere what benefit you took from your background. &nbsp;I assume it is +2 Perception. Your HP appears to be off. &nbsp;If you gain con for leveling up that does effect your base score. This is not a correction but a clarification. &nbsp;Please be aware that the level 5 guttersnipe feature gives you 10% more than the price quoted, not 10% more total. &nbsp;So if an item is worth 1000gp selling it to a vendor would give you 250gp normally, 10% more would mean you would sell it for 275gp not 350gp. &nbsp;This price change ability also has no impact on buying or selling things to other guild members on the Sale Thread. Twin Strike does not str mod to damage. &nbsp;I also don't know why you have '4' under enhancement as you are not using a +4 weapon. &nbsp;I assume you are assuming it is a melee twin strike and putting your Iron armbands into damage under enh instead of putting it as a misc bonus (which you should not do). The initial attack of Throw and Stab also does not get str mod to damage. In your powers section you have both Twin Strike and Throw and Stab listed as one target. &nbsp;TS can be one target or two and Throw and Stab explicitly is two different targets. &nbsp;You don't really have to list much of anything here, but please refrain from listing incorrect things. Please break down your purchases (especially since you are a Guttersnipe). &nbsp;Looks mostly correct but I think you should be at 20gp instead of 19. &nbsp;Its a tiny nitpick, but would appreciate the breakdown. Where is the extra +1 shield bonus coming from? &nbsp;I see +1 shield bonus from Two-Weapon Defense, but I don't see where the extra +1 is coming from. Labeling your powers (At-will 1, Daily 5) and your feats (Free, Class, Lv2) is a good habit to get into. &nbsp;While it is not required I would appreciate it. Thanks a lot! Editing problems, you know? 1: Definitely a mistype. I chose my array, then added racial and level-up bonuses first, then I went back and did the stat block. Corrected. 2: Not enough space in the text box to list the bonus, sorry. Shortened Background to BG, gave me room to list the bonus. 3: Was not aware of that! Corrected. 4: I read the minor rules listing on that and am aware of it. I'm(so far) of the belief that the .9 multiplier to purchases from NPCs also applies, as there wasn't anything on that. Please correct me if that is untrue. 5+6: Thanks! Editing issues again. Throw and Stab was originally Nimble Strike, forgot to remove the +ability mod, Twin Strike I have no excuse, just forgot that there was no ability mod. Also moved the Iron Armbands bonus to Misc. Also added a (M) marker to Twin Strike and Fading Strike to denote it only applies on melee use. 7: Sorry, I don't have good access to errata(which I'm presuming is where this comes from? MP2 says one target), was unaware of Throw and Stab being unable to target the same enemy for both attacks. Twin Strike has been corrected. With this new information, I've changed Throw and Stab to Fading Strike, if that's okay. Edit: Portable Compendium confirms Throw and Stab requires two targets. I'll try double-checking everything I take with that just in case there's more errata I don't know about. 8: Listed out and mathed all the costs. After mundane equipment, I'm left with 22 GP(rounded down for mundane equipment). 9: Two-weapon Defense provides +1 shield AC and reflex bonus. Gythka has the Defensive property, so it grants another +1 to AC. The wiki(dnd4.wikia.com, all official and no homebrew as far as I've seen) does not list the exact type of AC bonus Defensive gives, so I grouped it in with shield bonus as it is the weapon providing the AC bonus, similar to a shield. 10: I'll try to get into that habit, then! All feats and abilities updated with level gains. Free feats are marked as level 0, race/theme/equipment abilities marked as such. I also hate to push the bubble, but I do need to say that due to technical reasons I cannot use skype. I have a working headset microphone and can use Discord(though this will be the first time I've actually used said microphone or Discord for voice chat), but am unable to use Skype. I was hoping that, due to the nature of this group, I could join sessions where the GM would be using Discord and be alright, but I feel it's important to give a heads-up about this.
LNG257 said: Gary M said: LNG257 said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1050196" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1050196</a> (I could also use a link to the discord group, if possible, thanks in advance.) The discord that we use gets posted when it is time to join. &nbsp;I would post it up here, but I honestly don't know what it is as I rarely use it. &nbsp;I would, however, suggest you send me a contact request on skype so I can put you in skype guild chat. &nbsp;My contact is Gravymattingly. Also, welcome to the guild. Your array is slightly confusing. &nbsp;According to what you have listed your array is 16/16/14/13/10/8 which is a non legal array. &nbsp;I think the actual array you used is 16/14/14/13/10/8 as that is what you need to use in order to get the final stats you have on your sheet. &nbsp;Please correct either the stats on the sheet to match your array or the array to match your stats. Please list somewhere what benefit you took from your background. &nbsp;I assume it is +2 Perception. Your HP appears to be off. &nbsp;If you gain con for leveling up that does effect your base score. This is not a correction but a clarification. &nbsp;Please be aware that the level 5 guttersnipe feature gives you 10% more than the price quoted, not 10% more total. &nbsp;So if an item is worth 1000gp selling it to a vendor would give you 250gp normally, 10% more would mean you would sell it for 275gp not 350gp. &nbsp;This price change ability also has no impact on buying or selling things to other guild members on the Sale Thread. Twin Strike does not str mod to damage. &nbsp;I also don't know why you have '4' under enhancement as you are not using a +4 weapon. &nbsp;I assume you are assuming it is a melee twin strike and putting your Iron armbands into damage under enh instead of putting it as a misc bonus (which you should not do). The initial attack of Throw and Stab also does not get str mod to damage. In your powers section you have both Twin Strike and Throw and Stab listed as one target. &nbsp;TS can be one target or two and Throw and Stab explicitly is two different targets. &nbsp;You don't really have to list much of anything here, but please refrain from listing incorrect things. Please break down your purchases (especially since you are a Guttersnipe). &nbsp;Looks mostly correct but I think you should be at 20gp instead of 19. &nbsp;Its a tiny nitpick, but would appreciate the breakdown. Where is the extra +1 shield bonus coming from? &nbsp;I see +1 shield bonus from Two-Weapon Defense, but I don't see where the extra +1 is coming from. Labeling your powers (At-will 1, Daily 5) and your feats (Free, Class, Lv2) is a good habit to get into. &nbsp;While it is not required I would appreciate it. Thanks a lot! Editing problems, you know? 1: Definitely a mistype. I chose my array, then added racial and level-up bonuses first, then I went back and did the stat block. Corrected. 2: Not enough space in the text box to list the bonus, sorry. Shortened Background to BG, gave me room to list the bonus. 3: Was not aware of that! Corrected. 4: I read the minor rules listing on that and am aware of it. I'm(so far) of the belief that the .9 multiplier to purchases from NPCs also applies, as there wasn't anything on that. Please correct me if that is untrue. 5+6: Thanks! Editing issues again. Throw and Stab was originally Nimble Strike, forgot to remove the +ability mod, Twin Strike I have no excuse, just forgot that there was no ability mod. Also moved the Iron Armbands bonus to Misc. Also added a (M) marker to Twin Strike and Fading Strike to denote it only applies on melee use. 7: Sorry, I don't have good access to errata(which I'm presuming is where this comes from? MP2 says one target), was unaware of Throw and Stab being unable to target the same enemy for both attacks. Twin Strike has been corrected. With this new information, I've changed Throw and Stab to Fading Strike, if that's okay. Edit: Portable Compendium confirms Throw and Stab requires two targets. I'll try double-checking everything I take with that just in case there's more errata I don't know about. 8: Listed out and mathed all the costs. After mundane equipment, I'm left with 22 GP(rounded down for mundane equipment). 9: Two-weapon Defense provides +1 shield AC and reflex bonus. Gythka has the Defensive property, so it grants another +1 to AC. The wiki(dnd4.wikia.com, all official and no homebrew as far as I've seen) does not list the exact type of AC bonus Defensive gives, so I grouped it in with shield bonus as it is the weapon providing the AC bonus, similar to a shield. 10: I'll try to get into that habit, then! All feats and abilities updated with level gains. Free feats are marked as level 0, race/theme/equipment abilities marked as such. I also hate to push the bubble, but I do need to say that due to technical reasons I cannot use skype. I have a working headset microphone and can use Discord(though this will be the first time I've actually used said microphone or Discord for voice chat), but am unable to use Skype. I was hoping that, due to the nature of this group, I could join sessions where the GM would be using Discord and be alright, but I feel it's important to give a heads-up about this. First of all, thank you for responding to list-form things in list form. &nbsp;This is the preferred format and makes my life way easier. 1-3: Good 4: You get the 90% bonus, which you did correctly. &nbsp;Again it was 'please be aware of this fact' not a correction. 5: Please keep in mind the note on Ranged Twin Strike is dex and not str. &nbsp;So it will also effect your attack bonus if you use it ranged. 6: k 7: It is a great idea to always check the compendium 8: Ty 9: I was assuming it was something like this. &nbsp;You need to separate them out unfortunately. &nbsp;A shield bonus goes to both AC and Reflex but your weapon property only goes to AC. &nbsp;So you want a 1 shield bonus and 1 under the Misc column for AC so it will not give you an extra &nbsp;+1 Reflex. 10: Ty As far as the Skype stuff is concerned, you do not have to have Skype in order to be in the guild. &nbsp;It should be noted, however, that it will be prohibitively hard to have discussions/be kept up to date / play in several games as Skype is where the vast majority of guild interactions occur. &nbsp;If you are able to join Team Speak and Discord you will, however, be able to play in more than half of the games. &nbsp;It will mean that you will need to watch upcoming sessions like a hawk and will be unable to participate in any impromptu games that a DM might toss together due to boredom. All that being said, aside from the issue of Skype being banned in some middle eastern countries, we have had a very good track record at resolving people's problems with skype either using the web app or downloaded program. &nbsp;If you do not want to do it you are not forced to, but I would also like to be clear in stating you will be missing out on quite a bit by not having access to guild chat. I'll go ahead and toss a journal entry your way. &nbsp;Please be sure to fix the shield bonus issue at some point.
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I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Myth-weaver Sheet for Meadow
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Eric Harrell said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Myth-weaver Sheet for Meadow Hi Eric, welcome to Guild Living. While your array seems correct, you listed a level 4 boost as +2 INT, +2 CON. Just text though, you added only 1 point near as I can tell. You HP total seems a few point off. As CON increases, so does your HP. You seem to be missing a trained skill. Not sure where the +2 miscellaneous bonus to AC and Reflex comes from. Did you perhaps forget to include a shield on your sheet ? Not sure where the +1 misc to hit comes from. Where does the +1 misc damage come from ? Why is second wind listed as a minor action ? I really like that back story. Please explain and or fix, repost, and one of the DMs will pick it up again.
baldhermit said: Eric Harrell said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Myth-weaver Sheet for Meadow Hi Eric, welcome to Guild Living. While your array seems correct, you listed a level 4 boost as +2 INT, +2 CON. Just text though, you added only 1 point near as I can tell. You HP total seems a few point off. As CON increases, so does your HP. Not sure where the +2 miscellaneous bonus to AC and Reflex comes from. Did you perhaps forget to include a shield on your sheet ? Not sure where the +1 misc to hit comes from. Where does the +1 misc damage come from ? Why is second wind listed as a minor action ? I really like that back story. Please explain and or fix, repost, and one of the DMs will pick it up again. Thanks for the help hermit, also for the back story compliment. Fixed: Lvl 4 boost to Array is only +1 to INT and CON As for HP, Knight is 15 + Con Score at lvl 1. Then +6 per level. The D&D insider character builder is still giving me 56 at lvl 5. Added Heavy Shield, forgot to list it for the +2. Removed: +1 to Hit in MISC was mistakenly from Eladrin Weapon Proficiency - which is accurately recorded in PROF section Removed: +1 to damage in MISC comes from&nbsp;Eladrin Weapon Proficiency -- which is now accurately recorded in PROF section Added: +3 ENH bonus added (+2 item damage bonus from Iron Armbands of Power (Heroic tier) and +1 item damage bonus from +1 Lifestealer Longsword) Fixed: Second Wind is Standard Action Found: +1 Will comes from racial bonus for Eladrin
Well, you do get a +1 to attack from your class you have omitted. As far as I can tell it should be:&nbsp; Attack : halflevel (2) + ability mod (5) + class (1) + proficiency (3) + feat (!) + enhancement &nbsp;(1) Eladrin race gives you an additional skill. As you already get Arcana from MC Swordmage I would suggest picking another for your Eladrin Training. Chaosmade is a theme, which means while not mandatory, you can still pick up a background to have a mechanical benefit from
baldhermit said: Well, you do get a +1 to attack from your class you have omitted. As far as I can tell it should be:&nbsp; Attack : halflevel (2) + ability mod (5) + class (1) + proficiency (3) + feat (!) + enhancement &nbsp;(1) Eladrin race gives you an additional skill. As you already get Arcana from MC Swordmage I would suggest picking another for your Eladrin Training. Chaosmade is a theme, which means while not mandatory, you can still pick up a background to have a mechanical benefit from Thanks again! Attack bonus fixed. Additional Skill added. Clarification: Mechanical Benefit is optional I believe and I'll pick it up after playing a game and probably RPing a bit.
I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1052073" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1052073</a>
I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1051543" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1051543</a>
Jean M. said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1052073" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1052073</a> Hi Jean, is this a mulligan or a second character ? Please fill out the rest. Magic gear will likely influence your defenses, accuracu and damage, might influence your HP, init, skills... That said, there is no way you have a permanent +3 feat bonus to attack. Power selection is incomplete No traits, no personality, no background, no theme, no listing of coin spent.... Looks like you quit halfway Jean. Please finish and repost.
Amber J. said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1051543" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1051543</a> Hiya Amber, welcome to Guild LIving. Not sure if you are part already of the Skype Chat, but else contact one of the DMs, so you can be added. That makes it easier to ask questions and be kept informed of upcoming (impromptu) games. I think you listed your starting array. Based on the current numbers I can guess what you did with your racial ability boost, though it would be nice if you explicitly listed what you did with them. You seem to have forgotten your level 4 boost. (step 5 out of the new player checklist) You may have forgotten to buy a neck slot item, which is one of the three suggested you do buy in Step 9 of the new player checklist Where does your miscellaneous +3 to initiative come from ? I would appear you have not selected a theme. While not mandatory, this could give your character more power and flavor. Please repost when you're done.
baldhermit said: Jean M. said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1052073" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1052073</a> Hi Jean, is this a mulligan or a second character ? Please fill out the rest. Magic gear will likely influence your defenses, accuracu and damage, might influence your HP, init, skills... That said, there is no way you have a permanent +3 feat bonus to attack. Power selection is incomplete No traits, no personality, no background, no theme, no listing of coin spent.... Looks like you quit halfway Jean. Please finish and repost. Ok fix most thing. I'm not sure about powers though, I think i have the powers i should. I'm sorry for making it more complicated but if i'm missing a power please let me know why, as i believe that Elementalist work like this.
Jean M. said: baldhermit said: Jean M. said: I have read the Basic Rules/FAQ I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1052073" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1052073</a> Hi Jean, is this a mulligan or a second character ? Please fill out the rest. Magic gear will likely influence your defenses, accuracu and damage, might influence your HP, init, skills... That said, there is no way you have a permanent +3 feat bonus to attack. Power selection is incomplete No traits, no personality, no background, no theme, no listing of coin spent.... Looks like you quit halfway Jean. Please finish and repost. Ok fix most thing. I'm not sure about powers though, I think i have the powers i should. I'm sorry for making it more complicated but if i'm missing a power please let me know why, as i believe that Elementalist work like this. Your attack / damage workspace is not labeled. &nbsp;I would suggest doing Elemental Bolt and Melee Basic Attack. &nbsp;If the one you left blank is supposed to be Elemental bolt, it is wrong by a decently large margin. You do not have a +3 weapon, please do not put 3 in the space for enhancement if your weapon is not +3 (Because the bonus added from DIS is untyped even if it is equal to the enh of your offhand) As mentioned. &nbsp;Conditionals should be under conditionals (Feats, items, etc) Acrobat Boots not Boots of Acrobat
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1052615" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1052615</a> (Note: this is a mulligan of my previous Twin weapon ranger Frost) Character sheet checked by Baldhermit
Bryan C. said: <a href="http://www.myth-weavers.com/sheet.html#id=1052615" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1052615</a> (Note: this is a mulligan of my previous Twin weapon ranger Frost) Just for posterity, discussed in Skype, go ahead with those macros
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1059100" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1059100</a>
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Ahnyks said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1059100" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1059100</a> Hi Ahnyks, welcome to the Guild Living campaign. Please note you seem to have forgotten your gear in all your defense calculations. At the same time I am not sure why you'd get a +3 Fort and a +1 Will from your class. Your HP is well shy, please redo You can train whatever skill your class gives you access to, but given that Wisdom is one of your lowest stats, perhaps pick something else, something you can excel at ? I feel I have to warn you that through the combination of 18 Str at level 5, a +2 proficiency weapon and a weapon with a +1 enhancement, your accuracy is not very good. This will likely result in a lot of missing. As far as I can tell you did not pick a theme or the benefit of a mechanical background. Neither of those is mandatory, but they could give your character more power and flavor. If you have any questions or comments, please contact me or another DM on skype. Please post again when the defenses and HP has been addresses, if nothing else.
baldhermit said: Ahnyks said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1059100" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1059100</a> Hi Ahnyks, welcome to the Guild Living campaign. Please note you seem to have forgotten your gear in all your defense calculations. At the same time I am not sure why you'd get a +3 Fort and a +1 Will from your class. Your HP is well shy, please redo You can train whatever skill your class gives you access to, but given that Wisdom is one of your lowest stats, perhaps pick something else, something you can excel at ? I feel I have to warn you that through the combination of 18 Str at level 5, a +2 proficiency weapon and a weapon with a +1 enhancement, your accuracy is not very good. This will likely result in a lot of missing. As far as I can tell you did not pick a theme or the benefit of a mechanical background. Neither of those is mandatory, but they could give your character more power and flavor. If you have any questions or comments, please contact me or another DM on skype. Please post again when the defenses and HP has been addresses, if nothing else. Alright, I think I fixed most of the problems on my sheet. As for the +3 Fort and +1 Will, barbs get +2 fort, and then Berserkers w/ the Frozen Land Heartland get +1 to Fort and Will.
Ahnyks said: baldhermit said: Ahnyks said: <a href="http://www.myth-weavers.com/sheet.html#id=1059100" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1059100</a> Alright, I think I fixed most of the problems on my sheet. As for the +3 Fort and +1 Will, barbs get +2 fort, and then Berserkers w/ the Frozen Land Heartland get +1 to Fort and Will. I read the frozen bit after I posted the original text. That is why I crossed that out as a remark. There is a journal waiting for you. If you "Join Game" you will see it on the top right under an icon that looks like a news paper.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1060148" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060148</a> Note: I'm not 100% certain on how to do equipment but if somebody wants to DM me to discuss it further that would be great.
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Liam C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1060148" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060148</a> Note: I'm not 100% certain on how to do equipment but if somebody wants to DM me to discuss it further that would be great. Hi Liam, welcome to the Guild Living campaign. So the way to fill out a sheet is to leave as little as possible to guess for someone else. I see your finalized level 5 stats, I see what array you started with. Guessing you took the +2 Str and +2 Con from your racial and also added the level boost boost to Str and Con. So 16 Str became +2 and +1 = 19 14 Con becomes +2 racials and +1 (level 4 boost) = 17 You gear will effect your defenses and your attack / damage calculations. Without there is not much point. So for a Warden, you probably want Hide Armor as it is the highes armor type your character would be proficient in. At least a magical with a +1 enhancement. You also will want to buy some neck item withat least a +1 enhancement. For a weapon, more than anything else, you will want a +2 enhancement if you can find one. Enhancement increases accuracy increases the number of times you do not miss, increase the change your doing something instead of doing nothing on your turn. So I sent you a Skype contact request,let's talk some time.
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1060445" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060445</a>
Lanaya said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1060445" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060445</a> Welcome to the Guild Living campaign Lanaya. I think you misplaced the enhancement bonus for your armor in the arm/abil section, but that is a minor thing and the only thing. So I went ahead and set up a journal for you. When you Join Game, on the top right you will find a series of icons, one of those looks like newspaper. Click it and you will find a journal to be filled out for your character. If you have any questions, if you want to be part of the Guild Chat, please contact me or another DM on Skype.&nbsp;
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1060207" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060207</a> It's been a while since I played 4e so I won't be surprised if I made some mistakes! Let me know. Cheers, Ryan W.
Ryan W. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1060207" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060207</a> It's been a while since I played 4e so I won't be surprised if I made some mistakes! Let me know. Cheers, Ryan W. Hi Ryan, welcome to the Guild Living campaign. The AC calculation may or may not be incorrect, but is definitely hard to read. You got 10 for starters, your half level, then you have nothing listed for the AC value of the armor you chose. Under Enhancement I see nothing listed, even though the armor you bought does have an enhancement bonus, and then where I was expecting the +2 bonus from Battle Clerics Lore, there is a 10. Your HP seems off. Did you perhaps level your character 5 times? Your attack and damage work space is definitely missing proficiency, enhancement, feat bonus from expertise. Please redo. I would suggest you work it out for two very different attacks, like Righteous Brand and Lance of Faith. Instead of implement expertise (old) + spear expertise, you could have a look at Mighty Crusader Expertise. What are you getting out of that light shield anyway ? If you have any questions or comments, please contact me on Skype. Once you've looked at above, please repost.
baldhermit said: Ryan W. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1060207" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060207</a> It's been a while since I played 4e so I won't be surprised if I made some mistakes! Let me know. Cheers, Ryan W. Hi Ryan, welcome to the Guild Living campaign. The AC calculation may or may not be incorrect, but is definitely hard to read. You got 10 for starters, your half level, then you have nothing listed for the AC value of the armor you chose. Under Enhancement I see nothing listed, even though the armor you bought does have an enhancement bonus, and then where I was expecting the +2 bonus from Battle Clerics Lore, there is a 10. Your HP seems off. Did you perhaps level your character 5 times? Your attack and damage work space is definitely missing proficiency, enhancement, feat bonus from expertise. Please redo. I would suggest you work it out for two very different attacks, like Righteous Brand and Lance of Faith. Instead of implement expertise (old) + spear expertise, you could have a look at Mighty Crusader Expertise. What are you getting out of that light shield anyway ? If you have any questions or comments, please contact me on Skype. Once you've looked at above, please repost. Hey thanks for the heads up. Sorry I've never used this form before. AC should be correct now, I actually used the boxes I was supposed to use this time. Should be 22. I did in fact level 5 times. HP should be correct now (12+18 base + (5*4)=50) I decided to change the lvl 4 Ability bump to STR/WIS instead of CON/WIS, fyi. Reworked my Attack and Damage Boxes based on those attacks Took Disciple of Light Feat Keep in some of the descriptions for my own benefit. Let me know if you'd prefer them gone. Anything else? <a href="http://www.myth-weavers.com/sheet.html#id=1060207" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060207</a> Cheers
Ryan W. said: Anything else? <a href="http://www.myth-weavers.com/sheet.html#id=1060207" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060207</a> Cheers Hi, well, in the statblock text you still say you add light shield to AC. You don't anymore, so the AC calculation is correct, just figured i'd point out you still have that listed. You probably intended a +1 to Fortitude, Reflex and Will to go under enhancement. Where does the other +1 to Will defense listed under Miscellaneous come from ? What baffles me about this build is that in 4e it is already difficult to have two good attack stats. And yet your highest stat is neither one of those. The reason I start in about that, even though your character is mostly legal/correct and could be set up for a journal, is that I am worried you will not enjoy playing this character. On average, at level 5, this character has a 35% chance to hit the AC of the monsters he's likely to want to hit in the AC. He has a 40% chance to hit the other defenses with an implement attack. This means that over 60% of the time, you will not do the thing you would have liked to / planned to. I would urge you to reconsider those stats. If you do wish to stay with this character as is, please explain the +1 Will under Misc, and I will set up a journal.
baldhermit said: Ryan W. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1060207" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1060207</a> It's been a while since I played 4e so I won't be surprised if I made some mistakes! Let me know. Cheers, Ryan W. Hi Ryan, welcome to the Guild Living campaign. The AC calculation may or may not be incorrect, but is definitely hard to read. You got 10 for starters, your half level, then you have nothing listed for the AC value of the armor you chose. Under Enhancement I see nothing listed, even though the armor you bought does have an enhancement bonus, and then where I was expecting the +2 bonus from Battle Clerics Lore, there is a 10. Your HP seems off. Did you perhaps level your character 5 times? Your attack and damage work space is definitely missing proficiency, enhancement, feat bonus from expertise. Please redo. I would suggest you work it out for two very different attacks, like Righteous Brand and Lance of Faith. Instead of implement expertise (old) + spear expertise, you could have a look at Mighty Crusader Expertise. What are you getting out of that light shield anyway ? If you have any questions or comments, please contact me on Skype. Once you've looked at above, please repost. Hey did a revamp--new race and class. sorry for all the trouble <a href="http://www.myth-weavers.com/sheet.html#id=1061147" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1061147</a> Cheers
Discussed w/ Ryan W in Skype, should be good to go for Macros.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1061004" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1061004</a>
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Logue said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1061004" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1061004</a> Welcome to the Guild, Logue. I have identified the following that need to be addressed yet: 1. I believe you selected a Weapon Proficiency feat (Spiked Chain) as your 'Free Feat', but in fact the 'Free Feat' must be a Weapon Expertise feat not a Proficiency Feat, so you'll need to reassess your Feat choices. 2. Your items are slightly miscalculated in how expensive they are. &nbsp;You do not need to include the base cost of the mundane item in the cost of the magic item (for example the +1 Lightning Spiked Chain only costs 1000gp, not 1030gp.) &nbsp;And you may purchase items from the Items for Sale thread located here: &nbsp; <a href="https://app.roll20.net/forum/post/2624189/new-item" rel="nofollow">https://app.roll20.net/forum/post/2624189/new-item</a>... I only mention it because there is a +1 Lightning Weapon for sale by a player, which will only cost you 500gp instead of the full 1000gp. You may feel free to ignore my advice, but I recommend you not purchase the Everlasting provisions. &nbsp;Provisions will never impact your PC directly, and may only come up via roleplay or in some special and unusual situation, but due to the nature of Guild play provisions aren't really a thing. &nbsp;I mention this because this not only costs you a chunk of coin, but uses one of your very limited Wondrous Item slots (You only get 3 at Heroic, 4 at Paragon, and 5 at Epic). 3. &nbsp;You are aware that you get +3 AC from CON due to your class, but please add it to the calculation for the AC defense value in the Class column. &nbsp;It currently is listed as a 17, and should be a 20. 4. &nbsp;Your HP calculation is off by 29 hit points. &nbsp;You should have 64 at 5th level. &nbsp;A character’s class, level, and Constitution score determine his or her maximum hit points. &nbsp;(7 per level for Warden (35), 19 for Con Score, 10 starting) 5. &nbsp;I did not see a Theme or a Background selected, and while this is not mandatory it is strongly encouraged. &nbsp;Both can contribute significantly to the mechanics of your build. This might help for backgrounds: <a href="https://web.archive.org/web/20141124200010/http://" rel="nofollow">https://web.archive.org/web/20141124200010/http://</a>... And for Themes: <a href="https://web.archive.org/web/20141115222725/http://" rel="nofollow">https://web.archive.org/web/20141115222725/http://</a>... 6. &nbsp;I believe you are missing your racial bonuses on Athletics and Nature skill checks, though they are listed under Race Features, I don't think you added them to the skill section. Correct those items, and you should be good to go. &nbsp;Excellent job! (Also, I like the PC name: &nbsp;"It was an ambush!")