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Post Character Sheets Here! (Archived, Closed 1/12/18)

Althasaur said: Hello, I believe I have fixed everything. With the bloodmaul weapon enchant, I add its stats to the base weapon?  Should be the only thing left. Thanks for the input. Please do not reply to an itemized list with "I fixed everything". That makes issues that may remain rather frustrating to check
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1146335" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146335</a>
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Hi Althasaur, thanks for following Gary's suggestion, that does make it easier to check. Since you did not post a link to your new and improved sheet, I used the link in your older post. When you re-post, please include a link to your sheet. Regarding : 2) please list your race features, Added You do not explicitly state this, but I am assuming you are a dwarven Mul Regarding : 3) please list your class features, Added This does not appear to have been done, the class section is empty Regarding : 5) please calculate your attack and damage workspace Calculated I would suggest as your second attack / damage you work out the math for the Blessing of Light at will as hopefully a more common occurence than a melee basic attack Regarding : 8) Bloodmaul weapon is not very precise. Please write what weapon has that bloodmaul enchantment This would be the mace, Does this stack onto the Mace stats, or are they seperate? The Bloodmaul features add to the mace weapon stats. Please though, under Magic items on page 2, specifically write "Bloodmaul Mace +2", as well as "Exalted Chain mail +1". that makes reading and understanding your sheet easier for future DMs. 10) Regarding Theme : Please know Templars Fist is a feature of the theme, you get it automatically for selecting that theme. Future options like Fearsome Command are available to choose over class powers like Light of Arvandor. 11) Please know the language is called Dwarven 12) Healing word is a utility power, but does not have a level. You can still select a level 2 utility. 13) I just now read your Channel Divinity entry (Storm) and from that derived your chosen specialisation. This effects all your power choices, so please read the entry in the compendium &nbsp;for that domain again and adjust your chosen powers accordingly.
Thanks Baldhermit... Regarding : 2) please list your race features, Added You do not explicitly state this, but I am assuming you are a dwarven Mul Correct, Regarding : 3) please list your class features, Added This does not appear to have been done, the class section is empty Added now. Regarding : 5) please calculate your attack and damage workspace Calculated I would suggest as your second attack / damage you work out the math for the Blessing of Light at will as hopefully a more common occurence than a melee basic attack Recalculated.. using Bloodmaul Mace +2 as wepon Regarding : 8) Bloodmaul weapon is not very precise. Please write what weapon has that bloodmaul enchantment This would be the mace, Does this stack onto the Mace stats, or are they seperate? The Bloodmaul features add to the mace weapon stats. Please though, under Magic items on page 2, specifically write "Bloodmaul Mace +2", as well as "Exalted Chain mail +1". that makes reading and understanding your sheet easier for future DMs. Done 10) Regarding Theme : Please know Templars Fist is a feature of the theme, you get it automatically for selecting that theme. Future options like Fearsome Command are available to choose over class powers like Light of Arvandor. Thanks, Power changed 11) Please know the language is called Dwarven Changed 12) Healing word is a utility pow er, but does not have a level. You can still select a level 2 utility. Added another utility power (Cure Light Wounds). 13) I just now read your Channel Divinity entry (Storm) and from that derived your chosen specialisation. This effects all your power choices, so please read the entry in the compendium for that domain again and adjust your chosen powers accordingly. Changed, (I hope in the right direction) <a href="https://www.myth-weavers.com/sheet.html#id=1145564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145564</a>
Note: &nbsp;I'll be gone for a while (up to including a week). &nbsp;So if you are waiting on a response to something I have commented on, please make sure to let a DM know in the guild chat or a private message. &nbsp;Normally we have those people that start working with a player continue working with a player, but I don't want anyone who got initial feedback from me to have to wait a week.
<a href="https://www.myth-weavers.com/sheet.html#id=1136593" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136593</a> I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. This is the retirement of Arina. 20300-2000=18300 starting exp, which is level 9.
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Gary M said: Ryan G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1141474" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141474</a> Hey there Ryan. Welcome to the Guild. The Array you posted only has 5 stats. You did not include your level 4 stat bumps You are not trained in any skills according to your sheet, please fix that Gond will react to you less favorably if you spell his name 'Gund'. Deities are fickle like that. Your attack and damage workspaces do not match. You will want to do Melee Basic Attack and another for your two attack/damages. You should make sure the attack workspace 1 and damage workspace 1 match up. Break down your HP for me. It appears to be off. Elven is a language. Shard Link requires you to be a psionic class, artificer is not. You would need to Multiclass into one of the psionic classes to have access to this feat. Mark of Storm is a Dragonmark. Please keep in mind if you take that feat you will not ever be able to retrain it. The backstory is good and interesting. I noticed that you did not pick a Mechanical Background. There are several that would fit the story you have going, but they are not required. Likewise you have not chosen a theme but that is not required. Post corrections and we can work from there. Added ",10" It was +2CON forgot to record in Stat Block Fix Gond Is Pleased Should be fixed now. Hit Points at 1st Level: 12+ Constitution Score. Hit Points per Level Gained: 5 12+14+5+5+5+5=46 (47 might of been typo) Fixed Prerequisite: Shardmind, Telepathy racial trait, any psionic class. Do you have to have all of the Prerequisites because I have 2 out of the three. Otherwise I will change Might change depending on above. Wasn't sure which ones work fit the best. When I was looking the few i liked just had "Associated Skills: Arcana, Intimidate" wasn't sure what you got from that
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Ryan G. said: Gary M said: Ryan G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1141474" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141474</a> Hey there Ryan. Welcome to the Guild. The Array you posted only has 5 stats. You did not include your level 4 stat bumps You are not trained in any skills according to your sheet, please fix that Gond will react to you less favorably if you spell his name 'Gund'. Deities are fickle like that. Your attack and damage workspaces do not match. You will want to do Melee Basic Attack and another for your two attack/damages. You should make sure the attack workspace 1 and damage workspace 1 match up. Break down your HP for me. It appears to be off. Elven is a language. Shard Link requires you to be a psionic class, artificer is not. You would need to Multiclass into one of the psionic classes to have access to this feat. Mark of Storm is a Dragonmark. Please keep in mind if you take that feat you will not ever be able to retrain it. The backstory is good and interesting. I noticed that you did not pick a Mechanical Background. There are several that would fit the story you have going, but they are not required. Likewise you have not chosen a theme but that is not required. Post corrections and we can work from there. Added ",10" It was +2CON forgot to record in Stat Block Fix Gond Is Pleased Should be fixed now. Hit Points at 1st Level: 12+ Constitution Score. Hit Points per Level Gained: 5 12+14+5+5+5+5=46 (47 might of been typo) Fixed Prerequisite: Shardmind, Telepathy racial trait, any psionic class. Do you have to have all of the Prerequisites because I have 2 out of the three. Otherwise I will change Might change depending on above. Wasn't sure which ones work fit the best. When I was looking the few i liked just had "Associated Skills: Arcana, Intimidate" wasn't sure what you got from that 1. You haven't, as far as I can see. 2. You can't add the +1's to the same ability score. 3. Ok. 4. Ok. 5. Please replace one of the two sets of workspaces with something that would have meaningfully different numbers. Such as, say, your Melee Basic Attack. 6. This is correct, though see point #2 here. 7. Ok. 8. You need to meet all the prerequisites. 9. Ok. 10. The basic rules have a link to a thread which explains how mechanical backgrounds work. It should explain anything that is unclear about them.
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my alt&nbsp; I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1146202" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146202</a>
Xei Win Toh said: New character, using GM slot and starting at level 5. I have read the Basic Rules/FAQ. I have read the New Player Checklist. (Followed along the youtube video as I made it) I have downloaded the Portable Compendium and have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1145769" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145769</a> All seems to be in order.
Althasaur said: <a href="https://www.myth-weavers.com/sheet.html#id=1145564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145564</a> Hi Althasaur, 14) either I was not quite awake early this morning, or you selected some new feats. Harbinger of Rebirth gives you a +2 to heal which you did not add to the skill list. 15) Please know that Stay the Hand of Death is a Channel Divinity power, just like Smite Undead and Divine Fortune. You can only use one per encounter. Not wrong, just giving you a heads up on that. 16) being a Warpriest from the Death Domain, Dwarf Battle Priest does nothing for you, I suggest you pick a different feat 17) You do not have a free choice of your at-wills, nor your level 1 and level 3 encounter powers. You cannot have Sacred Flame, Blessing of Light, Divine Glow, Fearsome Command. You are also missing your level 5 feature. I would strongly urge you to read the compendium entry for your chosen class.
Neveran22 said: my alt&nbsp; I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1146202" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146202</a> Hi Jimmy 1) Your HP calculation appears to be low. Could you explain the math? 2) Your gear is poorly named, cannot check. Your AC calculation at the very least is wrong due to the Armor is Heavy box not having been checked. 3) How did you train 5 skills? 3 for Hybrid, 1 for human race, ..
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baldhermit said: Neveran22 said: my alt&nbsp; I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1146202" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146202</a> Hi Jimmy 1) Your HP calculation appears to be low. Could you explain the math? 2) Your gear is poorly named, cannot check. Your AC calculation at the very least is wrong due to the Armor is Heavy box not having been checked. 3) How did you train 5 skills? 3 for Hybrid, 1 for human race, .. Hello baldhermit.&nbsp;I'm surprised you remembered my name TvT 1. changed 18 to 20 for Hp at lvl 1 for a Total of 52hp, 26 bloodied, 13 healing surge value 2. added appropriate&nbsp;names for +1 Symbol of Scorned Fate, +1 Rebuking Chainmail, +1 Amulet of Double Fortune and Checked Heavy armor box 3. Removed trained for Dungeoneering skill. Kept Arcana, Insight, Perception, Religion&nbsp;
Neveran22 said: baldhermit said: Neveran22 said: my alt&nbsp; I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1146202" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146202</a> Hi Jimmy 1) Your HP calculation appears to be low. Could you explain the math? 2) Your gear is poorly named, cannot check. Your AC calculation at the very least is wrong due to the Armor is Heavy box not having been checked. 3) How did you train 5 skills? 3 for Hybrid, 1 for human race, .. Hello baldhermit.&nbsp;I'm surprised you remembered my name TvT 1. changed 18 to 20 for Hp at lvl 1 for a Total of 52hp, 26 bloodied, 13 healing surge value 2. added appropriate&nbsp;names for +1 Symbol of Scorned Fate, +1 Rebuking Chainmail, +1 Amulet of Double Fortune and Checked Heavy armor box 3. Removed trained for Dungeoneering skill. Kept Arcana, Insight, Perception, Religion&nbsp; Journal waiting for you. Don't forget to add this new character to the census. You know how it works, when you're done with the macros, give a DM a heads up on Skype.
TYVM!
Mashallah said: Ryan G. said: Gary M said: Ryan G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1141474" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141474</a> Hey there Ryan. Welcome to the Guild. The Array you posted only has 5 stats. You did not include your level 4 stat bumps You are not trained in any skills according to your sheet, please fix that Gond will react to you less favorably if you spell his name 'Gund'. Deities are fickle like that. Your attack and damage workspaces do not match. You will want to do Melee Basic Attack and another for your two attack/damages. You should make sure the attack workspace 1 and damage workspace 1 match up. Break down your HP for me. It appears to be off. Elven is a language. Shard Link requires you to be a psionic class, artificer is not. You would need to Multiclass into one of the psionic classes to have access to this feat. Mark of Storm is a Dragonmark. Please keep in mind if you take that feat you will not ever be able to retrain it. The backstory is good and interesting. I noticed that you did not pick a Mechanical Background. There are several that would fit the story you have going, but they are not required. Likewise you have not chosen a theme but that is not required. Post corrections and we can work from there. Added ",10" It was +2CON forgot to record in Stat Block Fix Gond Is Pleased Should be fixed now. Hit Points at 1st Level: 12+ Constitution Score. Hit Points per Level Gained: 5 12+14+5+5+5+5=46 (47 might of been typo) Fixed Prerequisite: Shardmind, Telepathy racial trait, any psionic class. Do you have to have all of the Prerequisites because I have 2 out of the three. Otherwise I will change Might change depending on above. Wasn't sure which ones work fit the best. When I was looking the few i liked just had "Associated Skills: Arcana, Intimidate" wasn't sure what you got from that 1. You haven't, as far as I can see. 2. You can't add the +1's to the same ability score. 3. Ok. 4. Ok. 5. Please replace one of the two sets of workspaces with something that would have meaningfully different numbers. Such as, say, your Melee Basic Attack. 6. This is correct, though see point #2 here. 7. Ok. 8. You need to meet all the prerequisites. 9. Ok. 10. The basic rules have a link to a thread which explains how mechanical backgrounds work. It should explain anything that is unclear about them. 1. &nbsp;Fixed Now (It Didn't save...) 2. &nbsp;+1CON/+INT 5. Once again "should" be fixed. 6. &nbsp; 12+13+5+5+5+5=45 8. Replaced with Master Crafter 10. Shardmind - Thought Builder +2 Arcana &nbsp;Theme I will figure out later.
baldhermit said: Althasaur said: <a href="https://www.myth-weavers.com/sheet.html#id=1145564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145564</a> Hi Althasaur, 14) either I was not quite awake early this morning, or you selected some new feats. Harbinger of Rebirth gives you a +2 to heal which you did not add to the skill list. 15) Please know that Stay the Hand of Death is a Channel Divinity power, just like Smite Undead and Divine Fortune. You can only use one per encounter. Not wrong, just giving you a heads up on that. 16) being a Warpriest from the Death Domain, Dwarf Battle Priest does nothing for you, I suggest you pick a different feat 17) You do not have a free choice of your at-wills, nor your level 1 and level 3 encounter powers. You cannot have Sacred Flame, Blessing of Light, Divine Glow, Fearsome Command. You are also missing your level 5 feature. I would strongly urge you to read the compendium entry for your chosen class. Hello, Thanks for being so patient, I light went off in my head this morning.. :) 14) Added 15) All changed and recalculated... &nbsp;As both at wills use the implement, I moved the bloodmaul enchant to the implement. &nbsp;Let me know if this is allowed or not. 16) Changed 17) Changed and recalculated points. &nbsp;Due to different uses, I also changed my equipment a bit. &nbsp;(At wills are Symbol based, not weapon based, Bloodmaul Weapon does not help me much. Symbol of Vigour +2 and dropped the +1 symbol I had before.) <a href="https://www.myth-weavers.com/sheet.html#id=1145564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145564</a>
Jacob B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1146335" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146335</a> Hi Jacob, 1) please name that ki focus properly 2) can you explain the class bonuses to your defenses? 3) please specify what implement you selected for implement focus (though I could guess, we have to be precise. 4) the proficiency bonus to attack in your RBA calculation is incorrect While not mandatory, you can select a theme and enjoy the mechanical benefit of a background. EIther or both of those could give your character more flavor and or power.
Althasaur said: baldhermit said: Althasaur said: <a href="https://www.myth-weavers.com/sheet.html#id=1145564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145564</a> Hello, Thanks for being so patient, I light went off in my head this morning.. :) 14) Added 15) All changed and recalculated... &nbsp;As both at wills use the implement, I moved the bloodmaul enchant to the implement. &nbsp;Let me know if this is allowed or not. 16) Changed 17) Changed and recalculated points. &nbsp;Due to different uses, I also changed my equipment a bit. &nbsp;(At wills are Symbol based, not weapon based, Bloodmaul Weapon does not help me much. Symbol of Vigour +2 and dropped the +1 symbol I had before.) <a href="https://www.myth-weavers.com/sheet.html#id=1145564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145564</a> Althasaur, when you hit "Join Game" in the top right hit corner you will find a journal to fill out. When that is done, please notify one the DMs. If anything is unclear, please ask in Skype. Don't forget to add your character to the census.
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baldhermit said: Jacob B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1146335" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146335</a> Hi Jacob, 1) please name that ki focus properly 2) can you explain the class bonuses to your defenses? 3) please specify what implement you selected for implement focus (though I could guess, we have to be precise. 4) the proficiency bonus to attack in your RBA calculation is incorrect While not mandatory, you can select a theme and enjoy the mechanical benefit of a background. EIther or both of those could give your character more flavor and or power. Thank you for taking a look at this. 1) Fixed. 2) Math for Class Bonuses added under "Conditional Modifiers" and "Statistic Block" 3) Fixed. 4) Fixed. <a href="https://www.myth-weavers.com/sheet.html#id=1146335" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146335</a>
Jacob B. said: baldhermit said: Jacob B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1146335" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146335</a> Hi Jacob, 1) please name that ki focus properly 2) can you explain the class bonuses to your defenses? 3) please specify what implement you selected for implement focus (though I could guess, we have to be precise. 4) the proficiency bonus to attack in your RBA calculation is incorrect While not mandatory, you can select a theme and enjoy the mechanical benefit of a background. EIther or both of those could give your character more flavor and or power. Thank you for taking a look at this. 1) Fixed. 2) Math for Class Bonuses added under "Conditional Modifiers" and "Statistic Block" 3) Fixed. 4) Fixed. <a href="https://www.myth-weavers.com/sheet.html#id=1146335" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1146335</a> Jacob, when you hit "Join Game" in the top right hit corner you will find a journal to fill out. When that is done, please notify one the DMs. If anything is unclear, please ask in Skype. Don't forget to add your character to the census.
Ryan G. said: Mashallah said: Ryan G. said: Gary M said: Ryan G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1141474" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141474</a> Hey there Ryan. Welcome to the Guild. The Array you posted only has 5 stats. You did not include your level 4 stat bumps You are not trained in any skills according to your sheet, please fix that Gond will react to you less favorably if you spell his name 'Gund'. Deities are fickle like that. Your attack and damage workspaces do not match. You will want to do Melee Basic Attack and another for your two attack/damages. You should make sure the attack workspace 1 and damage workspace 1 match up. Break down your HP for me. It appears to be off. Elven is a language. Shard Link requires you to be a psionic class, artificer is not. You would need to Multiclass into one of the psionic classes to have access to this feat. Mark of Storm is a Dragonmark. Please keep in mind if you take that feat you will not ever be able to retrain it. The backstory is good and interesting. I noticed that you did not pick a Mechanical Background. There are several that would fit the story you have going, but they are not required. Likewise you have not chosen a theme but that is not required. Post corrections and we can work from there. Added ",10" It was +2CON forgot to record in Stat Block Fix Gond Is Pleased Should be fixed now. Hit Points at 1st Level: 12+ Constitution Score. Hit Points per Level Gained: 5 12+14+5+5+5+5=46 (47 might of been typo) Fixed Prerequisite: Shardmind, Telepathy racial trait, any psionic class. Do you have to have all of the Prerequisites because I have 2 out of the three. Otherwise I will change Might change depending on above. Wasn't sure which ones work fit the best. When I was looking the few i liked just had "Associated Skills: Arcana, Intimidate" wasn't sure what you got from that 1. You haven't, as far as I can see. 2. You can't add the +1's to the same ability score. 3. Ok. 4. Ok. 5. Please replace one of the two sets of workspaces with something that would have meaningfully different numbers. Such as, say, your Melee Basic Attack. 6. This is correct, though see point #2 here. 7. Ok. 8. You need to meet all the prerequisites. 9. Ok. 10. The basic rules have a link to a thread which explains how mechanical backgrounds work. It should explain anything that is unclear about them. 1. &nbsp;Fixed Now (It Didn't save...) 2. &nbsp;+1CON/+INT 5. Once again "should" be fixed. 6. &nbsp; 12+13+5+5+5+5=45 8. Replaced with Master Crafter 10. Shardmind - Thought Builder +2 Arcana &nbsp;Theme I will figure out later. 5. How are you getting a +2 ability modifier on your melee basic attack? I do not see a source for it. Similarly, how are you getting a +1 feat bonus to damage on your melee basic attack? 6. Seems fine. 8. To my knowledge, Master Crafter is the only banned feat in the Guild. Please select something else. 10. Ok.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. &gt;<a href="https://www.myth-weavers.com/sheet.html#id=35558" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=35558</a>&lt;
Rubieus said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. &gt; <a href="https://www.myth-weavers.com/sheet.html#id=35558" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=35558</a> &lt; Hi Rubieus, sorry to see you did not go flawless for the first attempt 1) all defenses are missing enhancement bonuses 2) where does the feat bonus to three of the defenses comes from? 3) where does the +9 from armor plus ability to AC come from? 4) melee training only effects melee basic attacks and not other melee attacks. So you may want to rethink the entire concept. 5) with your starting attributes, please also list where you're putting your level 4 boost of 1 point each to two abilities 6) your HP is low, would you care to show the calculation so we can figure out where the mistake was made? 7) you have a lot of non-magical gear listed on page 2 instead of page 1 8) Since you carry two melee weapons, neither of which of the 'off-hand' type, please confirm which weapon you intend to carry in your main and your off hand. 9) Please post somewhere on the first page that you picked Sentinel Marshal as your theme 10) while not mandatory you could select the mechanical benefit of one background.
baldhermit said: Rubieus said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. &gt; <a href="https://www.myth-weavers.com/sheet.html#id=35558" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=35558</a> &lt; Hi Rubieus, sorry to see you did not go flawless for the first attempt 1) all defenses are missing enhancement bonuses 2) where does the feat bonus to three of the defenses comes from? 3) where does the +9 from armor plus ability to AC come from? 4) melee training only effects melee basic attacks and not other melee attacks. So you may want to rethink the entire concept. 5) with your starting attributes, please also list where you're putting your level 4 boost of 1 point each to two abilities 6) your HP is low, would you care to show the calculation so we can figure out where the mistake was made? 7) you have a lot of non-magical gear listed on page 2 instead of page 1 8) Since you carry two melee weapons, neither of which of the 'off-hand' type, please confirm which weapon you intend to carry in your main and your off hand. 9) Please post somewhere on the first page that you picked Sentinel Marshal as your theme 10) while not mandatory you could select the mechanical benefit of one background. 1) FIXED 2) FIXED (MISREAD FEAT) 3) FIXED (thanks Pat. M.) 4) . CHANGED CHARACTER FEATS AND POWERS TO REFLECT LOSS OF FEAT 5) FIXED 6) FIXED (Thanks Skype peeps) 7) 1 NO ROOM FOR INVENTORY ON PAGE 1 (SAVING SLOT FOR QUEST ITEMS AND ARTEFACTS/TEMPORARY ITEMS) 8) FIXED 9) FIXED 10) FIXED
Rubieus said: baldhermit said: Rubieus said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. &gt; <a href="https://www.myth-weavers.com/sheet.html#id=35558" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=35558</a> &lt; Hi Rubieus, sorry to see you did not go flawless for the first attempt 1) all defenses are missing enhancement bonuses 2) where does the feat bonus to three of the defenses comes from? 3) where does the +9 from armor plus ability to AC come from? 4) melee training only effects melee basic attacks and not other melee attacks. So you may want to rethink the entire concept. 5) with your starting attributes, please also list where you're putting your level 4 boost of 1 point each to two abilities 6) your HP is low, would you care to show the calculation so we can figure out where the mistake was made? 7) you have a lot of non-magical gear listed on page 2 instead of page 1 8) Since you carry two melee weapons, neither of which of the 'off-hand' type, please confirm which weapon you intend to carry in your main and your off hand. 9) Please post somewhere on the first page that you picked Sentinel Marshal as your theme 10) while not mandatory you could select the mechanical benefit of one background. 1) FIXED 2) FIXED (MISREAD FEAT) 3) FIXED (thanks Pat. M.) 4) . CHANGED CHARACTER FEATS AND POWERS TO REFLECT LOSS OF FEAT 5) FIXED 6) FIXED (Thanks Skype peeps) 7) 1 NO ROOM FOR INVENTORY ON PAGE 1 (SAVING SLOT FOR QUEST ITEMS AND ARTEFACTS/TEMPORARY ITEMS) 8) FIXED 9) FIXED 10) FIXED There are no words to describe how much I dislike the "fixed" reply, as it is utterly unhelpful. However, you sheet looks good. If you hit "Join Game", in the top right corner you will find a journal waiting to be filled out. Once that is done, please contact one of the DMs on Skype to check your macros. Please do not forget to add your character to the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148690" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148690</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148529" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148529</a>
Jacob L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148690" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148690</a> Hi Jacob, 1) please explain the misc bonus to your Will defense 2) instead of Weapon Expertise Hammer, you probably want the more modern Bludgeon Expertise 3) please work out the attack and damage work space 4) somewhere on the front page please list the array used the racial bonuses chosen, and the level 4 boost placed. I do not think you picked a theme, this is not mandatory, but can add flavor / power to your character. Wen you have checked above, please repost. If you are not yet part of the Guild Living Skype chat, please contact myself or one of the other DMs. My handle is baldhermit.
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Chase M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148529" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148529</a> Hi Chase, good looking sheet, just some minor details: 1) you do not explicitly state this, but your racial boost to ability went into Int ? 2) Elusive Cloth Armor is poorly named as it needs a level 3) where do the misc bonuses to Fort/Ref/Will come from ? 4) can you break down your initiative for me? +1 from the orb, +4 from improved initiative... If you are not yet part of the Guild Living Skype chat, please contact myself or one of the other DMs. My handle is baldhermit.
baldhermit said: Chase M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148529" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148529</a> Hi Chase, good looking sheet, just some minor details: 1) you do not explicitly state this, but your racial boost to ability went into Int ? 2) Elusive Cloth Armor is poorly named as it needs a level 3) where do the misc bonuses to Fort/Ref/Will come from ? 4) can you break down your initiative for me? +1 from the orb, +4 from improved initiative... If you are not yet part of the Guild Living Skype chat, please contact myself or one of the other DMs. My handle is baldhermit. 1) Yes, the racial ability was put into Int (added) 2) Elusive cloth armor +1 (corrected) 3) Racial bonus (Listed) 4) Was 10 with Orb of Nimble Thoughts pre-errata, corrected it to be 8 with post-errata. (2 (orb) + 2 (1/2lvl) + 4 (improved init) = 8)
Second Character I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium and have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1149828" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1149828</a>
Chase M. said: baldhermit said: Chase M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148529" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148529</a> Hi Chase, good looking sheet, just some minor details: 1) you do not explicitly state this, but your racial boost to ability went into Int ? 2) Elusive Cloth Armor is poorly named as it needs a level 3) where do the misc bonuses to Fort/Ref/Will come from ? 4) can you break down your initiative for me? +1 from the orb, +4 from improved initiative... If you are not yet part of the Guild Living Skype chat, please contact myself or one of the other DMs. My handle is baldhermit. 1) Yes, the racial ability was put into Int (added) 2) Elusive cloth armor +1 (corrected) 3) Racial bonus (Listed) 4) Was 10 with Orb of Nimble Thoughts pre-errata, corrected it to be 8 with post-errata. (2 (orb) + 2 (1/2lvl) + 4 (improved init) = 8) When you hit Join Game, in the top right corner you will find a journal waiting for you to be filled out. When that is done, notify one of the DMs, ideally on Skype, and they can check it and then make a token for you. If anything is unclear, if you want help with something, please ask on Skype.
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Jörgen said: Second Character I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium and have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1149828" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1149828</a> Jörgen looks very good, you are only missing some very minor details. 1) Please list your subrace on your character sheet 2) List your dwarven armor as its type( I assume some variation of plate). 3) Pick the Masterwork version of the plate you are using, or know that +2 normal plate gives a 9 inherant AC bonus(So one more than you have). Regadless you should have a journal waiting for you already.
baldhermit said: Jacob L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148690" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148690</a> Hi Jacob, 1) please explain the misc bonus to your Will defense 2) instead of Weapon Expertise Hammer, you probably want the more modern Bludgeon Expertise 3) please work out the attack and damage work space 4) somewhere on the front page please list the array used the racial bonuses chosen, and the level 4 boost placed. I do not think you picked a theme, this is not mandatory, but can add flavor / power to your character. Wen you have checked above, please repost. If you are not yet part of the Guild Living Skype chat, please contact myself or one of the other DMs. My handle is baldhermit. 1. The bonus to will is from the void soul manifestation. I listed this in race features. 2.Changed. Thanks for the suggestion. 3. Filled in. 4. Added in the statistic block 5. I picked the Ironwrought theme and updated the sheet accordingly.
Thought I'd make some characters in case I got the chance to play (Read I mainly plan on being a DM) I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium and have access to the Online Compendium. Below is a link to both of my character sheets, because I like makeing others work double time Elanor: <a href="https://www.myth-weavers.com/sheet.html#id=1149675" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1149675</a> Blackjack: <a href="https://www.myth-weavers.com/sheet.html#id=1150208" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1150208</a>
Jacob L. said: baldhermit said: Jacob L. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148690" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148690</a> Hi Jacob, 1) please explain the misc bonus to your Will defense 2) instead of Weapon Expertise Hammer, you probably want the more modern Bludgeon Expertise 3) please work out the attack and damage work space 4) somewhere on the front page please list the array used the racial bonuses chosen, and the level 4 boost placed. I do not think you picked a theme, this is not mandatory, but can add flavor / power to your character. Wen you have checked above, please repost. If you are not yet part of the Guild Living Skype chat, please contact myself or one of the other DMs. My handle is baldhermit. 1. The bonus to will is from the void soul manifestation. I listed this in race features. 2.Changed. Thanks for the suggestion. 3. Filled in. 4. Added in the statistic block 5. I picked the Ironwrought theme and updated the sheet accordingly. When you hit Join Game, in the top right corner you will find a journal waiting for you to be filled out. When that is done, notify one of the DMs, ideally on Skype, and they can check it and then make a token for you. If anything is unclear, if you want help with something, please ask on Skype.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1151786" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1151786</a>
I made another character, this one I like a lot more mechanically so I think I'll run it as my main when the time comes. Let me know what you find wrong. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1151486" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1151486</a>
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Charles G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1151786" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1151786</a> Hello Chuck. 1) Your HP is well low, mind showing us your calculation so we can figure out where the mistake was made? 2) Within this Guild Living campaign format that Bag of Holding will see very little use. Perhaps buy something more useful. Not wrong, just a recommendation 3) The rest of your gear is all missing the enhancement in its name, though from the short description behind it we can work it out for the Cape and the Armor. Please list it. 4) You are missing an expertise feat as listed in step 8 of the New Player Checklist 5) Please expand on the class features, what type of Fighter did you create? 6) Your attack work space is incorrect. I would suggest you go through each of the boxes and see if there is something from this character to be filled out there and if so what. If you have trouble figuring it out, please write out what value you choose for which box currently, and we can help you when we understand what mistakes you make. 7) Your AC calculation seems incorrect. Specifically the value of 9 under armor+ability. Scale armor is typed as heavy armor (box is unchecked) and as such your dexterity modifier would not apply as a boost which it would for the light typed armors. 8) Page 3 is very bare, please give us some insight in how you see this character. 9) While the chosen ability score array is not wrong, I would strongly urge you to pick one of the 4 top ones listed under step 5 of the New Player Checklist. Props for the tagging of the powers, that makes it really helpful to check. I does not appear you choose a theme or the mechanical benefit of a background. Neither is mandatory, but could give your character more flavor and or power. If you are not yet part of the Skype Guild chat, please contact one of the DMs to be added. We talk a lot of this game, about D&D 4e in general, and it is a good place to ask questions and learn about impromptu upcoming games, My handle is baldhermit.
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Chase M. said: I made another character, this one I like a lot more mechanically so I think I'll run it as my main when the time comes. Let me know what you find wrong. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1151486" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1151486</a> Hello Chase, let us rip you a new one, if you're asking for it. Please make an attack and damage calculation on a power that will actually see some use. Sacred Flame, for example. The current listed +6 vs AC has a 30% chance of hitting the easy monsters you might encounter. So I do not think that is what you'll be using a lot. The rest looks pretty good, with the exception of page 3, which is awfully bare. Please give us some insight in how you see this character, traits and mannerisms.
baldhermit said: Chase M. said: I made another character, this one I like a lot more mechanically so I think I'll run it as my main when the time comes. Let me know what you find wrong. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1151486" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1151486</a> Hello Chase, let us rip you a new one, if you're asking for it. Please make an attack and damage calculation on a power that will actually see some use. Sacred Flame, for example. The current listed +6 vs AC has a 30% chance of hitting the easy monsters you might encounter. So I do not think that is what you'll be using a lot. The rest looks pretty good, with the exception of page 3, which is awfully bare. Please give us some insight in how you see this character, traits and mannerisms. 1. I transposed my at-wills to the section. The scythe is mostly for flavor. My go-to powers will have a attack bonus of 10. 2. Added a basic personality and background, I had one worked up just not typed. 3. I realized I wasn't adding in the expertise into my attack rolls, which I have now corrected.
This is for my 2nd character since I might put Vioje on hold for a bit while I try and work out how to get her to work better. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148333" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148333</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1152801" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1152801</a>
Chase M. said: baldhermit said: Chase M. said: I made another character, this one I like a lot more mechanically so I think I'll run it as my main when the time comes. Let me know what you find wrong. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. <a href="https://www.myth-weavers.com/sheet.html#id=1151486" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1151486</a> Hello Chase, let us rip you a new one, if you're asking for it. Please make an attack and damage calculation on a power that will actually see some use. Sacred Flame, for example. The current listed +6 vs AC has a 30% chance of hitting the easy monsters you might encounter. So I do not think that is what you'll be using a lot. The rest looks pretty good, with the exception of page 3, which is awfully bare. Please give us some insight in how you see this character, traits and mannerisms. 1. I transposed my at-wills to the section. The scythe is mostly for flavor. My go-to powers will have a attack bonus of 10. 2. Added a basic personality and background, I had one worked up just not typed. 3. I realized I wasn't adding in the expertise into my attack rolls, which I have now corrected. New journal waiting for you to be filled out. I think you know how it goes when you're done, please notify one of the DMs, ideally on Skype.
Li said: This is for my 2nd character since I might put Vioje on hold for a bit while I try and work out how to get her to work better. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1148333" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1148333</a> Well Li, the only clear thing I can find that is incorrect is the attack and damage work space as a consequence of the fact that Backstabber is not an expertise feat. So fix your feats, take an actual expertise feat as your free feat, redo the attack calculations, and clearly you do not have a +3 weapon so that enhancement bonus to melee damage is not correct. All that said, I am not prepared to approve your sheet based on you not having any equipment.
Jake R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1152801" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1152801</a> Hi Jake, welcome to the Guild Living campaign. 1) Please list where your racial boost and level 4 upgrade to ability scores went. 2) Where does the +1 feat bonus to damage come from? While not wrong, it would appear you choose neither a theme nor the mechanical benefit of a background. Those can add both flavor and power to a character.&nbsp;Once you have addressed the two points above (and perhaps the theme/background, your choice on that) please repost. In the mean time if you wish to be part of the Skype Guild chat, contact one of the DMs to be added. My handle is baldhermit.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1145583" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145583</a> This'll replace the previous cavalier character I wrote up and never used.