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Post Character Sheets Here! (Archived, Closed 1/12/18)

BossBedlam said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. Link to Character Sheet (needs DM approval) This PC is a mulligan for previous level 6 PC Leonora. Looks legal, Boss. Go for it.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1083606" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1083606</a>
The Good Narwhal said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1083606" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1083606</a> 1. Set your exp to 5500. 2. Please specificy which animal you are.&nbsp; 3. Please specify what superior implement you are trained in with the feat 4. I'm not sure why you have two expertise feats. They don't stack and swapping between a dagger and staff as the situation demands is not cost effective nor accuracy effective, even if you keep up its enhancement for the purposes of dual implement spellcaster. 5. Why is your melee basic attack with dexterity? 6. Storm walk is an implement attack and does not add your proficiency. Please adjust your attack calculation. 7. Where is the +7 total misc bonus coming from. I see only +2 for lancing and +3 for dexterity.&nbsp; 8. Lightning strike and storm walk serve very similar purposes and I would probably recommend your second at will do something a bit different. That is, however, a recommendation and not a requirement. 9. Please list your magic items in the magic item section.&nbsp; 10. Why do you have a +2 enhancement to your NADs? You only list having a +1 neck slot item.&nbsp;
1. Set my exp to 5500. 2. chose a cat for my animal form 3. Lancing dagger is my superior implement 4. I changed staff expertise for Mark of Storm, 5. I made a mistake and I now changed my&nbsp;melee basic to strength 6. I adjusted my&nbsp;attack calculation: Sorry, I didn't know I shouldn't add my lancing implement proficiency bonus to magic attacks. (I was confused) 7. It's Storm Power: You gain a bonus to the damage rolls of arcane powers equal to your Dexterity modifier. The bonus equals your Dexterity modifier + 2 8.I changed one my at-wills: Ignition for storm walk 9.&nbsp; I listed my magic items in the magic item section 10. I didn't see I had two neck items but I changed that.( I got rid of the neck item lucky charm) I got rid of lucky charm,staff of resilience and added phylactery of action. I change my lvl 4 from +1Dex to +1Con <a href="https://www.myth-weavers.com/sheet.html#id=1083606" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1083606</a>
The Good Narwhal said: 1. Fixed 2. Fixed 3. Fixed 4. Fixed: I changed staff expertise for Mark of Storm, 5. Fixed 6. Fixed: Sorry, I didn't know I shouldn't add my lancing implement proficiency bonus to magic attacks. (I was confused) 7. It's Storm Power: You gain a bonus to the damage rolls of arcane powers equal to your Dexterity modifier. The bonus equals your Dexterity modifier + 2 8.I changed out Ignition for storm walk 9. Fixed 10. I think I fixed it. I got rid of lucky charm,staff of resilience and added phylactery of action. I change my lvl 4 from +1Dex to +1Con The Good Narwhal said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1083606" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1083606</a> Saying "fixed" really does not help. It does not tell us what you did to change the sheet. Not reposting your sheet is also not at all helpful.
1. Set my exp to 5500. 2. chose a cat for my animal form 3. Lancing dagger is my superior implement 4. I changed staff expertise for Mark of Storm, 5. I made a mistake and I now changed my melee basic to strength 6. I adjusted my attack calculation: Sorry, I didn't know I shouldn't add my lancing implement proficiency bonus to magic attacks. (I was confused) 7. It's Storm Power: You gain a bonus to the damage rolls of arcane powers equal to your Dexterity modifier. The bonus equals your Dexterity modifier + 2 8.I changed one my at-wills: Ignition for storm walk 9. I listed my magic items in the magic item section 10. I didn't see I had two neck items but I changed that.( I got rid of the neck item lucky charm) I got rid of lucky charm,staff of resilience and added phylactery of action. I changed my lvl 4 from +1Dex to +1Con <a href="https://www.myth-weavers.com/sheet.html#id=1083606" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1083606</a>
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The Good Narwhal said: 1. Fixed 2. Fixed 3. Fixed 4. Fixed: I changed staff expertise for Mark of Storm, 5. Fixed 6. Fixed: Sorry, I didn't know I shouldn't add my lancing implement proficiency bonus to magic attacks. (I was confused) 7. It's Storm Power: You gain a bonus to the damage rolls of arcane powers equal to your Dexterity modifier. The bonus equals your Dexterity modifier + 2 8.I changed out Ignition for storm walk 9. Fixed 10. I think I fixed it. I got rid of lucky charm,staff of resilience and added phylactery of action. I change my lvl 4 from +1Dex to +1Con First of all, see a few posts ago where Gary said don't just say fixed because it means I need to check if you fixed it correctly rather than seeing what you fixed here. &nbsp;Apparently that part was addressed. Anyway,&nbsp; 6. For future reference, proficiency only applies to attacks with the weapon keyword, not ones with the implement keyword. 7. Storm power's damage bonus is equal to your dexterity modifier. It increases to 2+dex at 11th level. 8. Ignition is an elementalist feature, not a 1st level sorc at will. (You will see Sorcerer Attack 1 at the top corner, where ignition just says Sorcerer attack. Blazing Starfall is the legal burst effect you are looking for, though its damage is less. Lastly, it is recommended you add your item powers to the sheet. Regardless of if you do, make sure to macro them with the rest of your powers and remember they exist.&nbsp; Since the changes you have remaining are minor, I'll go ahead and make you a journal in the game. Please make the noted changes before starting on macros.
6. Alright thank you 7. Now I know it's 2+dex at 11th level for storm power and I changed it on the sheet 8. yes I see the Sorcerer Attack 1 vs Sorcerer attack. my 2nd at-will is Acid Orb <a href="https://www.myth-weavers.com/sheet.html#id=1083606" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1083606</a> Thank you for making me a journal
Gary M said: Neveran22 said: baldhermit said: Neveran22 said: Hello this is my first character I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1083005" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1083005</a> Welcome to the Guild Living campaign Neveran22. 1) As it stands your ability scores do not match the array you say you picked. Please fix. 2) Your HP total is incorrect. Your number of surges is incorrect. Please write out somewhere on your sheet how you got to those numbers. 3) AC calculation is missing enhancement, or perhaps this was misplaced under "arm/abil". AC is also listing a +3 based on class, not sure where that would come from. 4) Fortitude is incorrectly listing the ability modifier. Since this is the third field where I see a number off when compared to your constitution score, did you perhaps change the Con and forgot to do the rest of the math again ? 5) As a human, you seem to be missing a feat 6) class features : how did you get access to Armor of Faith? 7) other items: Aside of the fact you are using this field not for mundane (non-magic) gear you might have bough and instead list features of gear already listed under the magic items on page 2, I cannot find where you would get a -5 penalty to ranged attacks targetting you. 8) I cannot make out from your text if you did or did not pick a background. These are not mandatory but can give your character more flavor and or power. If you did select a background and a mechanical benefit to be had from one, please point that out specifically (which background and what benefit) There is a Skype Guild chat. If you wish to talk about this build, ask questions, or chat about D&D, contact one of the DMs to get in. My handle is baldhermit. 1. Fixed 2. Fixed - wrote hp calculation on Static Block box&nbsp; 3. Fixed &nbsp;I got +3&nbsp;AC from Armor of Faith through the Hybrid Talent Feat I forgot to write down 4. Fixed&nbsp; 5. Fixed 6. Through Hybrid Talent Feat that I forgot to write down 7. Fixed - It's an item property bonus from a +1 Cloak of Distortion&nbsp; 8. Fixed - I picked the Auspicious&nbsp;Birth background and wrote something&nbsp;that matches with it Writing "Fixed" is usually very unhelpful. &nbsp;Saying what you did to solve the problem is much more likely to be helpful to the DM, especially when you have to go through a couple steps of review. Check It is still incorrect. &nbsp;Starting HP is based on your Wisdom SCORE not mod. &nbsp;Also your healing surge value should be half your bloodied value (currently it is not which is also incorrect). Your armor bonus of 3 seems to be written in two different places which gives you the bonus twice. &nbsp;Your actual AC should be Base+Dexmod+Half Level+3+Enhancement. &nbsp;10+1+2+3+1 = 17. &nbsp;Which means at-level monsters hit you on a 7. &nbsp;I'd avoid melee if I were you (Or take HT: Armor from Invoker for Chain as that would actually give you the +6 to AC you are mistakenly adding currently.) Check Check, make sure whichever feat you added is correctly counted in (I honestly didn't check). Check The item in question gives you an item bonus to all defenses against ranged attacks from more than 5 squares. &nbsp;Keep in mind the following: The item bonus is equal to the enhancement of the item (So a +1 cloak gives +1 to all defenses). It is only against Ranged attacks. &nbsp;Bursts, blasts, monsters with long flailing tentactles need not apply. It is a bonus to your defenses, not a penalty to their attacks. &nbsp;This is important because it will not stack with other item bonuses to defenses. Check. &nbsp;You did not pick a theme but that is not required. My own note: Maledictor's doom is the Channel Divinity for your covenant. &nbsp;Which you don't get as a hybrid unless you take the Hybrid talent (which you instead took the Avenger one). Again, saying 'fixed' is very unhelpful esp when it continues to be wrong as the burden is then placed upon us to either fully explain everything or try to correctly reverse engineer your mistakes in order to fix them. &nbsp;If you just say "I did this" it is way easier to fix so we can see where you went wrong. &nbsp;You have done an excellent job of labeling things on your sheet and the example of your hit points is a very good one (I could see you used mod instead of score so I could easily point out the problem). Talked with Neveran on Skype Corrected HP Changed implement / weapon attack and damage&nbsp; Changed feats Adjusted the Cloak of Distortion text Journal waiting for you, neveran22
As I forgot to do this earlier, posting them now. First, Sieglinde, the replacement for Foo: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1057950" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1057950</a>
Second, Elys, the replacement for Asha: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1089422" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1089422</a>
GM character, starting at level 8. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1091686" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1091686</a>
Reposting this character, now with some backstory, personality and appearance details. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com//sheet.html#id=106215" rel="nofollow">https://www.myth-weavers.com//sheet.html#id=106215</a>...
MQuinny1234 said: Reposting this character, now with some backstory, personality and appearance details. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com//sheet.html#id=106215" rel="nofollow">https://www.myth-weavers.com//sheet.html#id=106215</a>... Hi MQuinny, welcome for this third attempt. As I understand it, Cavaliers get 4 skills, human gets you a fifth. Where is your sixth trained skill coming from ? Your sheet would be easier to read if you tagged where things came from. For example your feats: Mounted Combat (theme) Ki Focus Expertise (free) Sunspray Heritage (level 1) Sunspray Warrior (race) Master of the Fist (level 2) Resilient Focus (level 4) For the same reason your powers are hard to read. Anyway, please explain the feats (i likely overlooked something). If you wish to talk 4e, have any questions, or just want to chat, contact one of the DMs to get into the Skype Guild chat. My handle is baldhermit.
baldhermit said: MQuinny1234 said: Reposting this character, now with some backstory, personality and appearance details. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com//sheet.html#id=106215" rel="nofollow">https://www.myth-weavers.com//sheet.html#id=106215</a>... Hi MQuinny, welcome for this third attempt. As I understand it, Cavaliers get 4 skills, human gets you a fifth. Where is your sixth trained skill coming from ? Your sheet would be easier to read if you tagged where things came from. For example your feats: Mounted Combat (theme) Ki Focus Expertise (free) Sunspray Heritage (level 1) Sunspray Warrior (race) Master of the Fist (level 2) Resilient Focus (level 4) For the same reason your powers are hard to read. Anyway, please explain the feats (i likely overlooked something). If you wish to talk 4e, have any questions, or just want to chat, contact one of the DMs to get into the Skype Guild chat. My handle is baldhermit. Sixth skill training is from Master of the Fist. Added some sources and explanation to powers and feats.
MQuinny1234 said: baldhermit said: MQuinny1234 said: <a href="https://www.myth-weavers.com//sheet.html#id=106215" rel="nofollow">https://www.myth-weavers.com//sheet.html#id=106215</a>... Sixth skill training is from Master of the Fist. Added some sources and explanation to powers and feats. Well done. Journal added which you will see when you hit Join Game. Please fill it out, and contact one of the DMs.&nbsp; Please, this week, add your character to the census!
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1095565" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1095565</a>&nbsp;
Jörgen said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1095565" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1095565</a> 1. While your Hit Point total is perfectly legal, it is strongly not recommended to start play with under 40 hit points, as that will make your character dangerously fragile. I would strongly recommend looking into the Thay, Auspicious Birth, or Born Under Bad Sign backgrounds, as they can help with this. 2. The damage on your Beguiling Strands is incorrect - the enhancement bonus to damage from a magic weapon only applies to damage rolls, while Beguiling Strands has no damage roll. 3. Please fix the typo that is Shape s hanger. 4. On the Spellbook class feature - keep in mind that you do not know in advance what kind of adventures you will face in the guild when you start them. Thus, to avoid metagaming, you should have one spell for each level clearly chosen in advance as your prepared spell for the day. Given that, many players choose to ignore the Spellbook class feature altogether, but this is ultimately up to personal taste. 5. Given the nature of this campaign, the item Everlasting Rations won't serve any real purpose - food is just assumed away as negligible expenses and has been done that way in every single game within this campaign that I've seen. Additionally, the item Instant Campsite will be rarely if ever useful, and most of the time, DM's will either allow making a campsite with merely a couple skill checks, or even assume it away altogether, as making a campsite isn't really a challenge for experienced adventurers of the sort that wrestle dragons. Thus, I would suggest removing both items to free up both gold and wondrous item slots, however this is by no means neccessary. 6. It's spelled moustache, not mustasch :p Anyhow, as your sheet is legal other than the slightly incorrect damage on Beguiling Strands, I'll give you a journal right away.
Got it, fixed.&nbsp; Also thank for the tip (1.) but I consider the background important, I would like to try it this way (I can change it if I dont like it right)
Jörgen said: Got it, fixed.&nbsp; Also thank for the tip (1.) but I consider the background important, I would like to try it this way (I can change it if I dont like it right) The Mulligan rule allows you to rebuild your character without any penalties until you play your first game at level 7.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1055092" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1055092</a>
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Hailia.K said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1055092" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1055092</a> Welcome back Harry. The ability scores, I am not sure what array you picked, and more particularly why. Please go through the New Player checklist and follow the steps therein. As far as your actual ability scores, I do not think you have a leal spread there, and more to the point I do not think this is a spread you should want. Please end up with at least an 18 in your main attack stat, and ideally a 19 or better. The way it seems now is that this character is trying to be good at everything, and as a result is good at nothing. You are part of a team, trust your allies to cover part of the tasks ahead. In the race feature section you have dropped a bunch of numbers, I have no idea what any of that means. The amount of gear you bought is ridiculous, and there is no way your character can or would want to lug that arround every day. Aside of that, please list the magic gear under Magic Gear, and the mundane gear under Other Items. Also please name it correctly, I dare you to find Rhythmic Wrist razors in the compendium. Also, please read the&nbsp; Minor Rulings on those, quoted here: Rhythm Blade: Does not require a pre-existing shield bonus (&gt; 0) to grant the +1 AC/Ref. With wrist razors: Does not work. Wrist razors occupy the arms slot and are therefore not wielded in your off-hand as the rhythm blade property requires. Where is the does the +1 Class Bonus to Reflex defense come from ? You attack and damage calculations aren't named, and difficult to check. (Giving that the ability scores likely will be changed I couldn't be bothered). The damage expressions look wrong. The attack calculation not applicable to what you would normally use. Your powers need a lot of explanations and re-tagging. For example Arrow of Warning is a level 5 daily. Not daily2. How do you have 2 level 3 Bard encounter powers ? How do you have 2 level 5 Bard daily powers? How did you get access to Wild Shape? How did you get access to Jinx Shot? You list two weapon powers of weapons you seemingly do not possess. Please sit down and take some time before you repost. Ask in chat whatever you want. There are quite a few bits and pieces here that need clarification.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=994531" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=994531</a>
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Jean M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=994531" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=994531</a> 1. Your Attack and Damage workspaces are entirely empty, which is simply unacceptable for someone who has two paragons. 2. Same goes for quick lookup. 3. As a non-hybrid monk, you gain a +1 class bonus to all 3 NAD's, not one of them. Try again once you fix these. As is, this sheet has almost nothing to check.
Mashallah said: Jean M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=994531" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=994531</a> 1. Your Attack and Damage workspaces are entirely empty, which is simply unacceptable for someone who has two paragons. 2. Same goes for quick lookup. 3. As a non-hybrid monk, you gain a +1 class bonus to all 3 NAD's, not one of them. Try again once you fix these. As is, this sheet has almost nothing to check. I'm ashamed, i thought i did it all... Except the NAD's that was a huge fuck up on my part. Guess that's what i get for working while nodding off. Should be fixed now.
Jean M. said: Mashallah said: Jean M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=994531" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=994531</a> 1. Your Attack and Damage workspaces are entirely empty, which is simply unacceptable for someone who has two paragons. 2. Same goes for quick lookup. 3. As a non-hybrid monk, you gain a +1 class bonus to all 3 NAD's, not one of them. Try again once you fix these. As is, this sheet has almost nothing to check. I'm ashamed, i thought i did it all... Except the NAD's that was a huge fuck up on my part. Guess that's what i get for working while nodding off. Should be fixed now. Seems fine enough, I'll create a journal now.
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Tetsuo
Forum Champion
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1108849" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1108849</a>
Franky H. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1108849" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1108849</a> Hi Franky, welcome to Guild Living campaign. If you hit Join Game, there will be a journal waiting for you to fill out. Before you do so though, as discussed, please calculate an attack and damage based off of implement and weapon attacks, both Cha, rather than the current choice of Dex/Cha. You were told about themes and backgrounds, and are currently opting not to choose either. Please do not forget to add your character to our census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1098357" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1098357</a> This is a retirement of Nalin, since I can't stand not having full accurate records of story awards/gold/xp
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Keledrath said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1098357" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1098357</a> This is a retirement of Nalin, since I can't stand not having full accurate records of story awards/gold/xp Looks fine enough to me. Feel free to do your stuff with the existing journal.
Thanks to the Guild Chat for their help and advice. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1108333" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1108333</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1112612" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1112612</a>
Quentin R. said: Thanks to the Guild Chat for their help and advice. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1108333" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1108333</a> Hi Quentin, welcome to the Guild Living campaign. When you hit Join Game, there will be an empty journal waiting for you to fill out. Please remember to fill out the census for your character When testing macros, please use /talktomyself to keep the chat output of your macros private. You've seemingly already found the Guild Skype chat, so if you have any questions, ask them there. When you are done with your journal, please notify one of the DMs on Skype to check it out. That DM can then make you a token.
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hellocomrade said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1112612" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1112612</a> Welcome hellocomrade to the Guild Living Campaign. 1) Your level 4 boost does not entitle you to a +2 to a single ability. Please fix. 2) Please know that with the Guild set up, Dirty Fighting will rarely if ever be applicable. I think in the last 20 or so sessions I have seen one occurrence of surprised enemies. 3) Your attack and damage work space in regards to the Basic Melee is incorrect. Where does the +3 enhancement come from? 4) Please list your race features. While you have described none (and there are a few), you are also missing at least one feature in your mechanics. 5) Please list your class features. Among those a number of things that do not need to be on page 2, but do have to be on page 1, but also what subclass of Rogue and that subclasses specific features. 6) Please list your magic gear 7) Rogues are not proficient in studded leather. 8) Rogues are not proficient in rapiers. 9) I do not know what Rogue's Trick is. Weapon Finesse is a Thief feature, not a Scoundrel feature. 10) I do not know what you mean when you say your character speaks the (bluff) language, unless you are trying to express you will attempt to Bluff anyone that your character does not speak anything but Common. 11) Please know while not mandatory you can select a theme and the mechanical benefit of a background. These can lend your character both flavor and power. If you want to talk D&D, have questions about the above, or anything else, please contact one of the DMs to get into the Guild Skype chat. (my handle is baldhermit)
8) Rogues are not proficient in rapiers. Completely unrelated, but this makes me very sad.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1114068" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1114068</a>
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Chaos Duncan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1114068" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1114068</a> Hi Chaos Duncan, welcome to the Guild Living campaign. 1) Please list, on the front page, what array you choose to use, where you racial bonuses went as well as your level 4 boost. 2) Please work out the attack and damage work space 3) Order Adept is not a feat -&nbsp;Auspicious Birth is not a feat 4) Please explain your calculation of the number of healing surges, as I believe this to be incorrect. 5) Your AC calculation is not correct 6) Please give your character some semblance of a personality and appearance. 7) You cannot train Supernal As you won't, cannot know in advance what sort of encounters your character will be facing on any giving work day, the spellbook feature is more prone to lead your or your DM to confusion than it is actually helpful. I suggest that you pick one level 1 encounter, one level 1 daily, one level 2 utility power, one encounter power of level 3 or below, one daily power of level 5 or below as your chosen powers. that way it is clear both to yourself and the DM of that session which level x slot power you have used already, or not, and you cannot accidentally use two level 5 dailies on the same working day. I think you have already been added to the Skype Guild chat. If not, please contact me there and I will. It is a good location to talk about D&D and ask questions.
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7) You cannot train Supernal As long as he takes the feat after first level it should be completely legal for him to have Supernal?
baldhermit said: Chaos Duncan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1114068" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1114068</a> Hi Chaos Duncan, welcome to the Guild Living campaign. 1) Please list, on the front page, what array you choose to use, where you racial bonuses went as well as your level 4 boost. 2) Please work out the attack and damage work space 3) Order Adept is not a feat -&nbsp;Auspicious Birth is not a feat 4) Please explain your calculation of the number of healing surges, as I believe this to be incorrect. 5) Your AC calculation is not correct 6) Please give your character some semblance of a personality and appearance. 7) You cannot train Supernal As you won't, cannot know in advance what sort of encounters your character will be facing on any giving work day, the spellbook feature is more prone to lead your or your DM to confusion than it is actually helpful. I suggest that you pick one level 1 encounter, one level 1 daily, one level 2 utility power, one encounter power of level 3 or below, one daily power of level 5 or below as your chosen powers. that way it is clear both to yourself and the DM of that session which level x slot power you have used already, or not, and you cannot accidentally use two level 5 dailies on the same working day. I think you have already been added to the Skype Guild chat. If not, please contact me there and I will. It is a good location to talk about D&D and ask questions. 1) I have put the array and bonuses used in the Statistic Block box. 2) Had no idea I had forgotten that, have filled it in. 3) I had placed them in feats because I wasn't sure where to place them. They have been moved to the backgrounds box. 4) I calculated healing surges based on the +2 from half of Level 5. If this is incorrect, then they will become 8 again. 5) My AC calculation seems to be fine, since Bloodthread Armour +1 gives me the bonus listed. 6) Have written in a personality, force of habit from characterising while in-game. 7) Have exchanged Supernal for Draconic I have fixed the small spellbook shenanigan as well, deleting the excess spells.
Blooper said: 7) You cannot train Supernal As long as he takes the feat after first level it should be completely legal for him to have Supernal? I apologise, Blooper is correct. You can train Supernal, however as a mortal you do not gain the ability to have your words be universally understood.
Chaos Duncan said: baldhermit said: Chaos Duncan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1114068" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1114068</a> Ad 2: I see no change to the attack and damage work space Ad 4: and so they should become Ad 5: perhaps the total is indeed correct, but you misplaced the enhancement bonus under Armor and Ability
baldhermit said: Chaos Duncan said: baldhermit said: Chaos Duncan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1114068" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1114068</a> Ad 2: I see no change to the attack and damage work space Ad 4: and so they should become Ad 5: perhaps the total is indeed correct, but you misplaced the enhancement bonus under Armor and Ability Ad 2: Workspaces have been fixed. Ad 4: Surge total has been changed to 8. Ad 5: Bonus has been taken out of Armour and placed into Enhancement.
Chaos Duncan said: baldhermit said: Chaos Duncan said: baldhermit said: Chaos Duncan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1114068" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1114068</a> Ad 2: I see no change to the attack and damage work space Ad 4: and so they should become Ad 5: perhaps the total is indeed correct, but you misplaced the enhancement bonus under Armor and Ability Ad 2: Workspaces have been fixed. Ad 4: Surge total has been changed to 8. Ad 5: Bonus has been taken out of Armour and placed into Enhancement. Please note the Intelligence attack and damage calculations are incorrect. (did not look at Strength based attacks as I guess those will not happen for this character). I would suggest you look at each box to fill out, see if you qualify for a score in them, and then move on to the next. Or alternatively, write out which bonuses you think you qualify for and what number you filled out in what box for which reason. Please also know that this "against effects to restrain, immobilise or slow" is incorrect parsing of the rules text.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1112797" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1112797</a> This is my first attempt at a character sheet.
baldhermit said: Chaos Duncan said: baldhermit said: Chaos Duncan said: baldhermit said: Chaos Duncan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1114068" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1114068</a> Ad 2: I see no change to the attack and damage work space Ad 4: and so they should become Ad 5: perhaps the total is indeed correct, but you misplaced the enhancement bonus under Armor and Ability Ad 2: Workspaces have been fixed. Ad 4: Surge total has been changed to 8. Ad 5: Bonus has been taken out of Armour and placed into Enhancement. Please note the Intelligence attack and damage calculations are incorrect. (did not look at Strength based attacks as I guess those will not happen for this character). I would suggest you look at each box to fill out, see if you qualify for a score in them, and then move on to the next. Or alternatively, write out which bonuses you think you qualify for and what number you filled out in what box for which reason. Please also know that this "against effects to restrain, immobilise or slow" is incorrect parsing of the rules text. Alright, I've fixed the attack calculations, but the damage calculation did not need any changes. I've followed your suggestions, but if there's something else that is incorrect, then I would be grateful if you pointed it out. I've also fixed the wording of that racial power, I only wrote it in so I understood more easily.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1115193" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1115193</a> This is a retirement for Lup --&gt; Baden
Austin T. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1112797" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1112797</a> This is my first attempt at a character sheet. Hi Austin, welcome to the Guild Living Campaign. Could you please calculate the number of healing surges your character has access to per working day ? Thank you for marking the source of the powers on page 2, that really makes things a lot easier to read. Please know while not mandatory you can pick up a theme for your character. This might give it more flavor and or power. If you want to chat about D&D, ask questions, or generally be kept up informed about pick up games, please ask one of the DMs to add you to the skype chat. my handle is baldhermit
Gatesage said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1115193" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1115193</a> This is a retirement for Lup --&gt; Baden Hi Gatesage, could you please list the level or source for your powers? The more a character has, the more difficult it is to read the list and make sure it is correct. I just recently made a long statement about the confusing and useless nature of Spellbook, and that seems to apply here too. Please correct your items to include a type. - Githyanki Silver Weapon +2 is not a weapon - Stonemeld Armor +2 is not an armor I would suggest, but that is purely a suggestion, that you look into spending some of the left over cash on damage boosters like armbands and/or a shard.
Chaos Duncan said: baldhermit said: Chaos Duncan said: baldhermit said: Chaos Duncan said: baldhermit said: Chaos Duncan said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1114068" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1114068</a> Ad 2: I see no change to the attack and damage work space Ad 4: and so they should become Ad 5: perhaps the total is indeed correct, but you misplaced the enhancement bonus under Armor and Ability Ad 2: Workspaces have been fixed. Ad 4: Surge total has been changed to 8. Ad 5: Bonus has been taken out of Armour and placed into Enhancement. Please note the Intelligence attack and damage calculations are incorrect. (did not look at Strength based attacks as I guess those will not happen for this character). I would suggest you look at each box to fill out, see if you qualify for a score in them, and then move on to the next. Or alternatively, write out which bonuses you think you qualify for and what number you filled out in what box for which reason. Please also know that this "against effects to restrain, immobilise or slow" is incorrect parsing of the rules text. Alright, I've fixed the attack calculations, but the damage calculation did not need any changes. I've followed your suggestions, but if there's something else that is incorrect, then I would be grateful if you pointed it out. I've also fixed the wording of that racial power, I only wrote it in so I understood more easily. Journal waiting for you