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Post Character Sheets Here! (Archived, Closed 1/12/18)

Ahnyks said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="http://www.myth-weavers.com/sheet.html#id=1059100" rel="nofollow">http://www.myth-weavers.com/sheet.html#id=1059100</a> Restoring Bluebell post-crash. 1. Looks like you shorted yourself a feat as Axe Expertise is free as we discussed on Skype, otherwise it looks good, and you have a token.
Mark S. said: Gary M said: Mark S. said: Gary M said: Mark S. said: Gary M said: Mark S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1137148" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1137148</a> Welcome to the Guild Living! You need to list your Array, Racial bonuses and level 4 stat increase choices. &nbsp;You seem to be missing a point. No Theme or Mechanical Background selected. &nbsp;While optional you might want to look into something that would add to the feel you are going for with this character. Your Hit points are off (So your bloodied and surge value are off). &nbsp;Break down how you get to your HP total for me. &nbsp;Note in particular that level 1 HP is based on con SCORE not con MOD. You appear to be missing a skill. &nbsp;Rangers get 5, you have 4 currently. Twin Strike does not get ability to damage. &nbsp;So your bonus to damage with Twin Strike should be +2 and not +6. Your defenses are correct, however it is important to label the defense bonus you get from your feat correctly. &nbsp;You want to put the shield bonus to the right of where the armor bonus is on the sheet. &nbsp;If you put a '1' in there it will add to the appropriate defenses. &nbsp;It is important to note that it is a shield bonus so it won't stack with other shield bonuses (most notably Devout Protectors Expertise is common in parties) and will stack if you decide to take Improved Defenses later. Your Acrobatics skill is incorrect (look at your feet!) When you get a minute try to flesh out your personality on the character a little more. &nbsp;How does the character act, what does the character care about etc etc. Post the corrections and we can go from there. 1. Array str:16, con: 10, dex: 12, Int: 8, wis: 16, Chr: 12 Racials Str. +2, Chr:+2 level 4 stat increase Str, Dex 2 Did not really understand the whole Mechanical Background thing, but have read it a few times, and think I got it. I picked Cursed do to her being born with Vampire blood. Added Bluff to my skill list. 3 fixed. Have been playing way to much 5e which uses mod. at level 1. 12+10+5+5+5+5+5=47 (have an extra 5 hp due to toughness) 4 Fixed&nbsp; 5 fixed 6 Fixed. Thought that Two-weapon Defense was a feat bonus due to it being a feat. Till I reread it. How do I add a shield bonus to Reflex? (I put it in Misc. for now) 7 fixed (mainly took them for the at-will, and forgot the bonus.) 8 I tried to add more. Always do better at making characters personalities as I play them. You need to update your sheet with stuff so I can see if things are still a bit off. You need to put this on your sheet. &nbsp;Also, if you switch that up just slightly, you end up with another point. &nbsp;Starting with 16/10/13/8/15/12 and giving +1 STR and +1 Wisdom leaves you with an additional point to spend in something. Thats fine, again put it on your sheet with the benefit you took. Check Check Check If you put a 1 in the shield bonus area it already gives you +1 to reflex. &nbsp;So take the Misc bonus out of Reflex. Check Thats fine. &nbsp;Mostly just want to get you thinking about stuff. Still need a few things added, but you are basically on the right track. &nbsp;Should be able to toss you a journal entry when you add the few missing things and fix your stats. 1 fixed I think. 2 fixed 6 fixed 1. &nbsp;Put your array on your sheet. &nbsp;Look at one of my characters as an example:&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=968468" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=968468</a>.... &nbsp;Don't just correct things, correct it and put it on the sheet. &nbsp;From what I can guess (and if you keep not putting up your array I can only guess) you are 1 point over budget now instead of 1 under budget. 2. Would much prefer it was on Pg1, but that's fine 1 I'm getting really confused. I&nbsp;originally used the array that was recommended in the video. Instead I will just use the one in the PHB. I did put it on the character sheet for you. 2.done 1. My main problem was that I was getting different numbers than you and I couldn't figure out why because I couldnt see what you were starting with. Everything else looks solid. &nbsp;I'll toss you a journal entry. &nbsp;Go to 'join game' and check the journal for your sheet. &nbsp;Rename it and start working your way through it. &nbsp;To test your macros use /talktomyself. &nbsp;Once you think your macros are done, contact one of the DMs on skype (or post here) to get your journal reviewed.
Neveran22 said: Gary M said: Neveran22 said: Rework for Nevan. Hope I didn't mess up too much... I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com//sheet.html#id=108300" rel="nofollow">https://www.myth-weavers.com//sheet.html#id=108300</a>... Hey there. &nbsp;Lets get this character situated. &nbsp;Excellent job showing your work with stuff. &nbsp;This sort of stuff makes it easy for me to check. Dex/Wis is not an option for Half-Elves. &nbsp;Con/Wis is, but Dex is not a half-elf racial option. You will want to put things you will actually use in your Attack Workspace. &nbsp;I'd recommend Overwhelming Strike and MBA. &nbsp;Also you get a +2 feat bonus from your feat, so it should be included in your calcs under feat bonuses. Adept Dilettante counts as [MC Ranger] for you, so you want to denote that. &nbsp;Armor Prof: Scale requires that you have prof in chain. &nbsp;As an avenger you only have prof in cloth. &nbsp;I know you haven't taken this yet, but it looks like you are planning on taking it at 6 and I want to be clear that you cannot do that. You did not purchase your big three. &nbsp;Please do that. &nbsp;Your character is going to be a lot less fun while it is bleeding out on the ground. &nbsp;There is a reason we tell people to buy weapon/armor/neck first. You need Languages. Your sheet says your theme is wilder. &nbsp;It also shows you have a were-theme. &nbsp;Which is it? &nbsp;Also keep in mind that the powers from a theme (excluding the entry feat if any) are options and not taken in addition to what you already have. &nbsp;So you won't have both Resonant Escape and Wolf's Vitality but a choice of one or the other. Also keep in mind if you get minor bonuses from your theme/background/etc you should include it on your sheet. &nbsp;The HP from auspicious birth is well done, but if you are a were-theme you need to denote the +2 power bonus to intimidate etc. Post your sheet once you get done with corrections and we can keep on keepin on..&nbsp; 1. Fixed Dex/Wis to Con/Wis, changed AC, array is now&nbsp;10, 11, 16, 10, 17, 8 2. Changed Attack work space&nbsp;show Overwhelming Strike and MBA. Added +2 to attack from feat&nbsp;from Mighty Crusader Expertise?&nbsp; 3. added to denote MC Ranger in box and in Class as Avenger/Ranger 4. Removed Armor Prof. Scale and replaced it with Martial Dilattente 5. Replaced Armbands of Power with +1 Cloth of Sudden Recovery and +1 Amulet of Physical Resolved. Added bonuses from +1 Cloth Repulsion&nbsp;Armor and +1 amulet of physical resolve, Added Repulsion Armor Item power and denoted item from amulet of physical resolve bonus in text box 6. added common, elven, and giant to languages 7. Fixed theme from Wilder to Werewolf, removed wolf's vitality 8. added werewolf bonuses in text box regarding intimidate skill bonus Check You should not have a +2 feat to attack. &nbsp;That should be +1. &nbsp;The feat I was talking about was +2 damage from Valenar Weapon Training. Your total damage should be Ability + Feat + Enhancement as you no longer have Iron Armbands. Adept Dilettante [MC Ranger] please. &nbsp;Might seem anal-retentive but I very frequently have to remind half-elves that it is an MC feat. Check Cloth armor does not give +1 AC. &nbsp;Please remove the +1 AC you put in the armor bonus box. Cool. Excellent Excellent All these corrections are minor.&nbsp;I'll toss you a journal entry. Go to 'join game' and check the journal for your sheet. Rename it and start working your way through it. To test your macros use /talktomyself. Once you think your macros are done, contact one of the DMs on skype (or post here) to get your journal reviewed.
ok thanks.
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Edited 1489018589
Gary M said: Neveran22 said: Gary M said: Neveran22 said: Rework for Nevan. Hope I didn't mess up too much... I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com//sheet.html#id=108300" rel="nofollow">https://www.myth-weavers.com//sheet.html#id=108300</a>... Hey there. &nbsp;Lets get this character situated. &nbsp;Excellent job showing your work with stuff. &nbsp;This sort of stuff makes it easy for me to check. Dex/Wis is not an option for Half-Elves. &nbsp;Con/Wis is, but Dex is not a half-elf racial option. You will want to put things you will actually use in your Attack Workspace. &nbsp;I'd recommend Overwhelming Strike and MBA. &nbsp;Also you get a +2 feat bonus from your feat, so it should be included in your calcs under feat bonuses. Adept Dilettante counts as [MC Ranger] for you, so you want to denote that. &nbsp;Armor Prof: Scale requires that you have prof in chain. &nbsp;As an avenger you only have prof in cloth. &nbsp;I know you haven't taken this yet, but it looks like you are planning on taking it at 6 and I want to be clear that you cannot do that. You did not purchase your big three. &nbsp;Please do that. &nbsp;Your character is going to be a lot less fun while it is bleeding out on the ground. &nbsp;There is a reason we tell people to buy weapon/armor/neck first. You need Languages. Your sheet says your theme is wilder. &nbsp;It also shows you have a were-theme. &nbsp;Which is it? &nbsp;Also keep in mind that the powers from a theme (excluding the entry feat if any) are options and not taken in addition to what you already have. &nbsp;So you won't have both Resonant Escape and Wolf's Vitality but a choice of one or the other. Also keep in mind if you get minor bonuses from your theme/background/etc you should include it on your sheet. &nbsp;The HP from auspicious birth is well done, but if you are a were-theme you need to denote the +2 power bonus to intimidate etc. Post your sheet once you get done with corrections and we can keep on keepin on..&nbsp; 1. Fixed Dex/Wis to Con/Wis, changed AC, array is now&nbsp;10, 11, 16, 10, 17, 8 2. Changed Attack work space&nbsp;show Overwhelming Strike and MBA. Added +2 to attack from feat&nbsp;from Mighty Crusader Expertise?&nbsp; 3. added to denote MC Ranger in box and in Class as Avenger/Ranger 4. Removed Armor Prof. Scale and replaced it with Martial Dilattente 5. Replaced Armbands of Power with +1 Cloth of Sudden Recovery and +1 Amulet of Physical Resolved. Added bonuses from +1 Cloth Repulsion&nbsp;Armor and +1 amulet of physical resolve, Added Repulsion Armor Item power and denoted item from amulet of physical resolve bonus in text box 6. added common, elven, and giant to languages 7. Fixed theme from Wilder to Werewolf, removed wolf's vitality 8. added werewolf bonuses in text box regarding intimidate skill bonus Check You should not have a +2 feat to attack. &nbsp;That should be +1. &nbsp;The feat I was talking about was +2 damage from Valenar Weapon Training. Your total damage should be Ability + Feat + Enhancement as you no longer have Iron Armbands. Adept Dilettante [MC Ranger] please. &nbsp;Might seem anal-retentive but I very frequently have to remind half-elves that it is an MC feat. Check Cloth armor does not give +1 AC. &nbsp;Please remove the +1 AC you put in the armor bonus box. Cool. Excellent Excellent All these corrections are minor.&nbsp;I'll toss you a journal entry. Go to 'join game' and check the journal for your sheet. Rename it and start working your way through it. To test your macros use /talktomyself. Once you think your macros are done, contact one of the DMs on skype (or post here) to get your journal reviewed. 2. Changed to +1 attack and removed +2 damage from Iron Armbands 3. edit&nbsp;Adept Dilettante [MC Ranger] in feat section 5. removed +1 AC from armor bonus box and much thanks
Gary M said: Mark S. said: Gary M said: Mark S. said: Gary M said: Mark S. said: Gary M said: Mark S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1137148" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1137148</a> Welcome to the Guild Living! You need to list your Array, Racial bonuses and level 4 stat increase choices. &nbsp;You seem to be missing a point. No Theme or Mechanical Background selected. &nbsp;While optional you might want to look into something that would add to the feel you are going for with this character. Your Hit points are off (So your bloodied and surge value are off). &nbsp;Break down how you get to your HP total for me. &nbsp;Note in particular that level 1 HP is based on con SCORE not con MOD. You appear to be missing a skill. &nbsp;Rangers get 5, you have 4 currently. Twin Strike does not get ability to damage. &nbsp;So your bonus to damage with Twin Strike should be +2 and not +6. Your defenses are correct, however it is important to label the defense bonus you get from your feat correctly. &nbsp;You want to put the shield bonus to the right of where the armor bonus is on the sheet. &nbsp;If you put a '1' in there it will add to the appropriate defenses. &nbsp;It is important to note that it is a shield bonus so it won't stack with other shield bonuses (most notably Devout Protectors Expertise is common in parties) and will stack if you decide to take Improved Defenses later. Your Acrobatics skill is incorrect (look at your feet!) When you get a minute try to flesh out your personality on the character a little more. &nbsp;How does the character act, what does the character care about etc etc. Post the corrections and we can go from there. 1. Array str:16, con: 10, dex: 12, Int: 8, wis: 16, Chr: 12 Racials Str. +2, Chr:+2 level 4 stat increase Str, Dex 2 Did not really understand the whole Mechanical Background thing, but have read it a few times, and think I got it. I picked Cursed do to her being born with Vampire blood. Added Bluff to my skill list. 3 fixed. Have been playing way to much 5e which uses mod. at level 1. 12+10+5+5+5+5+5=47 (have an extra 5 hp due to toughness) 4 Fixed&nbsp; 5 fixed 6 Fixed. Thought that Two-weapon Defense was a feat bonus due to it being a feat. Till I reread it. How do I add a shield bonus to Reflex? (I put it in Misc. for now) 7 fixed (mainly took them for the at-will, and forgot the bonus.) 8 I tried to add more. Always do better at making characters personalities as I play them. You need to update your sheet with stuff so I can see if things are still a bit off. You need to put this on your sheet. &nbsp;Also, if you switch that up just slightly, you end up with another point. &nbsp;Starting with 16/10/13/8/15/12 and giving +1 STR and +1 Wisdom leaves you with an additional point to spend in something. Thats fine, again put it on your sheet with the benefit you took. Check Check Check If you put a 1 in the shield bonus area it already gives you +1 to reflex. &nbsp;So take the Misc bonus out of Reflex. Check Thats fine. &nbsp;Mostly just want to get you thinking about stuff. Still need a few things added, but you are basically on the right track. &nbsp;Should be able to toss you a journal entry when you add the few missing things and fix your stats. 1 fixed I think. 2 fixed 6 fixed 1. &nbsp;Put your array on your sheet. &nbsp;Look at one of my characters as an example:&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=968468" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=968468</a>.... &nbsp;Don't just correct things, correct it and put it on the sheet. &nbsp;From what I can guess (and if you keep not putting up your array I can only guess) you are 1 point over budget now instead of 1 under budget. 2. Would much prefer it was on Pg1, but that's fine 1 I'm getting really confused. I&nbsp;originally used the array that was recommended in the video. Instead I will just use the one in the PHB. I did put it on the character sheet for you. 2.done 1. My main problem was that I was getting different numbers than you and I couldn't figure out why because I couldnt see what you were starting with. Everything else looks solid. &nbsp;I'll toss you a journal entry. &nbsp;Go to 'join game' and check the journal for your sheet. &nbsp;Rename it and start working your way through it. &nbsp;To test your macros use /talktomyself. &nbsp;Once you think your macros are done, contact one of the DMs on skype (or post here) to get your journal reviewed. You are set to do not disturb on skype (and never added me to the guild's group on skype) so I just dropped a message in here. I got my macros done.
I'm always set to DND on skype. &nbsp;Toss me a message and I'll add you to chat.
Mashallah said: Li said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1136966" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136966</a> I've probably messed up a lot but oh well! Hope y'all can help! :D 1. As a Bladesinger, you use Intelligence rather than Strength for your Melee Basic Attack, thanks to the Instinctive Attack class feature. Please adjust your workspaces and quick lookup for that. 2. You do not need to have two different Expertise Feats to cover your different attacks, in case there is misunderstanding. You technically can, but there's not much reason to.&nbsp;I also don't see how are you getting a +2 feat bonus to attack on your melee basic attacks. I see only a source of +1 bonus on your sheet. Perhaps you thought that expertise feats stack, but bonuses of the same type never stack in D&D. 3. Have you bought all 3 of your items through the thread? The costs seem to suggest that, but that isn't marked down anywhere on your sheet. 4. As you have to select your prepared powers before adventures begin and without knowing what the adventure is about, your sheet has to have marked which powers you have prepared. Because of this, in Guild setting, it's generally recommended for wizards to ignore the spellbook feature. 5. You should have level 1 Daily Bladesinger powers selected. 6. Your level 5 Bladesinger powers are Daily, not Encounter. 7. Dazzling Sunray is not an attack against AC and doesn't have a damage roll. 8. Your Quick lookup should include a power with meaningfully different statistics from your Melee Basic, such as, say, Colour Spray. 9. You should mark down which kind of weapon are you using. Longsword? Rapier? Dagger? Shortsword? Something else? 10. You should mark down which kind of armor are you wearing. Cloth? Leather? Hide? 11. You should mark down the bonus to AC from Guarded Flourish. 12. The +1 bonus to AC from Shielding Blade doesn't stack with Guarded Flourish. Regardless, it shouldn't be put in the Shield Bonus field, as the sheet automatically applies that field to both AC and Reflex, while Shielding Blade provides only AC. Please reply once you have fixed these issues. 13. You should mark down theme features and powers. 1. Re-calculated using INT MOD! 2. Changed Expertise! 3. Added [Thread] next to the items in the Wealth box. 4. Condensed Powers. 5. What do you mean selected? I suppose it's not an issue now since 4.? 6. Noted as Daily. 7. Realised DazzSun is a selected passive. Changed to Colour Spray. 8. Changed. They're kinda the same tho, since same weapon/implement + Instinctive Atk feature. But one is vWIL one is vAC! :D 9. Marked. Rapier! 10. Marked. Leather! 11. Added. 12. Fixed. 13 Noted in Background and Powers sections.
Li said: Mashallah said: Li said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1136966" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136966</a> I've probably messed up a lot but oh well! Hope y'all can help! :D 1. As a Bladesinger, you use Intelligence rather than Strength for your Melee Basic Attack, thanks to the Instinctive Attack class feature. Please adjust your workspaces and quick lookup for that. 2. You do not need to have two different Expertise Feats to cover your different attacks, in case there is misunderstanding. You technically can, but there's not much reason to.&nbsp;I also don't see how are you getting a +2 feat bonus to attack on your melee basic attacks. I see only a source of +1 bonus on your sheet. Perhaps you thought that expertise feats stack, but bonuses of the same type never stack in D&D. 3. Have you bought all 3 of your items through the thread? The costs seem to suggest that, but that isn't marked down anywhere on your sheet. 4. As you have to select your prepared powers before adventures begin and without knowing what the adventure is about, your sheet has to have marked which powers you have prepared. Because of this, in Guild setting, it's generally recommended for wizards to ignore the spellbook feature. 5. You should have level 1 Daily Bladesinger powers selected. 6. Your level 5 Bladesinger powers are Daily, not Encounter. 7. Dazzling Sunray is not an attack against AC and doesn't have a damage roll. 8. Your Quick lookup should include a power with meaningfully different statistics from your Melee Basic, such as, say, Colour Spray. 9. You should mark down which kind of weapon are you using. Longsword? Rapier? Dagger? Shortsword? Something else? 10. You should mark down which kind of armor are you wearing. Cloth? Leather? Hide? 11. You should mark down the bonus to AC from Guarded Flourish. 12. The +1 bonus to AC from Shielding Blade doesn't stack with Guarded Flourish. Regardless, it shouldn't be put in the Shield Bonus field, as the sheet automatically applies that field to both AC and Reflex, while Shielding Blade provides only AC. Please reply once you have fixed these issues. 13. You should mark down theme features and powers. 1. Re-calculated using INT MOD! 2. Changed Expertise! 3. Added [Thread] next to the items in the Wealth box. 4. Condensed Powers. 5. What do you mean selected? I suppose it's not an issue now since 4.? 6. Noted as Daily. 7. Realised DazzSun is a selected passive. Changed to Colour Spray. 8. Changed. They're kinda the same tho, since same weapon/implement + Instinctive Atk feature. But one is vWIL one is vAC! :D 9. Marked. Rapier! 10. Marked. Leather! 11. Added. 12. Fixed. 13 Noted in Background and Powers sections. 1. Ok. 2. Ok. 3. Ok. 4. Ok. 5. I didn't previously notice charm of misplaced wrath. Looks fine now.&nbsp; 6. Ok. 7. Ok. 8. They are not the same. &nbsp;Colour Spray is not a weapon power and thus doesn't gain proficiency bonus. As such, the numbers you provided are incorrect.&nbsp; 9. Ok. 10. Ok. 11. Ok. 12. Ok. 13. Ok. There might be something else I'm missing, but I'm in a hurry right now. I'll give a more detailed lookover once I'm available again.&nbsp;
Mashallah said: Li said: Mashallah said: Li said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1136966" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136966</a> I've probably messed up a lot but oh well! Hope y'all can help! :D 1. As a Bladesinger, you use Intelligence rather than Strength for your Melee Basic Attack, thanks to the Instinctive Attack class feature. Please adjust your workspaces and quick lookup for that. 2. You do not need to have two different Expertise Feats to cover your different attacks, in case there is misunderstanding. You technically can, but there's not much reason to.&nbsp;I also don't see how are you getting a +2 feat bonus to attack on your melee basic attacks. I see only a source of +1 bonus on your sheet. Perhaps you thought that expertise feats stack, but bonuses of the same type never stack in D&D. 3. Have you bought all 3 of your items through the thread? The costs seem to suggest that, but that isn't marked down anywhere on your sheet. 4. As you have to select your prepared powers before adventures begin and without knowing what the adventure is about, your sheet has to have marked which powers you have prepared. Because of this, in Guild setting, it's generally recommended for wizards to ignore the spellbook feature. 5. You should have level 1 Daily Bladesinger powers selected. 6. Your level 5 Bladesinger powers are Daily, not Encounter. 7. Dazzling Sunray is not an attack against AC and doesn't have a damage roll. 8. Your Quick lookup should include a power with meaningfully different statistics from your Melee Basic, such as, say, Colour Spray. 9. You should mark down which kind of weapon are you using. Longsword? Rapier? Dagger? Shortsword? Something else? 10. You should mark down which kind of armor are you wearing. Cloth? Leather? Hide? 11. You should mark down the bonus to AC from Guarded Flourish. 12. The +1 bonus to AC from Shielding Blade doesn't stack with Guarded Flourish. Regardless, it shouldn't be put in the Shield Bonus field, as the sheet automatically applies that field to both AC and Reflex, while Shielding Blade provides only AC. Please reply once you have fixed these issues. 13. You should mark down theme features and powers. 1. Re-calculated using INT MOD! 2. Changed Expertise! 3. Added [Thread] next to the items in the Wealth box. 4. Condensed Powers. 5. What do you mean selected? I suppose it's not an issue now since 4.? 6. Noted as Daily. 7. Realised DazzSun is a selected passive. Changed to Colour Spray. 8. Changed. They're kinda the same tho, since same weapon/implement + Instinctive Atk feature. But one is vWIL one is vAC! :D 9. Marked. Rapier! 10. Marked. Leather! 11. Added. 12. Fixed. 13 Noted in Background and Powers sections. 1. Ok. 2. Ok. 3. Ok. 4. Ok. 5. I didn't previously notice charm of misplaced wrath. Looks fine now.&nbsp; 6. Ok. 7. Ok. 8. They are not the same. &nbsp;Colour Spray is not a weapon power and thus doesn't gain proficiency bonus. As such, the numbers you provided are incorrect.&nbsp; 9. Ok. 10. Ok. 11. Ok. 12. Ok. 13. Ok. There might be something else I'm missing, but I'm in a hurry right now. I'll give a more detailed lookover once I'm available again.&nbsp; 5. I swapped Enfeeblement out for Misplaced Wrath since you said I could choose from other Wizard Lv1s too. 8. Took out proficiency from Colour Spray calculation. Thanks for helping to review and correct this mess of a build! :D
I finished my journal and macros for the character is Sozen Ticonderoga. Some powers have large text such as my Oath of Enmity or Wolf Shape so I shorten them to be more concise if that's okay. Some text I omitted since I already have low-light vision and I don't have powers that can be sustained. When you click the power the new text is followed by the original text. Please take a look and see which is okay or if I should do something else.
Li said: Mashallah said: Li said: Mashallah said: Li said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1136966" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136966</a> I've probably messed up a lot but oh well! Hope y'all can help! :D 1. As a Bladesinger, you use Intelligence rather than Strength for your Melee Basic Attack, thanks to the Instinctive Attack class feature. Please adjust your workspaces and quick lookup for that. 2. You do not need to have two different Expertise Feats to cover your different attacks, in case there is misunderstanding. You technically can, but there's not much reason to.&nbsp;I also don't see how are you getting a +2 feat bonus to attack on your melee basic attacks. I see only a source of +1 bonus on your sheet. Perhaps you thought that expertise feats stack, but bonuses of the same type never stack in D&D. 3. Have you bought all 3 of your items through the thread? The costs seem to suggest that, but that isn't marked down anywhere on your sheet. 4. As you have to select your prepared powers before adventures begin and without knowing what the adventure is about, your sheet has to have marked which powers you have prepared. Because of this, in Guild setting, it's generally recommended for wizards to ignore the spellbook feature. 5. You should have level 1 Daily Bladesinger powers selected. 6. Your level 5 Bladesinger powers are Daily, not Encounter. 7. Dazzling Sunray is not an attack against AC and doesn't have a damage roll. 8. Your Quick lookup should include a power with meaningfully different statistics from your Melee Basic, such as, say, Colour Spray. 9. You should mark down which kind of weapon are you using. Longsword? Rapier? Dagger? Shortsword? Something else? 10. You should mark down which kind of armor are you wearing. Cloth? Leather? Hide? 11. You should mark down the bonus to AC from Guarded Flourish. 12. The +1 bonus to AC from Shielding Blade doesn't stack with Guarded Flourish. Regardless, it shouldn't be put in the Shield Bonus field, as the sheet automatically applies that field to both AC and Reflex, while Shielding Blade provides only AC. Please reply once you have fixed these issues. 13. You should mark down theme features and powers. 1. Re-calculated using INT MOD! 2. Changed Expertise! 3. Added [Thread] next to the items in the Wealth box. 4. Condensed Powers. 5. What do you mean selected? I suppose it's not an issue now since 4.? 6. Noted as Daily. 7. Realised DazzSun is a selected passive. Changed to Colour Spray. 8. Changed. They're kinda the same tho, since same weapon/implement + Instinctive Atk feature. But one is vWIL one is vAC! :D 9. Marked. Rapier! 10. Marked. Leather! 11. Added. 12. Fixed. 13 Noted in Background and Powers sections. 1. Ok. 2. Ok. 3. Ok. 4. Ok. 5. I didn't previously notice charm of misplaced wrath. Looks fine now.&nbsp; 6. Ok. 7. Ok. 8. They are not the same. &nbsp;Colour Spray is not a weapon power and thus doesn't gain proficiency bonus. As such, the numbers you provided are incorrect.&nbsp; 9. Ok. 10. Ok. 11. Ok. 12. Ok. 13. Ok. There might be something else I'm missing, but I'm in a hurry right now. I'll give a more detailed lookover once I'm available again.&nbsp; 5. I swapped Enfeeblement out for Misplaced Wrath since you said I could choose from other Wizard Lv1s too. 8. Took out proficiency from Colour Spray calculation. Thanks for helping to review and correct this mess of a build! :D 1. Where did the enhancement bonus of your armour go? The last time I checked, it was denoted correctly. Now, there's a 0 instead. 2. Your Quick Lookup still incorrectly says Colour Spray has +12 to attack. 3. Additionally, Colour Spray does not have a damage die of 1d8. As these are reasonably minor errors, boop me on Skype once you're done and I'll create you a journal entry.
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so heres the character I would like to bring to the guild. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> <a href="http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg" rel="nofollow">http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg</a> and there's the image and yess I have read all the rulles before and yes i have reread them
Shurikas said: so heres the character I would like to bring to the guild. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> <a href="http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg" rel="nofollow">http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg</a> and there's the image and yess I have read all the rulles before and yes i have reread them 1. That is not the correct posting format. 2. The link for your picture is incorrectly defined, leading to your sheet instead. 3. Your powers are not written down in a reasonably readable format. 4. Staff of Ruin +2 is a level 8 item. Starting characters can only buy items up to level 7. 5. Your apprentice and expert mage features are not denoted. 6. You do not have a source of +2 feat bonus to damage, contrary to your sheet. 7. "Can use Accurate staffs" is not the name of a feat. 8. Your background isn't specified, though HP values suggest you use one. Please post again after addressing these issues.
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Mashallah said: Shurikas said: so heres the character I would like to bring to the guild. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> <a href="http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg" rel="nofollow">http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg</a> and there's the image and yess I have read all the rulles before and yes i have reread them 1. That is not the correct posting format. 2. The link for your picture is incorrectly defined, leading to your sheet instead. 3. Your powers are not written down in a reasonably readable format. 4. Staff of Ruin +2 is a level 8 item. Starting characters can only buy items up to level 7. 5. Your apprentice and expert mage features are not denoted. 6. You do not have a source of +2 feat bonus to damage, contrary to your sheet. 7. "Can use Accurate staffs" is not the name of a feat. 8. Your background isn't specified, though HP values suggest you use one. Please post again after addressing these issues. alright in order 1.I have read the Basic Rules/FAQ. &nbsp; &nbsp;I have read the New Player Checklist. &nbsp; &nbsp;I have downloaded the Portable Compendium or have access to the Online Compendium. &nbsp; &nbsp;Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> 2.I have tried to include the picture but its link is corrupted therefore i have uploaded the picture 3. the powers take to much of the space and for mages and wizards that get 2 at every opportunity there is simply not enough space 4. sorry about that 5. they are denoted by the Pyro and Evo abreviations 6. the bonuses to damage are as follows 5 int, 1 enhc, 1 Pyro, 1 Hellfire blood, 1 Khyber shard of fiery death, 1 more from staff of ruin 7. That feat speaks for itself 8. the background is now specified
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a>
Jeromy C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> 1. Your hit points are incorrect. 2. I am not sure what the string of numbers in your conditional modifiers box means, please clarify.&nbsp; 3. Please clarify what +5 vs fire means. Is it a saving throw bonus? If so, where is it from? Did you perhaps mean to say fear? 4. Lost in the Crowd is not an expertise feat. A list of expertise feats is available somewhere in the character creation rules or basic rules. 5. You are listed as having only +1 armor, why do you have a +2 enhancement bonus to AC? The fighting shield does not give its enhancement bonus to AC, if that is what you're thinking. 6. Please fill out the class feature section appropriately.&nbsp; 7. You have selected neither a mechanical background nor a theme. While not required, both are recommended, as they can increase both the power and fluff of a character. 8. You have a large amount of unspent gold. Check out the item sale thread, or look into something else. If you are saving up for a specific +2 you cannot afford or something that is fine, but if you are not I recommend looking for some +2 gear in the sale thread. Most importantly, you should buy a neck slot item to increase your non-AC defenses. It is one of the big three and you should always have one, as mentioned in character creation.
Blooper said: Jeromy C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> 1. Your hit points are incorrect. 2. I am not sure what the string of numbers in your conditional modifiers box means, please clarify.&nbsp; 3. Please clarify what +5 vs fire means. Is it a saving throw bonus? If so, where is it from? Did you perhaps mean to say fear? 4. Lost in the Crowd is not an expertise feat. A list of expertise feats is available somewhere in the character creation rules or basic rules. 5. You are listed as having only +1 armor, why do you have a +2 enhancement bonus to AC? The fighting shield does not give its enhancement bonus to AC, if that is what you're thinking. 6. Please fill out the class feature section appropriately.&nbsp; 7. You have selected neither a mechanical background nor a theme. While not required, both are recommended, as they can increase both the power and fluff of a character. 8. You have a large amount of unspent gold. Check out the item sale thread, or look into something else. If you are saving up for a specific +2 you cannot afford or something that is fine, but if you are not I recommend looking for some +2 gear in the sale thread. Most importantly, you should buy a neck slot item to increase your non-AC defenses. It is one of the big three and you should always have one, as mentioned in character creation. 1. fixed the math 2. top to bottom racial AC bonus, Lost in the Crowd bonus, Hit points by lv, armor fire resistance 3 see 2 4. Moved lost in a crowd so I think it is fixed now 5. fixed 6. fixed 7. I did selected weaponsmith not sure how this group works non combat skills. 8. Was planning to use the rest of the gold after character is approved so I can fill in any holes. Example I am slow due to armor and size saving for a way to fix that magically. Thank you for the input I also need skype invite. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1139490" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1139490</a>
Jeromy C. said: Blooper said: Jeromy C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> 1. Your hit points are incorrect. 2. I am not sure what the string of numbers in your conditional modifiers box means, please clarify.&nbsp; 3. Please clarify what +5 vs fire means. Is it a saving throw bonus? If so, where is it from? Did you perhaps mean to say fear? 4. Lost in the Crowd is not an expertise feat. A list of expertise feats is available somewhere in the character creation rules or basic rules. 5. You are listed as having only +1 armor, why do you have a +2 enhancement bonus to AC? The fighting shield does not give its enhancement bonus to AC, if that is what you're thinking. 6. Please fill out the class feature section appropriately.&nbsp; 7. You have selected neither a mechanical background nor a theme. While not required, both are recommended, as they can increase both the power and fluff of a character. 8. You have a large amount of unspent gold. Check out the item sale thread, or look into something else. If you are saving up for a specific +2 you cannot afford or something that is fine, but if you are not I recommend looking for some +2 gear in the sale thread. Most importantly, you should buy a neck slot item to increase your non-AC defenses. It is one of the big three and you should always have one, as mentioned in character creation. 1. fixed the math 2. top to bottom racial AC bonus, Lost in the Crowd bonus, Hit points by lv, armor fire resistance 3 see 2 4. Moved lost in a crowd so I think it is fixed now 5. fixed 6. fixed 7. I did selected weaponsmith not sure how this group works non combat skills. 8. Was planning to use the rest of the gold after character is approved so I can fill in any holes. Example I am slow due to armor and size saving for a way to fix that magically. Thank you for the input I also need skype invite. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> 1. It looks like they are still incorrect? You do not add your con bonus each level in this edition, only the score at the start. 6. I see nothing in the class feature section. 7. I am not sure what you mean by weaponsmith: that is not a listed mechanical background nor theme in the compendium. 8. I assume you will want to purchase a mount if you took mounted combat. In addition, I highly recommend you purchase a neck slot item. I am not certain why you have bought a spear that is higher enhancement than your sword, but do note that it does not benefit from light blade expertise. I recommend picking one weapon and sticking to it.&nbsp;
Shurikas said: Mashallah said: Shurikas said: so heres the character I would like to bring to the guild. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> <a href="http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg" rel="nofollow">http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg</a> and there's the image and yess I have read all the rulles before and yes i have reread them 1. That is not the correct posting format. 2. The link for your picture is incorrectly defined, leading to your sheet instead. 3. Your powers are not written down in a reasonably readable format. 4. Staff of Ruin +2 is a level 8 item. Starting characters can only buy items up to level 7. 5. Your apprentice and expert mage features are not denoted. 6. You do not have a source of +2 feat bonus to damage, contrary to your sheet. 7. "Can use Accurate staffs" is not the name of a feat. 8. Your background isn't specified, though HP values suggest you use one. Please post again after addressing these issues. alright in order 1.I have read the Basic Rules/FAQ. &nbsp; &nbsp;I have read the New Player Checklist. &nbsp; &nbsp;I have downloaded the Portable Compendium or have access to the Online Compendium. &nbsp; &nbsp;Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> 2.I have tried to include the picture but its link is corrupted therefore i have uploaded the picture 3. the powers take to much of the space and for mages and wizards that get 2 at every opportunity there is simply not enough space 4. sorry about that 5. they are denoted by the Pyro and Evo abreviations 6. the bonuses to damage are as follows 5 int, 1 enhc, 1 Pyro, 1 Hellfire blood, 1 Khyber shard of fiery death, 1 more from staff of ruin 7. That feat speaks for itself 8. the background is now specified 1. You can't apply property of your off-hand implement to attacks made with your main-hand implement. I'm stating this as this seems to be your intent. 2. Your AC is incorrect.&nbsp; 3. Please provide calculations for gold spent. 4. You have to mark down which powers you have prepared. As your character won't know what she will meet in a given adventure and has to prepare powers before knowing that, you also have to prepare powers without context of adventures. As such, it is recommended to ignore the spellbook feature altogether
Mashallah said: Shurikas said: Mashallah said: Shurikas said: so heres the character I would like to bring to the guild. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> <a href="http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg" rel="nofollow">http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg</a> and there's the image and yess I have read all the rulles before and yes i have reread them 1. That is not the correct posting format. 2. The link for your picture is incorrectly defined, leading to your sheet instead. 3. Your powers are not written down in a reasonably readable format. 4. Staff of Ruin +2 is a level 8 item. Starting characters can only buy items up to level 7. 5. Your apprentice and expert mage features are not denoted. 6. You do not have a source of +2 feat bonus to damage, contrary to your sheet. 7. "Can use Accurate staffs" is not the name of a feat. 8. Your background isn't specified, though HP values suggest you use one. Please post again after addressing these issues. alright in order 1.I have read the Basic Rules/FAQ. &nbsp; &nbsp;I have read the New Player Checklist. &nbsp; &nbsp;I have downloaded the Portable Compendium or have access to the Online Compendium. &nbsp; &nbsp;Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> 2.I have tried to include the picture but its link is corrupted therefore i have uploaded the picture 3. the powers take to much of the space and for mages and wizards that get 2 at every opportunity there is simply not enough space 4. sorry about that 5. they are denoted by the Pyro and Evo abreviations 6. the bonuses to damage are as follows 5 int, 1 enhc, 1 Pyro, 1 Hellfire blood, 1 Khyber shard of fiery death, 1 more from staff of ruin 7. That feat speaks for itself 8. the background is now specified 1. You can't apply property of your off-hand implement to attacks made with your main-hand implement. I'm stating this as this seems to be your intent. 2. Your AC is incorrect.&nbsp; 3. Please provide calculations for gold spent. 4. You have to mark down which powers you have prepared. As your character won't know what she will meet in a given adventure and has to prepare powers before knowing that, you also have to prepare powers without context of adventures. As such, it is recommended to ignore the spellbook feature altogether 1.but you can still use the powers of an of hand implement 2.The ac is in fact correct and it is this 10 + 1/2 lvl +5 from int +1 from enhc&nbsp; 3.Accurate hellfire staff+1 (Main hand) 840,&nbsp;orb of fiery condemnation +1 (of hand) 520,&nbsp;parchment cloth armor +1 840,&nbsp;Khyber shard of fiery death (Heroic) 520,&nbsp;cloack of distortion (heroic) 840,&nbsp;acrobat boots (Heroic) 520, 940 is left 4. the spellbook if for versatality depending on the rest of the party, and after all I still get to chose powers before every game and I am going to make all the macros
Blooper said: Jeromy C. said: Blooper said: Jeromy C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> 1. Your hit points are incorrect. 2. I am not sure what the string of numbers in your conditional modifiers box means, please clarify.&nbsp; 3. Please clarify what +5 vs fire means. Is it a saving throw bonus? If so, where is it from? Did you perhaps mean to say fear? 4. Lost in the Crowd is not an expertise feat. A list of expertise feats is available somewhere in the character creation rules or basic rules. 5. You are listed as having only +1 armor, why do you have a +2 enhancement bonus to AC? The fighting shield does not give its enhancement bonus to AC, if that is what you're thinking. 6. Please fill out the class feature section appropriately.&nbsp; 7. You have selected neither a mechanical background nor a theme. While not required, both are recommended, as they can increase both the power and fluff of a character. 8. You have a large amount of unspent gold. Check out the item sale thread, or look into something else. If you are saving up for a specific +2 you cannot afford or something that is fine, but if you are not I recommend looking for some +2 gear in the sale thread. Most importantly, you should buy a neck slot item to increase your non-AC defenses. It is one of the big three and you should always have one, as mentioned in character creation. 1. fixed the math 2. top to bottom racial AC bonus, Lost in the Crowd bonus, Hit points by lv, armor fire resistance 3 see 2 4. Moved lost in a crowd so I think it is fixed now 5. fixed 6. fixed 7. I did selected weaponsmith not sure how this group works non combat skills. 8. Was planning to use the rest of the gold after character is approved so I can fill in any holes. Example I am slow due to armor and size saving for a way to fix that magically. Thank you for the input I also need skype invite. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> 1. It looks like they are still incorrect? You do not add your con bonus each level in this edition, only the score at the start. 6. I see nothing in the class feature section. 7. I am not sure what you mean by weaponsmith: that is not a listed mechanical background nor theme in the compendium. 8. I assume you will want to purchase a mount if you took mounted combat. In addition, I highly recommend you purchase a neck slot item. I am not certain why you have bought a spear that is higher enhancement than your sword, but do note that it does not benefit from light blade expertise. I recommend picking one weapon and sticking to it.&nbsp; 1. I removed the CON bonus for each lev 6. Added my paladin class features 7. went with Callidyrr Dragoon (seemed to work with halflings) 8. I would like to purchase a mount Dire Boar not sure what to pay for it. Purchased Amulet of Protection +1.&nbsp;I got the short spear and short sword because this is my first 4e character and I am not sure which would be the best way to go plus the spear gives me a better reach while mounted. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a>&nbsp;
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Shurikas said: Mashallah said: Shurikas said: Mashallah said: Shurikas said: so heres the character I would like to bring to the guild. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> <a href="http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg" rel="nofollow">http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg</a> and there's the image and yess I have read all the rulles before and yes i have reread them 1. That is not the correct posting format. 2. The link for your picture is incorrectly defined, leading to your sheet instead. 3. Your powers are not written down in a reasonably readable format. 4. Staff of Ruin +2 is a level 8 item. Starting characters can only buy items up to level 7. 5. Your apprentice and expert mage features are not denoted. 6. You do not have a source of +2 feat bonus to damage, contrary to your sheet. 7. "Can use Accurate staffs" is not the name of a feat. 8. Your background isn't specified, though HP values suggest you use one. Please post again after addressing these issues. alright in order 1.I have read the Basic Rules/FAQ. &nbsp; &nbsp;I have read the New Player Checklist. &nbsp; &nbsp;I have downloaded the Portable Compendium or have access to the Online Compendium. &nbsp; &nbsp;Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> 2.I have tried to include the picture but its link is corrupted therefore i have uploaded the picture 3. the powers take to much of the space and for mages and wizards that get 2 at every opportunity there is simply not enough space 4. sorry about that 5. they are denoted by the Pyro and Evo abreviations 6. the bonuses to damage are as follows 5 int, 1 enhc, 1 Pyro, 1 Hellfire blood, 1 Khyber shard of fiery death, 1 more from staff of ruin 7. That feat speaks for itself 8. the background is now specified 1. You can't apply property of your off-hand implement to attacks made with your main-hand implement. I'm stating this as this seems to be your intent. 2. Your AC is incorrect.&nbsp; 3. Please provide calculations for gold spent. 4. You have to mark down which powers you have prepared. As your character won't know what she will meet in a given adventure and has to prepare powers before knowing that, you also have to prepare powers without context of adventures. As such, it is recommended to ignore the spellbook feature altogether 1.but you can still use the powers of an of hand implement 2.The ac is in fact correct and it is this 10 + 1/2 lvl +5 from int +1 from enhc&nbsp; 3.Accurate hellfire staff+1 (Main hand) 840,&nbsp;orb of fiery condemnation +1 (of hand) 520,&nbsp;parchment cloth armor +1 840,&nbsp;Khyber shard of fiery death (Heroic) 520,&nbsp;cloack of distortion (heroic) 840,&nbsp;acrobat boots (Heroic) 520, 940 is left 4. the spellbook if for versatality depending on the rest of the party, and after all I still get to chose powers before every game and I am going to make all the macros 1. Your AC is still mislabeled, I suggest you read the New Player Checklist or watch the video 2. Then you also need a macro that states which powers you have prepared for day, prior to adventure starting
Jeromy C. said: Blooper said: Jeromy C. said: Blooper said: Jeromy C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> 1. Your hit points are incorrect. 2. I am not sure what the string of numbers in your conditional modifiers box means, please clarify.&nbsp; 3. Please clarify what +5 vs fire means. Is it a saving throw bonus? If so, where is it from? Did you perhaps mean to say fear? 4. Lost in the Crowd is not an expertise feat. A list of expertise feats is available somewhere in the character creation rules or basic rules. 5. You are listed as having only +1 armor, why do you have a +2 enhancement bonus to AC? The fighting shield does not give its enhancement bonus to AC, if that is what you're thinking. 6. Please fill out the class feature section appropriately.&nbsp; 7. You have selected neither a mechanical background nor a theme. While not required, both are recommended, as they can increase both the power and fluff of a character. 8. You have a large amount of unspent gold. Check out the item sale thread, or look into something else. If you are saving up for a specific +2 you cannot afford or something that is fine, but if you are not I recommend looking for some +2 gear in the sale thread. Most importantly, you should buy a neck slot item to increase your non-AC defenses. It is one of the big three and you should always have one, as mentioned in character creation. 1. fixed the math 2. top to bottom racial AC bonus, Lost in the Crowd bonus, Hit points by lv, armor fire resistance 3 see 2 4. Moved lost in a crowd so I think it is fixed now 5. fixed 6. fixed 7. I did selected weaponsmith not sure how this group works non combat skills. 8. Was planning to use the rest of the gold after character is approved so I can fill in any holes. Example I am slow due to armor and size saving for a way to fix that magically. Thank you for the input I also need skype invite. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> 1. It looks like they are still incorrect? You do not add your con bonus each level in this edition, only the score at the start. 6. I see nothing in the class feature section. 7. I am not sure what you mean by weaponsmith: that is not a listed mechanical background nor theme in the compendium. 8. I assume you will want to purchase a mount if you took mounted combat. In addition, I highly recommend you purchase a neck slot item. I am not certain why you have bought a spear that is higher enhancement than your sword, but do note that it does not benefit from light blade expertise. I recommend picking one weapon and sticking to it.&nbsp; 1. I removed the CON bonus for each lev 6. Added my paladin class features 7. went with Callidyrr Dragoon (seemed to work with halflings) 8. I would like to purchase a mount Dire Boar not sure what to pay for it. Purchased Amulet of Protection +1.&nbsp;I got the short spear and short sword because this is my first 4e character and I am not sure which would be the best way to go plus the spear gives me a better reach while mounted. <a href="https://www.myth-weavers.com/sheet.html#id=1138670" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138670</a> Alright, looks good. You still have no mechanical background if you would like to pick one of those, but I'm going to give you a journal in the game. As far as a dire boar mount, if you look it up in the compendium and find the item entry instead of the monster entry you will see it costs 1800gp/
Mark S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1139490" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1139490</a> Where is the other +1 to acrobatics coming from? The armor you picked seems like an odd choice as you can't use the Augmentable part. &nbsp;If you are ok with that, it isn't wrong just awkward. &nbsp;Keep in mind you are allowed to buy stuff off the Sale Thread (For example the cloak of resistance on the sale thread) Other than that, looks good. &nbsp;I'll toss you a journal entry.
Gary M said: Mark S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1139490" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1139490</a> Where is the other +1 to acrobatics coming from? The armor you picked seems like an odd choice as you can't use the Augmentable part. &nbsp;If you are ok with that, it isn't wrong just awkward. &nbsp;Keep in mind you are allowed to buy stuff off the Sale Thread (For example the cloak of resistance on the sale thread) Other than that, looks good. &nbsp;I'll toss you a journal entry. 1. That was something I forgot to fix when I switched themes. Fixed it now. 2. the first part of the armor power has it's uses even without the augment.
Shurikas said: Mashallah said: Shurikas said: Mashallah said: Shurikas said: so heres the character I would like to bring to the guild. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> <a href="http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg" rel="nofollow">http://4.bp.blogspot.com/-ypXY2xiZBj8/URvy3dXsRlI/AAAAAAAAEuY/wv7rHKjJdt8/s1600/+Fe-Pyromancer.jpg</a> and there's the image and yess I have read all the rulles before and yes i have reread them 1. That is not the correct posting format. 2. The link for your picture is incorrectly defined, leading to your sheet instead. 3. Your powers are not written down in a reasonably readable format. 4. Staff of Ruin +2 is a level 8 item. Starting characters can only buy items up to level 7. 5. Your apprentice and expert mage features are not denoted. 6. You do not have a source of +2 feat bonus to damage, contrary to your sheet. 7. "Can use Accurate staffs" is not the name of a feat. 8. Your background isn't specified, though HP values suggest you use one. Please post again after addressing these issues. alright in order 1.I have read the Basic Rules/FAQ. &nbsp; &nbsp;I have read the New Player Checklist. &nbsp; &nbsp;I have downloaded the Portable Compendium or have access to the Online Compendium. &nbsp; &nbsp;Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1138838" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1138838</a> 2.I have tried to include the picture but its link is corrupted therefore i have uploaded the picture 3. the powers take to much of the space and for mages and wizards that get 2 at every opportunity there is simply not enough space 4. sorry about that 5. they are denoted by the Pyro and Evo abreviations 6. the bonuses to damage are as follows 5 int, 1 enhc, 1 Pyro, 1 Hellfire blood, 1 Khyber shard of fiery death, 1 more from staff of ruin 7. That feat speaks for itself 8. the background is now specified 1. You can't apply property of your off-hand implement to attacks made with your main-hand implement. I'm stating this as this seems to be your intent. 2. Your AC is incorrect.&nbsp; 3. Please provide calculations for gold spent. 4. You have to mark down which powers you have prepared. As your character won't know what she will meet in a given adventure and has to prepare powers before knowing that, you also have to prepare powers without context of adventures. As such, it is recommended to ignore the spellbook feature altogether 1.but you can still use the powers of an of hand implement 2.The ac is in fact correct and it is this 10 + 1/2 lvl +5 from int +1 from enhc&nbsp; 3.Accurate hellfire staff+1 (Main hand) 840,&nbsp;orb of fiery condemnation +1 (of hand) 520,&nbsp;parchment cloth armor +1 840,&nbsp;Khyber shard of fiery death (Heroic) 520,&nbsp;cloack of distortion (heroic) 840,&nbsp;acrobat boots (Heroic) 520, 940 is left 4. the spellbook if for versatality depending on the rest of the party, and after all I still get to chose powers before every game and I am going to make all the macros Since you fixed your AC, I'm making you a journal with a note that you must have a way to show which powers you selected before a session starts.
Noah F. said: <a href="https://www.myth-weavers.com/sheet.html#id=1141092" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141092</a> Please read the&nbsp; new player check list . No DM will or can process this sheet as is.
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1141092" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141092</a>
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Noah F. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1141092" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141092</a> Please Read and follow the checklist. &nbsp;It isn't a 'post in the format' comment that bald left. &nbsp;It is a 'you need to complete your character by putting something in all the fields explained in the checklist.' So complete the sheet (Worry more about getting something in all the areas listed, even if it isn't correct just give your best attempt).
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1139856" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1139856</a>
Jeromy C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1139856" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1139856</a> Hi Jeromy. I would really recommend anyone to not make a second character until they have played a few games with their first character and gotten used to the edition, format and group. That said: 1) your HP is well low. How did you get to this number? 2) your number of surges per day is much higher than I think possible, how did you calculate this? 3) drowmesh is not available till level 11, so that is not a purchase and consequently you'd have to redo your AC calculation. Scouts are also proficient in hide armor, which is better than leather. 4) scouts do not get a +1 class bonus to Will defense. Where does it come from ? 5) scouts do get a class bonus to Reflex, which is missing 6) while I can deduce from the array you ended up with how you got there, we prefer and plainly ask you to list it in step 5 of the New Player Checklist 7) why is Skill Training (thievery) a free feat available to you? 8) you appear to have skipped step 8 of the New Player checklist and picked yourself up an expertise feat. This also has consequences for the calculations in your attack work space. At that, I do not understand at all why you would pick and pay for two weapons that have the exact same application in combat, that would require the same feats, yet currently you are doing less well with either than possible if you specialized. This also comes back to your lack of experience with this edition. 9) The same critique I gave you on your weapons on your otehr sheet also holds true here: "Long sword +2" is not a complete name of an item. Please be clear what long sword you have bought. 10) Please note that Oak Skin is a daily power and that Reactive Shift has a trigger While not mandatory it would appear you have not selected the mechanical benefit of a background. If you have questions about this or any other, feel free to ask in Skype Guild chat. I say again, I would feel much better if you played a few sessions with your first character before moving forward with this.
baldhermit said: Jeromy C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1139856" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1139856</a> Hi Jeromy. I would really recommend anyone to not make a second character until they have played a few games with their first character and gotten used to the edition, format and group. That said: 1) your HP is well low. How did you get to this number? 2) your number of surges per day is much higher than I think possible, how did you calculate this? 3) drowmesh is not available till level 11, so that is not a purchase and consequently you'd have to redo your AC calculation. Scouts are also proficient in hide armor, which is better than leather. 4) scouts do not get a +1 class bonus to Will defense. Where does it come from ? 5) scouts do get a class bonus to Reflex, which is missing 6) while I can deduce from the array you ended up with how you got there, we prefer and plainly ask you to list it in step 5 of the New Player Checklist 7) why is Skill Training (thievery) a free feat available to you? 8) you appear to have skipped step 8 of the New Player checklist and picked yourself up an expertise feat. This also has consequences for the calculations in your attack work space. At that, I do not understand at all why you would pick and pay for two weapons that have the exact same application in combat, that would require the same feats, yet currently you are doing less well with either than possible if you specialized. This also comes back to your lack of experience with this edition. 9) The same critique I gave you on your weapons on your otehr sheet also holds true here: "Long sword +2" is not a complete name of an item. Please be clear what long sword you have bought. 10) Please note that Oak Skin is a daily power and that Reactive Shift has a trigger While not mandatory it would appear you have not selected the mechanical benefit of a background. If you have questions about this or any other, feel free to ask in Skype Guild chat. I say again, I would feel much better if you played a few sessions with your first character before moving forward with this. I'll put this character on the back burns and play some before re submitting as always thanks for the good advice.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1136766" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136766</a>
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Keenan S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1136766" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136766</a> Hi Keenan, please fill out the rest of your skills, list your race / class features, work out your damage work space, list your chosen array and the placement of both the racial boost as well as the level 4 boost. Your HP seems low Your defense calculation is incomplete Your attack work space is incomplete. That is where I stopped. Please fill out the required fields and repost.
I'm sorry I'm having so much trouble with finishing this. How am I at this point? I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1136766" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136766</a>
Keenan S. said: I'm sorry I'm having so much trouble with finishing this. How am I at this point? I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1136766" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1136766</a> Hi Keenan.&nbsp;This looks quite a bit better. Please look through the New Player Checklist to see what you may have missed. 1) I am noticing for example that there is no chosen array on the first page, no indication of where the level 4 boost went. 2) HP is low. Can you explain your calculation? 3) Armor type in the AC calculation does not match the chosen armor. There is also no enhancement listed even though you purchased an enhanced armor. 4) No enhancement listed under Fortitude defense either, even though there should be based on the gear purchased 5) I cannot match the Armor type + ability under your Reflex defense with the shield chosen and ability scores listed. Also no enhancement bonus listed, even though there should be based on the gear purchased 6) No enhancement bonus listed, even though there should be based on the gear purchased 7) Attack work space is missing proficiency of the chosen weapon. It is also listing a feat bonus even though you have no feat listed that would give you such a bonus 8) Linked with 7, you are entitled to an expertise feat, but did not list one 9) Fighters are proficient with both chain mail and scale mail already, so the Armor Proficiency - Chainmail feat does nothing for you. At that, I would suggest you buy yourself scale mail instead 10) it would be very helpful if you listed the power you choose with a source. For example Tide of Iron is an at will, No Opening a U2, and Brute Strike a D1 11) You do not need to buy the mundane item to get the magic item. So for 1000gp&nbsp;you are buying a flaming battleaxe, and you can keep that 15gp. While not mandatory you can choose a theme and the mechanical benefit of a background. Those can give your character more power and flavor. If you're interested to talk about D&D4e, be informed about upcoming impromptu games or chat about the Guild Living campaign, contact one of the DMs to become part of the Guild Skype chat. My handle is baldhermit
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1137240" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1137240</a>
MQuinny1234 said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1137240" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1137240</a> Hi Mquinny, I think we haven't seen you in a while. If you hit 'Join Game' you will find a journal waiting for you. I think you know the way, if not, ask in the Skype chat.
Yeah, I never actually got around to finishing up my cavalier. Lost some steam :) Thanks.
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1141474" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141474</a>
Ryan G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1141474" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1141474</a> Hey there Ryan. &nbsp;Welcome to the Guild. The Array you posted only has 5 stats. You did not include your level 4 stat bumps You are not trained in any skills according to your sheet, please fix that Gond will react to you less favorably if you spell his name 'Gund'. &nbsp;Deities are fickle like that. Your attack and damage workspaces do not match. &nbsp;You will want to do Melee Basic Attack and another for your two attack/damages. &nbsp;You should make sure the attack workspace 1 and damage workspace 1 match up. Break down your HP for me. &nbsp;It appears to be off. Elven is a language. Shard Link requires you to be a psionic class, artificer is not. &nbsp;You would need to Multiclass into one of the psionic classes to have access to this feat. Mark of Storm is a Dragonmark. &nbsp;Please keep in mind if you take that feat you will not ever be able to retrain it. The backstory is good and interesting. &nbsp;I noticed that you did not pick a Mechanical Background. &nbsp;There are several that would fit the story you have going, but they are not required. &nbsp;Likewise you have not chosen a theme but that is not required. Post corrections and we can work from there.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. (Followed along the youtube video as I made it) I have downloaded the Portable Compendium and have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1145564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145564</a> Thanks for any feedback.
Althasaur said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. (Followed along the youtube video as I made it) I have downloaded the Portable Compendium and have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1145564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145564</a> Thanks for any feedback. HI Althasaur, welcome to the Guild Living campaign. 1) The mul race does not have a racial bonus to charisma. As a result the ability scores as shown do not seem possible 2) please list your race features 3) please list your class features 4) please calculate HP, surge value and number of surges per day 5) please calculate your attack and damage workspace 6) why is this a level 6 character ? 7) all your defense calculations are incorrect. Please show how you calculated the numbers you are showing so that we can find where you went wrong. 8) Bloodmaul weapon is not very precise. Please write what weapon has that bloodmaul enchantment 9) You have chosen several implement powers, but no implement. Please know, while not mandatory, you can select one theme, and enjoy the mechanical benefit of one background. Neither of those is mandatory. When you are done addressing the above points, please repost. In the mean time if you wish to talkabout D&D 4e in general or this campaign specifically, contact one of the DMs to be admitted to the Guild chat on Skype. My handle is baldhermit.
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*Edited as per Gary M Request* 1) The mul race does not have a racial bonus to charisma. As a result the ability scores as shown do not seem possible. Changed to Str and Char, recalculated matrix as well. 2) please list your race features, Added 3) please list your class features, Added 4) please calculate HP, surge value and number of surges per day, Calculated (Inc racial modifier) 5) please calculate your attack and damage workspace Calculated 6) why is this a level 6 character ? Type, changed to level 5 7) all your defense calculations are incorrect. Please show how you calculated the numbers you are showing so that we can find where you went wrong. Recalculated and description added to box below. &nbsp;But shown here. Cleric: Bonus to Defense: +1 Fortitude, +1 Will. Healer's Brooch +1: Enhancement Bonus: Fortitude, Reflex, and Will -&gt; Is this the correct spot? Exalted Armour Enhancement +1AC 8) Bloodmaul weapon is not very precise. Please write what weapon has that bloodmaul enchantment This would be the mace, Does this stack onto the Mace stats, or are they seperate? 9) You have chosen several implement powers, but no implement. Acquired a symbol Please know, while not mandatory, you can select one theme, and enjoy the mechanical benefit of one background. Neither of those is mandatory. Theme.&nbsp;Templar Background :&nbsp;Prophetic Sanctification&nbsp;
New character, using GM slot and starting at level 5. I have read the Basic Rules/FAQ. I have read the New Player Checklist. (Followed along the youtube video as I made it) I have downloaded the Portable Compendium and have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1145769" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1145769</a>