Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Stuck in a login loop? Try manually signing out and back in before launching your game. Otherwise, contact the Help Center!
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Post Character Sheets Here! (Archived, Closed 1/12/18)

Teach me to read things one day and post the next memory was saying that I needed to read that stuff forgot I needed to post a confirmation. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1325537" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1325537</a>
Joshua M. said: Teach me to read things one day and post the next memory was saying that I needed to read that stuff forgot I needed to post a confirmation. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1325537" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1325537</a> Hello and welcome to the Guild 1. List your starting array and stat boosts from race and levels 2. "Ki Expert" there is no reason to shorten this word 3. Check Penalty box should not be empty 4. I'm confused why one hand is labeled empty and other has a whip and you need to use a sickle to benefit from Slashing Kama Style All of these are minor issues so I'll give you a journal anyway
1. Do you want the starting array listed on here or the character sheet somewhere? if here Str 11 Con 13 Dex 16 +2 Race +1 at 4 19 total Int 10 Wis 8 Cha 16 +2 Race +1 at 4 19 total 2. Ki Expert fixed was just worried it scrolled the words off the sheet when I typed more 3. Fixed 4. The Whip I was hoping to reflavor a sickle +2 1d6 slashing weapon so it looked like a short cat o nine tails style whip. If re flavoring isn't allowed Ill just change the wording to say Sickle/Kama. The picture I found showed him holding a whip but not a big deal either way.
1504946866

Edited 1504946929
Joshua M. said: 1. Do you want the starting array listed on here or the character sheet somewhere? if here Str 11 Con 13 Dex 16 +2 Race +1 at 4 19 total Int 10 Wis 8 Cha 16 +2 Race +1 at 4 19 total 2. Ki Expert fixed was just worried it scrolled the words off the sheet when I typed more 3. Fixed 4. The Whip I was hoping to reflavor a sickle +2 1d6 slashing weapon so it looked like a short cat o nine tails style whip. If re flavoring isn't allowed Ill just change the wording to say Sickle/Kama. The picture I found showed him holding a whip but not a big deal either way. 1. On the sheet, thanks 2. Don't worry, as you may have noticed, even longer texts can be highlighted and copied to notepad to read or just look them up in the compendium if the name is correct 3. Thanks 4. Refluffing is allowed, but especially at first check we need to know what it is mechanically (my own solution would be to mark it as Whip/Kama (Reflavored Sickle) or Whip/Kama (mechanically Sickle))
1504958445

Edited 1504958491
This is a retire of my old runepriest and is being made as new from level 5 (Defender focus) I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1326433" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1326433</a>
Omega. said: This is a retire of my old runepriest and is being made as new from level 5 (Defender focus) I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1326433" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1326433</a> As discussed on Skype, you're good to go forward.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1256897" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1256897</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1327723" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1327723</a> (( please note this is an EXTREMELY rough character sheet. What little experience I have is with 5e and GURPS ))
Pascal said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources: <a href="https://www.myth-weavers.com/sheet.html#id=1327723" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1327723</a> (( please note this is an EXTREMELY rough character sheet. What little experience I have is with 5e and GURPS )) Please fill out a sheet entirely before submitting it. Read the recommended sections of the PHB and follow the steps provided in the new player sections and the char creation tutorial. The large number of things include making sure you actually choose feats and account for the fact you are level five in things like hp, list how you assigned your point buy and its racial and level up bonuses in the statistics block(this is important), buy magic items, fill out your attack workspace, and figure out how racial ability score bonuses actually work. That being said, we do not expect you to do everything correctly on the first try. We simply expect you to attempt everything to the best of your ability.&nbsp;
David R. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1256897" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1256897</a> I would probably recommend putting your skill bonuses under misc instead of temp, since they are not temporary.&nbsp; Probably worth listing the master's blade bonus in your atk calc, since it will basically always be on. Otherwise looks good. Journal on the way.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1328310" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1328310</a>
Katie C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1328310" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1328310</a> Hi Katie, welcome to the Guild Living campaign. Pretty good sheet. 1) you get access to three at wills, but only one level 2 utility power. 2) themes' level 5 bonus is missing from the skill calculation. At the same time, where does the bonus to Insight come from? 3) under class features please list the type of psion this is, what is your characters choice of focus? When you've had a chance to review above, please post again using the same number indicators to let us know what (if anything) you changed.
1505266527

Edited 1505267456
baldhermit said: Katie C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1328310" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1328310</a> Hi Katie, welcome to the Guild Living campaign. Pretty good sheet. 1) you get access to three at wills, but only one level 2 utility power. 2) themes' level 5 bonus is missing from the skill calculation. At the same time, where does the bonus to Insight come from? 3) under class features please list the type of psion this is, what is your characters choice of focus? When you've had a chance to review above, please post again using the same number indicators to let us know what (if anything) you changed. Thank you for the feedback 1) Removed a utility, replaced with a lv. 3 at will (hope that is right) 2) Added theme level 5 bonus at +2 perception. The insight &nbsp;comes from the feat "Psionic Skill" 3) Added Telepathic Psion to class features *edit : also took guild chats advice to take "superior implement training" used in place of "controlling advantage" *edit 2 : noticed i only took 3 trained skills and 1 education skill.. took perception as my 4th skill
Katie C. said: baldhermit said: Katie C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1328310" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1328310</a> Hi Katie, welcome to the Guild Living campaign. Pretty good sheet. 1) you get access to three at wills, but only one level 2 utility power. 2) themes' level 5 bonus is missing from the skill calculation. At the same time, where does the bonus to Insight come from? 3) under class features please list the type of psion this is, what is your characters choice of focus? When you've had a chance to review above, please post again using the same number indicators to let us know what (if anything) you changed. Thank you for the feedback 1) Removed a utility, replaced with a lv. 3 at will (hope that is right) 2) Added theme level 5 bonus at +2 perception. The insight &nbsp;comes from the feat "Psionic Skill" 3) Added Telepathic Psion to class features *edit : also took guild chats advice to take "superior implement training" used in place of "controlling advantage" *edit 2 : noticed i only took 3 trained skills and 1 education skill.. took perception as my 4th skill Hi Katie, At 1 : check At 2 : check At 3 : check At the new stuff, let's continue with the number indicators : 4: you took Superior Implement Training. For the same cost as a Staff of Ruin you could have an Accurate Staff of Ruin (which you took the feat for) which would give you a +1 to attack. After all, access to the accurate staff type was the point of taking that feat. This would then need to be changed in your purchases and in your attack calculation. 4b : noticed you spend 1800 on a magic +2 staff, but recorded a Staff of Ruin +2. That is a level 8 item that costs 3400gp. At 5 : perception added as trained skill, check
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1331850" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1331850</a>
Ben G. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1331850" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1331850</a> Hello and welcome to the Guild 1. Can you give me a breakdown on how you calculated your HP? 2. Under Quick look-up, Check Penalty box should not be empty 3. You need to mark down your starting array, racial stat bonuses and level boosts somewhere 4. Your special senses need to be marked down 5. Feats need to be marked by the level which they were gained and free feats can be marked as such 6. Mark down which subclass you are, (Arcanist) is the PHB1 wizard 7. Label your power by level and action class, in the following or other manner: Magic Missile (LV1 at-will) 8. Your Expert School bonuses seems to be missing. 9. Attack Rolls are explained in page 274 of PHB1, please make an attempt. Damage Rolls are directly after that 10. There are multiple superior implements, which one did you take a training in with your feat? 11. Please give an expenditure, since you seem to have way overspent your 4,500 gp. For this reason we're not finalizing your purchases on the sale thread 12. Fix your languages, all PCs should know Common 13. You seem to have taken a theme, but not marked down it's benefits or name. Additionally you may take a background to add more flavor and power to the character 14. How do you plan on handling Spellbook? Most common way in the Guild is to ignore the existence of it due to extra work. The powers would need to be chosen before any game starts as they are prepared at the start of the day
1. I built it in character builder on DDI, Says 10+con score first level, so 22, then 4 every level thereafter, so +16. &nbsp;22+16 = 38. 2. What should I put there? &nbsp;Wearing cloth armor there is no check penalty right? 3. &nbsp;Starting array: 8 12 11 18 13 10. Racial bonuses +2 dex +2 int. &nbsp;Level 4 +1 int +1 dex. background and other notes.&nbsp; 4. done. 5. done 6. Mage 7. done. 8. Under class/path 9. done 10. accurate staff 11. Updated: Resplendant gloves 1000. &nbsp;scintillating cloth+2 1700. &nbsp;Accurate staff of tongues 1300. &nbsp;Cape of the mountebank +1 500. &nbsp; Total = 4500 12. &nbsp;Fixed. &nbsp; 13. &nbsp;Under background/other notes. 14. &nbsp;Thats fine, I can choose the powers before the game.&nbsp;
Ben G. said: 1. I built it in character builder on DDI, Says 10+con score first level, so 22, then 4 every level thereafter, so +16. &nbsp;22+16 = 38. 2. What should I put there? &nbsp;Wearing cloth armor there is no check penalty right? 3. &nbsp;Starting array: 8 12 11 18 13 10. Racial bonuses +2 dex +2 int. &nbsp;Level 4 +1 int +1 dex. background and other notes.&nbsp; 4. done. 5. done 6. Mage 7. done. 8. Under class/path 9. done 10. accurate staff 11. Updated: Resplendant gloves 1000. &nbsp;scintillating cloth+2 1700. &nbsp;Accurate staff of tongues 1300. &nbsp;Cape of the mountebank +1 500. &nbsp; Total = 4500 12. &nbsp;Fixed. &nbsp; 13. &nbsp;Under background/other notes. 14. &nbsp;Thats fine, I can choose the powers before the game.&nbsp; 1. Ok 2. Zero? That shows you noticed the box and looked up the number 3. Ok 4. Ok 5. Ok 6. Ok 7. Utilities are level 2 8. Ok 9. Technically Superior Implement is a Misc Bonus to attack and shouldn't be added to the feat Box 10. Ok 11. Why does your Wealth say 1000gp? 12. Ok 13. Ok 14. Ok New 15. Can you explain where you get the training in those skills? The fact that you don't mark down anywhere what you take (most notably theme benefits) has slowed the checking down to half the speed I normally check these
2. done 7. done 9. done 11. fixed 15. Arcana, History, Religion class skills. &nbsp;Stealth and bluff from&nbsp;fugitive from a vengeful rival background.&nbsp; Sorry about that. &nbsp;Theme and Background are under background and other notes now.
Ben G. said: 2. done 7. done 9. done 11. fixed 15. Arcana, History, Religion class skills. &nbsp;Stealth and bluff from&nbsp;fugitive from a vengeful rival background.&nbsp; Sorry about that. &nbsp;Theme and Background are under background and other notes now. 2 & 7 & 9 & 11. Did you forget to save, because I don't see any changes made 15. Your Background adds them to your class skill list, not give training in them also. You can spend one of the three choices to get the training. What did you take with Eladrin Education? New 16. You didn't modify your Cape of Mountebanks defense bonuses to reflect the lower level item
I think I forgot to save, so just saved again. &nbsp;Had all that updated. I get training in arcana+3 skills from my class + 1 from my eladrin race. So should be 5 trained skills total.
1505408102

Edited 1505408474
Ben G. said: I think I forgot to save, so just saved again. &nbsp;Had all that updated. I get training in arcana+3 skills from my class + 1 from my eladrin race. So should be 5 trained skills total. 2 & 7 & 9 & 11 & 15. Ok 16. Did you notice this? New 17. Your Skills bonuses are still off by my calculations, so please give a breakdown of them
16. Should be correct. 17. Arcana: Int 5 + half level (2) + proficiency(5) + race bonus (2) = 14 &nbsp; &nbsp; &nbsp;History Int 5 + half level(2) + proficiency (5) + race bonuses (2) = 14 &nbsp; &nbsp; &nbsp;Bluff: &nbsp;Cha 0 + half level(2) + proficiency(5) + Illusion expert (2) + background (1) = 10 &nbsp; &nbsp; Religion: Int 5 + half level(2) + proficiency(5) = 12 &nbsp; &nbsp; Stealth: Dex 2 + half level(2) &nbsp;+ proficiency (5) + illusion expert (2) + background (1) = 12 &nbsp; &nbsp;Everything else is just mod+half level, except for diplomacy which gets +1 because of staff of tongues.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1333839" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1333839</a>
Ben G. said: 16. Should be correct. 17. Arcana: Int 5 + half level (2) + proficiency(5) + race bonus (2) = 14 &nbsp; &nbsp; &nbsp;History Int 5 + half level(2) + proficiency (5) + race bonuses (2) = 14 &nbsp; &nbsp; &nbsp;Bluff: &nbsp;Cha 0 + half level(2) + proficiency(5) + Illusion expert (2) + background (1) = 10 &nbsp; &nbsp; Religion: Int 5 + half level(2) + proficiency(5) = 12 &nbsp; &nbsp; Stealth: Dex 2 + half level(2) &nbsp;+ proficiency (5) + illusion expert (2) + background (1) = 12 &nbsp; &nbsp;Everything else is just mod+half level, except for diplomacy which gets +1 because of staff of tongues. I believe you should have six skills trained, please recheck
1505443453

Edited 1505443665
Mal said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1333839" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1333839</a> Hello and welcome to the Guild 1. Please include your starting array, racial bonuses and level bonuses to stats somewhere 2. Label all powers by where they came from,&nbsp;in the following or other manner:&nbsp;Greenflame Blade (LV1 at-will) 3. Give an expenditure somewhere on the sheet 4. You have taken two LV1 encounter attack powers it seems. This is possible if the level 3 list doesn't have anything you'd like. You've also marked Arcane transport as encounter though on my compendium it shows as daily 5. How do you get your languages? 6. Guild houserule gets you a free expertise feat ( here's a list ), add it to the list and label all feats by level they are taken and as free for the expertise. Also add it's bonus to your attack calculations Optional &nbsp;7. You may choose a theme and a background to add power and flavor to your character Optional &nbsp;8. You might notice you don't need Improved Swordbond a lot, if there is something else you want to have I'd suggest you take that and see if you miss having the Swordbond (for example&nbsp;Imperious Majesty if your reason to take Dex is initiative)
Juho G. said: Ben G. said: 16. Should be correct. 17. Arcana: Int 5 + half level (2) + proficiency(5) + race bonus (2) = 14 &nbsp; &nbsp; &nbsp;History Int 5 + half level(2) + proficiency (5) + race bonuses (2) = 14 &nbsp; &nbsp; &nbsp;Bluff: &nbsp;Cha 0 + half level(2) + proficiency(5) + Illusion expert (2) + background (1) = 10 &nbsp; &nbsp; Religion: Int 5 + half level(2) + proficiency(5) = 12 &nbsp; &nbsp; Stealth: Dex 2 + half level(2) &nbsp;+ proficiency (5) + illusion expert (2) + background (1) = 12 &nbsp; &nbsp;Everything else is just mod+half level, except for diplomacy which gets +1 because of staff of tongues. I believe you should have six skills trained, please recheck Roger that. &nbsp;Insight is now also trained. &nbsp;
Ben G. said: Juho G. said: Ben G. said: 16. Should be correct. 17. Arcana: Int 5 + half level (2) + proficiency(5) + race bonus (2) = 14 &nbsp; &nbsp; &nbsp;History Int 5 + half level(2) + proficiency (5) + race bonuses (2) = 14 &nbsp; &nbsp; &nbsp;Bluff: &nbsp;Cha 0 + half level(2) + proficiency(5) + Illusion expert (2) + background (1) = 10 &nbsp; &nbsp; Religion: Int 5 + half level(2) + proficiency(5) = 12 &nbsp; &nbsp; Stealth: Dex 2 + half level(2) &nbsp;+ proficiency (5) + illusion expert (2) + background (1) = 12 &nbsp; &nbsp;Everything else is just mod+half level, except for diplomacy which gets +1 because of staff of tongues. I believe you should have six skills trained, please recheck Roger that. &nbsp;Insight is now also trained. &nbsp; Since you seem to refuse to answer the indirect question, I need to confirm that you know why you should have six skills trained and what restrictions those choices have and what have you chosen, to start the list you should have: (mandatory by class) Arcana (choice from class skills or Bluff or Stealth due to background) Bluff (choice from class skills or Bluff or Stealth due to background) Stealth (choice from class skills or Bluff or Stealth due to background) ...
Perception instead of insight actually. Religion: class skills Perception: &nbsp;(racial, any skill) History from scholar level 5 feature.
Ben G. said: Perception instead of insight actually. Religion: class skills Perception: &nbsp;(racial, any skill) History from scholar level 5 feature. If you hit Join Game, you will find a journal waiting for you to be filled out in the top right corner. Once that is done, contact one of the DMs by leaving a message here, or (ideally) by asking for a check in the Skype chat. Don't forget to add your character to the census.
Hello and welcome to the Guild 1. Please include your starting array, racial bonuses and level bonuses to stats somewhere 2. Label all powers by where they came from,&nbsp;in the following or other manner:&nbsp;Greenflame Blade (LV1 at-will) 3. Give an expenditure somewhere on the sheet 4. You have taken two LV1 encounter attack powers it seems. This is possible if the level 3 list doesn't have anything you'd like. You've also marked Arcane transport as encounter though on my compendium it shows as daily 5. How do you get your languages? 6. Guild houserule gets you a free expertise feat ( here's a list ), add it to the list and label all feats by level they are taken and as free for the expertise. Also add it's bonus to your attack calculations Optional &nbsp;7. You may choose a theme and a background to add power and flavor to your character Optional &nbsp;8. You might notice you don't need Improved Swordbond a lot, if there is something else you want to have I'd suggest you take that and see if you miss having the Swordbond (for example&nbsp;Imperious Majesty if your reason to take Dex is initiative) 1. Done 2. Done 3. what does that mean? 4. fixed 5. fixed 6. added 7. added 8. changed
1505495883

Edited 1505537192
Full mulliganing Big Blue, since I realized that the ranged play style is not for me after all. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1334530" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1334530</a> Also, I have made a&nbsp; Token I would like to use.
1505508772

Edited 1505508935
Mal said: Hello and welcome to the Guild 1. Please include your starting array, racial bonuses and level bonuses to stats somewhere 2. Label all powers by where they came from,&nbsp;in the following or other manner:&nbsp;Greenflame Blade (LV1 at-will) 3. Give an expenditure somewhere on the sheet 4. You have taken two LV1 encounter attack powers it seems. This is possible if the level 3 list doesn't have anything you'd like. You've also marked Arcane transport as encounter though on my compendium it shows as daily 5. How do you get your languages? 6. Guild houserule gets you a free expertise feat ( here's a list ), add it to the list and label all feats by level they are taken and as free for the expertise. Also add it's bonus to your attack calculations Optional &nbsp;7. You may choose a theme and a background to add power and flavor to your character Optional &nbsp;8. You might notice you don't need Improved Swordbond a lot, if there is something else you want to have I'd suggest you take that and see if you miss having the Swordbond (for example&nbsp;Imperious Majesty if your reason to take Dex is initiative) 1. Done 2. Done 3. what does that mean? 4. fixed 5. fixed 6. added 7. added 8. changed 1. Also level 4 bonuses, so not done yet 2. Make them easily readable 3. Shopping list, how did you spend your money 4. Ok 5. Please note your chosen background somewhere 6. White Lotus Riposte is not an expertise feat, it is not on the link I gave (it is a suggestion to take after taking the related pre-requisite expertise feat) 7. Character Theme still optional if you find something you like 8. Ok New 9. It has been brought to my attention that your notes-to-self on Diabolic Soul don't match compendium. Please re-read the feat. If you use some other source material than compendium to build, remember to check that the source is Guild-legal (often fastest way is to compare to the entry in compendium)
1. Also level 4 bonuses, so not done yet 2. Make them easily readable 3. Shopping list, how did you spend your money 4. Ok 5. Please note your chosen background somewhere 6. White Lotus Riposte is not an expertise feat, it is not on the link I gave (it is a suggestion to take after taking the related pre-requisite expertise feat) 7. Character Theme still optional if you find something you like 8. Ok New 9. It has been brought to my attention that your notes-to-self on Diabolic Soul don't match compendium. Please re-read the feat. If you use some other source material than compendium to build, remember to check that the source is Guild-legal (often fastest way is to compare to the entry in compendium) 1 added 2 im not sure how 3 done 5 done 6 fixed 9 fixed (I used the wrong feat description) ps, thank you for helping me so far
Mal said: 1. Also level 4 bonuses, so not done yet 2. Make them easily readable 3. Shopping list, how did you spend your money 4. Ok 5. Please note your chosen background somewhere 6. White Lotus Riposte is not an expertise feat, it is not on the link I gave (it is a suggestion to take after taking the related pre-requisite expertise feat) 7. Character Theme still optional if you find something you like 8. Ok New 9. It has been brought to my attention that your notes-to-self on Diabolic Soul don't match compendium. Please re-read the feat. If you use some other source material than compendium to build, remember to check that the source is Guild-legal (often fastest way is to compare to the entry in compendium) 1 added 2 im not sure how 3 done 5 done 6 fixed 9 fixed (I used the wrong feat description) ps, thank you for helping me so far 1. Ok 2. I gave an example in the original comment 3. You don't need to pay for the mundane item on the armor and weapon, so you get some money back (1,800 for the weapon and 1,000 for the armor are the prices) 5. Ok 6. Ok 7. Ok 9. Ok
Saladful said: Full mulliganing Big Blue, since I realized that the ranged play style is not for me after all. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1334530" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1334530</a> Also, I have made a&nbsp; Token I would like to use. Go for it. I can find no fault
1. Ok 2. I gave an example in the original comment 3. You don't need to pay for the mundane item on the armor and weapon, so you get some money back (1,800 for the weapon and 1,000 for the armor are the prices) 5. Ok 6. Ok 7. Ok 9. Ok 2, think i did it right 3, fixed
1505581553

Edited 1505581746
Mal said: 1. Ok 2. I gave an example in the original comment 3. You don't need to pay for the mundane item on the armor and weapon, so you get some money back (1,800 for the weapon and 1,000 for the armor are the prices) 5. Ok 6. Ok 7. Ok 9. Ok 2, think i did it right 3, fixed Forget to save possibly because I don't see any changes? Item prices are still the same. On the same line that you have the power names, add the level and action class
Juho G. said: Mal said: 1. Ok 2. I gave an example in the original comment 3. You don't need to pay for the mundane item on the armor and weapon, so you get some money back (1,800 for the weapon and 1,000 for the armor are the prices) 5. Ok 6. Ok 7. Ok 9. Ok 2, think i did it right 3, fixed Forget to save possibly because I don't see any changes? Item prices are still the same. On the same line that you have the power names, add the level and action class yep forgot to save&nbsp; fixed
Mal said: Juho G. said: Mal said: 1. Ok 2. I gave an example in the original comment 3. You don't need to pay for the mundane item on the armor and weapon, so you get some money back (1,800 for the weapon and 1,000 for the armor are the prices) 5. Ok 6. Ok 7. Ok 9. Ok 2, think i did it right 3, fixed Forget to save possibly because I don't see any changes? Item prices are still the same. On the same line that you have the power names, add the level and action class yep forgot to save&nbsp; fixed If you hit Join Game, you will find a journal waiting for you (after Peter's game) to be filled out in the top right corner. Once that is done, contact one of the DMs by leaving a message here, or (ideally) by asking for a check in the Skype chat. Don't forget to add your character to the census.
baldhermit said: Katie C. said: baldhermit said: Katie C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1328310" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1328310</a> Hi Katie, welcome to the Guild Living campaign. Pretty good sheet. 1) you get access to three at wills, but only one level 2 utility power. 2) themes' level 5 bonus is missing from the skill calculation. At the same time, where does the bonus to Insight come from? 3) under class features please list the type of psion this is, what is your characters choice of focus? When you've had a chance to review above, please post again using the same number indicators to let us know what (if anything) you changed. Thank you for the feedback 1) Removed a utility, replaced with a lv. 3 at will (hope that is right) 2) Added theme level 5 bonus at +2 perception. The insight &nbsp;comes from the feat "Psionic Skill" 3) Added Telepathic Psion to class features *edit : also took guild chats advice to take "superior implement training" used in place of "controlling advantage" *edit 2 : noticed i only took 3 trained skills and 1 education skill.. took perception as my 4th skill Hi Katie, At 1 : check At 2 : check At 3 : check At the new stuff, let's continue with the number indicators : 4: you took Superior Implement Training. For the same cost as a Staff of Ruin you could have an Accurate Staff of Ruin (which you took the feat for) which would give you a +1 to attack. After all, access to the accurate staff type was the point of taking that feat. This would then need to be changed in your purchases and in your attack calculation. 4b : noticed you spend 1800 on a magic +2 staff, but recorded a Staff of Ruin +2. That is a level 8 item that costs 3400gp. At 5 : perception added as trained skill, check 4) Accurate staff of ruin added as per Feat. Added +1 to my attack calculation. 4b) bought the staff of ruin +2 for 1700 from player on for sale list. forgot to change it in my work space.&nbsp;
Katie C. said: baldhermit said: Katie C. said: baldhermit said: Katie C. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1328310" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1328310</a> Hi Katie, welcome to the Guild Living campaign. Pretty good sheet. 1) you get access to three at wills, but only one level 2 utility power. 2) themes' level 5 bonus is missing from the skill calculation. At the same time, where does the bonus to Insight come from? 3) under class features please list the type of psion this is, what is your characters choice of focus? When you've had a chance to review above, please post again using the same number indicators to let us know what (if anything) you changed. Thank you for the feedback 1) Removed a utility, replaced with a lv. 3 at will (hope that is right) 2) Added theme level 5 bonus at +2 perception. The insight &nbsp;comes from the feat "Psionic Skill" 3) Added Telepathic Psion to class features *edit : also took guild chats advice to take "superior implement training" used in place of "controlling advantage" *edit 2 : noticed i only took 3 trained skills and 1 education skill.. took perception as my 4th skill Hi Katie, At 1 : check At 2 : check At 3 : check At the new stuff, let's continue with the number indicators : 4: you took Superior Implement Training. For the same cost as a Staff of Ruin you could have an Accurate Staff of Ruin (which you took the feat for) which would give you a +1 to attack. After all, access to the accurate staff type was the point of taking that feat. This would then need to be changed in your purchases and in your attack calculation. 4b : noticed you spend 1800 on a magic +2 staff, but recorded a Staff of Ruin +2. That is a level 8 item that costs 3400gp. At 5 : perception added as trained skill, check 4) Accurate staff of ruin added as per Feat. Added +1 to my attack calculation. 4b) bought the staff of ruin +2 for 1700 from player on for sale list. forgot to change it in my work space.&nbsp; Gary set you up with a journal. Please fill that out and ask a DM to check it when you're done. In the mean time, if you are not yet part of Skype Chat ask one of the DMs to get added. My handle is baldhermit
With having one game canceled because of lack of leader I have decided to make my alt a leader I have it ready to look at when someone has a chance. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1335545" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1335545</a>
Joshua M. said: With having one game canceled because of lack of leader I have decided to make my alt a leader I have it ready to look at when someone has a chance. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1335545" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1335545</a> Hi Joshua, while you are certainly welcome to make a second character, I find it hard to believe a game would be cancelled for lack of leader. That said: 1) please list the ability array used, the racial bonuses and the level 4 boosts in the statistic block. 2) could you please explain your shield bonus? 3) please fix the tags on your attack calculations, as they are currently identical and non-descriptive 3) please do a damage calculation 4) please fix the spelling errors in names 5) please tag the two daily powers on page 2 correctly 6) please do a breakdown of your itemized expenses Once you've had a chance to review above, please use the number indicators to let us know what, if anything, you changed.
baldhermit said: Joshua M. said: With having one game canceled because of lack of leader I have decided to make my alt a leader I have it ready to look at when someone has a chance. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1335545" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1335545</a> Hi Joshua, while you are certainly welcome to make a second character, I find it hard to believe a game would be cancelled for lack of leader. That said: 1) please list the ability array used, the racial bonuses and the level 4 boosts in the statistic block. 2) could you please explain your shield bonus? 3) please fix the tags on your attack calculations, as they are currently identical and non-descriptive 3) please do a damage calculation 4) please fix the spelling errors in names 5) please tag the two daily powers on page 2 correctly 6) please do a breakdown of your itemized expenses Once you've had a chance to review above, please use the number indicators to let us know what, if anything, you changed. 1 Moved the ability array to statistics block from bottom of feats as requested 2 Shield Bonus was wrong I misread Wrist Razors missed the line where it said you couldn't wield a shield at the same time it is fixed. 3 Done 4 Only spelling error that I saw was in Genasi I fixed it if there are more I couldn't find them. 5 Added word Daily to powers 6 I had costs listed beside the magic items to show expenses I have also now listed that in coins to make it easier to add the left over coins in.
Joshua M. said: baldhermit said: Joshua M. said: With having one game canceled because of lack of leader I have decided to make my alt a leader I have it ready to look at when someone has a chance. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1335545" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1335545</a> Hi Joshua, while you are certainly welcome to make a second character, I find it hard to believe a game would be cancelled for lack of leader. That said: 1) please list the ability array used, the racial bonuses and the level 4 boosts in the statistic block. 2) could you please explain your shield bonus? 3) please fix the tags on your attack calculations, as they are currently identical and non-descriptive 3) please do a damage calculation 4) please fix the spelling errors in names 5) please tag the two daily powers on page 2 correctly 6) please do a breakdown of your itemized expenses Once you've had a chance to review above, please use the number indicators to let us know what, if anything, you changed. 1 Moved the ability array to statistics block from bottom of feats as requested 2 Shield Bonus was wrong I misread Wrist Razors missed the line where it said you couldn't wield a shield at the same time it is fixed. 3 Done 4 Only spelling error that I saw was in Genasi I fixed it if there are more I couldn't find them. 5 Added word Daily to powers 6 I had costs listed beside the magic items to show expenses I have also now listed that in coins to make it easier to add the left over coins in. At 1: check and thank you At 2 : i see no change At 3 : check At 4 : Thay, Archer Captain At 5 : check At 6 : check new : 7) where does the durable 4 listed in Conditional Modifiers comes from, and what does it do? Please address 2 and 7.