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Post Character Sheets Here! (Archived, Closed 1/12/18)

Going to retire Heskan since i play defender in my tabletop and got my eyes on a druid i wanna try. I choose to retire instead of going mulligan since i dont have good track on what items i got on heskan so i found it simplier to use the retire rules instead Enter Ruffy, the wolf that followed someone home I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1365589" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1365589</a>
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1054137" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1054137</a>
Jörgen said: Going to retire Heskan since i play defender in my tabletop and got my eyes on a druid i wanna try. I choose to retire instead of going mulligan since i dont have good track on what items i got on heskan so i found it simplier to use the retire rules instead Enter Ruffy, the wolf that followed someone home I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1365589" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1365589</a> looks good, go do the thing
Zenhotta said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1054137" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1054137</a> Hi Zenhotta, welcome to the Guild Living campaign. As a dutchie I got assigned this Golden Earring reference. 1) please empty out your statistic block and use it to list your chosen starting array, and your racial bonuses as well as your level 4 boost. 2) chain mails' armor bonus is 6, as far as I know. You listed a 7. Am I mistaken ? 3) a standard magic weapon (360gp) already returns to your hand after having been throw as part of teh same action. So I am not sure why you are chosing to carry 15 mundane handaxes. 4) while not mandatory, you do have the option of chosen both a character theme as well as enjoy the benefit of a machenical background. Both of those can lend your character more po0wer and flavor. You seem to have chosen neither. Please review above and repost using the same number indicators when you are ready. if you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit.
Zenhotta said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1054137" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1054137</a> It is perhaps worth pointing out that you cannot have two feats modifying the same attack power modify it at the same time, so when you brash assault you will have to choose which style feat to apply each time.
baldhermit said: Zenhotta said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1054137" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1054137</a> Hi Zenhotta, welcome to the Guild Living campaign. As a dutchie I got assigned this Golden Earring reference. 1) please empty out your statistic block and use it to list your chosen starting array, and your racial bonuses as well as your level 4 boost. 2) chain mails' armor bonus is 6, as far as I know. You listed a 7. Am I mistaken ? 3) a standard magic weapon (360gp) already returns to your hand after having been throw as part of teh same action. So I am not sure why you are chosing to carry 15 mundane handaxes. 4) while not mandatory, you do have the option of chosen both a character theme as well as enjoy the benefit of a machenical background. Both of those can lend your character more po0wer and flavor. You seem to have chosen neither. Please review above and repost using the same number indicators when you are ready. if you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. Hello, Mr. Hermit, 1) I filled out the statistic block. 2) I accidentally added the armor enhancement bonus in, chainmail is +6, sorry. 3) Not enough cash moneyz for that. 4) Cool, didn't know if I could do that! I got the Ghost of the Past Theme and the&nbsp;Experimental Prototype Background. Blooper said: Zenhotta said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1054137" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1054137</a> It is perhaps worth pointing out that you cannot have two feats modifying the same attack power modify it at the same time, so when you brash assault you will have to choose which style feat to apply each time. Mr. Blooper, I didn't realize that, so I changed it to the Berserker's Fury feat. Thanks for the reminder!
Zenhotta said: baldhermit said: Zenhotta said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1054137" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1054137</a> Hi Zenhotta, welcome to the Guild Living campaign. As a dutchie I got assigned this Golden Earring reference. 1) please empty out your statistic block and use it to list your chosen starting array, and your racial bonuses as well as your level 4 boost. 2) chain mails' armor bonus is 6, as far as I know. You listed a 7. Am I mistaken ? 3) a standard magic weapon (360gp) already returns to your hand after having been throw as part of teh same action. So I am not sure why you are chosing to carry 15 mundane handaxes. 4) while not mandatory, you do have the option of chosen both a character theme as well as enjoy the benefit of a machenical background. Both of those can lend your character more po0wer and flavor. You seem to have chosen neither. Please review above and repost using the same number indicators when you are ready. if you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. Hello, Mr. Hermit, 1) I filled out the statistic block. 2) I accidentally added the armor enhancement bonus in, chainmail is +6, sorry. 3) Not enough cash moneyz for that. 4) Cool, didn't know if I could do that! I got the Ghost of the Past Theme and the&nbsp;Experimental Prototype Background. Blooper said: Zenhotta said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1054137" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1054137</a> It is perhaps worth pointing out that you cannot have two feats modifying the same attack power modify it at the same time, so when you brash assault you will have to choose which style feat to apply each time. Mr. Blooper, I didn't realize that, so I changed it to the Berserker's Fury feat. Thanks for the reminder! if you hit "Join Game" there will be a journal waiting to be filled out. if you have any (simple) questions, please ask in Skype chat. Once you're done, please post a message here or (ideally) ask for a DM in Skype chat to check it out. They can then make a token for you. Don' forget to add your character to the census.
Fixed the mistakes on my journal, can a GM please check to see if its correct now?
Yarden G. said: Fixed the mistakes on my journal, can a GM please check to see if its correct now? It would greatly help if you reposted with your sheet, the DMs critique at the time, and a text what you changed as a consequence of that critique.
baldhermit said: Yarden G. said: Fixed the mistakes on my journal, can a GM please check to see if its correct now? It would greatly help if you reposted with your sheet, the DMs critique at the time, and a text what you changed as a consequence of that critique. Last Critique baldhermit 18 oct 2017 Healing surges needs a max temporary hitpoints needs a current (0) and a max (people usually use something like 20 Don't forget to add your strength modifier and the enhancement of the weapon to your MBA Icy Terrain, being an area attack, needs several attack rolls and one damage roll. Usually we determine targets by going book order, meaning top left in the area targeted first, then the guy to the right of him, then to guy to the right of that guy, etc, and then move on to the second row, start at the very left ... Sleep also needs several attack rolls Ray of Frost : how long is the target slowed for ? Icy Rays, specifically calling out one or two targets, needs two attack rolls and two damage rolls Icy Rays : whose Fort or Ref defense is used? Who can end the grab? Till when does it last? "your" is not an exclusive term Thunderwave needs several attack rolls and one damage roll Staff of Defense : "/me gains a [[@{CON}]] bonus to defense against one attack. " is a shorter, more clear way of saying it. Staff of Winter : 'cold' and 'keyword' got reversed. 1. I added max Healing Surges 2. Set temporary Hit Points to 0 (max 20) 3. Added my STR modifier and the enchantment of the wepon to the macro 4. Added several attack rolls to Thunderwave, Icy Rays, Sleep and Icy Terrain. Added a second damage roll for Icy Rays. 5. Changed it from 'until the end of your next turn' to 'until the end of Irians next turn'. 6. Changed Staff of Defense to the DM's recommendation. 7. Reversed back 'Cold' and 'Keyword' Character Sheet:&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1361792" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1361792</a>
Yarden G. said: baldhermit said: Yarden G. said: Fixed the mistakes on my journal, can a GM please check to see if its correct now? It would greatly help if you reposted with your sheet, the DMs critique at the time, and a text what you changed as a consequence of that critique. Character Sheet:&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1361792" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1361792</a> We're getting there, two things I still think need looking at. Please note I misunderstood you earlier, my apologies for that. I thought you had a sheet that you corrected, not a journal. However, going forward, if you want a DM to check or do anything to your journal, please list the journal name. Between all the players and all the monsters, DMs can see hundreds of journals. Please post in the bio of the journal what (if anything) you changed. I should be home pretty much for the next 36 hours straight. You can find me in the Skype chat. My handle is baldhermit.
baldhermit said: Yarden G. said: baldhermit said: Yarden G. said: Fixed the mistakes on my journal, can a GM please check to see if its correct now? It would greatly help if you reposted with your sheet, the DMs critique at the time, and a text what you changed as a consequence of that critique. Character Sheet:&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1361792" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1361792</a> We're getting there, two things I still think need looking at. Please note I misunderstood you earlier, my apologies for that. I thought you had a sheet that you corrected, not a journal. However, going forward, if you want a DM to check or do anything to your journal, please list the journal name. Between all the players and all the monsters, DMs can see hundreds of journals. Please post in the bio of the journal what (if anything) you changed. I should be home pretty much for the next 36 hours straight. You can find me in the Skype chat. My handle is baldhermit. I changed what you noted in my journal, can you check if its all good now? Character's name - Irian Silverhand
Yarden G. said: baldhermit said: Yarden G. said: baldhermit said: Yarden G. said: Fixed the mistakes on my journal, can a GM please check to see if its correct now? It would greatly help if you reposted with your sheet, the DMs critique at the time, and a text what you changed as a consequence of that critique. Character Sheet:&nbsp; <a href="https://www.myth-weavers.com/sheet.html#id=1361792" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1361792</a> We're getting there, two things I still think need looking at. Please note I misunderstood you earlier, my apologies for that. I thought you had a sheet that you corrected, not a journal. However, going forward, if you want a DM to check or do anything to your journal, please list the journal name. Between all the players and all the monsters, DMs can see hundreds of journals. Please post in the bio of the journal what (if anything) you changed. I should be home pretty much for the next 36 hours straight. You can find me in the Skype chat. My handle is baldhermit. I changed what you noted in my journal, can you check if its all good now? Character's name - Irian Silverhand Yarden, you will find a new token waiting for you on roll20 in the new token box on the top left. Please see if you can move it around. If you can, then select it and press delete on your keyboard to make it disappear. If or when you need your token again,m drag the journal onto the map. please do not forget to add your character to the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1326501" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1326501</a>
Alex said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1326501" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1326501</a> Hey Alex, few details : 1) fill out the check penalty under Quick Lookup, even if it is just zero. Shows us you actually know what value should be there. 2) hybrid gets you three class skills, ranger gets you a fourth, and being human a fifth. Where did the sixth trained skill come from? Neither of those are really showstoppers for an experienced player. So while I would ask you to address those two points, there will be a journal waiting for you to be filled out already.
baldhermit said: Hey Alex, few details : 1) fill out the check penalty under Quick Lookup, even if it is just zero. Shows us you actually know what value should be there. 2) hybrid gets you three class skills, ranger gets you a fourth, and being human a fifth. Where did the sixth trained skill come from? Neither of those are really showstoppers for an experienced player. So while I would ask you to address those two points, there will be a journal waiting for you to be filled out already. 1) Check penalty filled in 2) I had gotten it into my head that hybrid was 2 from each class + 1 extra for ranger + 1 extra for human. Fixed now. Now i just have the "fun" part of making macros left :P
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I have read the Basic Rules/FAQ. I have read the New Player Checklist. Having trouble with the compendium but I have a couple books as references until I get that working. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375161" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375161</a> Hope everything checks out. BTW I made a simple character for now but once I refamiliarize myself and get the compendium working I'll respec into something more interesting.
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William M said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. Having trouble with the compendium but I have a couple books as references until I get that working. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375161" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375161</a> Hope everything checks out. BTW I made a simple character for now but once I refamiliarize myself and get the compendium working I'll respec into something more interesting. Hello, welcome to the guild! As for your sheet: 1. You should specify what class your character is a subclass of (if applicable). In your case it would be Rogue (Thief). 2. Please put down what your starting array is, preferably within the statistic block. Although so far as I can see you're using the array 18,12,12,10,10,10. 3. Please be aware that you could get an expertise feat that would apply a feat bonus to attack with all your weapons if you took Master at Arms instead of Bow Expertise. 4. Please put down somewhere on your sheet, preferably within the statistics block, what your racial ability score bonuses are. 5. Could you tell me how you got a hit point total of 34? Break it down for me please, it shouldn't be that low. Your sheet is also missing a healing surge value. 6. Could you please list somewhere on your sheet the level 1 and level 5 benefits of your theme? 7. The feat Iron Will does not grant you the ability to make a save at the beginning of your turn against dazed and stunned. I think you're mixing up the feat Iron Will with Superior Will. 8. Please indicate under your Racial Features what your racial bonuses to skills are. In addition, please mark down what bonuses you're getting from your background. I'm also having difficulty understanding where you are getting all these other bonuses to skills from. Please explain here where you're getting multiple +2 bonuses to various skills. 9. Your powers should say what level they are somewhere next to the power name (if applicable). Ex: [Power Name] (At-Will 1) 10. Could you put your remaining gold and spending for your items under Coins and Other Wealth? Also please be aware that you can get any mundane equipment and adventuring gear you need for free. (Can be found under Basic Rules/FAQ ALL PLAYERS READ THIS! -&gt; Character Creation Rules-&gt; Level and Gold) You can save yourself the trouble of manually writing down multiple mundane items by grabbing an Adventurer's Kit which has all the mundane essentials that most characters will need. 11. In addition, please put your enhancement next to your magic items please (or tier if it doesn't have an enhancement). Ex: +2 [Magic Item] 12. You don't need to write an essay or anything but could you please give a few sentences about your character's background under Background & Other Notes. This is to let us know that you are in-fact playing a character and not just a game piece. 13. For your Attack Workspace and Damage Workspace please put down 2 powers that you will be using (Melee basic attack and ranged basic attacks are both at-will powers for reference). Just specifying 'dex' does not tell us what your bonuses are when you're making a melee basic attack or using an encounter attack power for example. Please fix these and then post when you are ready to have your sheet looked over again.
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1. Changed. 2. Done. 3. Yeah I guess I want that little damage bonus..&nbsp; 4. Done. 5. Sorry a little rusty, remembered computation incorrectly. Should be correct now. 6. Could you please list somewhere on your sheet the level 1 and level 5 benefits of your theme? It's +1 (+2 at 5) to Bluff and Streetwise plus the River Rat Gambit encounter power. Added. 7. The feat Iron Will does not grant you the ability to make a save at the beginning of your turn against dazed and stunned. I think you're mixing up the feat Iron Will with Superior Will.&nbsp; I meant Superior Will- which Drathe qualifies for.. Wrote down the wrong one. Fixed. 8. Please indicate under your Racial Features what your racial bonuses to skills are. In addition, please mark down what bonuses you're getting from your background. I'm also having difficulty understanding where you are getting all these other bonuses to skills from. Please explain here where you're getting multiple +2 bonuses to various skills.&nbsp; The other skill bonuses are from half-elfiness. Now on sheet. 9. Your powers should say what level they are somewhere next to the power name (if applicable). Ex: [Power Name] (At-Will 1) 10. Could you put your remaining gold and spending for your items under Coins and Other Wealth? Also please be aware that you can get any mundane equipment and adventuring gear you need for free. (Can be found under Basic Rules/FAQ ALL PLAYERS READ THIS! -&gt; Character Creation Rules-&gt; Level and Gold) OK You can save yourself the trouble of manually writing down multiple mundane items by grabbing an Adventurer's Kit which has all the mundane essentials that most characters will need. Done. Thanks. 11. In addition, please put your enhancement next to your magic items please (or tier if it doesn't have an enhancement). Ex: +2 [Magic Item] Done 12. You don't need to write an essay or anything but could you please give a few sentences about your character's background under Background & Other Notes. This is to let us know that you are in-fact playing a character and not just a game piece. Added mini backstory. I was going to get around to it. Honest. 13. For your Attack Workspace and Damage Workspace please put down 2 powers that you will be using (Melee basic attack and ranged basic attacks are both at-will powers for reference). Just specifying 'dex' does not tell us what your bonuses are when you're making a melee basic attack or using an encounter attack power for example. Sorry didn't quite understand. Used to use an online builder back in the day. Changed. oops just hit save just now.
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William M said: 1. Changed. 2. Done. 3. Yeah I guess I want that little damage bonus..&nbsp; 4. Done. 5. Sorry a little rusty, remembered computation incorrectly. Should be correct now. 6. Could you please list somewhere on your sheet the level 1 and level 5 benefits of your theme? It's +1 (+2 at 5) to Bluff and Streetwise plus the River Rat Gambit encounter power. Added. 7. The feat Iron Will does not grant you the ability to make a save at the beginning of your turn against dazed and stunned. I think you're mixing up the feat Iron Will with Superior Will.&nbsp; I meant Superior Will- which Drathe qualifies for.. Wrote down the wrong one. Fixed. 8. Please indicate under your Racial Features what your racial bonuses to skills are. In addition, please mark down what bonuses you're getting from your background. I'm also having difficulty understanding where you are getting all these other bonuses to skills from. Please explain here where you're getting multiple +2 bonuses to various skills.&nbsp; The other skill bonuses are from half-elfiness. Now on sheet. 9. Your powers should say what level they are somewhere next to the power name (if applicable). Ex: [Power Name] (At-Will 1) 10. Could you put your remaining gold and spending for your items under Coins and Other Wealth? Also please be aware that you can get any mundane equipment and adventuring gear you need for free. (Can be found under Basic Rules/FAQ ALL PLAYERS READ THIS! -&gt; Character Creation Rules-&gt; Level and Gold) OK You can save yourself the trouble of manually writing down multiple mundane items by grabbing an Adventurer's Kit which has all the mundane essentials that most characters will need. Done. Thanks. 11. In addition, please put your enhancement next to your magic items please (or tier if it doesn't have an enhancement). Ex: +2 [Magic Item] Done 12. You don't need to write an essay or anything but could you please give a few sentences about your character's background under Background & Other Notes. This is to let us know that you are in-fact playing a character and not just a game piece. Added mini backstory. I was going to get around to it. Honest. 13. For your Attack Workspace and Damage Workspace please put down 2 powers that you will be using (Melee basic attack and ranged basic attacks are both at-will powers for reference). Just specifying 'dex' does not tell us what your bonuses are when you're making a melee basic attack or using an encounter attack power for example. Sorry didn't quite understand. Used to use an online builder back in the day. Changed. oops just hit save just now. 5. Your hit points are now correct. You should fill out the Max HP box so that the sheet will auto-calculate your bloodied value and your healing surge value. (And as a minor note you get 1 action point at the beginning of the day as well so you can go ahead and fill that out below your Death Saving Throw check boxes.) 8. Perhaps you were thinking of a different background, but when I look up 'Silent Hunter' I see no associated skills you could be getting a +2 bonus to Stealth from. All I see is "Benefit: You add Stealth and Perception to your class skill list, and you gain a +1 bonus to Stealth and Perception checks." 10. "Could you put your remaining gold and the spending for your items under Coins and Other Wealth ?" You have not done this, the box is still blank. 13. Backstab isn't actually an attack power, it's a utility power. You'll probably want to use a basic attack and twin strike instead for the Attack and Damage Workspace. Sorry if I didn't make that clear. Also why are you putting a +4 under enhancement and a +1 under feat for your Damage Workspace? Item bonuses and untyped bonuses go under Misc. Only the enhancement bonus to attack and damage rolls from your actual magic weapon should go under enhancement. A few new things I have realized/noticed about your sheet: 1a. You've left out the armor penalty from your armor. Yes, there is no penalty for wearing leather but the armor penalty box should be filled with a 0 nonetheless. 2a. Sacrificial Weapon is only available for "Any Melee", you can't use that enchant on a shortbow (which is obviously a ranged weapon). You may take back your purchase from the item thread if you wish, the money for that item has not been claimed yet. Please get back to me once you've addressed the above. (Posting your response as quoting my message is also helpful, especially as many other sheets are being processed in this thread at once.)
Peter C. said: William M said: 1. Changed. 2. Done. 3. Yeah I guess I want that little damage bonus..&nbsp; 4. Done. 5. Sorry a little rusty, remembered computation incorrectly. Should be correct now. 6. Could you please list somewhere on your sheet the level 1 and level 5 benefits of your theme? It's +1 (+2 at 5) to Bluff and Streetwise plus the River Rat Gambit encounter power. Added. 7. The feat Iron Will does not grant you the ability to make a save at the beginning of your turn against dazed and stunned. I think you're mixing up the feat Iron Will with Superior Will.&nbsp; I meant Superior Will- which Drathe qualifies for.. Wrote down the wrong one. Fixed. 8. Please indicate under your Racial Features what your racial bonuses to skills are. In addition, please mark down what bonuses you're getting from your background. I'm also having difficulty understanding where you are getting all these other bonuses to skills from. Please explain here where you're getting multiple +2 bonuses to various skills.&nbsp; The other skill bonuses are from half-elfiness. Now on sheet. 9. Your powers should say what level they are somewhere next to the power name (if applicable). Ex: [Power Name] (At-Will 1) 10. Could you put your remaining gold and spending for your items under Coins and Other Wealth? Also please be aware that you can get any mundane equipment and adventuring gear you need for free. (Can be found under Basic Rules/FAQ ALL PLAYERS READ THIS! -&gt; Character Creation Rules-&gt; Level and Gold) OK You can save yourself the trouble of manually writing down multiple mundane items by grabbing an Adventurer's Kit which has all the mundane essentials that most characters will need. Done. Thanks. 11. In addition, please put your enhancement next to your magic items please (or tier if it doesn't have an enhancement). Ex: +2 [Magic Item] Done 12. You don't need to write an essay or anything but could you please give a few sentences about your character's background under Background & Other Notes. This is to let us know that you are in-fact playing a character and not just a game piece. Added mini backstory. I was going to get around to it. Honest. 13. For your Attack Workspace and Damage Workspace please put down 2 powers that you will be using (Melee basic attack and ranged basic attacks are both at-will powers for reference). Just specifying 'dex' does not tell us what your bonuses are when you're making a melee basic attack or using an encounter attack power for example. Sorry didn't quite understand. Used to use an online builder back in the day. Changed. oops just hit save just now. 5. Your hit points are now correct. You should fill out the Max HP box so that the sheet will auto-calculate your bloodied value and your healing surge value. (And as a minor note you get 1 action point at the beginning of the day as well so you can go ahead and fill that out below your Death Saving Throw check boxes.) 8. Perhaps you were thinking of a different background, but when I look up 'Silent Hunter' I see no associated skills you could be getting a +2 bonus to Stealth from. All I see is "Benefit: You add Stealth and Perception to your class skill list, and you gain a +1 bonus to Stealth and Perception checks." 10. "Could you put your remaining gold and the spending for your items under Coins and Other Wealth ?" You have not done this, the box is still blank. 13. Backstab isn't actually an attack power, it's a utility power. You'll probably want to use a basic attack and twin strike instead for the Attack and Damage Workspace. Sorry if I didn't make that clear. Also why are you putting a +4 under enhancement and a +1 under feat for your Damage Workspace? Item bonuses and untyped bonuses go under Misc. Only the enhancement bonus to attack and damage rolls from your actual magic weapon should go under enhancement. A few new things I have realized/noticed about your sheet: 1a. You've left out the armor penalty from your armor. Yes, there is no penalty for wearing leather but the armor penalty box should be filled with a 0 nonetheless. 2a. Sacrificial Weapon is only available for "Any Melee", you can't use that enchant on a shortbow (which is obviously a ranged weapon). You may take back your purchase from the item thread if you wish, the money for that item has not been claimed yet. Please get back to me once you've addressed the above. (Posting your response as quoting my message is also helpful, especially as many other sheets are being processed in this thread at once.) Okay I think I've taken care of everything. Returned the Sacrificial Weapon. Bought a vanilla bow for full price. Just plain (noisy?) hunter background.
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William M said: Peter C. said: William M said: 1. Changed. 2. Done. 3. Yeah I guess I want that little damage bonus..&nbsp; 4. Done. 5. Sorry a little rusty, remembered computation incorrectly. Should be correct now. 6. Could you please list somewhere on your sheet the level 1 and level 5 benefits of your theme? It's +1 (+2 at 5) to Bluff and Streetwise plus the River Rat Gambit encounter power. Added. 7. The feat Iron Will does not grant you the ability to make a save at the beginning of your turn against dazed and stunned. I think you're mixing up the feat Iron Will with Superior Will.&nbsp; I meant Superior Will- which Drathe qualifies for.. Wrote down the wrong one. Fixed. 8. Please indicate under your Racial Features what your racial bonuses to skills are. In addition, please mark down what bonuses you're getting from your background. I'm also having difficulty understanding where you are getting all these other bonuses to skills from. Please explain here where you're getting multiple +2 bonuses to various skills.&nbsp; The other skill bonuses are from half-elfiness. Now on sheet. 9. Your powers should say what level they are somewhere next to the power name (if applicable). Ex: [Power Name] (At-Will 1) 10. Could you put your remaining gold and spending for your items under Coins and Other Wealth? Also please be aware that you can get any mundane equipment and adventuring gear you need for free. (Can be found under Basic Rules/FAQ ALL PLAYERS READ THIS! -&gt; Character Creation Rules-&gt; Level and Gold) OK You can save yourself the trouble of manually writing down multiple mundane items by grabbing an Adventurer's Kit which has all the mundane essentials that most characters will need. Done. Thanks. 11. In addition, please put your enhancement next to your magic items please (or tier if it doesn't have an enhancement). Ex: +2 [Magic Item] Done 12. You don't need to write an essay or anything but could you please give a few sentences about your character's background under Background & Other Notes. This is to let us know that you are in-fact playing a character and not just a game piece. Added mini backstory. I was going to get around to it. Honest. 13. For your Attack Workspace and Damage Workspace please put down 2 powers that you will be using (Melee basic attack and ranged basic attacks are both at-will powers for reference). Just specifying 'dex' does not tell us what your bonuses are when you're making a melee basic attack or using an encounter attack power for example. Sorry didn't quite understand. Used to use an online builder back in the day. Changed. oops just hit save just now. 5. Your hit points are now correct. You should fill out the Max HP box so that the sheet will auto-calculate your bloodied value and your healing surge value. (And as a minor note you get 1 action point at the beginning of the day as well so you can go ahead and fill that out below your Death Saving Throw check boxes.) 8. Perhaps you were thinking of a different background, but when I look up 'Silent Hunter' I see no associated skills you could be getting a +2 bonus to Stealth from. All I see is "Benefit: You add Stealth and Perception to your class skill list, and you gain a +1 bonus to Stealth and Perception checks." 10. "Could you put your remaining gold and the spending for your items under Coins and Other Wealth ?" You have not done this, the box is still blank. 13. Backstab isn't actually an attack power, it's a utility power. You'll probably want to use a basic attack and twin strike instead for the Attack and Damage Workspace. Sorry if I didn't make that clear. Also why are you putting a +4 under enhancement and a +1 under feat for your Damage Workspace? Item bonuses and untyped bonuses go under Misc. Only the enhancement bonus to attack and damage rolls from your actual magic weapon should go under enhancement. A few new things I have realized/noticed about your sheet: 1a. You've left out the armor penalty from your armor. Yes, there is no penalty for wearing leather but the armor penalty box should be filled with a 0 nonetheless. 2a. Sacrificial Weapon is only available for "Any Melee", you can't use that enchant on a shortbow (which is obviously a ranged weapon). You may take back your purchase from the item thread if you wish, the money for that item has not been claimed yet. Please get back to me once you've addressed the above. (Posting your response as quoting my message is also helpful, especially as many other sheets are being processed in this thread at once.) Okay I think I've taken care of everything. Returned the Sacrificial Weapon. Bought a vanilla bow for full price. Just plain (noisy?) hunter background. Almost there, still a few things that are off. 8. You meant the background "Occupation - Hunter" right? "Hunter" by itself is some halfling racial background from the dark suns campaign setting. If you're still confused I'll have to tell you that you can't make up a mechanical background and attach whatever skill you want to it. See this thread for more on mechanical backgrounds. If you are using the character builder you may be seeing some inaccuracies due to it not being quite identical to what's in the compendium. 10. I would like to see a detailed write up of what your purchases are under Coins and Other Wealth not just your remaining gold . Also you start with 4500gp and currently your total spending exceeds that unless you purchased something from the item sales thread again but I won't know unless you write it up for me to see and let me know it's only 50% of the price. Ex: +2 Magic Shortbow -900gp (50% price, bought from sales thread) 13. Minor gripe but I need to clarify something about Bow Expertise. The bonus to damage from that feat is UNTYPED. Just because a bonus to damage comes from a feat does not make it a feat bonus to damage. It explicitly must say "feat bonus to damage" in the actual text for it to be a feat bonus. This is important because there are cases where damage can be typed from a feat that is not a feat bonus like a racial bonus and it is necessary to distinguish between these. Don't be afraid to lump the untyped bonuses and item bonuses together under the same misc box. As long as it's clear where it's all being added up and that it's conditional damage. Usually the feat box for the damage workspace is used for feat bonuses from things like Weapon Focus or elemental feat bonuses to damage like Icy Heart, Silvery Glow, Fiery Blood, etc etc.
Peter C. said: William M said: Peter C. said: William M said: 1. Changed. 2. Done. 3. Yeah I guess I want that little damage bonus..&nbsp; 4. Done. 5. Sorry a little rusty, remembered computation incorrectly. Should be correct now. 6. Could you please list somewhere on your sheet the level 1 and level 5 benefits of your theme? It's +1 (+2 at 5) to Bluff and Streetwise plus the River Rat Gambit encounter power. Added. 7. The feat Iron Will does not grant you the ability to make a save at the beginning of your turn against dazed and stunned. I think you're mixing up the feat Iron Will with Superior Will.&nbsp; I meant Superior Will- which Drathe qualifies for.. Wrote down the wrong one. Fixed. 8. Please indicate under your Racial Features what your racial bonuses to skills are. In addition, please mark down what bonuses you're getting from your background. I'm also having difficulty understanding where you are getting all these other bonuses to skills from. Please explain here where you're getting multiple +2 bonuses to various skills.&nbsp; The other skill bonuses are from half-elfiness. Now on sheet. 9. Your powers should say what level they are somewhere next to the power name (if applicable). Ex: [Power Name] (At-Will 1) 10. Could you put your remaining gold and spending for your items under Coins and Other Wealth? Also please be aware that you can get any mundane equipment and adventuring gear you need for free. (Can be found under Basic Rules/FAQ ALL PLAYERS READ THIS! -&gt; Character Creation Rules-&gt; Level and Gold) OK You can save yourself the trouble of manually writing down multiple mundane items by grabbing an Adventurer's Kit which has all the mundane essentials that most characters will need. Done. Thanks. 11. In addition, please put your enhancement next to your magic items please (or tier if it doesn't have an enhancement). Ex: +2 [Magic Item] Done 12. You don't need to write an essay or anything but could you please give a few sentences about your character's background under Background & Other Notes. This is to let us know that you are in-fact playing a character and not just a game piece. Added mini backstory. I was going to get around to it. Honest. 13. For your Attack Workspace and Damage Workspace please put down 2 powers that you will be using (Melee basic attack and ranged basic attacks are both at-will powers for reference). Just specifying 'dex' does not tell us what your bonuses are when you're making a melee basic attack or using an encounter attack power for example. Sorry didn't quite understand. Used to use an online builder back in the day. Changed. oops just hit save just now. 5. Your hit points are now correct. You should fill out the Max HP box so that the sheet will auto-calculate your bloodied value and your healing surge value. (And as a minor note you get 1 action point at the beginning of the day as well so you can go ahead and fill that out below your Death Saving Throw check boxes.) 8. Perhaps you were thinking of a different background, but when I look up 'Silent Hunter' I see no associated skills you could be getting a +2 bonus to Stealth from. All I see is "Benefit: You add Stealth and Perception to your class skill list, and you gain a +1 bonus to Stealth and Perception checks." 10. "Could you put your remaining gold and the spending for your items under Coins and Other Wealth ?" You have not done this, the box is still blank. 13. Backstab isn't actually an attack power, it's a utility power. You'll probably want to use a basic attack and twin strike instead for the Attack and Damage Workspace. Sorry if I didn't make that clear. Also why are you putting a +4 under enhancement and a +1 under feat for your Damage Workspace? Item bonuses and untyped bonuses go under Misc. Only the enhancement bonus to attack and damage rolls from your actual magic weapon should go under enhancement. A few new things I have realized/noticed about your sheet: 1a. You've left out the armor penalty from your armor. Yes, there is no penalty for wearing leather but the armor penalty box should be filled with a 0 nonetheless. 2a. Sacrificial Weapon is only available for "Any Melee", you can't use that enchant on a shortbow (which is obviously a ranged weapon). You may take back your purchase from the item thread if you wish, the money for that item has not been claimed yet. Please get back to me once you've addressed the above. (Posting your response as quoting my message is also helpful, especially as many other sheets are being processed in this thread at once.) Okay I think I've taken care of everything. Returned the Sacrificial Weapon. Bought a vanilla bow for full price. Just plain (noisy?) hunter background. Almost there, still a few things that are off. 8. You meant the background "Occupation - Hunter" right? "Hunter" by itself is some halfling racial background from the dark suns campaign setting. If you're still confused I'll have to tell you that you can't make up a mechanical background and attach whatever skill you want to it. See this thread for more on mechanical backgrounds. If you are using the character builder you may be seeing some inaccuracies due to it not being quite identical to what's in the compendium. 10. I would like to see a detailed write up of what your purchases are under Coins and Other Wealth not just your remaining gold . Also you start with 4500gp and currently your total spending exceeds that unless you purchased something from the item sales thread again but I won't know unless you write it up for me to see and let me know it's only 50% of the price. Ex: +2 Magic Shortbow -900gp (50% price, bought from sales thread) 13. Minor gripe but I need to clarify something about Bow Expertise. The bonus to damage from that feat is UNTYPED. Just because a bonus to damage comes from a feat does not make it a feat bonus to damage. It explicitly must say "feat bonus to damage" in the actual text for it to be a feat bonus. This is important because there are cases where damage can be typed from a feat that is not a feat bonus like a racial bonus and it is necessary to distinguish between these. Don't be afraid to lump the untyped bonuses and item bonuses together under the same misc box. As long as it's clear where it's all being added up and that it's conditional damage. Usually the feat box for the damage workspace is used for feat bonuses from things like Weapon Focus or elemental feat bonuses to damage like Icy Heart, Silvery Glow, Fiery Blood, etc etc. Just want to start out by saying the compendium isn't working for me so I'm having to look things up from various sources or just try to recall information from a few years ago when I last played 4e 8.&nbsp; Yes Occupation- Hunter 10. Purchases: Elusive Armor (-50%) 260 Elven Cloak (-50%) 1300 Bracers of Archery 1800 Magic Shortbow 1000 13. Just trying my best.&nbsp;
Just want to start out by saying the compendium isn't working for me so I'm having to look things up from various sources or just try to recall information from a few years ago when I last played 4e <a href="http://www.funin.space/" rel="nofollow">http://www.funin.space/</a> is a decent source, but as the official resource is the compendium we give, you should cross-check that the information matches before applying things to your character (since we are fixing compendium errors so that less in-game errors occur)
William M said: Peter C. said: William M said: Peter C. said: William M said: 1. Changed. 2. Done. 3. Yeah I guess I want that little damage bonus..&nbsp; 4. Done. 5. Sorry a little rusty, remembered computation incorrectly. Should be correct now. 6. Could you please list somewhere on your sheet the level 1 and level 5 benefits of your theme? It's +1 (+2 at 5) to Bluff and Streetwise plus the River Rat Gambit encounter power. Added. 7. The feat Iron Will does not grant you the ability to make a save at the beginning of your turn against dazed and stunned. I think you're mixing up the feat Iron Will with Superior Will.&nbsp; I meant Superior Will- which Drathe qualifies for.. Wrote down the wrong one. Fixed. 8. Please indicate under your Racial Features what your racial bonuses to skills are. In addition, please mark down what bonuses you're getting from your background. I'm also having difficulty understanding where you are getting all these other bonuses to skills from. Please explain here where you're getting multiple +2 bonuses to various skills.&nbsp; The other skill bonuses are from half-elfiness. Now on sheet. 9. Your powers should say what level they are somewhere next to the power name (if applicable). Ex: [Power Name] (At-Will 1) 10. Could you put your remaining gold and spending for your items under Coins and Other Wealth? Also please be aware that you can get any mundane equipment and adventuring gear you need for free. (Can be found under Basic Rules/FAQ ALL PLAYERS READ THIS! -&gt; Character Creation Rules-&gt; Level and Gold) OK You can save yourself the trouble of manually writing down multiple mundane items by grabbing an Adventurer's Kit which has all the mundane essentials that most characters will need. Done. Thanks. 11. In addition, please put your enhancement next to your magic items please (or tier if it doesn't have an enhancement). Ex: +2 [Magic Item] Done 12. You don't need to write an essay or anything but could you please give a few sentences about your character's background under Background & Other Notes. This is to let us know that you are in-fact playing a character and not just a game piece. Added mini backstory. I was going to get around to it. Honest. 13. For your Attack Workspace and Damage Workspace please put down 2 powers that you will be using (Melee basic attack and ranged basic attacks are both at-will powers for reference). Just specifying 'dex' does not tell us what your bonuses are when you're making a melee basic attack or using an encounter attack power for example. Sorry didn't quite understand. Used to use an online builder back in the day. Changed. oops just hit save just now. 5. Your hit points are now correct. You should fill out the Max HP box so that the sheet will auto-calculate your bloodied value and your healing surge value. (And as a minor note you get 1 action point at the beginning of the day as well so you can go ahead and fill that out below your Death Saving Throw check boxes.) 8. Perhaps you were thinking of a different background, but when I look up 'Silent Hunter' I see no associated skills you could be getting a +2 bonus to Stealth from. All I see is "Benefit: You add Stealth and Perception to your class skill list, and you gain a +1 bonus to Stealth and Perception checks." 10. "Could you put your remaining gold and the spending for your items under Coins and Other Wealth ?" You have not done this, the box is still blank. 13. Backstab isn't actually an attack power, it's a utility power. You'll probably want to use a basic attack and twin strike instead for the Attack and Damage Workspace. Sorry if I didn't make that clear. Also why are you putting a +4 under enhancement and a +1 under feat for your Damage Workspace? Item bonuses and untyped bonuses go under Misc. Only the enhancement bonus to attack and damage rolls from your actual magic weapon should go under enhancement. A few new things I have realized/noticed about your sheet: 1a. You've left out the armor penalty from your armor. Yes, there is no penalty for wearing leather but the armor penalty box should be filled with a 0 nonetheless. 2a. Sacrificial Weapon is only available for "Any Melee", you can't use that enchant on a shortbow (which is obviously a ranged weapon). You may take back your purchase from the item thread if you wish, the money for that item has not been claimed yet. Please get back to me once you've addressed the above. (Posting your response as quoting my message is also helpful, especially as many other sheets are being processed in this thread at once.) Okay I think I've taken care of everything. Returned the Sacrificial Weapon. Bought a vanilla bow for full price. Just plain (noisy?) hunter background. Almost there, still a few things that are off. 8. You meant the background "Occupation - Hunter" right? "Hunter" by itself is some halfling racial background from the dark suns campaign setting. If you're still confused I'll have to tell you that you can't make up a mechanical background and attach whatever skill you want to it. See this thread for more on mechanical backgrounds. If you are using the character builder you may be seeing some inaccuracies due to it not being quite identical to what's in the compendium. 10. I would like to see a detailed write up of what your purchases are under Coins and Other Wealth not just your remaining gold . Also you start with 4500gp and currently your total spending exceeds that unless you purchased something from the item sales thread again but I won't know unless you write it up for me to see and let me know it's only 50% of the price. Ex: +2 Magic Shortbow -900gp (50% price, bought from sales thread) 13. Minor gripe but I need to clarify something about Bow Expertise. The bonus to damage from that feat is UNTYPED. Just because a bonus to damage comes from a feat does not make it a feat bonus to damage. It explicitly must say "feat bonus to damage" in the actual text for it to be a feat bonus. This is important because there are cases where damage can be typed from a feat that is not a feat bonus like a racial bonus and it is necessary to distinguish between these. Don't be afraid to lump the untyped bonuses and item bonuses together under the same misc box. As long as it's clear where it's all being added up and that it's conditional damage. Usually the feat box for the damage workspace is used for feat bonuses from things like Weapon Focus or elemental feat bonuses to damage like Icy Heart, Silvery Glow, Fiery Blood, etc etc. Just want to start out by saying the compendium isn't working for me so I'm having to look things up from various sources or just try to recall information from a few years ago when I last played 4e 8.&nbsp; Yes Occupation- Hunter 10. Purchases: Elusive Armor (-50%) 260 Elven Cloak (-50%) 1300 Bracers of Archery 1800 Magic Shortbow 1000 13. Just trying my best.&nbsp; Your sheet is nearly there, I promise, but items is sorta one of the important things that must be 100% ok'd before we give you a journal. 10. A generic +2 Magic Weapon is 1,800gp. Not sure where you're getting the price of 1,000 gold from. About the compendium not working, are you using a mac by any chance? If it's windows I might be able to help with an alternative download. What is the problem?
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I am using a mac. I actually noticed my mistake with the bow last night- didn't think a sacrificial bow was the same price as a vanilla bow so I mistakenly stepped down the price. I'll downgrade to a +1 bow. Thanks, Juho. That's a better resource than anything I've found so far.
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William M said: I am using a mac. I actually noticed my mistake with the bow last night- didn't think a sacrificial bow was the same price as a vanilla bow so I mistakenly stepped down the price. I'll downgrade to a +1 bow. Thanks, Juho. That's a better resource than anything I've found so far. Alright, everything checks out for the most part. I will go ahead and give you a journal in game so you can start on macros. Edit: I couldn't find your name so I put it under your character's name instead. Just letting you know, we don't use character names when rolling to get in. It is done by player name. Few minor things but not enough to hold you back. 1. List at what level you get your feats, I forgot to mention this earlier. 2. Could you put 'Magic' next to your shortbow? Shortbow by itself makes it looks like it's a mundane item. If you're not yet a part of Guild Chat on skype, add me as a contact and I'll add you. My username is pandcal.
Caner Ç. said: 1. Where did you list the starting array, what did you use, what did you choose as your racial bonus, what did you choose as LV4 bonuses, your Strength Score is still showing an empty box? 2. List all the proficiencies you have, what domain did you choose as a Warpriest, list that somewhere. Warpriests don't get a complete choice of Cleric powers, which is why I asked if you were a PHB1 Cleric (Templar) or a Warpriest 3. How did you end up with 34 as your HP value and 9 as your number of Surges? 4. Not done 5. Why do you have four skills trained? 6. Yet you still have Halfling listed 7. Yet you still have the two paragon feats listed, remove them and pick something else 8. Because Warpriests get powers according to their domain, but you have picked powers across all domains which is not how the class functions. As a Warpriest, you choose a domain as explained in Warpriests compendium entry and then gain the powers specified in the same compendium entry for that domain 9. Yet the Workspaces are still empty 10. Now your Magic Items and Equipment list doesn't match the expenditure It's possible that you forgot to save at some point, since so many things are unchanged Please go over the New Player Checklist with your sheet and use the video tutorial as well Since my first reply asked you to read the Basic Rules, the New Player Checklist and the required reading those threads mentioned, I hope you have done so <a href="https://www.myth-weavers.com/sheet.html#id=1363439" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1363439</a> Forgot to save sorry. 1-)Wrote them. 2-)Domain listed in Class Features. 3-)HP at&nbsp; 1st level 12+CON score 14. HP per level 5. 14+5+5+5+5=34 When I write that to HP box automatically calculated Heal Surges. .Healing Surges per day 7+CON 4-)Done now.Forgot to save this thing.Shows nothing for check penalty, speed penalty.And I have got no shield.Wrote 0. 5-)Fixed to 5.Realized after 6 days lol. 6-)Changed to Elven. 7-)Changed to other feats. 8-)Picked from Oghma domain.4 + 1(utility) spells was listed.Picked level 1,2,3 and level 4 power. 9-)Fixed.Fts. 10-)Misunderstood.Deleted Nimbus, picked Fireburst.Picked a neck Well I would not repost that for not being a toxic but can anyone check character sheet.I think done every critical thing. Thx.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375921" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375921</a> (This is my first time making a 4e sheet, thank you for your patience.)
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1376524" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1376524</a> Revamping the character as a full blooded elf melee rogue. New backstory and theme too.
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Caner Ç. said: Caner Ç. said: 1. Where did you list the starting array, what did you use, what did you choose as your racial bonus, what did you choose as LV4 bonuses, your Strength Score is still showing an empty box? 2. List all the proficiencies you have, what domain did you choose as a Warpriest, list that somewhere. Warpriests don't get a complete choice of Cleric powers, which is why I asked if you were a PHB1 Cleric (Templar) or a Warpriest 3. How did you end up with 34 as your HP value and 9 as your number of Surges? 4. Not done 5. Why do you have four skills trained? 6. Yet you still have Halfling listed 7. Yet you still have the two paragon feats listed, remove them and pick something else 8. Because Warpriests get powers according to their domain, but you have picked powers across all domains which is not how the class functions. As a Warpriest, you choose a domain as explained in Warpriests compendium entry and then gain the powers specified in the same compendium entry for that domain 9. Yet the Workspaces are still empty 10. Now your Magic Items and Equipment list doesn't match the expenditure It's possible that you forgot to save at some point, since so many things are unchanged Please go over the New Player Checklist with your sheet and use the video tutorial as well Since my first reply asked you to read the Basic Rules, the New Player Checklist and the required reading those threads mentioned, I hope you have done so <a href="https://www.myth-weavers.com/sheet.html#id=1363439" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1363439</a> Forgot to save sorry. 1-)Wrote them. 2-)Domain listed in Class Features. 3-)HP at&nbsp; 1st level 12+CON score 14. HP per level 5. 14+5+5+5+5=34 When I write that to HP box automatically calculated Heal Surges. .Healing Surges per day 7+CON 4-)Done now.Forgot to save this thing.Shows nothing for check penalty, speed penalty.And I have got no shield.Wrote 0. 5-)Fixed to 5.Realized after 6 days lol. 6-)Changed to Elven. 7-)Changed to other feats. 8-)Picked from Oghma domain.4 + 1(utility) spells was listed.Picked level 1,2,3 and level 4 power. 9-)Fixed.Fts. 10-)Misunderstood.Deleted Nimbus, picked Fireburst.Picked a neck Well I would not repost that for not being a toxic but can anyone check character sheet.I think done every critical thing. Thx. Sorry, your response seems to have been placed in the void between pages, as I still cannot see the original 1. Which two attributes were increased by one at level 4? Did you remember to add the +2 from your race to your attributes, which attribute was it? 2. & 8. Nimbus of Holy Shielding is a Daily Attack 1 instead of Cleric Utility 1. Additionally, you have the Smite Undead Channel Divinity. Additionally you should pick a Daily Attack 5 3. Constitution Score can never be under 8, the starting attribute array consists of Attribute Scores. You accidentally used Constitution Modifier (which is Score minus ten divided by two). Also if your Constitution Score or Modifier increases during your career, the number of HP and Healing surges are increased as though you had started with a higher score / modifier (so you should have more HP and surges) 4. Because you don't have Dex or Int as your primary attribute, you should wear the armor that gives the highest AC bonus. LV5 characters should have AC of at least 19 to show that they can defend themselves. Please change the armor you are wearing and/or start carrying a shield (heavy or light). This also means you need to choose a different armor enchantment. 5. Yes, fifth for being a human 6. Thanks 7.&nbsp;Defensive Healing Word doesn't have any benefit, it gives a +0 bonus to allies defenses for ally against the next attack, since your Charisma Modifier is +0. Likewise&nbsp;Holy Symbol Expertise doesn't do anything for you because you don't have Implement attacks 9. The bonus from Action Surge applies to only the attack you make with the standard action you gain from spending an action point. Additionally, Quote from page 274 of PHB1: ATTACK BONUSES When you create your character, you should determine your base attack bonus for each power you know, including your basic attacks. Your base attack bonus for a power includes the following: ✦ One-half your level ✦ The ability score modifier used for the attack (the power you use specifies which ability) In addition, any of the following factors might apply to an attack’s base attack bonus: ✦ Your weapon’s proficiency bonus (if you’re using a weapon you’re proficient with) ✦ Racial or feat bonuses ✦ An enhancement bonus (usually from a magic weapon or an implement) ✦ An item bonus ✦ A power bonus ✦ Untyped bonuses DAMAGE ROLLS ✦ Roll the damage indicated in the power description. If you’re using a weapon for the attack, the damage is some multiple of your weapon damage dice. ✦ Add the ability modifier specified in the power description. Usually, this is the same ability modifier you used to determine your base attack bonus for the attack. In addition, any of the following factors might apply to a damage roll: ✦ Racial or feat bonuses ✦ An enhancement bonus (usually from a magic weapon or an implement) ✦ An item bonus ✦ A power bonus ✦ Untyped bonuses 10. Amulet of Health and Brooch of no Regrets both occupy the neck slot, so you cannot wear both at the same time (they share the same category on compendium). Your expenditure doesn't list the Amulet of Health. Your powers require you to use a melee weapon, but Thunderburst Weapon only comes as ranged weapon, so are you using a weapon which is both? What is the weapon you use (compendium has a list of all mundane weapon which is the base to which the enchantment is applied, most likely you need to change away from thunderburst). Brooch of No Regrets should be marked as +1 item like the weapon and armor. Your Healing surge value doesn't seem to include the bonus from Belt of Vigor (it needs to be manually added in after every new level) 11. And you have a +1 speed from somewhere i don't see (probably left over from the feat you were required to change, so please make sure when you make changes that you apply them to all places where they affect)
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Sorry, your response seems to have been placed in the void between pages, as I still cannot see the original 1. Which two attributes were increased by one at level 4? Did you remember to add the +2 from your race to your attributes, which attribute was it? 2. & 8. Nimbus of Holy Shielding is a Daily Attack 1. Additionally, you have the Smite Undead Channel Divinity. Additionally you should pick a Daily Attack 5 3. Constitution Score can never be under 8, the starting attribute array consists of Attribute Scores. You accidentally used Constitution Modifier (which is Score minus ten divided by two). Also if your Constitution Score or Modifier increases during your career, the number of HP and Healing surges are increased as though you had started with a higher score / modifier (so you should have more HP and surges) 4. Because you don't have Dex or Int as your primary attribute, you should wear the armor that gives the highest AC bonus. LV5 characters should have AC of at least 19 to show that they can defend themselves. Please change the armor you are wearing and/or start carrying a shield (heavy or light). This also means you need to choose a different armor enchantment. 5. Yes, fifth for being a human 6. Thanks 7.&nbsp;Defensive Healing Word doesn't have any benefit, it gives a +0 bonus to allies defenses for ally against the next attack, since your Charisma Modifier is +0. Likewise&nbsp;Holy Symbol Expertise doesn't do anything for you because you don't have Implement attacks 9. The bonus from Action Surge applies to only the attack you make with the standard action you gain from spending an action point. Additionally, Quote from page 274 of PHB1: ATTACK BONUSES When you create your character, you should determine your base attack bonus for each power you know, including your basic attacks. Your base attack bonus for a power includes the following: ✦ One-half your level ✦ The ability score modifier used for the attack (the power you use specifies which ability) In addition, any of the following factors might apply to an attack’s base attack bonus: ✦ Your weapon’s proficiency bonus (if you’re using a weapon you’re proficient with) ✦ Racial or feat bonuses ✦ An enhancement bonus (usually from a magic weapon or an implement) ✦ An item bonus ✦ A power bonus ✦ Untyped bonuses DAMAGE ROLLS ✦ Roll the damage indicated in the power description. If you’re using a weapon for the attack, the damage is some multiple of your weapon damage dice. ✦ Add the ability modifier specified in the power description. Usually, this is the same ability modifier you used to determine your base attack bonus for the attack. In addition, any of the following factors might apply to a damage roll: ✦ Racial or feat bonuses ✦ An enhancement bonus (usually from a magic weapon or an implement) ✦ An item bonus ✦ A power bonus ✦ Untyped bonuses 10. Amulet of Health and Brooch of no Regrets both occupy the neck slot, so you cannot wear both at the same time (they share the same category on compendium). Your expenditure doesn't list the Amulet of Health. Your powers require you to use a melee weapon, but Thunderburst Weapon only comes as ranged weapon, so are you using a weapon which is both? What is the weapon you use (compendium has a list of all mundane weapon which is the base to which the enchantment is applied, most likely you need to change away from thunderburst). Brooch of No Regrets should be marked as +1 item like the weapon and armor. Your Healing surge value doesn't seem to include the bonus from Belt of Vigor (it needs to be manually added in after every new level) 11. And you have a +1 speed from somewhere i don't see (probably left over from the feat you were required to change, so please make sure when you make changes that you apply them to all places where they affect) <a href="https://www.myth-weavers.com/sheet.html#id=1363439" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1363439</a> 1.Done 2.Done 3.Sorry made 15. 4.Picked a chainmail.It is best armor for cleric if we imagine.Deleted Gloves of (forgot name ...) picked a shield. 7.Picked some useful feats. 9.Done 10.Done.Picked a mace.Cya holy symbols :( 11.Done.
William M said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1376524" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1376524</a> Revamping the character as a full blooded elf melee rogue. New backstory and theme too. Hi William. 1) character has no speed? That might be an issue for a melee character 2) the powers you did your attack calculation for are not properly tagged. Please make then at least individually identifiable. The first calculation seems an MBA, and if that is true, I would like to know what for the first power chosen the +1 miscellaneous bonus is based on. The second power I do not understand at all. 3) Damage calculations, same thing. Unless I can idetify them, I cannot check the math. As it stands I would like to know the sources of miscellaneous benefits. When you have had a chance to review above, please repost with the link, and use the same number indicators to let us know what, if anything, you changed.
Clare said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375921" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375921</a> (This is my first time making a 4e sheet, thank you for your patience.) Hi Clare, welcome to the Guild Living campaign.&nbsp;&nbsp;If you are not yet part of the Guild Skype chat, contact one of the DMs to get added. Many (simple) questions get handled there, as well as announcements, decisions on impromptu games, etc. My handle is baldhermit. About the character: 1) in 4e it pays to specialize. try and keep your main attack stat as high as you can, boost it at every opportunity. Quoting step 5 of the New Player checklist : "We strongly recommend having at least a score of 18 in your primary attack stat at lvl 5." I would also recommend picking a class that has a requirement for the race bonuses you get, or vice versa. 2) with the gear you bought, specifically the armor and neck item, comes an enhancement bonus. that enhancement bonus should be part of your defense calculations at the top center of page 1 3) your race feature section is rather bare 4) your class feature section needs filled out 5) on page 2, right side, you did not specify what type of armor you got for this character (cloth, leather, hide, chain, scale, plate). Whatever bonus that type of armor gives you should be listed under quick lookup. It cannot be 1, as there is no armor that gives a +1 armor bonus. 6) could you share with us how you calculated the hitpoints for this character? The math is incorrect, but I want to know where you went wrong to assist you better. 7) attack calculations : Weapon attack powers can add the proficiency of the chosen weapon to their attack calculation. implement attack powers do not get that bonus. Both however can benefit from a feat bonus from your chosen expertise feat. Where does the misc bonus to attack with Thundering armor come from ? 8) while not mandatory, you can pick for this character the mechanical benefit of one background, and choose a character theme. Both of those can give the character some flavor and power. When you have had a chance to review above, please repost using the quote function, and list what changes (if any) you made using the same numbers I did.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1350631" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1350631</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375476" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375476</a>
Spareribs said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1350631" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1350631</a> Hi Spareribs, welcome to the Guild Living campaign. If you are not yet part of the Guild Skype chat, contact one of the DMs to get added. Many (simple) questions get handled there, as well as announcements, decisions on impromptu games, etc. My handle is baldhermit. About the character: 1) Please know the armor bonus bonemail grants is +7. This is currently listed incorrectly under quick lookup 2) enhancement bonuses are missing in the defense calculations on the top center of page 1 from armor and neck item 3) please note your initiative score is a point low When you have had a chance to review above, please repost using the quote function, and list what changes (if any) you made using the same numbers I did.
baldhermit said: Spareribs said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1350631" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1350631</a> Hi Spareribs, welcome to the Guild Living campaign. If you are not yet part of the Guild Skype chat, contact one of the DMs to get added. Many (simple) questions get handled there, as well as announcements, decisions on impromptu games, etc. My handle is baldhermit. About the character: 1) Please know the armor bonus bonemail grants is +7. This is currently listed incorrectly under quick lookup 2) enhancement bonuses are missing in the defense calculations on the top center of page 1 from armor and neck item 3) please note your initiative score is a point low When you have had a chance to review above, please repost using the quote function, and list what changes (if any) you made using the same numbers I did. 1) I have corrected the numbers, the quick look up only lists the armor bonus now 2) I have added the enhancement bonuses to the defense calculations (+2 to AC from the armor, and +2 to all NADS from the neckelace) 3) I have written my wismodifier (+4) instead of my dexterity modifier (-1), since that's what battlewise does anyway.
baldhermit said: Clare said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375921" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375921</a> (This is my first time making a 4e sheet, thank you for your patience.) Hi Clare, welcome to the Guild Living campaign.&nbsp;&nbsp;If you are not yet part of the Guild Skype chat, contact one of the DMs to get added. Many (simple) questions get handled there, as well as announcements, decisions on impromptu games, etc. My handle is baldhermit. About the character: 1) in 4e it pays to specialize. try and keep your main attack stat as high as you can, boost it at every opportunity. Quoting step 5 of the New Player checklist : "We strongly recommend having at least a score of 18 in your primary attack stat at lvl 5." I would also recommend picking a class that has a requirement for the race bonuses you get, or vice versa. 2) with the gear you bought, specifically the armor and neck item, comes an enhancement bonus. that enhancement bonus should be part of your defense calculations at the top center of page 1 3) your race feature section is rather bare 4) your class feature section needs filled out 5) on page 2, right side, you did not specify what type of armor you got for this character (cloth, leather, hide, chain, scale, plate). Whatever bonus that type of armor gives you should be listed under quick lookup. It cannot be 1, as there is no armor that gives a +1 armor bonus. 6) could you share with us how you calculated the hitpoints for this character? The math is incorrect, but I want to know where you went wrong to assist you better. 7) attack calculations : Weapon attack powers can add the proficiency of the chosen weapon to their attack calculation. implement attack powers do not get that bonus. Both however can benefit from a feat bonus from your chosen expertise feat. Where does the misc bonus to attack with Thundering armor come from ? 8) while not mandatory, you can pick for this character the mechanical benefit of one background, and choose a character theme. Both of those can give the character some flavor and power. When you have had a chance to review above, please repost using the quote function, and list what changes (if any) you made using the same numbers I did. 1) I did keep my race and class, however I did change the array that I used.&nbsp; 2) I put the armor and neck slot bonuses into my defense calculations 3) half elves only have the two features. I added in the second 4) Class features have been put in and I switched out shielding elixir for resistive formula 5) Looked up stats for leather armor, which is +3, the +1 was actually an enhancement. 6) I added 12 + con mod rather than 12+con. Has been fixed 7) Could I have assistance with attack calculations? I'm rather confused by it. 8) Character theme and background have been selected! - wooohoo bonuses!!
Spareribs said: baldhermit said: Spareribs said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1350631" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1350631</a> Hi Spareribs, welcome to the Guild Living campaign. If you are not yet part of the Guild Skype chat, contact one of the DMs to get added. Many (simple) questions get handled there, as well as announcements, decisions on impromptu games, etc. My handle is baldhermit. About the character: 1) Please know the armor bonus bonemail grants is +7. This is currently listed incorrectly under quick lookup 2) enhancement bonuses are missing in the defense calculations on the top center of page 1 from armor and neck item 3) please note your initiative score is a point low When you have had a chance to review above, please repost using the quote function, and list what changes (if any) you made using the same numbers I did. 1) I have corrected the numbers, the quick look up only lists the armor bonus now 2) I have added the enhancement bonuses to the defense calculations (+2 to AC from the armor, and +2 to all NADS from the neckelace) 3) I have written my wismodifier (+4) instead of my dexterity modifier (-1), since that's what battlewise does anyway. Excellent. When you hit "Join Game" you will find a journal to fill out in the top right corner as covered in video 2. When that is done contact one of the DMs by leaving a message here or (ideally) in the Skype chat. They can check out your work and set you up with a token. After that you'd be good to go.&nbsp; Please do not forget to add your character to the census.
Clare said: baldhermit said: Clare said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375921" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375921</a> (This is my first time making a 4e sheet, thank you for your patience.) Hi Clare, welcome to the Guild Living campaign.&nbsp;&nbsp;If you are not yet part of the Guild Skype chat, contact one of the DMs to get added. Many (simple) questions get handled there, as well as announcements, decisions on impromptu games, etc. My handle is baldhermit. About the character: 1) in 4e it pays to specialize. try and keep your main attack stat as high as you can, boost it at every opportunity. Quoting step 5 of the New Player checklist : "We strongly recommend having at least a score of 18 in your primary attack stat at lvl 5." I would also recommend picking a class that has a requirement for the race bonuses you get, or vice versa. 2) with the gear you bought, specifically the armor and neck item, comes an enhancement bonus. that enhancement bonus should be part of your defense calculations at the top center of page 1 3) your race feature section is rather bare 4) your class feature section needs filled out 5) on page 2, right side, you did not specify what type of armor you got for this character (cloth, leather, hide, chain, scale, plate). Whatever bonus that type of armor gives you should be listed under quick lookup. It cannot be 1, as there is no armor that gives a +1 armor bonus. 6) could you share with us how you calculated the hitpoints for this character? The math is incorrect, but I want to know where you went wrong to assist you better. 7) attack calculations : Weapon attack powers can add the proficiency of the chosen weapon to their attack calculation. implement attack powers do not get that bonus. Both however can benefit from a feat bonus from your chosen expertise feat. Where does the misc bonus to attack with Thundering armor come from ? 8) while not mandatory, you can pick for this character the mechanical benefit of one background, and choose a character theme. Both of those can give the character some flavor and power. When you have had a chance to review above, please repost using the quote function, and list what changes (if any) you made using the same numbers I did. 1) I did keep my race and class, however I did change the array that I used.&nbsp; 2) I put the armor and neck slot bonuses into my defense calculations 3) half elves only have the two features. I added in the second 4) Class features have been put in and I switched out shielding elixir for resistive formula 5) Looked up stats for leather armor, which is +3, the +1 was actually an enhancement. 6) I added 12 + con mod rather than 12+con. Has been fixed 7) Could I have assistance with attack calculations? I'm rather confused by it. 8) Character theme and background have been selected! - wooohoo bonuses!! At 1 : the description in the Statistics block does not match your ability scores.&nbsp; At 2 : neck item enhancement bonus I see listed in your defense calculations, but not the armor. Under quick lookup it lists a 1 still. The check penalty box is also empty. Even if the value that needs to be listed there is a zero, we want you to list it, because it shows us you know what that value is.&nbsp; However, please look up your chosen neck item in the compendium. The current numbers added to your defense calculation are incorrect. At 3 : and the skill bonus?&nbsp; At 4 : check At 5 : in response to the comment above, I do not know where you looked up the armor bonus of leather armor, but it is not 3. At 6 : perhaps you fixed this before changing the ability score array. It is currently not correct. The math as described in text is the way that calculation should be done though. At 7 : we are here to help, but I would suggest you start by finding out what value should be in each box for your character. What part do you need help with ? At 8 : please list both names under class features, and list color orb with your powers. Please take your time to review above. Reply by using the quote function. Don't be afraid to ask questions in Guild chat.
baldhermit said: William M said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1376524" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1376524</a> Revamping the character as a full blooded elf melee rogue. New backstory and theme too. Hi William. 1) character has no speed? That might be an issue for a melee character 2) the powers you did your attack calculation for are not properly tagged. Please make then at least individually identifiable. The first calculation seems an MBA, and if that is true, I would like to know what for the first power chosen the +1 miscellaneous bonus is based on. The second power I do not understand at all. 3) Damage calculations, same thing. Unless I can idetify them, I cannot check the math. As it stands I would like to know the sources of miscellaneous benefits. When you have had a chance to review above, please repost with the link, and use the same number indicators to let us know what, if anything, you changed. 1) Fixed. 7 Speed a la Elf 2+3) Basic Melee Attack = half level(2) + ability(5) +proficiency(3) +thief weapon talent(1) +light blade expertise(1) +enhancement(2) +nimble blade(1)=15 Basic Melee Damage = ability(5) +enhancement(2) +weapon finesse(2) +bracers of mighty striking(2) +light blade expertise(1) =12 The second power is Basic Ranged Attack. half level(2) +ability(5) +proficiency(2) +thief weapon talent(1) =10 Basic Ranged Damage = ability(5) +weapon finesse(2) =7 Just realized I should be throwing daggers to get nimble blade, greater proficiency and light blade expertise..
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Caner ( ͡° ͜ʖ ͡° ) said: Sorry, your response seems to have been placed in the void between pages, as I still cannot see the original 1. Which two attributes were increased by one at level 4? Did you remember to add the +2 from your race to your attributes, which attribute was it? 2. & 8. Nimbus of Holy Shielding is a Daily Attack 1. Additionally, you have the Smite Undead Channel Divinity. Additionally you should pick a Daily Attack 5 3. Constitution Score can never be under 8, the starting attribute array consists of Attribute Scores. You accidentally used Constitution Modifier (which is Score minus ten divided by two). Also if your Constitution Score or Modifier increases during your career, the number of HP and Healing surges are increased as though you had started with a higher score / modifier (so you should have more HP and surges) 4. Because you don't have Dex or Int as your primary attribute, you should wear the armor that gives the highest AC bonus. LV5 characters should have AC of at least 19 to show that they can defend themselves. Please change the armor you are wearing and/or start carrying a shield (heavy or light). This also means you need to choose a different armor enchantment. 5. Yes, fifth for being a human 6. Thanks 7.&nbsp;Defensive Healing Word doesn't have any benefit, it gives a +0 bonus to allies defenses for ally against the next attack, since your Charisma Modifier is +0. Likewise&nbsp;Holy Symbol Expertise doesn't do anything for you because you don't have Implement attacks 9. The bonus from Action Surge applies to only the attack you make with the standard action you gain from spending an action point. Additionally, Quote from page 274 of PHB1: ATTACK BONUSES When you create your character, you should determine your base attack bonus for each power you know, including your basic attacks. Your base attack bonus for a power includes the following: ✦ One-half your level ✦ The ability score modifier used for the attack (the power you use specifies which ability) In addition, any of the following factors might apply to an attack’s base attack bonus: ✦ Your weapon’s proficiency bonus (if you’re using a weapon you’re proficient with) ✦ Racial or feat bonuses ✦ An enhancement bonus (usually from a magic weapon or an implement) ✦ An item bonus ✦ A power bonus ✦ Untyped bonuses DAMAGE ROLLS ✦ Roll the damage indicated in the power description. If you’re using a weapon for the attack, the damage is some multiple of your weapon damage dice. ✦ Add the ability modifier specified in the power description. Usually, this is the same ability modifier you used to determine your base attack bonus for the attack. In addition, any of the following factors might apply to a damage roll: ✦ Racial or feat bonuses ✦ An enhancement bonus (usually from a magic weapon or an implement) ✦ An item bonus ✦ A power bonus ✦ Untyped bonuses 10. Amulet of Health and Brooch of no Regrets both occupy the neck slot, so you cannot wear both at the same time (they share the same category on compendium). Your expenditure doesn't list the Amulet of Health. Your powers require you to use a melee weapon, but Thunderburst Weapon only comes as ranged weapon, so are you using a weapon which is both? What is the weapon you use (compendium has a list of all mundane weapon which is the base to which the enchantment is applied, most likely you need to change away from thunderburst). Brooch of No Regrets should be marked as +1 item like the weapon and armor. Your Healing surge value doesn't seem to include the bonus from Belt of Vigor (it needs to be manually added in after every new level) 11. And you have a +1 speed from somewhere i don't see (probably left over from the feat you were required to change, so please make sure when you make changes that you apply them to all places where they affect) <a href="https://www.myth-weavers.com/sheet.html#id=1363439" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1363439</a> 1.Done 2.Done 3.Sorry made 15. 4.Picked a chainmail.It is best armor for cleric if we imagine.Deleted Gloves of (forgot name ...) picked a shield. 7.Picked some useful feats. 9.Done 10.Done.Picked a mace.Cya holy symbols :( 11.Done. 1. The ability bonus for being a human is still not added to your abilities. Additionally defense bonuses for being human are marked as class bonuses (they should be misc bonuses) and class bonuses are missing. Additionally defense bonuses for magic items are missing. 2. & 8. Thanks 3. You still use Constitution Modifier to calculate your HP, but you should use Constitution Score, so the HP is still wrong 4. You picked a shield but your defense bonus for wearing a shield is still set to 0. You do not add shield and armor bonus together and put it to armor box, you put only the armor bonus to armor box 7. Thanks 9. Still not correct. Either ask a question so that I know what it unclear about this or read Players Handbook 1, because I am running out of ideas of how to explain this 10. Yes, you are a weapon user. Holy Symbol is not a weapon so you don't make attacks through it. You can still carry around one and use it's powers, but not powers that benefit your attacks. And as Holy Symbol occupies it's own slot, you don't need to take any item off to put it on. Also you can carry a mundane shield for the defense bonuses, you don't need to (but you can) take the&nbsp;Cold Iron Shield enchantment on it. Additionally the weapon needs to be labelled by it's mundane name, example: Mindcrusher Morningstar +1. More on magic item slot at page 224 of PHB1 11. Thanks There is an example sheet in the character making video which should give you an idea on how your items should be labelled, here's another&nbsp; Tifamyra
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Juho G. said: Caner ( ͡° ͜ʖ ͡° ) said: Sorry, your response seems to have been placed in the void between pages, as I still cannot see the original 1. Which two attributes were increased by one at level 4? Did you remember to add the +2 from your race to your attributes, which attribute was it? 2. & 8. Nimbus of Holy Shielding is a Daily Attack 1. Additionally, you have the Smite Undead Channel Divinity. Additionally you should pick a Daily Attack 5 3. Constitution Score can never be under 8, the starting attribute array consists of Attribute Scores. You accidentally used Constitution Modifier (which is Score minus ten divided by two). Also if your Constitution Score or Modifier increases during your career, the number of HP and Healing surges are increased as though you had started with a higher score / modifier (so you should have more HP and surges) 4. Because you don't have Dex or Int as your primary attribute, you should wear the armor that gives the highest AC bonus. LV5 characters should have AC of at least 19 to show that they can defend themselves. Please change the armor you are wearing and/or start carrying a shield (heavy or light). This also means you need to choose a different armor enchantment. 5. Yes, fifth for being a human 6. Thanks 7.&nbsp;Defensive Healing Word doesn't have any benefit, it gives a +0 bonus to allies defenses for ally against the next attack, since your Charisma Modifier is +0. Likewise&nbsp;Holy Symbol Expertise doesn't do anything for you because you don't have Implement attacks 9. The bonus from Action Surge applies to only the attack you make with the standard action you gain from spending an action point. Additionally, Quote from page 274 of PHB1: ATTACK BONUSES When you create your character, you should determine your base attack bonus for each power you know, including your basic attacks. Your base attack bonus for a power includes the following: ✦ One-half your level ✦ The ability score modifier used for the attack (the power you use specifies which ability) In addition, any of the following factors might apply to an attack’s base attack bonus: ✦ Your weapon’s proficiency bonus (if you’re using a weapon you’re proficient with) ✦ Racial or feat bonuses ✦ An enhancement bonus (usually from a magic weapon or an implement) ✦ An item bonus ✦ A power bonus ✦ Untyped bonuses DAMAGE ROLLS ✦ Roll the damage indicated in the power description. If you’re using a weapon for the attack, the damage is some multiple of your weapon damage dice. ✦ Add the ability modifier specified in the power description. Usually, this is the same ability modifier you used to determine your base attack bonus for the attack. In addition, any of the following factors might apply to a damage roll: ✦ Racial or feat bonuses ✦ An enhancement bonus (usually from a magic weapon or an implement) ✦ An item bonus ✦ A power bonus ✦ Untyped bonuses 10. Amulet of Health and Brooch of no Regrets both occupy the neck slot, so you cannot wear both at the same time (they share the same category on compendium). Your expenditure doesn't list the Amulet of Health. Your powers require you to use a melee weapon, but Thunderburst Weapon only comes as ranged weapon, so are you using a weapon which is both? What is the weapon you use (compendium has a list of all mundane weapon which is the base to which the enchantment is applied, most likely you need to change away from thunderburst). Brooch of No Regrets should be marked as +1 item like the weapon and armor. Your Healing surge value doesn't seem to include the bonus from Belt of Vigor (it needs to be manually added in after every new level) 11. And you have a +1 speed from somewhere i don't see (probably left over from the feat you were required to change, so please make sure when you make changes that you apply them to all places where they affect) <a href="https://www.myth-weavers.com/sheet.html#id=1363439" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1363439</a> 1.Done 2.Done 3.Sorry made 15. 4.Picked a chainmail.It is best armor for cleric if we imagine.Deleted Gloves of (forgot name ...) picked a shield. 7.Picked some useful feats. 9.Done 10.Done.Picked a mace.Cya holy symbols :( 11.Done. 1. The ability bonus for being a human is still not added to your abilities. Additionally defense bonuses for being human are marked as class bonuses (they should be misc bonuses) and class bonuses are missing. Additionally defense bonuses for magic items are missing. 2. & 8. Thanks 3. You still use Constitution Modifier to calculate your HP, but you should use Constitution Score, so the HP is still wrong 4. You picked a shield but your defense bonus for wearing a shield is still set to 0. You do not add shield and armor bonus together and put it to armor box, you put only the armor bonus to armor box 7. Thanks 9. Still not correct. Either ask a question so that I know what it unclear about this or read Players Handbook 1, because I am running out of ideas of how to explain this 10. Yes, you are a weapon user. Holy Symbol is not a weapon so you don't make attacks through it. You can still carry around one and use it's powers, but not powers that benefit your attacks. And as Holy Symbol occupies it's own slot, you don't need to take any item off to put it on. Also you can carry a mundane shield for the defense bonuses, you don't need to (but you can) take the&nbsp;Cold Iron Shield enchantment on it. Additionally the weapon needs to be labelled by it's mundane name, example: Mindcrusher Morningstar +1. More on magic item slot at page 224 of PHB1 11. Thanks There is an example sheet in the character making video which should give you an idea on how your items should be labelled, here's another&nbsp; Tifamyra 1.Added neck bonuses to def rolls and human bonuses to CON.Neck +1 to FORT REF and other defense thing. Shield +1 to AC. Weapon, +1 to attack.&nbsp; 3.Done 4. Done 9.weapon enc bonus added. thanks reddit. thanks god.&nbsp; 10.took bashing shield.seems good.
William M said: baldhermit said: William M said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1376524" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1376524</a> Revamping the character as a full blooded elf melee rogue. New backstory and theme too. Hi William. 1) character has no speed? That might be an issue for a melee character 2) the powers you did your attack calculation for are not properly tagged. Please make then at least individually identifiable. The first calculation seems an MBA, and if that is true, I would like to know what for the first power chosen the +1 miscellaneous bonus is based on. The second power I do not understand at all. 3) Damage calculations, same thing. Unless I can idetify them, I cannot check the math. As it stands I would like to know the sources of miscellaneous benefits. When you have had a chance to review above, please repost with the link, and use the same number indicators to let us know what, if anything, you changed. 1) Fixed. 7 Speed a la Elf 2+3) Basic Melee Attack = half level(2) + ability(5) +proficiency(3) +thief weapon talent(1) +light blade expertise(1) +enhancement(2) +nimble blade(1)=15 Basic Melee Damage = ability(5) +enhancement(2) +weapon finesse(2) +bracers of mighty striking(2) +light blade expertise(1) =12 The second power is Basic Ranged Attack. half level(2) +ability(5) +proficiency(2) +thief weapon talent(1) =10 Basic Ranged Damage = ability(5) +weapon finesse(2) =7 Just realized I should be throwing daggers to get nimble blade, greater proficiency and light blade expertise.. At 1 : check At 2 : Basic melee : since you cannot guarantee combat advantage, nimble blade is not a certainty. And if combat advantage were a certainty, the bonus to the attack roll would not be +1. At 2 : Ranged Basic Attack : waiting for you to change your sheet upon that realization. At 3 : basic Melee : since&nbsp;cannot guarantee combat advantage, light blade expertise is not a certainty. And if combat advantage were a certainty, the bonus to the damage roll would not be +1. At 3 : Ranged Basic Attack : waiting for you to change your sheet upon that realization.
Greetings, I am new to 4e and I am pretty sure that there are things wrong with my sheet, so sorry in advance. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I havent downloaded the Portable Compendium and dont have access to the Online Compendium. (Basically I just sat there for a while a lot of PDFs opened.) Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1376014" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1376014</a>
baldhermit said: Clare said: baldhermit said: Clare said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375921" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375921</a> (This is my first time making a 4e sheet, thank you for your patience.) Hi Clare, welcome to the Guild Living campaign.&nbsp;&nbsp;If you are not yet part of the Guild Skype chat, contact one of the DMs to get added. Many (simple) questions get handled there, as well as announcements, decisions on impromptu games, etc. My handle is baldhermit. About the character: 1) in 4e it pays to specialize. try and keep your main attack stat as high as you can, boost it at every opportunity. Quoting step 5 of the New Player checklist : "We strongly recommend having at least a score of 18 in your primary attack stat at lvl 5." I would also recommend picking a class that has a requirement for the race bonuses you get, or vice versa. 2) with the gear you bought, specifically the armor and neck item, comes an enhancement bonus. that enhancement bonus should be part of your defense calculations at the top center of page 1 3) your race feature section is rather bare 4) your class feature section needs filled out 5) on page 2, right side, you did not specify what type of armor you got for this character (cloth, leather, hide, chain, scale, plate). Whatever bonus that type of armor gives you should be listed under quick lookup. It cannot be 1, as there is no armor that gives a +1 armor bonus. 6) could you share with us how you calculated the hitpoints for this character? The math is incorrect, but I want to know where you went wrong to assist you better. 7) attack calculations : Weapon attack powers can add the proficiency of the chosen weapon to their attack calculation. implement attack powers do not get that bonus. Both however can benefit from a feat bonus from your chosen expertise feat. Where does the misc bonus to attack with Thundering armor come from ? 8) while not mandatory, you can pick for this character the mechanical benefit of one background, and choose a character theme. Both of those can give the character some flavor and power. When you have had a chance to review above, please repost using the quote function, and list what changes (if any) you made using the same numbers I did. 1) I did keep my race and class, however I did change the array that I used.&nbsp; 2) I put the armor and neck slot bonuses into my defense calculations 3) half elves only have the two features. I added in the second 4) Class features have been put in and I switched out shielding elixir for resistive formula 5) Looked up stats for leather armor, which is +3, the +1 was actually an enhancement. 6) I added 12 + con mod rather than 12+con. Has been fixed 7) Could I have assistance with attack calculations? I'm rather confused by it. 8) Character theme and background have been selected! - wooohoo bonuses!! At 1 : the description in the Statistics block does not match your ability scores.&nbsp; At 2 : neck item enhancement bonus I see listed in your defense calculations, but not the armor. Under quick lookup it lists a 1 still. The check penalty box is also empty. Even if the value that needs to be listed there is a zero, we want you to list it, because it shows us you know what that value is.&nbsp; However, please look up your chosen neck item in the compendium. The current numbers added to your defense calculation are incorrect. At 3 : and the skill bonus?&nbsp; At 4 : check At 5 : in response to the comment above, I do not know where you looked up the armor bonus of leather armor, but it is not 3. At 6 : perhaps you fixed this before changing the ability score array. It is currently not correct. The math as described in text is the way that calculation should be done though. At 7 : we are here to help, but I would suggest you start by finding out what value should be in each box for your character. What part do you need help with ? At 8 : please list both names under class features, and list color orb with your powers. Please take your time to review above. Reply by using the quote function. Don't be afraid to ask questions in Guild chat. 1. changed my array again, put that and assigned numbers in stat box also changed my feats 2-5. changed and recalculated with your help 6. math is now in stat box 7. thanks again for the assistance 8. done!
baldhermit said: William M said: baldhermit said: William M said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1376524" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1376524</a> Revamping the character as a full blooded elf melee rogue. New backstory and theme too. Hi William. 1) character has no speed? That might be an issue for a melee character 2) the powers you did your attack calculation for are not properly tagged. Please make then at least individually identifiable. The first calculation seems an MBA, and if that is true, I would like to know what for the first power chosen the +1 miscellaneous bonus is based on. The second power I do not understand at all. 3) Damage calculations, same thing. Unless I can idetify them, I cannot check the math. As it stands I would like to know the sources of miscellaneous benefits. When you have had a chance to review above, please repost with the link, and use the same number indicators to let us know what, if anything, you changed. 1) Fixed. 7 Speed a la Elf 2+3) Basic Melee Attack = half level(2) + ability(5) +proficiency(3) +thief weapon talent(1) +light blade expertise(1) +enhancement(2) +nimble blade(1)=15 Basic Melee Damage = ability(5) +enhancement(2) +weapon finesse(2) +bracers of mighty striking(2) +light blade expertise(1) =12 The second power is Basic Ranged Attack. half level(2) +ability(5) +proficiency(2) +thief weapon talent(1) =10 Basic Ranged Damage = ability(5) +weapon finesse(2) =7 Just realized I should be throwing daggers to get nimble blade, greater proficiency and light blade expertise.. At 1 : check At 2 : Basic melee : since you cannot guarantee combat advantage, nimble blade is not a certainty. And if combat advantage were a certainty, the bonus to the attack roll would not be +1. At 2 : Ranged Basic Attack : waiting for you to change your sheet upon that realization. At 3 : basic Melee : since&nbsp;cannot guarantee combat advantage, light blade expertise is not a certainty. And if combat advantage were a certainty, the bonus to the damage roll would not be +1. At 3 : Ranged Basic Attack : waiting for you to change your sheet upon that realization. Okay removed nimble blade and light blade expertise from the calculations and made daggers my main missile weapon.
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William M said: baldhermit said: William M said: baldhermit said: William M said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1376524" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1376524</a> Revamping the character as a full blooded elf melee rogue. New backstory and theme too. Hi William. 1) character has no speed? That might be an issue for a melee character 2) the powers you did your attack calculation for are not properly tagged. Please make then at least individually identifiable. The first calculation seems an MBA, and if that is true, I would like to know what for the first power chosen the +1 miscellaneous bonus is based on. The second power I do not understand at all. 3) Damage calculations, same thing. Unless I can idetify them, I cannot check the math. As it stands I would like to know the sources of miscellaneous benefits. When you have had a chance to review above, please repost with the link, and use the same number indicators to let us know what, if anything, you changed. 1) Fixed. 7 Speed a la Elf 2+3) Basic Melee Attack = half level(2) + ability(5) +proficiency(3) +thief weapon talent(1) +light blade expertise(1) +enhancement(2) +nimble blade(1)=15 Basic Melee Damage = ability(5) +enhancement(2) +weapon finesse(2) +bracers of mighty striking(2) +light blade expertise(1) =12 The second power is Basic Ranged Attack. half level(2) +ability(5) +proficiency(2) +thief weapon talent(1) =10 Basic Ranged Damage = ability(5) +weapon finesse(2) =7 Just realized I should be throwing daggers to get nimble blade, greater proficiency and light blade expertise.. At 1 : check At 2 : Basic melee : since you cannot guarantee combat advantage, nimble blade is not a certainty. And if combat advantage were a certainty, the bonus to the attack roll would not be +1. At 2 : Ranged Basic Attack : waiting for you to change your sheet upon that realization. At 3 : basic Melee : since&nbsp;cannot guarantee combat advantage, light blade expertise is not a certainty. And if combat advantage were a certainty, the bonus to the damage roll would not be +1. At 3 : Ranged Basic Attack : waiting for you to change your sheet upon that realization. Okay removed nimble blade and light blade expertise from the calculations and made daggers my main missile weapon. Alright, you can start filling out your already existing journal to match this new character. Once that is done please contact a DM either on here or Skype chat (the latter is much preferred) to check it out. They can then make you a token. Don't forget to add your character to the census.
Clare said: baldhermit said: Clare said: baldhermit said: Clare said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1375921" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1375921</a> (This is my first time making a 4e sheet, thank you for your patience.) Hi Clare, welcome to the Guild Living campaign.&nbsp;&nbsp;If you are not yet part of the Guild Skype chat, contact one of the DMs to get added. Many (simple) questions get handled there, as well as announcements, decisions on impromptu games, etc. My handle is baldhermit. About the character: 1) in 4e it pays to specialize. try and keep your main attack stat as high as you can, boost it at every opportunity. Quoting step 5 of the New Player checklist : "We strongly recommend having at least a score of 18 in your primary attack stat at lvl 5." I would also recommend picking a class that has a requirement for the race bonuses you get, or vice versa. 2) with the gear you bought, specifically the armor and neck item, comes an enhancement bonus. that enhancement bonus should be part of your defense calculations at the top center of page 1 3) your race feature section is rather bare 4) your class feature section needs filled out 5) on page 2, right side, you did not specify what type of armor you got for this character (cloth, leather, hide, chain, scale, plate). Whatever bonus that type of armor gives you should be listed under quick lookup. It cannot be 1, as there is no armor that gives a +1 armor bonus. 6) could you share with us how you calculated the hitpoints for this character? The math is incorrect, but I want to know where you went wrong to assist you better. 7) attack calculations : Weapon attack powers can add the proficiency of the chosen weapon to their attack calculation. implement attack powers do not get that bonus. Both however can benefit from a feat bonus from your chosen expertise feat. Where does the misc bonus to attack with Thundering armor come from ? 8) while not mandatory, you can pick for this character the mechanical benefit of one background, and choose a character theme. Both of those can give the character some flavor and power. When you have had a chance to review above, please repost using the quote function, and list what changes (if any) you made using the same numbers I did. 1) I did keep my race and class, however I did change the array that I used.&nbsp; 2) I put the armor and neck slot bonuses into my defense calculations 3) half elves only have the two features. I added in the second 4) Class features have been put in and I switched out shielding elixir for resistive formula 5) Looked up stats for leather armor, which is +3, the +1 was actually an enhancement. 6) I added 12 + con mod rather than 12+con. Has been fixed 7) Could I have assistance with attack calculations? I'm rather confused by it. 8) Character theme and background have been selected! - wooohoo bonuses!! At 1 : the description in the Statistics block does not match your ability scores.&nbsp; At 2 : neck item enhancement bonus I see listed in your defense calculations, but not the armor. Under quick lookup it lists a 1 still. The check penalty box is also empty. Even if the value that needs to be listed there is a zero, we want you to list it, because it shows us you know what that value is.&nbsp; However, please look up your chosen neck item in the compendium. The current numbers added to your defense calculation are incorrect. At 3 : and the skill bonus?&nbsp; At 4 : check At 5 : in response to the comment above, I do not know where you looked up the armor bonus of leather armor, but it is not 3. At 6 : perhaps you fixed this before changing the ability score array. It is currently not correct. The math as described in text is the way that calculation should be done though. At 7 : we are here to help, but I would suggest you start by finding out what value should be in each box for your character. What part do you need help with ? At 8 : please list both names under class features, and list color orb with your powers. Please take your time to review above. Reply by using the quote function. Don't be afraid to ask questions in Guild chat. 1. changed my array again, put that and assigned numbers in stat box also changed my feats 2-5. changed and recalculated with your help 6. math is now in stat box 7. thanks again for the assistance 8. done! At 1 : array chosen does not match the description in the statistic block. At 2 :&nbsp;please look up your chosen neck item in the compendium. The current numbers added to your defense calculation are incorrect. At 3 - 8 : check