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Post Character Sheets Here! (Archived, Closed 1/12/18)

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Cliff B. said: Could a kind DM look over my macros on the character Rhuk please? Thank you in advance. We'll go look for a kind DM. Let you know when we have found one.
I'm new to this whole thing, so I'm sure I made some mistakes. I'm excited to fix what I missed and get into this thing! I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1397494" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1397494</a>
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1399819" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1399819</a> I'm super excited to play just need to get the macros figured out and I think I'll be ready. -Paul (The Scarab)
Paul M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1399819" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1399819</a> I'm super excited to play just need to get the macros figured out and I think I'll be ready. -Paul (The Scarab) Hi Paul, you could select a theme, and you could tag your powers to indicate at why/where you got them. Neither are showstoppers, so I have set up a journal for you. You will find it in the top right corner when you hit Join Game. if you are not yet part of the Skype Guild chat, contact one of the DMs to get added. My handle is baldhermit. Once you are done with the journal, contact one of the DMs on Skype or by leaving a message on this forum, and they can then set you up with a token.
Astro-Flame said: I'm new to this whole thing, so I'm sure I made some mistakes. I'm excited to fix what I missed and get into this thing! I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1397494" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1397494</a> Hi Astro Flame, welcome to the Guild Living campaign. Please note that while we do not disapprove of bawling while fighting (distracting though as that may be), that is not the correct spelling of the class name 1) please put the correct level indicators on your chosen feats. 2) please note while not mandatory, you could select a character theme 3) please indicate what benefit you gain from your chosen background 4) there is no point in doing the same attack and damage calculation twice. I would suggest you do the math for a grab attack 5) You gain combat Agility or Combat Superiority. Not both When you've had a chance to review above please repost using the same number indicators as I did to let us know what (if anything) you changed. If you are not yet part of the Skype Guild chat, contact one of the DMs to get added. My handle is baldhermit.
Hello, I have another sheet I would like checked. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1404810" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1404810</a>
Cliff B. said: Hello, I have another sheet I would like checked. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1404810" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1404810</a> There will be a journal waiting as soon as roll20 lets me log in
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baldhermit said: Paul M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1399819" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1399819</a> I'm super excited to play just need to get the macros figured out and I think I'll be ready. -Paul (The Scarab) Hi Paul, you could select a theme, and you could tag your powers to indicate at why/where you got them. Neither are showstoppers, so I have set up a journal for you. You will find it in the top right corner when you hit Join Game. if you are not yet part of the Skype Guild chat, contact one of the DMs to get added. My handle is baldhermit. Once you are done with the journal, contact one of the DMs on Skype or by leaving a message on this forum, and they can then set you up with a token. Ok Great! I selected a theme (Escaped Slave) that worked perfectly with my character's story and added some depth, thank you. If a DM would like to check my macros I got everything plugged in. I think I am ready for a Token! -Paul (The Scarab)
Paul M. said: baldhermit said: Paul M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1399819" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1399819</a> I'm super excited to play just need to get the macros figured out and I think I'll be ready. -Paul (The Scarab) Hi Paul, you could select a theme, and you could tag your powers to indicate at why/where you got them. Neither are showstoppers, so I have set up a journal for you. You will find it in the top right corner when you hit Join Game. if you are not yet part of the Skype Guild chat, contact one of the DMs to get added. My handle is baldhermit. Once you are done with the journal, contact one of the DMs on Skype or by leaving a message on this forum, and they can then set you up with a token. Ok Great! I selected a theme (Escaped Slave) that worked perfectly with my character's story and added some depth, thank you. If a DM would like to check my macros I got everything plugged in. I think I am ready for a Token! -Paul (The Scarab) Hi Paul, left comments in bio section of your journal. I would once again invite you to contact one of the DMs to get added to the Skype Guild chat.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405900" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405900</a> Only thing that needs doing is figuring out an appropriate deity for a travelling warrior all about self-improvement and honing his skills.
Jigurd said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405900" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405900</a> Only thing that needs doing is figuring out an appropriate deity for a travelling warrior all about self-improvement and honing his skills. Hi Jigurd, welcome to the Guild Living campaign 1) where does the misc bonus to AC and Reflex come from ? 2) please note in 4e the level boost to your ability scores happens at levels 4 and 8 3) while the total is correct, please look at your charge attack calculation 4) please do damage calculations 5) under coins and wealth please provide us with an itemized expenditure 6) I would recommend you read our Guide to macros. Templates are not beloved. Please take your time for above. When you're ready, use the Quote function to include this post in your reply, using the same number indicators to let us know what (if anything) you changed.
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baldhermit said: Jigurd said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405900" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405900</a> Only thing that needs doing is figuring out an appropriate deity for a travelling warrior all about self-improvement and honing his skills. Hi Jigurd, welcome to the Guild Living campaign 1) where does the misc bonus to AC and Reflex come from ? 2) please note in 4e the level boost to your ability scores happens at levels 4 and 8 3) while the total is correct, please look at your charge attack calculation 4) please do damage calculations 5) under coins and wealth please provide us with an itemized expenditure 6) I would recommend you read our Guide to macros. Templates are not beloved. Please take your time for above. When you're ready, use the Quote function to include this post in your reply, using the same number indicators to let us know what (if anything) you changed. 1) It is an untyped bonus from the class feature Barbarian Agility, moved it to the class field. 2) Yeah, my bad. Total still works out to the same. 3) Myth-weavers literally will not allow me to put numbers in fields AB2, or DB2, (resetting the field to 0 whatever I type) so I had to move the ability score from there to the proficiency and misc fields respectively. &nbsp;Chat told me the fix to that one. Fix'd! 4) Done, with the slight caveat above. 5) Done. Seems like I also mistakenly added the adventurer's kit and ritual book for free, so dropped some pots and 15gp to make space. 6) Okie doke, I can see them taking too much space.If I have to I'll lose them I will, even it means losing my pretty macros ;-; Edit: Also made changes to att spread (decreased STR to get a dex score that isn't a joke, and a wis score to boot!). Also swapped Sohei Advance for Rain of Blows, and Silver Pheonix Rage for Rage of the Crimson Hurricane. This does mean my macros are slightly out of date, which I'll fix as soon as I get home.
Jigurd said: baldhermit said: Jigurd said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405900" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405900</a> Only thing that needs doing is figuring out an appropriate deity for a travelling warrior all about self-improvement and honing his skills. Hi Jigurd, welcome to the Guild Living campaign 1) where does the misc bonus to AC and Reflex come from ? 2) please note in 4e the level boost to your ability scores happens at levels 4 and 8 3) while the total is correct, please look at your charge attack calculation 4) please do damage calculations 5) under coins and wealth please provide us with an itemized expenditure 6) I would recommend you read our Guide to macros. Templates are not beloved. Please take your time for above. When you're ready, use the Quote function to include this post in your reply, using the same number indicators to let us know what (if anything) you changed. 1) It is an untyped bonus from the class feature Barbarian Agility, moved it to the class field. 2) Yeah, my bad. Total still works out to the same. 3) Myth-weavers literally will not allow me to put numbers in fields AB2, or DB2, (resetting the field to 0 whatever I type) so I had to move the ability score from there to the proficiency and misc fields respectively. &nbsp;Chat told me the fix to that one. Fix'd! 4) Done, with the slight caveat above. 5) Done. Seems like I also mistakenly added the adventurer's kit and ritual book for free, so dropped some pots and 15gp to make space. 6) Okie doke, I can see them taking too much space.If I have to I'll lose them I will, even it means losing my pretty macros ;-; Edit: Also made changes to att spread (decreased STR to get a dex score that isn't a joke, and a wis score to boot!). Also swapped Sohei Advance for Rain of Blows, and Silver Pheonix Rage for Rage of the Crimson Hurricane. This does mean my macros are slightly out of date, which I'll fix as soon as I get home. At 1 : check At 2 : check At 3 : check At 4 : check At 6 : check Sorta confused why you did not start with a 17/10/15/8/13/10, but your choices are yours. This looks like a legal build. When you hit "join game" you will find a journal waiting in the top right corner. Once you've filled that out, contact one of the DMs either by leaving a message here or (ideally) by nagging em about it on Skype. They can then check the journal and create a token for you. Don't forget to add your character to the census.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> Sorry if I made alot of mistakes, first time creating a character and it was a bit overwhelming.
Alistair B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> Sorry if I made alot of mistakes, first time creating a character and it was a bit overwhelming. Hi Alistair, welcome to the Guild Living campaign. if you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. 1) Your stats as listed in the conditional modifier box do not match the listed ability scores. I would recommend you look at step 5 of the New Player Checklist and pick one of the four listed there for your first character. yes, there are a ton of arrays possible and available, but for your first character I would suggest you keep this step simple. 2) for your armor as listed at the top of page 2, please list what type of armor this is (cloth, leather, hide, chainmail, scale, plat) 3) your HP score is off because you calculated leveling five times. But from level 1 to level 5 you only level up four times. 4) you did not include the enhancement bonus of the armor in the AC calculation 5) the class feature section needs filled out. 6) please note that human power selection and heroic effort are not two separate race features. Heroic Effort is your choice from the Human Power Selection race feature. 7) Your Human Defense bonuses are missing from the defense calculation (i would recommend misc) 8) please list your rituals as rituals (bottom right page 2) 9) attack calculations : I am pretty sure you are getting a feat bonus to attack from somewhere. I also think you will be attacking with an implement that has an enhancement bonus. Where does the miscellaneous bonus to attack come from ? 10) damage calculations, again, I think you will be attacking with an implement that has an enhancement bonus. Then you picked up a staff of ruin, what does that do ? 11) while not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. When you have had a chance to read above, please respond using the quote function and the same number indicators I did to let us know what (if anything) you changed.
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baldhermit said: Alistair B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> Sorry if I made alot of mistakes, first time creating a character and it was a bit overwhelming. Hi Alistair, welcome to the Guild Living campaign. if you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. 1) Your stats as listed in the conditional modifier box do not match the listed ability scores. I would recommend you look at step 5 of the New Player Checklist and pick one of the four listed there for your first character. yes, there are a ton of arrays possible and available, but for your first character I would suggest you keep this step simple. 2) for your armor as listed at the top of page 2, please list what type of armor this is (cloth, leather, hide, chainmail, scale, plat) 3) your HP score is off because you calculated leveling five times. But from level 1 to level 5 you only level up four times. 4) you did not include the enhancement bonus of the armor in the AC calculation 5) the class feature section needs filled out. 6) please note that human power selection and heroic effort are not two separate race features. Heroic Effort is your choice from the Human Power Selection race feature. 7) Your Human Defense bonuses are missing from the defense calculation (i would recommend misc) 8) please list your rituals as rituals (bottom right page 2) 9) attack calculations : I am pretty sure you are getting a feat bonus to attack from somewhere. I also think you will be attacking with an implement that has an enhancement bonus. Where does the miscellaneous bonus to attack come from ? 10) damage calculations, again, I think you will be attacking with an implement that has an enhancement bonus. Then you picked up a staff of ruin, what does that do ? 11) while not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. When you have had a chance to read above, please respond using the quote function and the same number indicators I did to let us know what (if anything) you changed. 1) I forgot to change the ability scores, but after having a look at them I decided to change them should be fixed now 2) Done 3) In my defense, it was late when I did that I wasn't in complete working order. Fixed to accommodate new stats 4) Done 5) Done, wasn't sure if I should have kept the features at the bottom or not so I just left them, let me know if I need to remove them 6) Misread it, I chose Bonus at-will power and removed heroic effort 7) Done 8) Done 9) From Primal Wrath, which gives me a&nbsp;+1 bonus to the attack rolls of druid attack powers does this bonus not work for At-wills? Also added staff bonus 10) Added bonus from weapon Staff of ruin which has +1d10 damage per plus on crit and whenever I make an attack using this staff, I gain an item bonus to the attack's damage rolls equal to the staff's enhancement bonus. 11) I did have a look at the themes and backgrounds, but after another look I decided to take Animal Master, Although I'm not quite sure where the animal companions abilities should be entered so I put them in the powers section for now.
I have read the basic rules/faq I have read the new character checklist&nbsp; I have downloaded the portable compendium or have access to the online compendium&nbsp; Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1407324" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407324</a>...
Alistair B. said: baldhermit said: Alistair B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> Sorry if I made alot of mistakes, first time creating a character and it was a bit overwhelming. Hi Alistair, welcome to the Guild Living campaign. if you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. 1) Your stats as listed in the conditional modifier box do not match the listed ability scores. I would recommend you look at step 5 of the New Player Checklist and pick one of the four listed there for your first character. yes, there are a ton of arrays possible and available, but for your first character I would suggest you keep this step simple. 2) for your armor as listed at the top of page 2, please list what type of armor this is (cloth, leather, hide, chainmail, scale, plat) 3) your HP score is off because you calculated leveling five times. But from level 1 to level 5 you only level up four times. 4) you did not include the enhancement bonus of the armor in the AC calculation 5) the class feature section needs filled out. 6) please note that human power selection and heroic effort are not two separate race features. Heroic Effort is your choice from the Human Power Selection race feature. 7) Your Human Defense bonuses are missing from the defense calculation (i would recommend misc) 8) please list your rituals as rituals (bottom right page 2) 9) attack calculations : I am pretty sure you are getting a feat bonus to attack from somewhere. I also think you will be attacking with an implement that has an enhancement bonus. Where does the miscellaneous bonus to attack come from ? 10) damage calculations, again, I think you will be attacking with an implement that has an enhancement bonus. Then you picked up a staff of ruin, what does that do ? 11) while not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. When you have had a chance to read above, please respond using the quote function and the same number indicators I did to let us know what (if anything) you changed. 1) I forgot to change the ability scores, but after having a look at them I decided to change them should be fixed now 2) Done 3) In my defense, it was late when I did that I wasn't in complete working order. Fixed to accommodate new stats 4) Done 5) Done, wasn't sure if I should have kept the features at the bottom or not so I just left them, let me know if I need to remove them 6) Misread it, I chose Bonus at-will power and removed heroic effort 7) Done 8) Done 9) From Primal Wrath, which gives me a&nbsp;+1 bonus to the attack rolls of druid attack powers does this bonus not work for At-wills? Also added staff bonus 10) Added bonus from weapon Staff of ruin which has +1d10 damage per plus on crit and whenever I make an attack using this staff, I gain an item bonus to the attack's damage rolls equal to the staff's enhancement bonus. 11) I did have a look at the themes and backgrounds, but after another look I decided to take Animal Master, Although I'm not quite sure where the animal companions abilities should be entered so I put them in the powers section for now. At 1 : check At 2 : check At 3 : I do not understand your math at all this time. As far as I know it should be constitution score + 12 + 5 + 5 + 5 + 5. You have listed&nbsp;12+1+8+8+8+8. Am I wrong about Druid's HP calculation? At 4 : check At 5 : check At 6 : we still would like you to list which of those two things you are chosing At 7 : check At 8 : check At 9a : I am still not seeing a feat bonus filled out, and I know you have one. At 9b : enhancement bonus : check At 9c : How are you making Primal Wrath apply to Pounce or Savage Rend? At 10 : excellent, why is this second instance of the enhancement bonus to damage not listed in your damage calculations ? At 11 : please note the fey beast from Fey Beast Tamer is a lot sturdier than the creature Animal Master grants you. We usually ask people to list the background and theme at the bottom of the class features, so that in game some DM can quickly find them, if there is need for that.
Edwin R. said: I have read the basic rules/faq I have read the new character checklist&nbsp; I have downloaded the portable compendium or have access to the online compendium&nbsp; Below is a link to my character sheet which I have made using the above resources <a href="https://www.myth-weavers.com/sheet.html#id=1407324" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407324</a>... Hi Edwin, I would like to believe what you stated above is true. Please note though, you have set up a 5th edition sheet, and we play D%D 4th edition in this Guild Living campaign.
I know Ijust didn't see the 4th edition sheet, though I'm already on it
I'm sorry I can't play this session cause I don't have enough time to fix the character sheet
Edwin R. said: I'm sorry I can't play this session cause I don't have enough time to fix the character sheet Don't worry about it. Take as much time as you need. Check the upcoming sessions thread to see when games are going on.
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baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> Sorry if I made alot of mistakes, first time creating a character and it was a bit overwhelming. Hi Alistair, welcome to the Guild Living campaign. if you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. 1) Your stats as listed in the conditional modifier box do not match the listed ability scores. I would recommend you look at step 5 of the New Player Checklist and pick one of the four listed there for your first character. yes, there are a ton of arrays possible and available, but for your first character I would suggest you keep this step simple. 2) for your armor as listed at the top of page 2, please list what type of armor this is (cloth, leather, hide, chainmail, scale, plat) 3) your HP score is off because you calculated leveling five times. But from level 1 to level 5 you only level up four times. 4) you did not include the enhancement bonus of the armor in the AC calculation 5) the class feature section needs filled out. 6) please note that human power selection and heroic effort are not two separate race features. Heroic Effort is your choice from the Human Power Selection race feature. 7) Your Human Defense bonuses are missing from the defense calculation (i would recommend misc) 8) please list your rituals as rituals (bottom right page 2) 9) attack calculations : I am pretty sure you are getting a feat bonus to attack from somewhere. I also think you will be attacking with an implement that has an enhancement bonus. Where does the miscellaneous bonus to attack come from ? 10) damage calculations, again, I think you will be attacking with an implement that has an enhancement bonus. Then you picked up a staff of ruin, what does that do ? 11) while not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. When you have had a chance to read above, please respond using the quote function and the same number indicators I did to let us know what (if anything) you changed. 1) I forgot to change the ability scores, but after having a look at them I decided to change them should be fixed now 2) Done 3) In my defense, it was late when I did that I wasn't in complete working order. Fixed to accommodate new stats 4) Done 5) Done, wasn't sure if I should have kept the features at the bottom or not so I just left them, let me know if I need to remove them 6) Misread it, I chose Bonus at-will power and removed heroic effort 7) Done 8) Done 9) From Primal Wrath, which gives me a&nbsp;+1 bonus to the attack rolls of druid attack powers does this bonus not work for At-wills? Also added staff bonus 10) Added bonus from weapon Staff of ruin which has +1d10 damage per plus on crit and whenever I make an attack using this staff, I gain an item bonus to the attack's damage rolls equal to the staff's enhancement bonus. 11) I did have a look at the themes and backgrounds, but after another look I decided to take Animal Master, Although I'm not quite sure where the animal companions abilities should be entered so I put them in the powers section for now. At 1 : check At 2 : check At 3 : I do not understand your math at all this time. As far as I know it should be constitution score + 12 + 5 + 5 + 5 + 5. You have listed&nbsp;12+1+8+8+8+8. Am I wrong about Druid's HP calculation? At 4 : check At 5 : check At 6 : we still would like you to list which of those two things you are chosing At 7 : check At 8 : check At 9a : I am still not seeing a feat bonus filled out, and I know you have one. At 9b : enhancement bonus : check At 9c : How are you making Primal Wrath apply to Pounce or Savage Rend? At 10 : excellent, why is this second instance of the enhancement bonus to damage not listed in your damage calculations ? At 11 : please note the fey beast from Fey Beast Tamer is a lot sturdier than the creature Animal Master grants you. We usually ask people to list the background and theme at the bottom of the class features, so that in game some DM can quickly find them, if there is need for that. 3) You're absolutely right, when I went to double check the health I read that the HS per day was health per level, I also noticed that my HS per day was wrong thanks to that. Fixed 6) I did enter that, must have forgot to save fixed now eitherway 9a) I filled them out, I'm assuming that the bonus is from Staff Expertise which is +1 to attack, all my other feats only work when the target give me CA or is bloodied. 9c) I put +1 in misc, should it be in feat? 10) Same as 3, sorry I should have double checked it saved properly. 11) Thanks for the tip, I picked it out of RP reasons, but that background will fit just as well I think.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405115" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405115</a>
Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> Sorry if I made alot of mistakes, first time creating a character and it was a bit overwhelming. 3) your HP score is off because you calculated leveling five times. But from level 1 to level 5 you only level up four times. 6) please note that human power selection and heroic effort are not two separate race features. Heroic Effort is your choice from the Human Power Selection race feature. 9) attack calculations : I am pretty sure you are getting a feat bonus to attack from somewhere. I also think you will be attacking with an implement that has an enhancement bonus. Where does the miscellaneous bonus to attack come from ? 10) damage calculations, again, I think you will be attacking with an implement that has an enhancement bonus. Then you picked up a staff of ruin, what does that do ? 11) while not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. 3) In my defense, it was late when I did that I wasn't in complete working order. Fixed to accommodate new stats 6) Misread it, I chose Bonus at-will power and removed heroic effort 9) From Primal Wrath, which gives me a&nbsp;+1 bonus to the attack rolls of druid attack powers does this bonus not work for At-wills? Also added staff bonus 10) Added bonus from weapon Staff of ruin which has +1d10 damage per plus on crit and whenever I make an attack using this staff, I gain an item bonus to the attack's damage rolls equal to the staff's enhancement bonus. 11) I did have a look at the themes and backgrounds, but after another look I decided to take Animal Master, Although I'm not quite sure where the animal companions abilities should be entered so I put them in the powers section for now. At 3 : I do not understand your math at all this time. As far as I know it should be constitution score + 12 + 5 + 5 + 5 + 5. You have listed&nbsp;12+1+8+8+8+8. Am I wrong about Druid's HP calculation? At 6 : we still would like you to list which of those two things you are chosing At 9a : I am still not seeing a feat bonus filled out, and I know you have one. At 9c : How are you making Primal Wrath apply to Pounce or Savage Rend? At 10 : excellent, why is this second instance of the enhancement bonus to damage not listed in your damage calculations ? At 11 : please note the fey beast from Fey Beast Tamer is a lot sturdier than the creature Animal Master grants you. We usually ask people to list the background and theme at the bottom of the class features, so that in game some DM can quickly find them, if there is need for that. 3) You're absolutely right, when I went to double check the health I read that the HS per day was health per level, I also noticed that my HS per day was wrong thanks to that. Fixed 6) I did enter that, must have forgot to save fixed now eitherway 9a) I filled them out, I'm assuming that the bonus is from Staff Expertise which is +1 to attack, all my other feats only work when the target give me CA or is bloodied. 9c) I put +1 in misc, should it be in feat? 10) Same as 3, sorry I should have double checked it saved properly. 11) Thanks for the tip, I picked it out of RP reasons, but that background will fit just as well I think. At 3 : not fixed, there is a different number there, but no more correct than the earlier attempt At 6 : how is the bonus at will related to your defense bonus? At 9a : check At 9c : You did not answer my question. Why would the Primal Wrath bonus be applicable to either of those two powers? At 10 : The additional damage wielding a staff of ruin allows you to do is not a feat bonus. Please place under misc. At 11 : check
baldhermit said: Paul M. said: baldhermit said: Paul M. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1399819" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1399819</a> I'm super excited to play just need to get the macros figured out and I think I'll be ready. -Paul (The Scarab) Hi Paul, you could select a theme, and you could tag your powers to indicate at why/where you got them. Neither are showstoppers, so I have set up a journal for you. You will find it in the top right corner when you hit Join Game. if you are not yet part of the Skype Guild chat, contact one of the DMs to get added. My handle is baldhermit. Once you are done with the journal, contact one of the DMs on Skype or by leaving a message on this forum, and they can then set you up with a token. Ok Great! I selected a theme (Escaped Slave) that worked perfectly with my character's story and added some depth, thank you. If a DM would like to check my macros I got everything plugged in. I think I am ready for a Token! -Paul (The Scarab) Hi Paul, left comments in bio section of your journal. I would once again invite you to contact one of the DMs to get added to the Skype Guild chat. Fixed/added Macros. I put comments in the journal. Added myself to the guild census. And I sent you a request on skype. -Paul
Eric S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405115" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405115</a> Hi Eric S, welcome to the Guild Living campaign 1) could you please explain the +2 misc bonus to fortitude, reflex and will? 2) could you please explain the +2 class bonus to AC ? 3) leather is not a heavy armor, if you uincheck, the math on your AC calculation will automatically include your Dexterity modifier 4) Sneak attack is not an attack. I would recommend you do the math on one of your at-wills and an MBA 5) your attack calculations seem to be missing proficiency bonus of the weapon your character is attacking with 6) Please explain the feat bonus to the attack calculation 7) please explain the enhancement bonus included in the attack calculation as a 2, given the weapon you bought has a +1 enhancement bonus 8) Please explain the feat bonus to the attack calculation 9) please explain the enhancement bonus included in the damage calculation as a +2, given the weapon you bought has a +1 enhancement bonus 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. 11) one of two class features (there is a choice) missing from the class feature section 12) please clarify what your Magic Weapon (Dagger) is on the top right of page 2, as that is an unclear description. 13) which skill did you pick from your race feature bonus ? When you have had a chance to read above, please respond using the quote function and the same number indicators I did to let us know what (if anything) you changed. If you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit.
Paul M. said: baldhermit said: Paul M. said: baldhermit said: Paul M. said: <a href="https://www.myth-weavers.com/sheet.html#id=1399819" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1399819</a> Fixed/added Macros. I put comments in the journal. Added myself to the guild census. And I sent you a request on skype. -Paul I have no contact requests on Skype. You will find a token in the new token box on the top left of the guild hall map Please see if you can move it around. if you can, select it and press delete on your keyboard If or when you need it again, drag the journal onto the map Please do not forget to add your character to the census Happy hunting !
baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> Sorry if I made alot of mistakes, first time creating a character and it was a bit overwhelming. 3) your HP score is off because you calculated leveling five times. But from level 1 to level 5 you only level up four times. 6) please note that human power selection and heroic effort are not two separate race features. Heroic Effort is your choice from the Human Power Selection race feature. 9) attack calculations : I am pretty sure you are getting a feat bonus to attack from somewhere. I also think you will be attacking with an implement that has an enhancement bonus. Where does the miscellaneous bonus to attack come from ? 10) damage calculations, again, I think you will be attacking with an implement that has an enhancement bonus. Then you picked up a staff of ruin, what does that do ? 11) while not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. 3) In my defense, it was late when I did that I wasn't in complete working order. Fixed to accommodate new stats 6) Misread it, I chose Bonus at-will power and removed heroic effort 9) From Primal Wrath, which gives me a&nbsp;+1 bonus to the attack rolls of druid attack powers does this bonus not work for At-wills? Also added staff bonus 10) Added bonus from weapon Staff of ruin which has +1d10 damage per plus on crit and whenever I make an attack using this staff, I gain an item bonus to the attack's damage rolls equal to the staff's enhancement bonus. 11) I did have a look at the themes and backgrounds, but after another look I decided to take Animal Master, Although I'm not quite sure where the animal companions abilities should be entered so I put them in the powers section for now. At 3 : I do not understand your math at all this time. As far as I know it should be constitution score + 12 + 5 + 5 + 5 + 5. You have listed&nbsp;12+1+8+8+8+8. Am I wrong about Druid's HP calculation? At 6 : we still would like you to list which of those two things you are chosing At 9a : I am still not seeing a feat bonus filled out, and I know you have one. At 9c : How are you making Primal Wrath apply to Pounce or Savage Rend? At 10 : excellent, why is this second instance of the enhancement bonus to damage not listed in your damage calculations ? At 11 : please note the fey beast from Fey Beast Tamer is a lot sturdier than the creature Animal Master grants you. We usually ask people to list the background and theme at the bottom of the class features, so that in game some DM can quickly find them, if there is need for that. 3) You're absolutely right, when I went to double check the health I read that the HS per day was health per level, I also noticed that my HS per day was wrong thanks to that. Fixed 6) I did enter that, must have forgot to save fixed now eitherway 9a) I filled them out, I'm assuming that the bonus is from Staff Expertise which is +1 to attack, all my other feats only work when the target give me CA or is bloodied. 9c) I put +1 in misc, should it be in feat? 10) Same as 3, sorry I should have double checked it saved properly. 11) Thanks for the tip, I picked it out of RP reasons, but that background will fit just as well I think. At 3 : not fixed, there is a different number there, but no more correct than the earlier attempt At 6 : how is the bonus at will related to your defense bonus? At 9a : check At 9c : You did not answer my question. Why would the Primal Wrath bonus be applicable to either of those two powers? At 10 : The additional damage wielding a staff of ruin allows you to do is not a feat bonus. Please place under misc. At 11 : check 3) I was adding con modifier no con score fixed. 6) It isn't, fixed 9c) "While you are not wearing heavy armor, you gain a +1 bonus to the attack rolls of druid attack powers and druid paragon path attack powers that have the cold, fire, lightning, or thunder keywords." Both are listed as druid attacks, so I thought that they would both be affected by Primal wrath, am I incorrect? 10) done
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Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> 9) attack calculations : I am pretty sure you are getting a feat bonus to attack from somewhere. I also think you will be attacking with an implement that has an enhancement bonus. Where does the miscellaneous bonus to attack come from ? 9) From Primal Wrath, which gives me a&nbsp;+1 bonus to the attack rolls of druid attack powers does this bonus not work for At-wills? Also added staff bonus At 9c : How are you making Primal Wrath apply to Pounce or Savage Rend? 9c) I put +1 in misc, should it be in feat? At 9c : You did not answer my question. Why would the Primal Wrath bonus be applicable to either of those two powers? 3) I was adding con modifier no con score fixed. 6) It isn't, fixed 9c) "While you are not wearing heavy armor, you gain a +1 bonus to the attack rolls of druid attack powers and druid paragon path attack powers that have the cold, fire, lightning, or thunder keywords." Both are listed as druid attacks, so I thought that they would both be affected by Primal wrath, am I incorrect? 10) done At 3, 6, 10 : check At 9 : Do Pounce, Savage Rend or any of your other powers "..have the cold, fire, lightning, or thunder keywords." ?&nbsp; And I want to repeat something mentioned much earlier: if you wish to join us at the Guild chat on Skype, please contact one of the DMs to get added. My handle is baldhermit.
baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> 9) attack calculations : I am pretty sure you are getting a feat bonus to attack from somewhere. I also think you will be attacking with an implement that has an enhancement bonus. Where does the miscellaneous bonus to attack come from ? 9) From Primal Wrath, which gives me a&nbsp;+1 bonus to the attack rolls of druid attack powers does this bonus not work for At-wills? Also added staff bonus At 9c : How are you making Primal Wrath apply to Pounce or Savage Rend? 9c) I put +1 in misc, should it be in feat? At 9c : You did not answer my question. Why would the Primal Wrath bonus be applicable to either of those two powers? 3) I was adding con modifier no con score fixed. 6) It isn't, fixed 9c) "While you are not wearing heavy armor, you gain a +1 bonus to the attack rolls of druid attack powers and druid paragon path attack powers that have the cold, fire, lightning, or thunder keywords." Both are listed as druid attacks, so I thought that they would both be affected by Primal wrath, am I incorrect? 10) done At 3, 6, 10 : check At 9 : Do Pounce, Savage Rend or any of your other powers "..have the cold, fire, lightning, or thunder keywords." ?&nbsp; 10) I see, I thought only pargon spells needed the keywords, but that makes sense fixed
Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: baldhermit said: Alistair B. said: <a href="https://www.myth-weavers.com/sheet.html#id=1407041" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1407041</a> 10) I see, I thought only pargon spells needed the keywords, but that makes sense fixed A journal is waiting for you in the top right after you hit Join Game. Fill that out, and when you're done, contact one of the DMs to get that checked out. Either by leaving a message in this forum or (ideally) via Skype chat. They can then make you a token. Don't forget to add your character to the census.
I have created a second character I would like to have checked. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1403383" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1403383</a>
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Nikolai M. said: I have created a second character I would like to have checked. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1403383" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1403383</a> Journal waiting for you
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|Mulligan for the Character Henry| I will also need the macros rechecked and token redone. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1408564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1408564</a>
Cliff B. said: |Mulligan for the Character Henry| I will also need the macros rechecked and token redone. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1408564" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1408564</a> As soon as you have fixed the damage expression of your MBA as a result taking the IBM feat, go ahead with the mulligan.
baldhermit said: Eric S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405115" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405115</a> Hi Eric S, welcome to the Guild Living campaign 1) could you please explain the +2 misc bonus to fortitude, reflex and will? 2) could you please explain the +2 class bonus to AC ? 3) leather is not a heavy armor, if you uincheck, the math on your AC calculation will automatically include your Dexterity modifier 4) Sneak attack is not an attack. I would recommend you do the math on one of your at-wills and an MBA 5) your attack calculations seem to be missing proficiency bonus of the weapon your character is attacking with 6) Please explain the feat bonus to the attack calculation 7) please explain the enhancement bonus included in the attack calculation as a 2, given the weapon you bought has a +1 enhancement bonus 8) Please explain the feat bonus to the attack calculation 9) please explain the enhancement bonus included in the damage calculation as a +2, given the weapon you bought has a +1 enhancement bonus 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. 11) one of two class features (there is a choice) missing from the class feature section 12) please clarify what your Magic Weapon (Dagger) is on the top right of page 2, as that is an unclear description. 13) which skill did you pick from your race feature bonus ? When you have had a chance to read above, please respond using the quote function and the same number indicators I did to let us know what (if anything) you changed. If you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. 1) could you please explain the +2 misc bonus to fortitude, reflex and will? Typo Fixed 2) could you please explain the +2 class bonus to AC? Fixed 3) leather is not a heavy armor, if you uincheck, the math on your AC calculation will automatically include your Dexterity modifier Unchecked 4) Sneak attack is not an attack. I would recommend you do the math on one of your at-wills and an MBA Done 5) your attack calculations seem to be missing proficiency bonus of the weapon your character is attacking with. Fixed 6) Please explain the feat bonus to the attack calculation Nimble Blade Heroic Tier Prerequisite: Dex 15 Benefit: When you attack with a light blade and you have combat advantage, you gain a +1 bonus to attack rolls. Light Blade Expertise Benefit: You gain a +1 feat bonus to weapon attack rolls that you make with a light blade. In addition, you gain a +1 bonus to the damage rolls of weapon attacks that you make with a light blade against a creature granting combat advantage to you. Both of these bonuses increase to +2 at 11th level and +3 at 21st level. 7) please explain the enhancement bonus included in the attack calculation as a 2, given the weapon you bought has a +1 enhancement bonus Vicious Dagger +2 8) Please explain the feat bonus to the attack calculation See number 6 9) please explain the enhancement bonus included in the damage calculation as a +2, given the weapon you bought has a +1 enhancement bonus Vicious Dagger +2 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. +2 to Strength fixed on Sheet 11) one of two class features (there is a choice) missing from the class feature section Rogue Tactics-Artful Dodger 12) please clarify what your Magic Weapon (Dagger) is on the top right of page 2, as that is an unclear description. FIXED 13) which skill did you pick from your race feature bonus ? Diplomacy (racial-human)
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Eric S. said: baldhermit said: Eric S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405115" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405115</a> Hi Eric S, welcome to the Guild Living campaign 1) could you please explain the +2 misc bonus to fortitude, reflex and will? 2) could you please explain the +2 class bonus to AC ? 3) leather is not a heavy armor, if you uincheck, the math on your AC calculation will automatically include your Dexterity modifier 4) Sneak attack is not an attack. I would recommend you do the math on one of your at-wills and an MBA 5) your attack calculations seem to be missing proficiency bonus of the weapon your character is attacking with 6) Please explain the feat bonus to the attack calculation 7) please explain the enhancement bonus included in the attack calculation as a 2, given the weapon you bought has a +1 enhancement bonus 8) Please explain the feat bonus to the attack calculation 9) please explain the enhancement bonus included in the damage calculation as a +2, given the weapon you bought has a +1 enhancement bonus 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. 11) one of two class features (there is a choice) missing from the class feature section 12) please clarify what your Magic Weapon (Dagger) is on the top right of page 2, as that is an unclear description. 13) which skill did you pick from your race feature bonus ? When you have had a chance to read above, please respond using the quote function and the same number indicators I did to let us know what (if anything) you changed. If you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. 1) could you please explain the +2 misc bonus to fortitude, reflex and will? Typo Fixed 2) could you please explain the +2 class bonus to AC? Fixed 3) leather is not a heavy armor, if you uincheck, the math on your AC calculation will automatically include your Dexterity modifier Unchecked 4) Sneak attack is not an attack. I would recommend you do the math on one of your at-wills and an MBA Done 5) your attack calculations seem to be missing proficiency bonus of the weapon your character is attacking with. Fixed 6) Please explain the feat bonus to the attack calculation Nimble Blade Heroic Tier Prerequisite: Dex 15 Benefit: When you attack with a light blade and you have combat advantage, you gain a +1 bonus to attack rolls. Light Blade Expertise Benefit: You gain a +1 feat bonus to weapon attack rolls that you make with a light blade. In addition, you gain a +1 bonus to the damage rolls of weapon attacks that you make with a light blade against a creature granting combat advantage to you. Both of these bonuses increase to +2 at 11th level and +3 at 21st level. 7) please explain the enhancement bonus included in the attack calculation as a 2, given the weapon you bought has a +1 enhancement bonus Vicious Dagger +2 8) Please explain the feat bonus to the attack calculation See number 6 9) please explain the enhancement bonus included in the damage calculation as a +2, given the weapon you bought has a +1 enhancement bonus Vicious Dagger +2 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. +2 to Strength fixed on Sheet 11) one of two class features (there is a choice) missing from the class feature section Rogue Tactics-Artful Dodger 12) please clarify what your Magic Weapon (Dagger) is on the top right of page 2, as that is an unclear description. FIXED 13) which skill did you pick from your race feature bonus ? Diplomacy (racial-human) At 1 : actually it would appear the Human Defense bonus is now missing At&nbsp;2, 3, 4, 5 : check At 6 : Combat advantage does not always apply, and Nimble Blade does not give a feat bonus even though it is a bonus from a feat. At 7 : thanks for fixing At 8 : my apologies, this should have read : "feat bonus in *damage* calculation". Near as I can tell you took no feats that would grant you a bonus to damage. At 9 : thanks for fixing At 10 : while this sheet is technically correct now for the purposes of ability scores, I want to stress again that we did not bold that section in Step 5 of the New Player checklist for nothing. You are wasting 2 points. At 11 : do you choose the Scoundrel Weapon Talent or the Sharpshooter Talent? Given you added a +1 class bonus to melee attacks I think I know the answer, but still.. DMs looking at your sheet should quickly understand what your character is about rather than have to decode it. At 12 : thanks for fixing At 13 : check new 14 : damage calculation of the MBA is incorrect. Please read the Melee Training feat. While not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. If you do choose one (of each) please list them in the class feature section.
baldhermit said: Eric S. said: baldhermit said: Eric S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405115" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405115</a> Hi Eric S, welcome to the Guild Living campaign 1) could you please explain the +2 misc bonus to fortitude, reflex and will? 2) could you please explain the +2 class bonus to AC ? 3) leather is not a heavy armor, if you uincheck, the math on your AC calculation will automatically include your Dexterity modifier 4) Sneak attack is not an attack. I would recommend you do the math on one of your at-wills and an MBA 5) your attack calculations seem to be missing proficiency bonus of the weapon your character is attacking with 6) Please explain the feat bonus to the attack calculation 7) please explain the enhancement bonus included in the attack calculation as a 2, given the weapon you bought has a +1 enhancement bonus 8) Please explain the feat bonus to the attack calculation 9) please explain the enhancement bonus included in the damage calculation as a +2, given the weapon you bought has a +1 enhancement bonus 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. 11) one of two class features (there is a choice) missing from the class feature section 12) please clarify what your Magic Weapon (Dagger) is on the top right of page 2, as that is an unclear description. 13) which skill did you pick from your race feature bonus ? When you have had a chance to read above, please respond using the quote function and the same number indicators I did to let us know what (if anything) you changed. If you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. 1) could you please explain the +2 misc bonus to fortitude, reflex and will? Typo Fixed 2) could you please explain the +2 class bonus to AC? Fixed 3) leather is not a heavy armor, if you uincheck, the math on your AC calculation will automatically include your Dexterity modifier Unchecked 4) Sneak attack is not an attack. I would recommend you do the math on one of your at-wills and an MBA Done 5) your attack calculations seem to be missing proficiency bonus of the weapon your character is attacking with. Fixed 6) Please explain the feat bonus to the attack calculation Nimble Blade Heroic Tier Prerequisite: Dex 15 Benefit: When you attack with a light blade and you have combat advantage, you gain a +1 bonus to attack rolls. Light Blade Expertise Benefit: You gain a +1 feat bonus to weapon attack rolls that you make with a light blade. In addition, you gain a +1 bonus to the damage rolls of weapon attacks that you make with a light blade against a creature granting combat advantage to you. Both of these bonuses increase to +2 at 11th level and +3 at 21st level. 7) please explain the enhancement bonus included in the attack calculation as a 2, given the weapon you bought has a +1 enhancement bonus Vicious Dagger +2 8) Please explain the feat bonus to the attack calculation See number 6 9) please explain the enhancement bonus included in the damage calculation as a +2, given the weapon you bought has a +1 enhancement bonus Vicious Dagger +2 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. +2 to Strength fixed on Sheet 11) one of two class features (there is a choice) missing from the class feature section Rogue Tactics-Artful Dodger 12) please clarify what your Magic Weapon (Dagger) is on the top right of page 2, as that is an unclear description. FIXED 13) which skill did you pick from your race feature bonus ? Diplomacy (racial-human) At 1 : actually it would appear the Human Defense bonus is now missing At&nbsp;2, 3, 4, 5 : check At 6 : Combat advantage does not always apply, and Nimble Blade does not give a feat bonus even though it is a bonus from a feat. At 7 : thanks for fixing At 8 : my apologies, this should have read : "feat bonus in *damage* calculation". Near as I can tell you took no feats that would grant you a bonus to damage. At 9 : thanks for fixing At 10 : while this sheet is technically correct now for the purposes of ability scores, I want to stress again that we did not bold that section in Step 5 of the New Player checklist for nothing. You are wasting 2 points. At 11 : do you choose the Scoundrel Weapon Talent or the Sharpshooter Talent? Given you added a +1 class bonus to melee attacks I think I know the answer, but still.. DMs looking at your sheet should quickly understand what your character is about rather than have to decode it. At 12 : thanks for fixing At 13 : check new 14 : damage calculation of the MBA is incorrect. Please read the Melee Training feat. While not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. If you do choose one (of each) please list them in the class feature section. At 1 : actually it would appear the Human Defense bonus is now missing Added&nbsp; &nbsp; At 2, 3, 4, 5 : check At 6 : Combat advantage does not always apply, and Nimble Blade does not give a feat bonus even though it is a bonus from a feat. Removed Feat Bonus from attack. At 7 : thanks for fixing At 8 : my apologies, this should have read : "feat bonus in *damage* calculation". Near as I can tell you took no feats that would grant you a bonus to damage. Removed Feat Bonus from Damage. At 9 : thanks for fixing At 10 : while this sheet is technically correct now for the purposes of ability scores, I want to stress again that we did not bold that section in Step 5 of the New Player checklist for nothing. You are wasting 2 points. Moved points from Strength to Dex At 11 : do you choose the Scoundrel Weapon Talent or the Sharpshooter Talent? Given you added a +1 class bonus to melee attacks I think I know the answer, but still.. DMs looking at your sheet should quickly understand what your character is about rather than have to decode it. Scoundrel Weapon Talent At 12 : thanks for fixing At 13 : check new 14 : damage calculation of the MBA is incorrect. Please read the Melee Training feat. Change damage calculation but since the ability modifier is odd does it round up or down? While not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. If you do choose one (of each) please list them in the class feature section. Working on it
Eric S. said: baldhermit said: Eric S. said: baldhermit said: Eric S. said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1405115" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1405115</a> Hi Eric S, welcome to the Guild Living campaign 1) could you please explain the +2 misc bonus to fortitude, reflex and will? 6) Please explain the feat bonus to the attack calculation 8) Please explain the feat bonus to the attack calculation 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. 11) one of two class features (there is a choice) missing from the class feature section If you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit. 1) could you please explain the +2 misc bonus to fortitude, reflex and will? Typo Fixed 6) Please explain the feat bonus to the attack calculation Nimble Blade Heroic Tier Prerequisite: Dex 15 Benefit: When you attack with a light blade and you have combat advantage, you gain a +1 bonus to attack rolls. Light Blade Expertise Benefit: You gain a +1 feat bonus to weapon attack rolls that you make with a light blade. In addition, you gain a +1 bonus to the damage rolls of weapon attacks that you make with a light blade against a creature granting combat advantage to you. Both of these bonuses increase to +2 at 11th level and +3 at 21st level. 8) Please explain the feat bonus to the attack calculation See number 6 10) ability scores : please let us know where you applied the racial bonus to ability scores. "Race: +2 any" might be a racial feature, but does not answer that particular question. I want to add to that we bolded a section in the new Player Checklist on purpose. +2 to Strength fixed on Sheet 11) one of two class features (there is a choice) missing from the class feature section Rogue Tactics-Artful Dodger At 1 : actually it would appear the Human Defense bonus is now missing At 6 : Combat advantage does not always apply, and Nimble Blade does not give a feat bonus even though it is a bonus from a feat. At 8 : my apologies, this should have read : "feat bonus in *damage* calculation". Near as I can tell you took no feats that would grant you a bonus to damage. At 10 : while this sheet is technically correct now for the purposes of ability scores, I want to stress again that we did not bold that section in Step 5 of the New Player checklist for nothing. You are wasting 2 points. At 11 : do you choose the Scoundrel Weapon Talent or the Sharpshooter Talent? Given you added a +1 class bonus to melee attacks I think I know the answer, but still.. DMs looking at your sheet should quickly understand what your character is about rather than have to decode it. new 14 : damage calculation of the MBA is incorrect. Please read the Melee Training feat. While not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. If you do choose one (of each) please list them in the class feature section. At 1 : actually it would appear the Human Defense bonus is now missing Added&nbsp; &nbsp; At 6 : Combat advantage does not always apply, and Nimble Blade does not give a feat bonus even though it is a bonus from a feat. Removed Feat Bonus from attack. At 8 : my apologies, this should have read : "feat bonus in *damage* calculation". Near as I can tell you took no feats that would grant you a bonus to damage. Removed Feat Bonus from Damage. At 10 : while this sheet is technically correct now for the purposes of ability scores, I want to stress again that we did not bold that section in Step 5 of the New Player checklist for nothing. You are wasting 2 points. Moved points from Strength to Dex At 11 : do you choose the Scoundrel Weapon Talent or the Sharpshooter Talent? Given you added a +1 class bonus to melee attacks I think I know the answer, but still.. DMs looking at your sheet should quickly understand what your character is about rather than have to decode it. Scoundrel Weapon Talent new 14 : damage calculation of the MBA is incorrect. Please read the Melee Training feat. Change damage calculation but since the ability modifier is odd does it round up or down? While not mandatory, you are allowed to take one character theme, and the benefit of one background. These could give your character more flavor and/or power. If you do choose one (of each) please list them in the class feature section. Working on it At 1 : check At 6 : check At 8 : where does the feat bonus to damage you left in come from ? At 10 : thank you At 11 : check At 14 : As explained on page 11 of the player handbook, in D&D 4e we always round down. You already did this correctly for the half level modifier in your defense and attack calculations. New 15 : The damage calculation for Disheartening Strike is incorrect. Specifically the ability modifier . Since you are still considering your character theme and the mechanical benefit of a background, I would suggest you hold off on posting until you have selected those. please list them in the class feature section when you have made a choice. If you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. My handle is baldhermit.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have a mac and am working on a way to run .exe files for the compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1411385" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1411385</a>
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Opwoa said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have a mac and am working on a way to run .exe files for the compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1411385" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1411385</a> Hello and welcome to the Guild 1. LV4 and all further stat bumps should always go to your two highest stats or you should pick another array because that way you get more in the remaining stats (if I remember correctly, 17/15/13/10/10/8 and 17/15/12/11/10/8 are two legal options that you are probably most interested in).&nbsp; Here 's a post explaining why 2. You have too few skills trained 3. Yes, please list the Guardian Might choice under race features and not powers 4. Fix the typo on&nbsp;Rampant Fo r rest 5. Check Penalty box should not be empty. If you don't have one, put zero 6. Dwarvish is not a language. You are looking for Dwarven 7. Optional &nbsp;While not mandatory, you are allowed to take one character theme, and the benefit of one&nbsp; background . Backgrounds is a big list with Auspicious Birth and Arcane Student Who Saw Too Much as two common choices. These could give your character more flavor and/or power. Note that the powers with level numbers on them in theme are options to your choices at those levels. The ones without numbers are usually gained by taking the theme (which is usually also listed under Theme features that you gain them) A journal is waiting for you in the top right after you hit Join Game. Please post a response as to what new choices you made as part of 1., 2. and optionally 7. Fill that out, and when you're done, contact one of the DMs to get that checked out. Either by leaving a message in this forum or (ideally) via Skype chat. They can then make you a token. If you are not yet part of the Guild Skype chat, please contact one of the DMs to get added.
baldhermit said: Astro-Flame said: I'm new to this whole thing, so I'm sure I made some mistakes. I'm excited to fix what I missed and get into this thing! I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1397494" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1397494</a> Hi Astro Flame, welcome to the Guild Living campaign. Please note that while we do not disapprove of bawling while fighting (distracting though as that may be), that is not the correct spelling of the class name 1) please put the correct level indicators on your chosen feats. 2) please note while not mandatory, you could select a character theme 3) please indicate what benefit you gain from your chosen background 4) there is no point in doing the same attack and damage calculation twice. I would suggest you do the math for a grab attack 5) You gain combat Agility or Combat Superiority. Not both When you've had a chance to review above please repost using the same number indicators as I did to let us know what (if anything) you changed. If you are not yet part of the Skype Guild chat, contact one of the DMs to get added. My handle is baldhermit. Fixed the Brawler thing. Haha! 1) I believe I did this correctly, and I did change one feat. 2) Chose the Ghost of the Past theme. I believe I included everything I gained from that, but not completely sure. 3) I put my skill bonus next to my background. 4) Replaced Grappling Strike with a grab attack. I think I did it correctly. 5) Chose Combat Agility.
I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1412336" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1412336</a> Full Body picture, in case it doesn't show on the sheet. And preferred Token
Astro-Flame said: baldhermit said: Astro-Flame said: I'm new to this whole thing, so I'm sure I made some mistakes. I'm excited to fix what I missed and get into this thing! I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1397494" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1397494</a> Hi Astro Flame, welcome to the Guild Living campaign. Please note that while we do not disapprove of bawling while fighting (distracting though as that may be), that is not the correct spelling of the class name 1) please put the correct level indicators on your chosen feats. 2) please note while not mandatory, you could select a character theme 3) please indicate what benefit you gain from your chosen background 4) there is no point in doing the same attack and damage calculation twice. I would suggest you do the math for a grab attack 5) You gain combat Agility or Combat Superiority. Not both When you've had a chance to review above please repost using the same number indicators as I did to let us know what (if anything) you changed. If you are not yet part of the Skype Guild chat, contact one of the DMs to get added. My handle is baldhermit. Fixed the Brawler thing. Haha! 1) I believe I did this correctly, and I did change one feat. 2) Chose the Ghost of the Past theme. I believe I included everything I gained from that, but not completely sure. 3) I put my skill bonus next to my background. 4) Replaced Grappling Strike with a grab attack. I think I did it correctly. 5) Chose Combat Agility. At 1 : check At 2 : check At 3 : check At 4 : while the total number you calculated is correct, please note the class bonus is in fact an enhancement bonus. Which might be relevant later as you gain access to other means of getting an enhancement bonus. Same type bonuses do not stack. At 5 : check new 6 : what feat did you take that gives you a bonus to reflex ?
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XiahouDun1225 said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium or have access to the Online Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1412336" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1412336</a> Full Body picture, in case it doesn't show on the sheet. And preferred Token Sheet Reviewed and Approved 11-29-17 Journal Added in game. Don't forget to use /talktomyself when testing your macros
Juho G. said: Opwoa said: I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have a mac and am working on a way to run .exe files for the compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1411385" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1411385</a> Hello and welcome to the Guild 1. LV4 and all further stat bumps should always go to your two highest stats or you should pick another array because that way you get more in the remaining stats (if I remember correctly, 17/15/13/10/10/8 and 17/15/12/11/10/8 are two legal options that you are probably most interested in).&nbsp; Here 's a post explaining why 2. You have too few skills trained 3. Yes, please list the Guardian Might choice under race features and not powers 4. Fix the typo on&nbsp;Rampant Fo r rest 5. Check Penalty box should not be empty. If you don't have one, put zero 6. Dwarvish is not a language. You are looking for Dwarven 7. Optional &nbsp;While not mandatory, you are allowed to take one character theme, and the benefit of one&nbsp; background . Backgrounds is a big list with Auspicious Birth and Arcane Student Who Saw Too Much as two common choices. These could give your character more flavor and/or power. Note that the powers with level numbers on them in theme are options to your choices at those levels. The ones without numbers are usually gained by taking the theme (which is usually also listed under Theme features that you gain them) A journal is waiting for you in the top right after you hit Join Game. Please post a response as to what new choices you made as part of 1., 2. and optionally 7. Fill that out, and when you're done, contact one of the DMs to get that checked out. Either by leaving a message in this forum or (ideally) via Skype chat. They can then make you a token. If you are not yet part of the Guild Skype chat, please contact one of the DMs to get added. <a href="https://www.myth-weavers.com/sheet.html#id=1411385" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1411385</a> 1. Changed to 17/15/13/10/10/8 array 2. Trained athletics (dunno how I forgot to do that) 3. Fixed 4. Fixed (no longer Rampant Forrest (Gump)) 5. Fixed 6. Fixed (Isn't it called dwarvish in other fantasy or is that just an adjective to describe things that are dwarf-ish? idk) 7. I added the Guardian Theme into the class features box and the Theme Power: Guardian's Counter. 7.1. Decided not to do a Background Thank you so much for your help :)
I have decided to mulligan my character Clea. I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1410403" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1410403</a>
baldhermit said: Astro-Flame said: baldhermit said: Astro-Flame said: I'm new to this whole thing, so I'm sure I made some mistakes. I'm excited to fix what I missed and get into this thing! I have read the Basic Rules/FAQ. I have read the New Player Checklist. I have downloaded the Portable Compendium. Below is a link to my character sheet which I have made using the above resources. <a href="https://www.myth-weavers.com/sheet.html#id=1397494" rel="nofollow">https://www.myth-weavers.com/sheet.html#id=1397494</a> Hi Astro Flame, welcome to the Guild Living campaign. Please note that while we do not disapprove of bawling while fighting (distracting though as that may be), that is not the correct spelling of the class name 1) please put the correct level indicators on your chosen feats. 2) please note while not mandatory, you could select a character theme 3) please indicate what benefit you gain from your chosen background 4) there is no point in doing the same attack and damage calculation twice. I would suggest you do the math for a grab attack 5) You gain combat Agility or Combat Superiority. Not both When you've had a chance to review above please repost using the same number indicators as I did to let us know what (if anything) you changed. If you are not yet part of the Skype Guild chat, contact one of the DMs to get added. My handle is baldhermit. Fixed the Brawler thing. Haha! 1) I believe I did this correctly, and I did change one feat. 2) Chose the Ghost of the Past theme. I believe I included everything I gained from that, but not completely sure. 3) I put my skill bonus next to my background. 4) Replaced Grappling Strike with a grab attack. I think I did it correctly. 5) Chose Combat Agility. At 1 : check At 2 : check At 3 : check At 4 : while the total number you calculated is correct, please note the class bonus is in fact an enhancement bonus. Which might be relevant later as you gain access to other means of getting an enhancement bonus. Same type bonuses do not stack. At 5 : check new 6 : what feat did you take that gives you a bonus to reflex ? 4) Moved the bonus to the appropriate box. 6) Looked into it and I'm not sure where it came from, so I removed it.