
How does the Paladin u10 "Vengeful Vigilance" work? Wording is here:
Daily
Divine,Stance
Minor Action Personal
Effect: Until the stance ends, any time an enemy within 5 squares of you makes an attack that does not include you, you can use divine challenge on that enemy as a free action. If the triggering attack is against Will and you mark the attacker, it immediately takes the damage your divine challenge mark normally deals.
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Does the free-action Divine Challenge trigger DC damage (and therefore also Bitter Challenge, Weakening Challenge etc)? I'm assuming no, because that would be hideously overpowered, and also DC does its damage when the enemy targets my ally (before they actually make an attack) so that moment has passed. Also then the bit about attacks against Will would be totally redundant.
However, if the enemy is marked as a free action on the attack, they should still suffer the -2 hit penalty for being marked shouldn't they? The power seems pretty pointless if it just lets you mark a bunch of enemies after they've hit your mates :s
Vengeful Vigilance
Your awareness expands to allow you to protect your allies in an instant, punishing those who would weaken your allies' resolve.Daily
Minor Action Personal
Effect: Until the stance ends, any time an enemy within 5 squares of you makes an attack that does not include you, you can use divine challenge on that enemy as a free action. If the triggering attack is against Will and you mark the attacker, it immediately takes the damage your divine challenge mark normally deals.
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Does the free-action Divine Challenge trigger DC damage (and therefore also Bitter Challenge, Weakening Challenge etc)? I'm assuming no, because that would be hideously overpowered, and also DC does its damage when the enemy targets my ally (before they actually make an attack) so that moment has passed. Also then the bit about attacks against Will would be totally redundant.
However, if the enemy is marked as a free action on the attack, they should still suffer the -2 hit penalty for being marked shouldn't they? The power seems pretty pointless if it just lets you mark a bunch of enemies after they've hit your mates :s