Jean M. said: Mashallah said: Matt W. said: Jean M. said: if the atk or the enemy moves away or disappears ...What? How can the attack move away? Jean M. said: it can be done as it hits but before the effect goes. (similar to immediate actions) Immediate Interrupts interrupt, immediate reactions do not. Both are types of immediate actions. Jean M. said: 2) That you can use it at any point in your turn after you hit with an atk, not necessarily right after it. Uh, no. There is a specific trigger, and you do this ability when the trigger is fulfilled . Not "oh I hit someone with an attack on my turn 4 turns ago. I'm going to use it now." Even doing it later on the same turn has the same illogical conclusion. I am honestly not sure what you are even asking, but if you are asking what I think you are asking the answer is "use the flurry of blows immediately after the attack that triggers it." Obviously if you have multiple attacks on your turn, you could use it after any one of them. I am fairly certain the question asked is about something that came up in several games I played with him. He is asking whether the following sequence: Attack someone with a slide rider, before the slide rider of the original attack happens, use flurry of blows to slide the enemy, then use the original slide rider to slide the enemy further away, effectively double-dipping slides. is legal. My answer during those games was "no". Yes, that's exactly the reason I asked. I completely understand where that read comes from. I'm confused by the trigger: You hit with an attack during your turn. If i confirm a hit for say drunken monkey which has a rider of sliding then making an atk, it slides more than my range so i can't use FoB cause it goes off. As i was told no actions can have reaction type "response" i thought i was able to hit with FoB right after the confirmed hit i.e. " Confirmed hit > FoB > Damage and rider" like a Monk would do i.e. "rush atk then final hit".Cause otherwise some completely negate FoB which is an intrgral part of dps for a monk (as far as i see it). As for the second interpretation i meant it in the same turn as the atk that hit, not like wait 3 turns to do, that would really be cheating. Esscentially I'm looking to see when FoB can and can't be used as per guild rules since I'm considering getting a feat that lets me do another FoB with action point usage and a power that lets me shift and atk that i could, depending on the ruling, use FoB after each hit but before the next shift. Yes, I'm aware that it is massively broken that way but I wanna make a monk that live up to their "real" counter part. Looking for a compromise with a final ruling (if possible of course). Quoting the rules: Reactions: An immediate reaction lets a creature act in response to a trigger. The triggering action or event occurs and is completely resolved before the reaction takes place. An immediate reaction waits for its trigger to finish, not necessarily for the action that contains the trigger to finish. Example: An elder dragon's claw attack power is a standard action that allows two attack rolls against the same target. The dragon faces Fargrim the fighter, who has an immediate reaction (veteran gambit) that is triggered by being hit with a melee attack. If the dragon uses claw and hits Fargrim with the first attack roll, he can use veteran gambit in response to that hit. In that case, the immediate reaction waits for that hit to be resolved, but does not wait for the entire power to be resolved. No Action powers have reaction timing. Thus, you wait for the hit to entirely resolve. Damage and slide are part of the hit.