Kryx said: alexander h. said: Fair point. I was being sarcastic. :P I can't understand why anyone would prefer to manually setup everything. alexander h. said: Also, I just had an idea. What if instead of expanding Equipment to support saves and healing, you instead add a section like attacks for each of those? And you could hide it outside of edit mode if there's no entries in that section, like you do with resistances, etc. I don't know if that's possible with repeating sections. The benefit would be that those items are automatically grouped, making it easier to get an overview of what options you have. Figuring out if you have a healing item would be much faster, and remembering what options you have for targeting different defenses is faster as well. I don't see much downside here, but other people will have different points of view. How does this sound? Is it even possible? If not, would a toggle in edit mode be a better option? Ideas usually work best when I have free time to think of them so I'm not sure what the best solution is yet. Adding a section just for saves and one for healing doesn't really compartmentalize items in the best manner. I think weapons, acid vials, and alchemist's fire belong together. The Attacks section fits those, but if you look at the UA artificer you have little fire bombs that target an area that likely also fall into that category. Other ideas: "Useful" equipment: Potions, wands, perhaps the current Attacks section? Mundane equipment I'd like to avoid creating categories that are too specific. Perhaps 3 at most (Mundane, weapons/attacks, and ___) Yeah, I definitely get your meaning. It was just an idea that popped into my head while working out, and I'd rather share it than not. Useful vs mundane equipment would definitely suit my personal needs. I'm not too keen on the name, but I can't really think of a better one. Equipment actions, maybe? useful or usable equipment has unintended connotations, at least in my mind. But I'm really glad you're listening to feedback, it's very much appreciated :) This sheet has got to be the best one I've tried so far. Love your work, and love the community interaction.