Playing around with a character sheet today and I noticed that one of the options for a spell is to add a Special Effect. After fiddling with it a bit though, I can't seem to get it to work like I'd expect. Available fields are Type, Color, and Points of Origin. No matter what I use for the Type or Color though, nothing changes, it's always an the same type (looks like a Burn maybe?) and color (and it doesn't look like any of the colors from the FX tool). If I set the Points of origin to Source -> Target, the explosion occurs on the source, and if I set it to Target, it shows on the target, but that's the only thing I've been able to successfully change. Options I've tried for Type: Beam, Explosion, Breath, Burst, Glow Options I've tried for Color: Fire, Acid, Water, Blue Any guidance on how to use this option?